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@@ -6,10 +6,38 @@ using UnityEditor;
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public class BrigdeIOS
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{
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[DllImport("__Internal")]
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public static extern void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time);
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// [DllImport("__Internal")]
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// public static extern void SetTouchWebview(bool flag, bool force = false);
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// [DllImport("__Internal")]
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// public static extern void ScrollWebview(float dx, float dy);
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[DllImport("__Internal")]
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public static extern void SetPadding(float left, float top, float right, float bottom);
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[DllImport("__Internal")]
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public static extern void SetDarkThough(bool though);
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[DllImport("__Internal")]
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public static extern void openWebview();
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public static extern void SetBtn(int left, int top, int right, int bottom);
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[DllImport("__Internal")]
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public static extern void ShowH5View(bool flag);
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[DllImport("__Internal")]
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public static extern void SetIconProgress(float val);
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[DllImport("__Internal")]
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public static extern void ShowFlyBtn(bool flag);
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[DllImport("__Internal")]
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public static extern void setFlyBtnTag(bool flag);
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[DllImport("__Internal")]
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public static extern void setRewardBtnTag(bool flag);
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[DllImport("__Internal")]
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public static extern void copyText(string text);
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[DllImport("__Internal")]
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public static extern void OpenWv();
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[DllImport("__Internal")]
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public static extern void showGameA(bool flag);
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}
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