This commit is contained in:
2026-07-15 16:19:07 +08:00
parent 64bad7c077
commit 544f4b2d01
7963 changed files with 447731 additions and 972637 deletions
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 77c9a25febe54dffbb6afade123b3a42
timeCreated: 1692267362
@@ -0,0 +1,207 @@
using System;
using System.Collections.Generic;
namespace ScrewsMaster
{
public class ConsumeSystem : BaseSystem
{
public ConsumeSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.ConsumeResources, OnConsumeResources);
}
private void OnConsumeResources(object obj)
{
ConsumeVal consumeVal = (ConsumeVal)obj;
int consumeSuccessCount = 0;
for (var index = 0; index < consumeVal.ItemId.Count; index++)
{
var item = consumeVal.ItemId[index];
var itemValue = consumeVal.ItemVal[index];
switch (item)
{
case 101:
if (itemValue <= GameHelper.Get102())
{
consumeSuccessCount++;
}
else
{
GameHelper.ShowTips("No enough", true);
}
break;
}
}
if (consumeVal.isConsume)
{
if (consumeSuccessCount == consumeVal.ItemId.Count)
{
for (var index = 0; index < consumeVal.ItemId.Count; index++)
{
var item = consumeVal.ItemId[index];
var itemValue = consumeVal.ItemVal[index];
switch (item)
{
case 101:
if (itemValue <= GameHelper.Get102())
{
PreferencesMgr.Instance.Currency102 -= itemValue;
}
break;
}
}
consumeVal.onfinish?.Invoke(true);
}
else
{
consumeVal.onfinish?.Invoke(false);
}
}
else
{
consumeVal.onfinish?.Invoke(consumeSuccessCount == consumeVal.ItemId.Count);
}
consumeVal.Release();
}
#region
public static void Consume(int itemId, int itemNum, Action<bool> onCompleted = null, bool isConsume = true)
{
ConsumeVal consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int itemId, decimal itemNum, Action<bool> onCompleted = null, bool isConsume = true)
{
ConsumeVal consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int[] itemIds, int[] itemNums, Action<bool> onCompleted = null,
bool isConsume = true)
{
ConsumeVal consumeVal = ConsumeVal.Get();
consumeVal.onfinish = onCompleted;
for (int i = 0; i < itemIds.Length; i++)
{
consumeVal.AddConsume(itemIds[i], itemNums[i]);
}
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int[] itemIds, decimal[] itemNums, Action<bool> onCompleted = null,
bool isConsume = true)
{
ConsumeVal consumeVal = ConsumeVal.Get();
consumeVal.onfinish = onCompleted;
for (int i = 0; i < itemIds.Length; i++)
{
consumeVal.AddConsume(itemIds[i], itemNums[i]);
}
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
#endregion
public static void CheckItem(int itemId, int itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int itemId, decimal itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int[] itemId, int[] itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int[] itemId, decimal[] itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
}
public class ConsumeVal
{
private static ObjectPool<ConsumeVal> _pool = new ObjectPool<ConsumeVal>();
public static ConsumeVal Get()
{
ConsumeVal val = _pool.Get();
return val;
}
public static ConsumeVal Get(int id, decimal sum)
{
return Get(id, sum);
}
public static ConsumeVal Get(int id, decimal sum, Action<bool> finish = null)
{
ConsumeVal val = _pool.Get();
val.AddConsume(id, sum);
val.onfinish = finish;
return val;
}
public void Release()
{
ItemId.Clear();
ItemVal.Clear();
isConsume = true;
onfinish = null;
_pool.Release(this);
}
public ConsumeVal()
{
}
public Action<bool> onfinish;
public List<int> ItemId = new List<int>();
public List<decimal> ItemVal = new List<decimal>();
public bool isConsume = true;
public void AddConsume(int id, decimal sum)
{
ItemId.Add(id);
ItemVal.Add(sum);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: fcd01defe47f4c65b155e8edb148d1cc
timeCreated: 1692785015
@@ -0,0 +1,558 @@
using System;
using System.Linq;
using UnityEngine;
namespace ScrewsMaster
{
public class GameDataSystem : BaseSystem
{
public Action UpdateSecondEvent;
private Action onChangeDollar;
private Action onChangeGiftSwitch;
public GameDataSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.Game_StartBefore, InitPreferences);
PreferencesDispatcher<decimal>.Instance.AddListener(PreferencesMsg.currency102, OnChange102);
PreferencesDispatcher<float>.Instance.AddListener(PreferencesMsg.playReawrd111, OnChange111);
CtrlDispatcher.Instance.AddListener(CtrlMsg.GameNewDays, NewDay);
CtrlDispatcher.Instance.AddListener(CtrlMsg.Module_GiftSwitchChange, OnChangeGiftSwitch);
GameDispatcher.Instance.AddListener(GameMsg.RefreshADTask, RefreshADTaskData);
CtrlDispatcher.Instance.AddListener(CtrlMsg.WatchVideoFinish, AddWatchVideo);
CtrlDispatcher.Instance.AddListener(CtrlMsg.WatchIntVideoFinish, AddIntWatchVideo);
PreferencesDispatcher<bool>.Instance.AddListener(PreferencesMsg.isShowRewardFly101, OnChangeRewardFly101);
PreferencesDispatcher<bool>.Instance.AddListener(PreferencesMsg.isShowRewardFly111, OnChangeRewardFly111);
GameDispatcher.Instance.AddListener(GameMsg.ProcessReward, OnGetReward);
GameDispatcher.Instance.AddListener(GameMsg.RefreshMakeupData, OnRefreshMakeupData);
}
private void OnChangeGiftSwitch(object obj)
{
onChangeGiftSwitch?.Invoke();
}
private void InitPreferences(object obj)
{
if (GameHelper.Get102() == -1)
{
PreferencesMgr.Instance.Currency102 = 0;
}
// if (PreferencesMgr.Instance.PlayerName.IsNullOrWhiteSpace())
// {
// PreferencesMgr.Instance.PlayerName = "CrazyZoo";
// }
if (!GameHelper.IsContinuousSignIn())
{
PreferencesMgr.Instance.SignState.Clear();
PreferencesMgr.Instance.SaveSignState();
}
if (PreferencesMgr.Instance.PlayerName.IsNullOrWhiteSpace())
{
if (ModuleManager.Instance.GetModel(ModelConst.LoginModel) is LoginModel loginModel)
{
PreferencesMgr.Instance.PlayerName = loginModel.invite_code;
}
}
PreferencesMgr.Instance.IsShowRewardFly101 = false;
PreferencesMgr.Instance.IsShowRewardFly102 = false;
InitAchievement();
CheckMakeupTaskData();
PreferencesMgr.Instance.IsLastH5Tab = true;
}
private void OnRefreshMakeupData(object obj)
{
AddMakeupTaskData();
}
private void CheckMakeupTaskData()
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
if (PreferencesMgr.Instance.MakeupTaskHistory.Count == 0)
{
AddMakeupTaskData();
}
else
{
var common = ConfigSystem.GetConfig<CommonModel>();
foreach (var makeuptaskData in PreferencesMgr.Instance.MakeupTaskHistory)
{
if (makeuptaskData.status == MakeupTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var days = PlayerPrefs.GetInt($"days_{NetworkKit.userId}_{makeuptaskData.tableId}", 0);
if (days == DateTime.Today.Day)
{
continue;
}
PlayerPrefs.SetInt($"days_{NetworkKit.userId}_{makeuptaskData.tableId}", DateTime.Today.Day);
var loginNum = CommonHelper.RandomRange(common.inlineLoginDown[0],
common.inlineLoginDown[1]);
makeuptaskData.loginSpeedNum += loginNum;
//如果登录减少人数大于配置的阈值,则不能减少排名了
Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
{
makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
makeuptaskData.inlineNum -= loginNum;
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
PreferencesMgr.Instance.SaveMakeupTaskHistory();
}
if (SaveData.GetSaveobject().saveingpot_history.Count == 0)
{
// Debug.Log("tianjialishiiiiiiiiiiiiii");
// AddMakeupTaskData();
}
else
{
var common = ConfigSystem.GetConfig<CommonModel>();
foreach (var makeuptaskData in SaveData.GetSaveobject().saveingpot_history)
{
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var days = PlayerPrefs.GetInt($"days_{NetworkKit.userId}_{makeuptaskData.tableId}_pot", 0);
if (days == DateTime.Today.Day)
{
continue;
}
PlayerPrefs.SetInt($"days_{NetworkKit.userId}_{makeuptaskData.tableId}_pot", DateTime.Today.Day);
var loginNum = CommonHelper.RandomRange(common.inlineLoginDown[0],
common.inlineLoginDown[1]);
makeuptaskData.loginSpeedNum += loginNum;
//如果登录减少人数大于配置的阈值,则不能减少排名了
// Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
{
makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
makeuptaskData.inlineNum -= loginNum;
