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2026-06-02 10:26:44 +08:00
using UnityEngine;
namespace ZooMatch
2026-06-02 10:26:44 +08:00
{
public static class VectorConst
{
public static Vector3 One = Vector3.one;
public static Vector3 PPUOne = One * AppConst.PixelsPerUnit;
public static Vector3 Half = new(0.5f, 0.5f, 0.5f);
}
}