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This commit is contained in:
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using FairyGUI;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine.Events;
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namespace ZooMatch
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{
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public sealed class AudioManager : BaseUnityManager<AudioManager>
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{
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public const bool IsUnscaleTime = true;
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private Dictionary<string, AudioClip> audioClipCacheDict = new Dictionary<string, AudioClip>();
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private GameObject newEffectSourcesRoot;
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private GameObject dynamicEffectSourcesRoot;
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[HideInInspector] public AudioListener audioListener;
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[HideInInspector] public AudioSource bgmSource;
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[HideInInspector] public AudioSource effectSource;
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[HideInInspector] public List<AudioSource> dynamicEffectSources = new List<AudioSource>();
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[HideInInspector] public List<AudioSource> unscaleTimeSounds = new List<AudioSource>();
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[HideInInspector] public float currUISoundVolume = 1;
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private bool isOpenBGM;
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public bool IsOpenBGM
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{
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get { return isOpenBGM; }
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set
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{
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isOpenBGM = value;
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PlayerPrefsKit.WriteBool(PrefsKeyConst.AudioMgr_isOpenBGM, isOpenBGM);
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if (!bgmSource) return;
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bgmSource.enabled = isOpenBGM;
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if (isOpenBGM)
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{
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bgmSource.Play();
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}
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else
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{
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bgmSource.Pause();
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}
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}
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}
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private bool isOpenEffect;
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public bool IsOpenEffect
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{
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get { return isOpenEffect; }
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set
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{
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isOpenEffect = value;
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PlayerPrefsKit.WriteBool(PrefsKeyConst.AudioMgr_isOpenEffect, isOpenEffect);
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GRoot.inst.soundVolume = isOpenEffect ? currUISoundVolume : 0f;
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if (isOpenEffect)
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{
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GRoot.inst.EnableSound();
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}
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else
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{
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GRoot.inst.DisableSound();
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}
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}
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}
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private void InitAudioMode()
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{
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isOpenBGM = PlayerPrefsKit.ReadBool(PrefsKeyConst.AudioMgr_isOpenBGM, true);
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isOpenEffect = PlayerPrefsKit.ReadBool(PrefsKeyConst.AudioMgr_isOpenEffect, true);
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GRoot.inst.soundVolume = 1;
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currUISoundVolume = GRoot.inst.soundVolume;
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GRoot.inst.soundVolume = isOpenEffect ? currUISoundVolume : 0f;
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}
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public override void Init()
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{
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base.Init();
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AppDispatcher.Instance.AddListener(AppMsg.TimeScale_Change, OnTimeScaleChange);
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audioListener = gameObject.AddComponent<AudioListener>();
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bgmSource = gameObject.AddComponent<AudioSource>();
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bgmSource.playOnAwake = false;
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bgmSource.loop = true;
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effectSource = gameObject.AddComponent<AudioSource>();
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effectSource.playOnAwake = false;
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effectSource.loop = false;
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newEffectSourcesRoot = new GameObject("NewEffectSources");
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newEffectSourcesRoot.transform.SetParent(gameObject.transform, false);
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dynamicEffectSourcesRoot = new GameObject("DynamicEffectSources");
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dynamicEffectSourcesRoot.transform.SetParent(gameObject.transform, false);
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InitAudioMode();
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}
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public override void Dispose()
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{
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base.Dispose();
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AppDispatcher.Instance.RemoveListener(AppMsg.TimeScale_Change, OnTimeScaleChange);
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}
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public void InitDefaultButtonClickSound(string btnSound)
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{
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string defaultSound = AudioConst.UIButtonDefault;
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if (!string.IsNullOrEmpty(btnSound))
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{
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defaultSound = btnSound;
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}
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LoadKit.Instance.LoadAudio("Audio", defaultSound, audioClip =>
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{
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if (audioClip != null)
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{
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UIConfig.buttonSound = new NAudioClip(audioClip);
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UIConfig.buttonSoundVolumeScale = 1;
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}
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});
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}
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private void OnTimeScaleChange(object value)
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{
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if (unscaleTimeSounds.Count != 0)
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{
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for (int i = 0; i < unscaleTimeSounds.Count; i++)
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{
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AudioSource audioSource = unscaleTimeSounds[i];
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if (audioSource)
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{
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audioSource.pitch = 1;
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}
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}
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}
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}
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public void StopBGM()
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{