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
SaveData.saveDataFunc();
}
private void CheckSpeedUpTaskData(int type = 1)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
var common = ConfigSystem.GetConfig<CommonModel>();
if (type == 1 && PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
foreach (var makeuptaskData in PreferencesMgr.Instance.MakeupTaskHistory)
{
if (makeuptaskData.status == MakeupTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var dowmNum = redeemVOModel.AD_Down;
// Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
makeuptaskData.WatchVideoSpeedNum += dowmNum;
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
{
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
makeuptaskData.inlineNum -= dowmNum;
//Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
if (type == 2 && SaveData.GetSaveobject().saveingpot_history.Count > 0)
{
foreach (var makeuptaskData in SaveData.GetSaveobject().saveingpot_history)
{
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var dowmNum = redeemVOModel.AD_Down;
// Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
makeuptaskData.WatchVideoSpeedNum += dowmNum;
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
{
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
makeuptaskData.inlineNum -= dowmNum;
//Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
}
public void AddMakeupTaskData()
{
var makeupVOModel = ConfigSystem.GetConfig<MakeupModel>();
if (makeupVOModel == null || makeupVOModel.dataList == null || makeupVOModel.dataList.Count <= 0)
{
return;
}
var lastId = -1;
var isRepeat = PreferencesMgr.Instance.MakeupTaskHistory.Count >= makeupVOModel.dataList.Count;
if (PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
if (makeupTaskData.status != MakeupTaskStatus.Inline)
{
return;
}
lastId = makeupTaskData.tableId;
}
if (lastId == makeupVOModel.dataList.Last().id)
{
lastId = -1;
}
foreach (var makeupVo in makeupVOModel.dataList)
{
if (makeupVo.id > lastId)
{
if ((isRepeat && !makeupVo.is_onetime) || !isRepeat)
{
var makeupTaskData = new MakeupTaskData();
makeupTaskData.tableId = makeupVo.id;
makeupTaskData.id = PreferencesMgr.Instance.MakeupTaskHistory.Count + 1;
makeupTaskData.amountStr = $"{GameHelper.Get102Str(makeupVo.item_need)}";
makeupTaskData.amount = makeupVo.item_need;
makeupTaskData.orderID = GameHelper.GetRandomNum(8);
PreferencesMgr.Instance.MakeupTaskHistory.Add(makeupTaskData);
makeupTaskData.SetStatus(MakeupTaskStatus.None);
PreferencesMgr.Instance.SaveMakeupTaskHistory();
PreferencesMgr.Instance.MakeupTaskH5Time = 0;
break;
}
}
}
}
private void InitAchievement()
{
var achieveVOModel = ConfigSystem.GetConfig<AchieveModel>();
if (PreferencesMgr.Instance.AchievementAnswerList.Count == 0 && achieveVOModel != null &&
achieveVOModel.dataList.Count > 0)
{
var achieveVo = achieveVOModel.dataList[0];
for (var i = 0; i < achieveVo.tol_num.Length; i++)
{
PreferencesMgr.Instance.AchievementAnswerList.Add(false);
}
}
if (PreferencesMgr.Instance.AchievementSignInList.Count == 0 && achieveVOModel != null &&
achieveVOModel.dataList.Count > 0)
{
var achieveVo = achieveVOModel.dataList[1];
for (var i = 0; i < achieveVo.tol_num.Length; i++)
{
PreferencesMgr.Instance.AchievementSignInList.Add(false);
}
}
}
private void OnChange102(ChangeValue<decimal> obj)
{
var val = obj.newValue - obj.oldValue;
if (val > 0)
{
PreferencesMgr.Instance.MaxCurrency102 += val;
}
if (!PreferencesMgr.Instance.IsShowRewardFly101)
{
GameDispatcher.Instance.Dispatch(GameMsg.Update102Completed);
}
onChangeDollar?.Invoke();
}
private void OnChange111(ChangeValue<float> obj)
{
if (!PreferencesMgr.Instance.IsShowRewardFly111)
{
GameDispatcher.Instance.Dispatch(GameMsg.Update111Completed);
}
}
private void NewDay(object obj)
{
PreferencesMgr.Instance.IsShowOpenReward = true;
}
private void RefreshADTaskData(object obj = null)
{
}
private void AddIntWatchVideo(object obj = null)
