using System; using System.Collections; using System.Collections.Generic; using ScrewsMaster; using UnityEngine; using UnityEngine.UI; public class ItemNumShow : MonoBehaviour { public ItemEnum iEnum; public Image plusIcon; public Text numText; private void Awake() { // GameDispatcher.Instance.AddListener(GameMsg.RefreshItemCount, RefreshItemCount); } private void RefreshItemCount(object obj) { var count = GameHelper.GetItemNumber(iEnum); plusIcon.gameObject.SetActive(count <= 0); numText.gameObject.SetActive(count > 0); numText.text = count.ToString(); } }