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bgmSource.Stop();
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}
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public void PlayBGM(string audioName, bool isUnscaleTime = IsUnscaleTime)
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{
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if (string.IsNullOrEmpty(audioName)) return;
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string curName = bgmSource.clip == null ? null : bgmSource.clip.name;
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if (curName != audioName)
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{
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AudioClip currClip = null;
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if (audioClipCacheDict.TryGetValue(audioName, out var value))
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{
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currClip = value;
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}
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else
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{
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try
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{
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currClip = LoadKit.Instance.LoadAsset<AudioClip>("Audio", audioName);
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}
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catch (System.Exception)
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{
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}
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}
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if (currClip != null)
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{
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bgmSource.clip = currClip;
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if (!isOpenBGM)
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{
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return;
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}
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if (isUnscaleTime)
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{
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if (!unscaleTimeSounds.Contains(bgmSource))
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{
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unscaleTimeSounds.Add(bgmSource);
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}
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}
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else
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{
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if (unscaleTimeSounds.Contains(bgmSource))
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{
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unscaleTimeSounds.Remove(bgmSource);
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}
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}
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bgmSource.pitch = isUnscaleTime ? 1 : Time.timeScale;
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bgmSource.Play();
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}
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}
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}
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public AudioSource PlayDynamicEffect(string audioName, float delay = 0, bool isLoop = false,
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bool isUnscaleTime = IsUnscaleTime)
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{
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if (!isOpenEffect || string.IsNullOrEmpty(audioName)) return null;
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AudioSource effectSourceCom = null;
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for (int i = 0; i < dynamicEffectSources.Count; i++)
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{
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AudioSource sourceItem = dynamicEffectSources[i];
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if (!sourceItem.isPlaying)
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{
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effectSourceCom = sourceItem;
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break;
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}
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}
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if (effectSourceCom == null)
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{
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effectSourceCom = dynamicEffectSourcesRoot.AddComponent<AudioSource>();
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effectSourceCom.playOnAwake = false;
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dynamicEffectSources.Add(effectSourceCom);
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}
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if (effectSourceCom.loop != isLoop)
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{
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effectSourceCom.loop = isLoop;
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}
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string curName;
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AudioClip currClip = null;
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if (effectSourceCom.clip == null)
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{
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curName = null;
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}
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else
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{
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currClip = effectSourceCom.clip;
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curName = currClip.name;
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}
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var playAction = new UnityAction(delegate
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{
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if (currClip != null)
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{
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effectSourceCom.clip = currClip;
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if (isUnscaleTime)
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{
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if (!unscaleTimeSounds.Contains(effectSourceCom))
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{
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unscaleTimeSounds.Add(effectSourceCom);
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}
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}
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else
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{
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if (unscaleTimeSounds.Contains(effectSourceCom))
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{
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unscaleTimeSounds.Remove(effectSourceCom);
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}
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}
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effectSourceCom.pitch =
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isUnscaleTime ? 1 : Time.timeScale;
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if (delay == 0)
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{
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effectSourceCom.Play();
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}
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else
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{
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effectSourceCom.PlayDelayed(delay);
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}
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}
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});
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if (curName != audioName)
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{
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if (audioClipCacheDict.ContainsKey(audioName))
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{
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currClip = audioClipCacheDict[audioName];
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playAction();
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}
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else
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{
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var path = new StringBuilder("Audio");
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var strs = audioName.Split('.');
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var assetName = strs.Last();
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if (strs.Length > 1)
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{
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var assetUrl = audioName.Replace($".{assetName}", string.Empty);
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path.Append(".").Append(assetUrl);
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}
