fix: 1、更换命名空间和文件夹名字
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@@ -9,7 +9,7 @@ using Unity.VisualScripting;
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using UnityEngine;
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namespace BallKingdomCrush
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namespace ZooMatch
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{
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public class MainScene : BaseScene
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{
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@@ -55,7 +55,7 @@ namespace BallKingdomCrush
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if (isAssetBundleLoad)
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{
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int value = 0;
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LegendFileKit.GetLocalAssetBundle(
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ZooMatchFileKit.GetLocalAssetBundle(
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max => { GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixMax, max + 1); }, () =>
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{
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value++;
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