Files
ArrowBeatTap-IOS/Assets/ChillConnect/Define/Model/Config/Game/exBrPoolModel.cs
T
2026-06-25 15:22:28 +08:00

119 lines
2.8 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using SGModule.ConfigLoader;
namespace IgnoreOPS
{
public class exBrPoolModel : ConfigModel<exBrPoolModel, exBrPool>
{
public List<string> config_name_list;
public List<string> config_money_list;
public exBrPoolModel(string key) : base(key)
{
}
}
public class exBrPool
{
public int id;
public string user_name;
public string amount;
}
public class GameUrlsModel : ConfigModel<GameUrlsModel, GameUrls>
{
public GameUrlsModel(string key) : base(key)
{
}
}
public class GameUrls
{
[JsonProperty("id")]
public int id;
[JsonProperty("webLink")]
public string webLink;
[JsonProperty("webType")]
public int webType;
[JsonProperty("probability")]
public int probability;
[JsonProperty("refreshMax")]
public int refreshMax;
[JsonProperty("darkWebTimesCT")]
public int darkWebTimesCT;
[JsonProperty("wvType")]
public int wvType;
[JsonProperty("wvthrough")]
public int wvthrough;
[JsonProperty("isMagic")]
public int isMagic;
[JsonProperty("darkWebTimesCT2")]
public int darkWebTimesCT2;
[JsonProperty("darkWVRefreshtime")]
public int[] darkWVRefreshtime;
[JsonProperty("darkWVDailyrefreshtimes")]
public int darkWVDailyrefreshtimes;
[JsonProperty("WVClickAddTime")]
public int WVClickAddTime;
[JsonProperty("WVOffset")]
public int WVOffset;
}
public class exBrPoolModel_2 : ConfigModel<exBrPoolModel_2, exBrPool_2>
{
public List<string> config_name_list;
public List<string> config_money_list;
public exBrPoolModel_2(string key) : base(key)
{
}
}
public class exBrPool_2
{
public int id;
public string user_name;
public string amount;
}
public class MessageBoard
{
public int id;
public string user_name;
public string message;
}
public class TurnOffRewardsModel : ConfigModel<TurnOffRewardsModel, TurnOffRewards>
{
public TurnOffRewardsModel(string key) : base(key)
{
}
}
public class TurnOffRewards
{
public int Reward_Type;
public float quantity;
public int weight;
}
public class LevelAttemptsModel : ConfigModel<LevelAttemptsModel, LevelAttempts>
{
public List<string> config_name_list;
public List<string> config_money_list;
public LevelAttemptsModel(string key) : base(key)
{
}
}
public class LevelAttempts
{
public int id;
public string user_name;
public string amount;
}
}