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LoadKit.Instance.LoadAudio(path.ToString(), assetName, (clip) =>
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{
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currClip = clip;
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audioClipCacheDict[audioName] = clip;
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playAction();
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});
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}
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}
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else
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{
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try
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{
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if (delay == 0)
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{
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effectSourceCom.Play();
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}
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else
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{
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effectSourceCom.PlayDelayed(delay);
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}
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}
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catch (System.Exception)
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{
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}
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}
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return effectSourceCom;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 865f04198a097e941bd87d4c2716d517
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,53 @@
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using System;
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using UnityEngine;
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using System.Collections;
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using UnityEngine.SceneManagement;
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namespace ZooMatch
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{
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public sealed class SceneSwitchManager : BaseUnityManager<SceneSwitchManager>
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{
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private const bool IsUseUnityScene = false;
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public delegate void LoadCallBack(object param);
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public void SwitchInitialScene(int idx, LoadCallBack loadHandler, object param)
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{
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StartCoroutine(OnLoadInitialScene(idx, loadHandler, param));
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}
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public void SwitchScene(int idx, LoadCallBack loadHandler, object param)
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{
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StartCoroutine(OnLoadScene(idx, loadHandler, param));
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}
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private IEnumerator OnLoadInitialScene(int idx, LoadCallBack loadHandle, object param)
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{
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yield return YieldConst.Time10ms;
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if (loadHandle != null)
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{
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loadHandle(param);
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}
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}
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private IEnumerator OnLoadScene(int idx, LoadCallBack loadHandle, object param)
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{
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yield return YieldConst.WaitFor100ms;
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GC.Collect();
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GC.WaitForPendingFinalizers();
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if (IsUseUnityScene)
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{
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AsyncOperation asyncUnityScene = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync(idx, LoadSceneMode.Single);
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yield return asyncUnityScene;
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}
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if (loadHandle != null)
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{
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loadHandle(param);
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6503fa22efaefd542a68eccaa2f4e790
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MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
|
||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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assetBundleName:
|
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assetBundleVariant:
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@@ -0,0 +1,55 @@
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using UnityEngine;
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namespace ZooMatch
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{
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public enum TimerTimeType : int
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{
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Null = -1,
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Time = 0,
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UnscaledTime = 1,
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RealtimeSinceStartup = 2,
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}
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public sealed class TimerIManager : BaseUnityManager<TimerIManager>
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{
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private GameObject simpleTimersRoot;
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private GameObject timersRoot;
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private GameObject heavyTimersRoot;
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private void InitTimersRoot()
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{
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simpleTimersRoot = new GameObject("SimpleTimers");
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simpleTimersRoot.SetParent(gameObject);
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timersRoot = new GameObject("Timers");
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timersRoot.SetParent(gameObject);
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heavyTimersRoot = new GameObject("HeavyTimers");
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heavyTimersRoot.SetParent(gameObject);
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}
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public EasyTimer CreateSimpleTimer(string name, TimerTimeType type)
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{
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EasyTimer easyTimer = simpleTimersRoot.AddComponent<EasyTimer>();
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easyTimer.SetTimer(name, type);
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return easyTimer;
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}
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public Timer CreateTimer(string name, TimerTimeType type)
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{
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Timer timer = timersRoot.AddComponent<Timer>();
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timer.SetTimer(name, type);
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return timer;
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}
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||||
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#region Mgr
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||||
public override void Init()
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{
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base.Init();
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InitTimersRoot();
|
||||
}
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||||
|
||||
#endregion
|
||||
}
|
||||
}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
|
||||
guid: f02ecdb607607114abbe6750658a9225
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,859 @@
|
||||
using System;
|
||||
using FairyGUI;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.EventSystems;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace ZooMatch
|
||||
{
|
||||
public class UISequenceInfo
|
||||
{
|
||||
public BaseUI ui;
|
||||
public object args;
|
||||
public bool isLaunch;
|
||||
}
|
||||
|
||||
public class UIParentInfo
|
||||
{
|
||||
public GComponent parent;
|
||||
public int index;
|
||||
