Files
ArrowBeatTap-Gp/Assets/Plugins/Android/gradleTemplate.properties
T

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840 B
Properties

org.gradle.jvmargs=-Xmx**JVM_HEAP_SIZE**M
org.gradle.parallel=true
unityStreamingAssets=**STREAMING_ASSETS**
# Android Resolver Properties Start
android.useAndroidX=true
android.enableJetifier=true
# Android Resolver Properties End
**ADDITIONAL_PROPERTIES**
android.jetifier.ignorelist=annotation-experimental-1.4.0.aar
android.enableLint=false
android.lint.disableLintTasks=true
org.gradle.jvmargs=-Xmx8192m -XX:MaxMetaspaceSize=1024m -Dfile.encoding=UTF-8
# 完全禁用Lint检查(大幅降低内存占用,游戏开发场景几乎无影响)
android.lint.enabled=false
# 关闭非必要的构建缓存,避免缓存膨胀占用内存
org.gradle.caching=false
# 禁用多模块并行构建,降低内存峰值
org.gradle.parallel=false
# 开启Gradle守护进程,复用进程减少重复初始化开销
org.gradle.daemon=true