feat:1、添加项目

This commit is contained in:
2026-06-02 10:26:44 +08:00
commit dfead2c461
7518 changed files with 748693 additions and 0 deletions
@@ -0,0 +1,70 @@
namespace BallKingdomCrush
{
public class LoadingUICtrl : BaseUICtrl
{
private LoadingUI ui;
private LoadingModel model;
private uint openUIMsg = 0;
private uint closeUIMsg = 0;
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new LoadingUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui is { isClose: false })
{
ui.Close();
}
ui = null;
}
#endregion
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
AppDispatcher.Instance.AddListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
AppDispatcher.Instance.AddListener(AppMsg.UI_HideLoadingUI, OnHideLoading);
}
protected override void RemoveListener()
{
AppDispatcher.Instance.RemoveListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
AppDispatcher.Instance.RemoveListener(AppMsg.UI_HideLoadingUI, OnHideLoading);
}
private void OnHideLoading(object obj)
{
if (ui == null) return;
ui.CheckAgree();
}
}
}