}
|
||||
|
||||
public static class UIMgrConst
|
||||
{
|
||||
public static bool IsEnableOpenUIAnim = true;
|
||||
public static bool IsEnableCloseUIAnim = true;
|
||||
public static Vector2 OpenUIAnimEffectScale = new Vector2(0.8f, 0.8f);
|
||||
public static float OpenUIAnimEffectTime = 0.3f;
|
||||
public static float ClickDownAnimEffectScale = 0.9f;
|
||||
}
|
||||
|
||||
public sealed class UIManager : BaseUnityManager<UIManager>
|
||||
{
|
||||
private const bool IsUseSafeAreaAdaptive = false;
|
||||
private const bool IsSetButtonPivotCenter = false;
|
||||
|
||||
private GameObject eventSystemGo;
|
||||
private EventSystem eventSystem;
|
||||
private StandaloneInputModule inputModule;
|
||||
|
||||
private string uiDefaultFontName;
|
||||
private List<string> commonPackageList = new List<string>();
|
||||
private Queue<GGraph> uiMaskCacheQueue = new Queue<GGraph>();
|
||||
private Dictionary<GObject, UIParentInfo> tempGObjectParentDict = new Dictionary<GObject, UIParentInfo>();
|
||||
|
||||
private Dictionary<int, FairyGUI.Window> uiLayerWindowDict = new Dictionary<int, FairyGUI.Window>();
|
||||
private List<BaseUI> existDynamicUIs = new List<BaseUI>();
|
||||
private List<BaseUI> tickUpdateUIs = new List<BaseUI>();
|
||||
private List<BaseUI> normalUIRecord = new List<BaseUI>();
|
||||
|
||||
private List<UISequenceInfo> uiSequenceQueue = new List<UISequenceInfo>();
|
||||
private ObjectPool<UISequenceInfo> uiSequencePool = new ObjectPool<UISequenceInfo>();
|
||||
|
||||
private Vector2 uiCenterPos;
|
||||
private uint currUIOpenCumsumId;
|
||||
private int closeWorldRaycastRefCount;
|
||||
|
||||
public void RegisterCommonPackage(string commonPackage)
|
||||
{
|
||||
if (!commonPackageList.Contains(commonPackage))
|
||||
{
|
||||
commonPackageList.Add(commonPackage);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterCommonPackages(List<string> commonPackages)
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!UnityEngine.Application.isPlaying)
|
||||
{
|
||||
for (int i = 0; i < commonPackages.Count; i++)
|
||||
{
|
||||
string pakName = commonPackages[i];
|
||||
if (UIPackage.GetByName(pakName) == null)
|
||||
{
|
||||
string packagePath = GetPackageUIPath(pakName);
|
||||
UIPackage.AddPackage(packagePath);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
for (int i = 0; i < commonPackages.Count; i++)
|
||||
{
|
||||
RegisterCommonPackage(commonPackages[i]);
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterDefaultFont(string defaultFontName)
|
||||
{
|
||||
uiDefaultFontName = defaultFontName;
|
||||
|
||||
LoadKit.Instance.LoadAsset<Font>("Font", defaultFontName, (font) =>
|
||||
{
|
||||
if (font != null)
|
||||
{
|
||||
FontManager.RegisterFont(new DynamicFont(defaultFontName, font), defaultFontName);
|
||||
InitFguiConfig();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void RegisterFont(params string[] otherFontNames)
|
||||
{
|
||||
for (int i = 0; i < otherFontNames.Length; i++)
|
||||
{
|
||||
string fontName = otherFontNames[i];
|
||||
LoadKit.Instance.LoadAsset<Font>("Font", fontName, (font) =>
|
||||
{
|
||||
if (font != null)
|
||||
{
|
||||
FontManager.RegisterFont(new DynamicFont(fontName, font), fontName);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public void DisposeAllUI()
|
||||
{
|
||||
while (existDynamicUIs != null && existDynamicUIs.Count != 0)
|
||||
{
|
||||
BaseUI ui = existDynamicUIs[existDynamicUIs.Count - 1];
|
||||
Internal_CloseUI(ui, true);
|
||||
}
|
||||
|
||||
UIPackage.RemoveAllPackages();
|
||||
}
|
||||
|
||||
public void SwitchSceneCloseAllUI()
|
||||
{
|
||||
for (int i = existDynamicUIs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (existDynamicUIs.Count == 0) return;
|
||||
|
||||
if (i >= existDynamicUIs.Count)
|
||||
{
|
||||
i = existDynamicUIs.Count;
|
||||
}
|
||||
|
||||
BaseUI ui = existDynamicUIs[i];
|
||||
if (ui.uiInfo.isSwitchSceneCloseUI)
|
||||
{
|
||||
Internal_CloseUI(ui);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Internal_OpenUI(BaseUI ui, object args = null)
|
||||
{
|
||||
if (!IsStartUp) return;
|
||||
|
||||
LoadUI(ui, args, OpenUIProcess);
|
||||
}
|
||||
|
||||
private void OpenUIProcess(BaseUI ui, object args)
|
||||
{
|
||||
existDynamicUIs.Add(ui);
|
||||
|
||||
ui.Process_Bind();
|
||||
ui.Process_OpenBefore(args);
|
||||
ui.Process_Open(args);
|
||||
|
||||
AddNormalBaseUI(ui);
|
||||
NotificationEvent(AppMsg.UIEvent_UIOpen, ui);
|
||||
|
||||
if (ui.uiInfo.isTickUpdate)
|
||||
{
|
||||
tickUpdateUIs.Add(ui);
|
||||
}
|
||||
|
||||
if (ui.uiInfo.isClosetWorldRaycast)
|
||||
{
|
||||
SetWorldRaycasterEnabled(false);
|
||||
}
|
||||
|
||||
if (UIMgrConst.IsEnableOpenUIAnim && ui.uiInfo.isNeedOpenAnim)
|
||||
{
|
||||
ui.KillOpenUIAnim();
|
||||
OpenUIAnim(ui);
|
||||
}
|
||||
}
|
||||
|
||||
public void Internal_CloseUI(BaseUI ui, bool isImmediatelyDispose = false)
|
||||
{
|
||||
if (existDynamicUIs.Contains(ui))
|
||||
{
|
||||
existDynamicUIs.Remove(ui);
|
||||
RemoveNormalBaseUI(ui);
|
||||
|
||||
if (ui.uiInfo.isTickUpdate)
|
||||
{
|
||||
tickUpdateUIs.Remove(ui);
|
||||
}
|
||||
|
||||
ui.Process_Close();
|
||||
|
||||
if (UIMgrConst.IsEnableOpenUIAnim && ui.uiInfo.isNeedOpenAnim)
|
||||
{
|
||||
ui.KillOpenUIAnim();
|
||||
}
|
||||
|
||||
if (UIMgrConst.IsEnableCloseUIAnim && ui.uiInfo.isNeedCloseAnim)
|
||||
{
|
||||
ui.KillCloseUIAnim();
|
||||
CloseUIAnim(ui, () => DestroyUI(ui, isImmediatelyDispose));
|
||||
}
|
||||
else
|
||||
{
|
||||
DestroyUI(ui, isImmediatelyDispose);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Internal_HideUI(BaseUI ui)
|
||||
{
|
||||
ui.Process_Hide();
|
||||
NotificationEvent(AppMsg.UIEvent_UIHide, ui);
|
||||
}
|
||||
|
||||
public void Internal_DisplayUI(BaseUI ui, object args = null)
|
||||
{
|
||||
ui.Process_Display(args);
|
||||
NotificationEvent(AppMsg.UIEvent_UIDisplay, ui);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (tickUpdateUIs.Count <= 0) return;
|
||||
|
||||
for (int i = tickUpdateUIs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
BaseUI ui = tickUpdateUIs[i];
|
||||
if (ui == null) continue;
|
||||
if (ui.isClose) continue;
|
||||
if (!ui.uiInfo.isTickUpdate) continue;
|
||||
|
||||
ui.OnUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadUI(BaseUI ui, object args, Action<BaseUI, object> completeFunc)
|
||||
{
|
||||
AddUIPackage(ui.uiInfo.packageName, () => { CreateUI(ui, args, completeFunc); });
|
||||
}
|
||||
|
||||
private void CreateUI(BaseUI ui, object args, Action<BaseUI, object> completeFunc)
|
||||
{
|
||||
if (string.IsNullOrEmpty(ui.uiName))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GObject gObject = UIPackage.CreateObject(ui.uiInfo.packageName, ui.uiInfo.assetName);
|
||||
|
||||
string rawGoName = gObject.gameObjectName;
|
||||
string uiGoName = string.Format("({0}){1}", ui.uiName, rawGoName);
|
||||
gObject.gameObjectName = uiGoName;
|
||||
gObject.displayObject.name = uiGoName;
|
||||
|
||||
ui.baseGObj = gObject;
|
||||
ui.baseUI = ui.baseGObj.asCom;
|
||||
|
||||
ui.baseUI.fairyBatching = true;
|
||||
|
||||
ui.baseUI.name = rawGoName;
|
||||
ui.rawGameObjectName = rawGoName;
|
||||
ui.gameObjectName = uiGoName;
|
||||
|
||||
ui.baseUI.MakeFullScreen();
|
||||
ui.baseUI.SetSize(GRoot.inst.width, GRoot.inst.height, false);
|
||||
if (IsUseSafeAreaAdaptive)
|
||||
{
|
||||
Rect safeArea = Screen.safeArea;
|
||||
ui.baseUI.SetPivot(0.5f, 0.5f, false);
|
||||
ui.baseUI.SetSize(GRoot.inst.width, safeArea.height);
|
||||
ui.baseUI.y = GRoot.inst.height - safeArea.height;
|
||||
}
|
||||
|
||||
SetButtonClickDownEffect(ui.baseUI);
|
||||
|
||||
if (ui.uiInfo.gComType == UIGComType.Window)
|
||||
{
|
||||
FairyGUI.Window gWindowUI = new()
|
||||
{
|
||||
contentPane = ui.baseUI
|
||||
};
|
||||
ui.windowUI = gWindowUI;
|
||||
ui.windowUI.fairyBatching = true;
|
||||
ui.windowUI.Show();
|
||||
}
|
||||
|
||||
if (ui.uiInfo.isNeedUIMask)
|
||||
{
|
||||
GGraph uiMask = CreateUIMask(ui.uiInfo.uiMaskCustomColor);
|
||||
ui.uiMask = uiMask;
|
||||
ui.baseUI.AddChildAt(ui.uiMask, 0);
|
||||
if (ui.uiInfo.isNeedUIMaskCloseEvent)
|
||||
{
|
||||
ui.uiMask.onClick.Add(ui.CtrlCloseUI);
|
||||
}
|
||||
}
|
||||
|
||||
ui.uiOpenCumsumId = ++currUIOpenCumsumId;
|
||||
ui.currLayer = (int)ui.uiInfo.layerType;
|
||||
uiLayerWindowDict[ui.currLayer].AddChild(ui.baseUI);
|
||||
completeFunc(ui, args);
|
||||
}
|
||||
|
||||
private void AddUIPackage(string packageName, UnityAction onCompleted = null)
|
||||
{
|
||||
if (UIPackage.GetByName(packageName) == null)
|
||||
{
|
||||
if (packageName.Contains("PLoading") || packageName.Contains("A001_bigImg"))
|
||||
{
|
||||
var resUIPath = Path.Combine("FGUI", packageName);
|
||||
UIPackage.AddPackage(resUIPath);
|
||||
onCompleted?.Invoke();
|
||||
}
|
||||
else
|
||||
{
|
||||
LoadKit.Instance.LoadAsset<TextAsset>("FGUI", $"{packageName}_fui.bytes", textAsset =>
|
||||
{
|
||||
UIPackage.AddPackage(textAsset.bytes, packageName,
|
||||
delegate (string s, string extension, Type type, out DestroyMethod destroyMethod)
|
||||
{
|
||||
destroyMethod = DestroyMethod.Unload;
|
||||
return LoadKit.Instance.LoadAsset<UnityEngine.Object>("FGUI", $"{s}{extension}");
|
||||
});
|
||||
onCompleted?.Invoke();
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
onCompleted?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
private string GetPackageUIPath(string packageName)
|
||||
{
|
||||
return string.Format("FGUI/{0}", packageName);
