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ZooMatch-GP/Assets/Legend/ToolKit/LegendConstant.cs
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2026-06-02 10:26:44 +08:00
using UnityEngine;
namespace BallKingdomCrush
{
public static class LegendConstant
{
public const string croas = "Assets/LoveLegendAssets/";
public const string setbun = ".assetbundle";
public static readonly string tbund = $"{Application.dataPath}/../AssetBundle/{undles}";
public static readonly string fgklpk = "|";
public const string undles = "AssetBundles";
public const string nifest = ".manifest";
public static readonly string lesest = $"{undles}{nifest}";
public const string zyzootx = "LoveLegendFile.txt";
public const string nifldg = "[ LoveLegend ]";
public const string admsie = "4s2f6ac15sa6ds45";
}
}