Files
2026-06-25 15:22:28 +08:00

11 lines
343 B
C#

using UnityEngine;
namespace ChillConnect
{
public class PlayerPrefsConst
{
public static string IsFaceBookLogin = "IsFaceBookLogin";
public static string FacebookAvatarUrl = "FacebookAvatarUrl";
public static string CachePath = Application.persistentDataPath + "/Cache/CacheLocalPreferences.super";
}
}