|
||||
}
|
||||
|
||||
private void SetButtonClickDownEffect(GComponent gComponent)
|
||||
{
|
||||
GObject[] gObjects = gComponent.GetChildren();
|
||||
for (int i = 0; i < gObjects.Length; i++)
|
||||
{
|
||||
GObject gObject = gObjects[i];
|
||||
GButton gButton = gObject.asButton;
|
||||
if (gButton != null && gButton.mode == ButtonMode.Common)
|
||||
{
|
||||
if (!gButton.name.StartsWith("obtn_"))
|
||||
{
|
||||
if (IsSetButtonPivotCenter)
|
||||
{
|
||||
gButton.SetPivot(0.5f, 0.5f, false);
|
||||
}
|
||||
|
||||
gButton.SetClickDownEffect(UIMgrConst.ClickDownAnimEffectScale);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
GComponent otherGComponent = gObject.asCom;
|
||||
if (otherGComponent != null)
|
||||
{
|
||||
SetButtonClickDownEffect(otherGComponent);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private GGraph CreateUIMask(Color color)
|
||||
{
|
||||
GGraph uiMask = null;
|
||||
if (uiMaskCacheQueue.Count > 0)
|
||||
{
|
||||
uiMask = GetUIMaskFormPool();
|
||||
uiMask.color = color;
|
||||
uiMask.visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
uiMask = new GGraph();
|
||||
uiMask.gameObjectName = "UIMask";
|
||||
uiMask.name = uiMask.gameObjectName;
|
||||
|
||||
uiMask.SetPivot(0.5f, 0.5f, true);
|
||||
uiMask.SetXY(uiCenterPos.x, uiCenterPos.y);
|
||||
uiMask.DrawRect(5000, 5000, 0, Color.black, color);
|
||||
}
|
||||
|
||||
return uiMask;
|
||||
}
|
||||
|
||||
private GGraph GetUIMaskFormPool()
|
||||
{
|
||||
if (uiMaskCacheQueue.Count == 0) return null;
|
||||
return uiMaskCacheQueue.Dequeue();
|
||||
}
|
||||
|
||||
private void ReleaseUIMaskToPool(BaseUI ui)
|
||||
{
|
||||
if (ui.uiMask == null) return;
|
||||
|
||||
GGraph uiMask = ui.uiMask;
|
||||
ui.baseUI.RemoveChild(uiMask);
|
||||
ui.uiMask = null;
|
||||
|
||||
uiMask.onClick.Clear();
|
||||
uiMask.visible = false;
|
||||
uiMaskCacheQueue.Enqueue(uiMask);
|
||||
}
|
||||
|
||||
private void DestroyUI(BaseUI ui, bool isImmediatelyDispose)
|
||||
{
|
||||
if (ui.uiInfo.isNeedUIMask)
|
||||
{
|
||||
ReleaseUIMaskToPool(ui);
|
||||
}
|
||||
|
||||
if (ui.uiInfo.isClosetWorldRaycast)
|
||||
{
|
||||
SetWorldRaycasterEnabled(true);
|
||||
}
|
||||
|
||||
CloseAllSubUI(ui);
|
||||
DisposeUI(ui);
|
||||
ui.Process_Destroy();
|
||||
NotificationEvent(AppMsg.UIEvent_UIClose, ui);
|
||||
|
||||
QuitUISequence(ui);
|
||||
UnloadAsset(ui.uiInfo.packageName, ui.uiInfo.assetName);
|
||||
}
|
||||
|
||||
private void UnloadAsset(string packageName, string assetName)
|
||||
{
|
||||
if (UIPackage.GetByName(packageName) != null)
|
||||
{
|
||||
LoadKit.Instance.RecycleAsset(packageName);
|
||||
}
|
||||
}
|
||||
|
||||
private void DisposeUI(BaseUI ui)
|
||||
{
|
||||
uiLayerWindowDict[ui.currLayer].RemoveChild(ui.baseUI);
|
||||
if (ui.uiInfo.gComType == UIGComType.Window)
|
||||
{
|
||||
if (ui.windowUI != null)
|
||||
{
|
||||
ui.windowUI.Dispose();
|
||||
ui.windowUI = null;
|
||||
}
|
||||
}
|
||||
|
||||
ui.baseUI.Dispose();
|
||||
ui.baseUI = null;
|
||||
}
|
||||
|
||||
private void NotificationEvent(uint msgId, BaseUI ui)
|
||||
{
|
||||
AppDispatcher.Instance.Dispatch(msgId, ui);
|
||||
}
|
||||
|
||||
private void OpenUIAnim(BaseUI ui)
|
||||
{
|
||||
GObject gObj = ui.baseUI;
|
||||
gObj.pivot = VectorConst.Half;
|
||||
gObj.SetScale(UIMgrConst.OpenUIAnimEffectScale.x, UIMgrConst.OpenUIAnimEffectScale.y);
|
||||
ui.openUiGTweener = gObj.TweenScale(Vector3.one, UIMgrConst.OpenUIAnimEffectTime).OnComplete(() =>
|
||||
{
|
||||
ui.openUiGTweener = null;
|
||||
ui.Process_OpenUIAnimEnd();
|
||||
}).SetIgnoreEngineTimeScale(true).SetEase(EaseType.BackOut);
|
||||
}
|
||||
|
||||
private void CloseUIAnim(BaseUI ui, Action animEndCB)
|
||||
{
|
||||
GObject gObj = ui.baseUI;
|
||||
ui.closeUiGTweener = gObj.TweenScale(UIMgrConst.OpenUIAnimEffectScale, UIMgrConst.OpenUIAnimEffectTime)
|
||||
.OnComplete(() =>
|
||||
{
|
||||
ui.Process_CloseUIAnimEnd();
|
||||
animEndCB();
|
||||
}).SetIgnoreEngineTimeScale(true).SetEase(EaseType.BackIn);
|
||||
}
|
||||
|
||||
private void SetWorldRaycasterEnabled(bool enabled)
|
||||
{
|
||||
if (enabled)
|
||||
{
|
||||
closeWorldRaycastRefCount--;
|
||||
}
|
||||
else
|
||||
{
|
||||
closeWorldRaycastRefCount++;
|
||||
}
|
||||
|
||||
if (closeWorldRaycastRefCount > 0)
|
||||
{
|
||||
CameraManager.Instance.SetWorldRaycasterEnabled(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
CameraManager.Instance.SetWorldRaycasterEnabled(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public BaseUI GetDynamicUI(string uiName)
|
||||
{
|
||||
foreach (BaseUI ui in existDynamicUIs)
|
||||
{
|
||||
if (ui.uiName == uiName)
|
||||
{
|
||||
return ui;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool IsExistUI(string uiName)
|
||||
{
|
||||
foreach (BaseUI ui in existDynamicUIs)
|
||||
{
|
||||
if (ui.uiName == uiName)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void SetGObjectUILayer(UILayerType toLayer, params GObject[] objs)
|
||||
{
|
||||
foreach (GObject item in objs)
|
||||
{
|
||||
if (item.parent != null)
|
||||
{
|
||||
GComponent defaultParent = item.parent;
|
||||
int idx = defaultParent.GetChildIndex(item);
|
||||
|
||||
if (!tempGObjectParentDict.ContainsKey(item))
|
||||
{
|
||||
tempGObjectParentDict.Add(item, new UIParentInfo()
|
||||
{
|
||||
parent = defaultParent,
|
||||
index = idx,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
uiLayerWindowDict[(int)toLayer].AddChild(item);
|
||||
|
||||
Vector2 pos = item.LocalToRoot(Vector2.zero, GRoot.inst);
|
||||
item.position = pos;
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetGObjectUILayer(params GObject[] objs)
|
||||
{
|
||||
foreach (GObject item in objs)
|
||||
{
|
||||
if (tempGObjectParentDict.ContainsKey(item))
|
||||
{
|
||||
UIParentInfo parentInfo = tempGObjectParentDict[item];
|
||||
int itemIndex = parentInfo.index;
|
||||
int parentCount = parentInfo.parent.GetChildrenCount();
|
||||
if (parentCount != 0 && parentCount >= itemIndex)
|
||||
{
|
||||
parentInfo.parent.AddChildAt(item, itemIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
parentInfo.parent.AddChild(item);
|
||||
}
|
||||
|
||||
|
||||
Vector2 pos = parentInfo.parent.RootToLocal(item.position, GRoot.inst);
|
||||
item.position = pos;
|
||||
|
||||
tempGObjectParentDict.Remove(item);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddNormalBaseUI(BaseUI ui)
|
||||
{
|
||||
if (ui.uiInfo.layerType != UILayerType.Normal) return false;
|
||||
BaseUI nowUI = GetNowBaseUI();
|
||||
if (nowUI == null)
|
||||
{
|
||||
normalUIRecord.Add(ui);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
if (ui.uiInfo.packageName == nowUI.uiInfo.packageName &&
|
||||
ui.uiInfo.assetName == nowUI.uiInfo.assetName) return false;
|
||||
|
||||
normalUIRecord.Add(ui);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveNormalBaseUI(BaseUI ui)
|
||||
{
|
||||
if (ui.uiInfo.layerType != UILayerType.Normal) return false;
|
||||
|
||||
|
||||
{
|
||||
normalUIRecord.Remove(ui);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public BaseUI GetNowBaseUI()
|
||||
{
|
||||
if (normalUIRecord.Count > 0)
|
||||
{
|
||||
return normalUIRecord[normalUIRecord.Count - 1];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void ExecuteOpenUISequence()
|
||||
{
|
||||
if (uiSequenceQueue.Count == 0) return;
|
||||
|
||||
UISequenceInfo sequenceInfo = uiSequenceQueue[0];
|
||||
if (sequenceInfo.isLaunch) return;
|
||||
|
||||
sequenceInfo.isLaunch = true;
|
||||
BaseUI ui = sequenceInfo.ui;
|
||||
ui.Open(sequenceInfo.args);
|
||||
}
|
||||
|
||||
private void QuitUISequence(BaseUI ui)
|
||||
{
|
||||
if (uiSequenceQueue.Count == 0) return;
|
||||
|
||||
UISequenceInfo sequenceInfo = uiSequenceQueue[0];
|
||||
if (sequenceInfo.ui != ui) return;
|
||||
|
||||
uiSequenceQueue.Remove(sequenceInfo);
|
||||
uiSequencePool.Release(sequenceInfo);
|
||||
ExecuteOpenUISequence();
|
||||
}
|
||||
|
||||
public void CloseSubUI(BaseUI mainUI, SubUI subUI)
|
||||
{
|
||||
mainUI.subUIs.Remove(subUI);
|
||||
mainUI.baseUI.RemoveChild(subUI.baseGObj);
|
||||
|
||||
subUI.baseUI.Dispose();
|
||||
subUI.baseUI = null;
|
||||
}
|
||||
|
||||
public void CloseAllSubUI(BaseUI mainUI)
|
||||
{
|
||||
List<SubUI> subUIs = mainUI.subUIs;
|
||||
if (subUIs == null) return;
|
||||
for (int i = subUIs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
CloseSubUI(mainUI, subUIs[i]);
|
||||
}
|
||||
|
||||
mainUI.subUIs.Clear();
|
||||
mainUI.subUIs = null;
|
||||
}
|
||||
|
||||
private void InitUIMgr()
|
||||
{
|
||||
GameObject uiRootParent = new GameObject(AppObjConst.UIGoName);
|
||||
uiRootParent.layer = LayerMaskConst.UI;
|
||||
AppObjConst.UIGo = uiRootParent;
|
||||
AppObjConst.UIGo.SetParent(AppObjConst.FrameGo);
|
||||
AppObjConst.UIGo.transform.position = new Vector3(CameraConst.UICameraPos.x, CameraConst.UICameraPos.y, 0);
|
||||
|
||||
InitFguiConfig();
|
||||
InitFguiSettings();
|
||||
InitFguiLayers();
|
||||
}
|
||||
|
||||
private void InitEventSystem()
|
||||
{
|
||||
GameObject engineEventSystemGo = new GameObject("[EngineEventSystem]");
|
||||
engineEventSystemGo.AddComponent<EngineEventSystem>();
|
||||
engineEventSystemGo.transform.SetParent(ZooMatchCore.Instance.transform, false);
|
||||
}
|
||||
|
||||
private void InitFguiConfig()
|
||||
{
|
||||
UIPackage.branch = null;
|
||||
AppObjConst.UIGo.AddComponent<UIConfig>();
|
||||
UIConfig.defaultFont = uiDefaultFontName;
|
||||
