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@@ -3,8 +3,8 @@
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--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 6
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m_Gravity: {x: 0, y: -9.81}
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serializedVersion: 5
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m_Gravity: {x: 0, y: -45}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_PositionIterations: 3
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@@ -38,11 +38,19 @@ Physics2DSettings:
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m_IslandSolverJointCostScale: 10
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_SimulationMode: 2
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m_SimulationMode: 0
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 0
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m_GizmoOptions: 10
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_LayerCollisionMatrix: 0000000000000000000000000000000000000000000000004000000080000000000100000002000000040000000800000010000000200000004000000080000000000100000002000000040000000800000010000000200000004000000080000000000100000002000000000000000000000000000000000000000000000000
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