Files
Zoomatch_unity_ios/Assets/Scripts/ModuleUI/GameLogin/GameLoginUI.cs
T
2026-05-28 15:23:36 +08:00

156 lines
4.4 KiB
C#

namespace ZooMatch
{
using System.Collections;
using DG.Tweening;
using FGUI.ZM_Login_05;
using FGUI.ZM_Game_04;
using UnityEngine;
// using FGUI.A000_common;
public class GameLoginUI : BaseUI
{
private GameLoginUICtrl ctrl;
private GameLoginModel model;
private FGUI.ZM_Login_05.com_login_page ui;
public GameLoginUI(GameLoginUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.GameLoginUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Login_05";
uiInfo.assetName = "com_login_page";
uiInfo.layerType = UILayerType.Normal;
}
protected override void OnInit()
{
}
protected override void OnClose()
{
netFbloadBindLogin?.Kill();
CommonHelper.FadeOut(ui);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenBgUI_Close);
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Login_05.com_login_page;
}
protected override void OnOpenBefore(object args)
{
InitView();
var reqData = new RespLoginFunnelData
{
type = "enterButtonShow",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);
}
protected override void OnOpen(object args)
{
CommonHelper.FadeIn(ui);
}
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
private void InitView()
{
ui.btn_login.SetClick(OnClickBtn, true);
App.HideLoadingUI();
((com_login_privacy)ui.text_privacy_user).text_privacy_user.SetClick(OnClickPrivacy);
((com_login_privacy)ui.text_privacy_user).text_privacy_user.onClickLink.Add((content) =>
{
switch (content.data)
{
case "link_href":
OnClickTerms();
break;
case "link_href1":
OnClickPrivacy();
break;
}
});
// Action closeCallback = null;
// var meteor = FXManager.Instance.SetFx<SkeletonAnimation>(ui.pla1, Fx_Type.meteor, ref closeCallback);
// meteor.state.SetAnimation(0, "liziguang1", true);
// var login = FXManager.Instance.SetFx<SkeletonAnimation>(ui.pla, Fx_Type.login, ref closeCallback);
// login.state.SetAnimation(0, "animation", true);
// var lantern = FXManager.Instance.SetFx<SkeletonAnimation>(ui.pla1, Fx_Type.lantern, ref closeCallback);
// lantern.state.SetAnimation(0, "deng", true);
ui.btn_space.SetClick(OnclickSpace);
ui.btn_error.SetClick(OnClickError);
#if ZooMatchRelease
ui.btn_space.visible = false;
ui.btn_error.visible = false;
#endif
}
private void OnclickSpace()
{
// Debug.Log("OnclickSpace");
#if !UNITY_EDITOR
MaxSdk.ShowMediationDebugger();
#endif
}
int []test = new int[5];
private void OnClickError()
{
try
{
Debug.Log("barry This is a runtime error for testing purposes.");
test[10] = 1;
// throw new System.Exception($"This is a runtime error for testing purposes. click num = {}");
}
catch (System.Exception ex)
{
Debug.LogError(ex.Message);
}
}
private Tween netFbloadBindLogin;
public void OnClickBtn()
{
var reqData = new RespLoginFunnelData
{
type = "enterButtonClick",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_Start);
CtrlCloseUI();
}
private void OnClickPrivacy()
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0);
}
private void OnClickTerms()
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1);
}
}
}