UIConfig.enhancedTextOutlineEffect = true;
|
||||
UIConfig.bringWindowToFrontOnClick = false;
|
||||
UIConfig.modalLayerColor = new Color(0f, 0f, 0f, (255f / 2f) / 255f);
|
||||
UIConfig.buttonSoundVolumeScale = 1;
|
||||
}
|
||||
|
||||
private void InitFguiSettings()
|
||||
{
|
||||
AppObjConst.UICacheGo = new GameObject(AppObjConst.UICacheGoName);
|
||||
AppObjConst.UICacheGo.SetParent(AppObjConst.FrameGo);
|
||||
|
||||
DisplayObject.CreateUICacheRoot(AppObjConst.UICacheGo.transform);
|
||||
Stage.Instantiate();
|
||||
Stage.inst.gameObject.transform.SetParent(AppObjConst.UIGo.transform, false);
|
||||
|
||||
Vector2Int uiResolution = AppConst.UIResolution;
|
||||
GRoot.inst.SetContentScaleFactor(uiResolution.x, uiResolution.y,
|
||||
UIContentScaler.ScreenMatchMode.MatchWidthOrHeight);
|
||||
uiCenterPos = new Vector2(GRoot.inst.width / 2f, GRoot.inst.height / 2f);
|
||||
}
|
||||
|
||||
private void InitFguiLayers()
|
||||
{
|
||||
GRoot.inst.fairyBatching = false;
|
||||
for (int i = 0; i < UILayerConst.AllUILayer.Length; i++)
|
||||
{
|
||||
Window uiLayerWindow = new Window();
|
||||
string name = UILayerConst.AllUILayer[i];
|
||||
uiLayerWindow.fairyBatching = false;
|
||||
uiLayerWindow.name = name;
|
||||
uiLayerWindow.displayObject.name = name;
|
||||
uiLayerWindow.gameObjectName = uiLayerWindow.name;
|
||||
uiLayerWindow.sortingOrder = i * 100;
|
||||
uiLayerWindow.Show();
|
||||
uiLayerWindow.fairyBatching = false;
|
||||
uiLayerWindowDict.Add(i, uiLayerWindow);
|
||||
}
|
||||
}
|
||||
|
||||
private void InitFguiCommonPackages()
|
||||
{
|
||||
foreach (string commonPackage in commonPackageList)
|
||||
{
|
||||
Debug.Log($"Load Common Package: {commonPackage}");
|
||||
LoadKit.Instance.LoadAsset<TextAsset>("FGUI", $"{commonPackage}_fui.bytes",
|
||||
textAsset =>
|
||||
{
|
||||
UIPackage.AddPackage(textAsset.bytes, commonPackage,
|
||||
delegate (string s, string extension, Type type, out DestroyMethod destroyMethod)
|
||||
{
|
||||
destroyMethod = DestroyMethod.Unload;
|
||||
return LoadKit.Instance.LoadAsset<UnityEngine.Object>("FGUI", $"{s}{extension}");
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void InitFguiMultiLanguage()
|
||||
{
|
||||
if (AppConst.IsMultiLangue)
|
||||
{
|
||||
Stage.inst.currLang = AppConst.InternalLangue;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
AppDispatcher.Instance.AddListener(AppMsg.InitUIMgr, (obj) =>
|
||||
{
|
||||
// InitReporterGo();
|
||||
InitEventSystem();
|
||||
InitFguiCommonPackages();
|
||||
InitFguiMultiLanguage();
|
||||
});
|
||||
InitUIMgr();
|
||||
}
|
||||
|
||||
public override void DisposeBefore()
|
||||
{
|
||||
base.DisposeBefore();
|
||||
DisposeAllUI();
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
base.OnDestroy();
|
||||
GeneralKit.Destroy(AppObjConst.UIGo);
|
||||
|
||||
commonPackageList.Clear();
|
||||
existDynamicUIs.Clear();
|
||||
tickUpdateUIs.Clear();
|
||||
commonPackageList = null;
|
||||
existDynamicUIs = null;
|
||||
tickUpdateUIs = null;
|
||||
|
||||
uiSequencePool.Dispose();
|
||||
uiSequenceQueue.Clear();
|
||||
uiSequencePool = null;
|
||||
uiSequenceQueue = null;
|
||||
}
|
||||
|
||||
public void SetEventSystemGo(GameObject go)
|
||||
{
|
||||
eventSystemGo = go;
|
||||
eventSystem = eventSystemGo.GetComponent<EventSystem>();
|
||||
inputModule = eventSystemGo.GetComponent<StandaloneInputModule>();
|
||||
}
|
||||
|
||||
public void SetSwitchLanguage(string switchLang)
|
||||
{
|
||||
if (AppConst.IsMultiLangue)
|
||||
{
|
||||
var multiLangueConfig =
|
||||
LoadKit.Instance.LoadAsset<TextAsset>("TextAsset.I18N", "#JarvisI18N");
|
||||
if (!multiLangueConfig) return;
|
||||
if (string.IsNullOrWhiteSpace(multiLangueConfig.text)) return;
|
||||
var multiLangueConfigList = SerializeUtil.ToObject<List<string>>(multiLangueConfig.text);
|
||||
if (multiLangueConfigList == null || multiLangueConfigList.Count == 0) return;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(switchLang)) return;
|
||||
if (switchLang == Stage.inst.currLang && switchLang == AppConst.InternalLangue) return;
|
||||
if (!multiLangueConfigList.Contains(switchLang)) return;
|
||||
|
||||
var switchLangXML = LoadKit.Instance.LoadAsset<TextAsset>("TextAsset.I18N", switchLang);
|
||||
if (!switchLangXML) return;
|
||||
if (string.IsNullOrWhiteSpace(switchLangXML.text)) return;
|
||||
|
||||
var xml = new FairyGUI.Utils.XML(switchLangXML.text);
|
||||
UIPackage.SetStringsSource(xml);
|
||||
Stage.inst.currLang = switchLang;
|
||||
|
||||
AppConst.CurrMultiLangue = switchLang;
|
||||
PlayerPrefsKit.WriteObject(PrefsKeyConst.UIMgr_switchLanguage, AppConst.CurrMultiLangue);
|
||||
AppDispatcher.Instance.Dispatch(AppMsg.App_SwitchLanguage);
|
||||
|
||||
var uiPackageList = UIPackage.GetPackages();
|
||||
foreach (var packageItem in uiPackageList.Select(uiPackage => uiPackage.GetItems()).SelectMany(
|
||||
packageItemList => packageItemList.Where(packageItem => packageItem.translated)))
|
||||
{
|
||||
packageItem.translated = false;
|
||||
}
|
||||
|
||||
for (var i = existDynamicUIs.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var ui = existDynamicUIs[i];
|
||||
if (ui == null) continue;
|
||||
if (ui.isClose) continue;
|
||||
|
||||
ui.ProcessFunc_SwitchLanguage();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 46e1248ba381a29489bc7e8d2ed09cc4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,737 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using FairyGUI;
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using ZooMatch;
|
||||
using DG.Tweening;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
|
||||
|
||||
public class WebviewManager : BaseUnityManager<WebviewManager>
|
||||
{
|
||||
// Vector2 startPos;
|
||||
// float lastTouchTime = 0f;
|
||||
// float touchInterval = 0.3f;
|
||||
// void Update()
|
||||
// {
|
||||
// #if UNITY_IOS && !UNITY_EDITOR
|
||||
// if(Input.touchCount > 0)
|
||||
// {
|
||||
// Touch touch_ = Input.GetTouch(0);
|
||||
//
|
||||
// if(touch_.phase == TouchPhase.Began)
|
||||
// {
|
||||
// startPos = touch_.position;
|
||||
// lastTouchTime = Time.time;
|
||||
// }
|
||||
// if(touch_.phase == TouchPhase.Ended)
|
||||
// {
|
||||
// if ((Time.time - lastTouchTime) < touchInterval){
|
||||
// // if (WebViewMgr.Instance.WebUIType == WebUIType.H5 && EventSystem.current.currentSelectedGameObject == null){
|
||||
// // BrigdeIOS.SetTouchWebview(true, true);
|
||||
// // }else{
|
||||
// // BrigdeIOS.SetTouchWebview(true);
|
||||
// // }
|
||||
// BrigdeIOS.SetClickView();
|
||||
// }
|
||||
// }
|
||||
// // if(touch_.phase == TouchPhase.Moved){
|
||||
// // Vector2 delta = touch_.position - startPos;
|
||||
// // // Debug.Log("delta Y: " + delta.y);
|
||||
// // BrigdeIOS.ScrollWebview(delta.x, delta.y);
|
||||
// // startPos = touch_.position;
|
||||
// // }
|
||||
// }
|
||||
// #endif
|
||||
// }
|
||||
public void OpenWebView(string url)
|
||||
{
|
||||
//Debug.Log("[WebviewManager] OpenWebView");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.OpenWebview(url);
|
||||
#endif
|
||||
}
|
||||
public void showDarkWebview()
|
||||
{
|
||||
//Debug.Log("[WebviewManager] OpenWebView");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.showDarkWebview();
|
||||
#endif
|
||||
}
|
||||
|
||||
public void CloseWebview()
|
||||
{
|
||||
//Debug.Log("[WebviewManager] CloseWebview");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.CloseWebview();
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetPadding(float left, float top, float right, float bottom)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetPadding");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetPadding(left, top, right, bottom);
|
||||
#endif
|
||||
}
|
||||
public void SetOffset(int offset_y, int offset_y1)
|
||||
{
|
||||
// Debug.Log($"barry [WebviewManager] SetOffset:{offset_y}, {offset_y1}");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetOffset(offset_y, offset_y1);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetDarkThough(bool though)
|
||||
{
|
||||
if (though)
|
||||
{
|
||||
if (UIManager.Instance.IsExistUI(UIConst.GameResultUI) || UIManager.Instance.IsExistUI(UIConst.MakeupConfirmUI) ||
|
||||
UIManager.Instance.IsExistUI(UIConst.NewTaskUI) || UIManager.Instance.IsExistUI(UIConst.PackrewardUI)
|
||||
|| UIManager.Instance.IsExistUI(UIConst.PassViewUI) || UIManager.Instance.IsExistUI(UIConst.SignInViewUI) ||
|
||||
UIManager.Instance.IsExistUI(UIConst.MenuUI)|| UIManager.Instance.IsExistUI(UIConst.SaveingPotUI))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
// Debug.Log("[WebviewManager] SetPadding");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetDarkThough(though);
|
||||
#endif
|
||||
}
|
||||
public void SetBtn(int left, int top, int right, int bottom)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetBtn");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetBtn(left, top, right, bottom);
|
||||
#endif
|
||||
}
|
||||
public void SetCTEnable(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetCTEnable(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetFullScreen()
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetFullScreen");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetFullScreen();
|
||||
#endif
|
||||
}
|
||||
|
||||
public void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time)
|
||||
{
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.addH5Field(field1,field2,field3,field4,field5,field6,field7,dark_url,light_url,is_gift,web_through_str,click_add_time);
|
||||
#endif
|
||||
}
|
||||
public void ShowH5View(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.ShowH5View(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetIconProgress(float val)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetIconProgress(val);
|
||||
#endif
|
||||
}
|
||||
public void setInH5View(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.setInH5View(flag);
|
||||
#endif
|
||||
}
|
||||
public void upDataH5times(string weblink, int times, bool is_dark)
|
||||
{
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.upDataH5times( weblink, times,is_dark);
|
||||
#endif
|
||||
}
|
||||
public void ShowFlyBtn(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.ShowFlyBtn(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void setFlyBtnTag(bool flag)
|
||||
{
|
||||
// Debug.Log($"[WebviewManager] setFlyBtnTag ---{flag}");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.setFlyBtnTag(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void setRewardBtnTag(bool flag)
|
||||
{
|
||||
// Debug.Log($"[WebviewManager] setRewardBtnTag--- {flag}");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.setRewardBtnTag(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void ObjC_TouchClick(string name)
|
||||
{
|
||||
// Debug.Log("Touch click: " + name);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.H5ViewClickBtn, name);
|
||||
}
|
||||
public void H5AutoRefresh(string times)
|
||||
{
|
||||
if (times == "") return;
|
||||
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
|
||||
newDate = newDate.AddSeconds(GameHelper.GetNowTime());
|
||||
var newDays = newDate.Day;
|
||||
|
||||
|
||||
|
||||
if (times == "Dailyrefreshtimes")
|
||||
{
|
||||
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
|
||||
|
||||
if (last_time == newDays)
|
||||
{
|
||||
var numbers = PlayerPrefs.GetInt("Dailyrefreshnum", 0);
|
||||
numbers++;
|
||||
PlayerPrefs.SetInt("Dailyrefreshnum", numbers);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
PlayerPrefs.SetInt("Dailyrefreshnum", 1);
|
||||
PlayerPrefs.SetInt("Dayreftimes", newDays);
|
||||
string darkWVRefreshtime_str = "";
|
||||
string darkWVDailyrefreshtimes_str = "";
|
||||
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
|
||||
{
|
||||
if (i != 0) darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
|
||||
{
|
||||
darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
|
||||
{
|
||||
if (i != 0) darkWVDailyrefreshtimes_str += "|";
|
||||
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
|
||||
}
|
||||
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
|
||||
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
|
||||
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
|
||||
}
|
||||
}
|
||||
else if (times.Contains("dark_Dailyrefreshtimes"))
|
||||
{
|
||||
var last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
|
||||
if (last_time == newDays)
|
||||
{
|
||||
// var numbers = PlayerPrefs.GetInt("dark_Dayref", 0);
|
||||
// numbers++;
|
||||
// PlayerPrefs.SetInt("dark_Dayref", numbers);
|
||||
string[] temp_arr = times.Split("|");
|
||||
if (temp_arr.Length >= 2)
|
||||
{
|
||||
SaveData.GetSaveobject().dark_Dayref[Int32.Parse(temp_arr[1])]++;
|
||||
SaveData.saveDataFunc();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// PlayerPrefs.SetInt("dark_Dayref", 1);
|
||||
string[] temp_arr = times.Split("|");
|
||||
if (temp_arr.Length >= 2)
|
||||
{
|
||||
SaveData.GetSaveobject().dark_Dayref[Int32.Parse(temp_arr[1])] = 1;
|
||||
SaveData.saveDataFunc();
|
||||
}
|
||||
PlayerPrefs.SetInt("dark_refreshDay", newDays);
|
||||
string darkWVRefreshtime_str = "";
|
||||
string darkWVDailyrefreshtimes_str = "";
|
||||
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
|
||||
{
|
||||
if (i != 0) darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
|
||||
{
|
||||
darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
|
||||
{
|
||||
if (i != 0) darkWVDailyrefreshtimes_str += "|";
|
||||
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
|
||||
}
|
||||
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
|
||||
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
|
||||
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
string[] temp_array = times.Split("|");
|
||||
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
|
||||
{
|
||||
if (temp_array[1] == "h5")
|
||||
{
|
||||
|
||||
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h5" };
|
||||
NetworkKit.PostWithHeader<H5refreshTimes>("event/h5Impressions", info, (isSuccess, obj) =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
|
||||
int numbers = 0;
|
||||
for (int i = 0; i < ConfigSystem.light_weblist.Count; i++)
|
||||
{
|
||||
if (ConfigSystem.light_weblist[i].webLink == temp_array[0])
|
||||
{
|
||||
// Debug.Log("uuuuuuuuuuuuuuuuu明穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.light_weblist[i].refreshMax + "次");
|
||||
numbers = ConfigSystem.light_weblist[i].refreshMax - obj.times;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (numbers < 0) numbers = 0;
|
||||
upDataH5times(temp_array[0], numbers, false);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h6" };
|
||||
NetworkKit.PostWithHeader<H5refreshTimes>("event/h5Impressions", info, (isSuccess, obj) =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
int numbers = 0;
|
||||
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
|
||||
{
|
||||
if (ConfigSystem.dark_weblist[i].webLink == temp_array[0])
|
||||
{
|
||||
// Debug.Log("uuuuuuuuuuuuuuuuu暗穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.dark_weblist[i].refreshMax + "次");
|
||||
numbers = ConfigSystem.dark_weblist[i].refreshMax - obj.times;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (numbers < 0) numbers = 0;
|
||||
upDataH5times(temp_array[0], numbers, true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private GList select_glist;
|
||||
private float select_glist_y;
|
||||
public void TouchClickPoint(string name)
|
||||
{
|
||||
// Debug.Log("TouchClickPoint" + name);
|
||||
if (name == null) return;
|
||||
if (name == "flyBtn")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.fly_ct_number, 1);
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.fly_ct_people,1);
|
||||
|
||||
}
|
||||
|
||||
if (name == "rewardBtn")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_ct_number, 1);
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.annular_ct_people,1);
|
||||
}
|
||||
|
||||
if (name == "finish")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_finish_number, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
string[] a = name.Split("|");
|
||||
if (a.Length < 2) return;
|
||||
if (!float.TryParse(a[0], out float x) || !float.TryParse(a[1], out float y))
|
||||
{
|
||||
Debug.LogError("Invalid format for coordinates: " + name);
|
||||
return;
|
||||
}
|
||||
|
||||
Vector2 fguiScreenPos = new(x * GRoot.inst.width, y * GRoot.inst.height);
|
||||
|
||||
Debug.Log(a[0] + "mmmmmmmmmmmmmmmmmm" + a[1]);
|
||||
Debug.Log(fguiScreenPos[0] + "mmmmmmmmmmmmmmmmmm" + fguiScreenPos[1]);
|
||||
// Debug.Log("mmmmmmmmmmmmmmmmmm" + a[1]);
|
||||
// if (AppConst.DeviceLangue == "pt")
|
||||
// {
|
||||
// fguiScreenPos = new Vector2((float.Parse(a[0]) * GRoot.inst.width) / 1000000.0f,
|
||||
// float.Parse(a[1]) * GRoot.inst.height / 1000000.0f);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
|
||||
//}
|
||||
GButton objUnderPoint = null;
|
||||
|
||||
var child_array = GRoot.inst.GetChildren().Reverse();
|
||||
bool click_card = true;
|
||||
foreach (GComponent child in child_array) //normal
|
||||
{
|
||||
if (child.GetChildren().Length > 0)
|
||||
{
|
||||
var com_array = child.GetChildren().Reverse();
|
||||
foreach (GComponent com_child in com_array) //com_层面
|
||||
{
|
||||
if (child.name == "Popup" || child.name == "Highest")
|
||||
{
|
||||
click_card = false;/* */
|
||||
}
|
||||
var btn_array = com_child.GetChildren();
|
||||
for (int i = btn_array.Length - 1; i >= 0; i--) //btn_层面
|
||||
{
|
||||
// if (btn_array[i] .name=="btn_collect")
|
||||
// {
|
||||
// Debug.Log(btn_array[i].x);
|
||||
// Debug.Log(btn_array[i].y);
|
||||
// Debug.Log(fguiScreenPos.x);
|
||||
// Debug.Log(fguiScreenPos.y);
|
||||
// Debug.Log(btn_array[i].position.x <= fguiScreenPos.x &&
|
||||
// fguiScreenPos.x <= btn_array[i].position.x + btn_array[i].width);
|
||||
// Debug.Log( btn_array[i].position.y <= fguiScreenPos.y &&
|
||||
// fguiScreenPos.y <= btn_array[i].position.y + btn_array[i].height);
|
||||
// }
|
||||
|
||||
if (btn_array[i] is GButton)
|
||||
{
|
||||
GButton temp = btn_array[i] as GButton;
|
||||
|
||||
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
|
||||
fguiScreenPos.x <= temp.position.x + temp.width &&
|
||||
temp.position.y <= fguiScreenPos.y &&
|
||||
fguiScreenPos.y <= temp.position.y + temp.height)
|
||||
{
|
||||
objUnderPoint = btn_array[i] as GButton;
|
||||
if (objUnderPoint.enabled)
|
||||
{
|
||||
objUnderPoint.FireClick(true, true);
|
||||
}
|
||||
else objUnderPoint.FireClick(true, false);
|
||||
goto EndLoop;
|
||||
}
|
||||
}
|
||||
|
||||
else if (btn_array[i] is GTextInput)
|
||||
{
|
||||
|
||||
GTextInput temp = btn_array[i] as GTextInput;
|
||||
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
|
||||
fguiScreenPos.x <= temp.position.x + temp.width &&
|
||||
temp.position.y <= fguiScreenPos.y &&
|
||||
fguiScreenPos.y <= temp.position.y + temp.height)
|
||||
{
|
||||
|
||||
temp.RequestFocus();
|
||||
goto EndLoop;
|
||||
}
|
||||
|
||||
}
|
||||
else if (btn_array[i] is GList)
|
||||
{
|
||||
|
||||
GList temp = btn_array[i] as GList;
|
||||
if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
|
||||
fguiScreenPos.x <= temp.position.x + temp.width &&
|
||||
temp.position.y <= fguiScreenPos.y &&
|
||||
fguiScreenPos.y <= temp.position.y + temp.height)
|
||||
{
|
||||
if (select_glist == null)
|
||||
{
|
||||
select_glist_y = fguiScreenPos.y;
|
||||
select_glist = btn_array[i] as GList;
|
||||
}
|
||||
else
|
||||
{
|
||||
select_glist.scrollPane.posY -= (fguiScreenPos.y - select_glist_y);
|
||||
select_glist_y = fguiScreenPos.y;
|
||||
}
|
||||
|
||||
goto EndLoop;
|
||||
}
|
||||
|
||||
}
|
||||
else if (btn_array[i] is GComponent)
|
||||
{
|
||||
var child_btn_array = btn_array[i].asCom.GetChildren(); //嵌套的com
|
||||
|
||||
for (int j = child_btn_array.Length - 1; j >= 0; j--)
|
||||
{
|
||||
if (child_btn_array[j] is GButton)
|
||||
{
|
||||
Vector2 local_pos = new Vector2(btn_array[i].x + child_btn_array[j].x,
|
||||
btn_array[i].y + child_btn_array[j].y);
|
||||
if (child_btn_array[j].visible && child_btn_array[j].onStage && child_btn_array[j].visible && local_pos.x <= fguiScreenPos.x &&
|
||||
fguiScreenPos.x <= local_pos.x + child_btn_array[j].width &&
|
||||
local_pos.y <= fguiScreenPos.y && fguiScreenPos.y <=
|
||||
local_pos.y + child_btn_array[j].height)
|
||||
{
|
||||
objUnderPoint = child_btn_array[j] as GButton;
|
||||
if (objUnderPoint.enabled) objUnderPoint.FireClick(true, true);
|
||||
else objUnderPoint.FireClick(true, false);
|
||||
goto EndLoop;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
if (child.name == "Popup" || child.name == "Highest")
|
||||
{
|
||||
goto EndLoop;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EndLoop: Debug.Log("");
|
||||
if (click_card)
|
||||
{
|
||||
if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
|
||||
Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
|
||||
RaycastHit hit;
|
||||
int layerMask = 1 << 6;
|
||||
|
||||
if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public Camera orthoCamera;
|
||||
|
||||
public static Dictionary<string, string> adCallbackInfo = new Dictionary<string, string>();
|
||||
public void SendH5Event(string numbers)
|
||||
{
|
||||
|
||||
// adCallbackInfo.Clear();
|
||||
// adCallbackInfo.Add("h5_revenue",ConfigSystem.GetConfig<CommonModel>().h5_refreshRevenue.ToString());
|
||||
// //Debug.Log("sssssssssssssssssss"+JsonConvert.SerializeObject(adCallbackInfo));
|
||||
// AppsFlyer.sendEvent("Growing_Total_01_002",adCallbackInfo);
|
||||
}
|
||||
|
||||
public void RefreshUrl()
|
||||
{
|
||||
|
||||
// if (gameUrlInfo == null) return;
|
||||
//TODO: show invisible h5
|
||||
var Dailyrefresh_reamain = 0;
|
||||
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
|
||||
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
|
||||
newDate = newDate.AddSeconds(GameHelper.GetNowTime());
|
||||
var newDays = newDate.Day;
|
||||
|
||||
|
||||
|
||||
if (last_time == newDays)
|
||||
{
|
||||
Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes -
|
||||
PlayerPrefs.GetInt("Dailyrefreshnum", 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerPrefs.SetInt("Dailyrefreshnum", 0);
|
||||
Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes;
|
||||
PlayerPrefs.SetInt("Dayreftimes", newDays);
|
||||
}
|
||||
|
||||
int dark_last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
|
||||
|
||||
DateTime dark_newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
|
||||
dark_newDate = dark_newDate.AddSeconds(GameHelper.GetNowTime());
|
||||
var dark_newDays = dark_newDate.Day;
|
||||
|
||||
|
||||
string darkWVDailyrefreshtimes_str = "";
|
||||
|
||||
|
||||
if (SaveData.GetSaveobject().dark_Dayref == null)
|
||||
{
|
||||
SaveData.GetSaveobject().dark_Dayref = new int[2];
|
||||
}
|
||||
|
||||
if (dark_last_time == dark_newDays)
|
||||
{
|
||||
// dark_Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[Int32.Parse(webview_index) - 1] -
|
||||
// PlayerPrefs.GetInt("dark_Dayref", 0);
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
|
||||
{
|
||||
|
||||
if (i != 0) darkWVDailyrefreshtimes_str += "|";
|
||||
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i] - SaveData.GetSaveobject().dark_Dayref[i];
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// PlayerPrefs.SetInt("dark_Dayref", 0);
|
||||
for (int i = 0; i < SaveData.GetSaveobject().dark_Dayref.Length; i++)
|
||||
{
|
||||
SaveData.GetSaveobject().dark_Dayref[i] = 0;
|
||||
}
|
||||
SaveData.saveDataFunc();
|
||||
// dark_Dailyrefresh_reamain = ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[Int32.Parse(webview_index)];
|
||||
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
|
||||
{
|
||||
|
||||
if (i != 0) darkWVDailyrefreshtimes_str += "|";
|
||||
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i];
|
||||
|
||||
}
|
||||
|
||||
PlayerPrefs.SetInt("dark_refreshDay", dark_newDays);
|
||||
}
|
||||
|
||||
// var last_login_time = PlayerPrefs.GetInt("last_login_time", 0);//获取上次登录日期
|
||||
// PlayerPrefs.SetInt("last_login_time", newDays);
|
||||
|
||||
string light_str = "";
|
||||
string dark_str = "";
|
||||
|
||||
for (int i = 0; i < ConfigSystem.light_weblist.Count; i++)
|
||||
{
|
||||
int can_refresh_numbners = 0;
|
||||
// if (last_login_time==newDays)
|
||||
// {
|
||||
// can_refresh_numbners=ConfigSystem.light_weblist[i].refreshMax- PlayerPrefs.GetInt(ConfigSystem.light_weblist[i].webLink, 0);
|
||||
// if (can_refresh_numbners < 0) can_refresh_numbners = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
can_refresh_numbners = ConfigSystem.light_weblist[i].refreshMax;
|
||||
//if (can_refresh_numbners < 0) can_refresh_numbners = 9999999;
|
||||
// PlayerPrefs.SetInt(ConfigSystem.light_weblist[i].webLink, 0);
|
||||
// }
|
||||
|
||||
if (i != 0)
|
||||
{
|
||||
light_str += "|";
|
||||
}
|
||||
|
||||
light_str += ConfigSystem.light_weblist[i].webLink + "#" + ConfigSystem.light_weblist[i].probability + "#" + can_refresh_numbners + "#" + ConfigSystem.light_weblist[i].darkWebTimesCT; ;
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
|
||||
{
|
||||
int can_refresh_numbners = 0;
|
||||
// if (last_login_time==newDays)
|
||||
// {
|
||||
// can_refresh_numbners=ConfigSystem.dark_weblist[i].refreshMax- PlayerPrefs.GetInt(ConfigSystem.dark_weblist[i].webLink, 0);
|
||||
// if (can_refresh_numbners < 0) can_refresh_numbners = 0;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
can_refresh_numbners = ConfigSystem.dark_weblist[i].refreshMax;
|
||||
//if (can_refresh_numbners < 0) can_refresh_numbners = 9999999;
|
||||
// PlayerPrefs.SetInt(ConfigSystem.dark_weblist[i].webLink, 0);
|
||||
// }
|
||||
|
||||
if (i != 0)
|
||||
{
|
||||
dark_str += "|";
|
||||
}
|
||||
|
||||
dark_str += ConfigSystem.dark_weblist[i].webLink + "#" + ConfigSystem.dark_weblist[i].probability + "#" + can_refresh_numbners + "#" + ConfigSystem.dark_weblist[i].darkWebTimesCT + "#" + ConfigSystem.dark_weblist[i].wvType + "#" + ConfigSystem.dark_weblist[i].darkWebTimesCT2;
|
||||
}
|
||||
|
||||
|
||||
string darkWVRefreshtime_str = "";
|
||||
|
||||
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
|
||||
{
|
||||
if (i != 0) darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
|
||||
}
|
||||
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
|
||||
{
|
||||
darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
|
||||
}
|
||||
|
||||
Debug.Log("--------------------------------");
|
||||
|
||||
string add_time = ConfigSystem.GetConfig<CommonModel>().WVClickAddTime[0] + "|" + ConfigSystem.GetConfig<CommonModel>().WVClickAddTime[1];
|
||||
|
||||
Debug.Log(add_time);
|
||||
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
|
||||
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, Dailyrefresh_reamain, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability
|
||||
, darkWVRefreshtime_str, darkWVDailyrefreshtimes_str, dark_str, light_str, GameHelper.IsGiftSwitch(), ConfigSystem.web_through_str, add_time);
|
||||
// WebviewManager.Instance.OpenWebView(gameUrlInfo.webLink);
|
||||
|
||||
//WebviewManager.Instance.setFlyCtRate(ConfigSystem.GetConfig<CommonModel>().flyCtRate);
|
||||
// RefreshDataCT(isTop, gameUrlInfo);
|
||||
}
|
||||
public void ClickAdEvent(string ad_msg)
|
||||
{
|
||||
string[] temp_array = ad_msg.Split("|");
|
||||
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
|
||||
{
|
||||
H5sendClass info = new H5sendClass() { link = temp_array[0], type = temp_array[1] };
|
||||
NetworkKit.PostWithHeader<object>("/event/h5Clicks", info, (isSuccess, obj) =>
|
||||
{
|
||||
// if (isSuccess)
|
||||
// {
|
||||
// Debug.Log("dadianchenggong" + temp_array[0]);
|
||||
// }
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void diaoyongtest(string have)
|
||||
{
|
||||
if (have == "TRUE") NetworkManager.haveSimCard = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class H5refreshTimes
|
||||
{
|
||||
public string link;
|
||||
public int times;
|
||||
|
||||
}
|
||||
public class H5sendClass
|
||||
{
|
||||
public string link;
|
||||
public string type;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7dad26fe9bc254420b9e9f663ba75b2b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user