{
if (PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
CheckSpeedUpTaskData();
}
}
private void AddWatchVideo(object obj = null)
{
PreferencesMgr.Instance.VideoWatchCount++;
GameDispatcher.Instance.Dispatch(GameMsg.RefreshTodoUI);
if (PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
CheckSpeedUpTaskData();
var taskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
if (taskData.status == MakeupTaskStatus.Task)
{
var makeupVo = ConfigSystem.GetConfig<MakeupModel>().GetData(taskData.tableId);
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
{
taskData.videoCount++;
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
PreferencesMgr.Instance.SaveMakeupTaskHistory();
PlayerPrefs.SetInt("fin_ad_num", 0);
}
else
{
if (PlayerPrefs.GetInt("fin_ad_num", 0) == 0)
{
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
PlayerPrefs.SetInt("fin_ad_num", 1);
}
}
}
}
if (SaveData.GetSaveobject().saveingpot_history.Count > 0)
{
SaveingPotHelper.TestingClearTime();
CheckSpeedUpTaskData(2);
SaveingPotClass taskData = SaveData.GetSaveobject().saveingpot_history.Last();
Makeup_2 makeupVo = ConfigSystem.GetConfig<MakeupModel_2>().GetData(taskData.tableId);
SaveData.GetSaveobject().saveingpot_cash += makeupVo.ADIncrease;
GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
{
if ((SaveData.GetSaveobject().saveingpot_cash > taskData.amount) && (!taskData.auto_show) && !UIManager.Instance.IsExistUI(UIConst.H5UI))
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SaveingPotUI_Open);
taskData.auto_show = true;
}
}
if (taskData.status == SaveingPotTaskStatus.Task)
{
;
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
{
taskData.videoCount++;
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 0);
}
else
{
if (PlayerPrefs.GetInt("fin_ad_num_saveingpot", 0) == 0)
{
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 1);
}
}
}
}
}
private void OnChangeRewardFly101(ChangeValue<bool> obj)
{
var oldValue = obj.oldValue;
var newValue = obj.newValue;
InitChangeRewardFly(101, oldValue, newValue);
}
private void OnChangeRewardFly111(ChangeValue<bool> obj)
{
var oldValue = obj.oldValue;
var newValue = obj.newValue;
InitChangeRewardFly(111, oldValue, newValue);
}
private void InitChangeRewardFly(int id, bool oldValue, bool newValue)
{
if (oldValue)
{
if (newValue)
{
}
else
{
switch (id)
{
case 101:
GameDispatcher.Instance.Dispatch(GameMsg.Update102Completed);
break;
case 102:
GameDispatcher.Instance.Dispatch(GameMsg.Update102Completed);
break;
case 111:
GameDispatcher.Instance.Dispatch(GameMsg.Update111Completed);
break;
}
}
}
else
{
if (newValue)
{
}
else
{
}
}
}
private void OnGetReward(object obj)
{
if (obj is RewardData rewardModel)
{
foreach (var rewardData in rewardModel.GetRewardDataList())
{
ProcessData(rewardData);
}
}
}
private void ProcessData(RewardSingleData rewardSingleData)
{
if (rewardSingleData.origin == RewardOrigin.None)
{
return;
}
switch (rewardSingleData.id)
{
case 101:
GameHelper.AddGoldNumber((int)rewardSingleData.GetTotalValue());
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
break;
case 102:
GameHelper.AddMoney((float)rewardSingleData.GetTotalValue());
GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
break;
case 111:
{
var dollar = PreferencesMgr.Instance.PlayReawrd111;
dollar += rewardSingleData.GetTotalValue();
PreferencesMgr.Instance.PlayReawrd111 = dollar;
break;
}
}
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b33f1a409b61479e9b014ab951bbff47
timeCreated: 1692256149
@@ -0,0 +1,206 @@
using DG.Tweening;
using ScrewsMaster;
using UnityEngine;
public class RewardSystem : BaseSystem
{
public RewardSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.GetReward, OnGetReward);
}
private void OnGetReward(object obj)
{
if (!(obj is RewardData rewardData))
{
return;
}
if (IsRewardDialog(rewardData))
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardUI_Open, rewardData);
}
else
{
if (IsRewardNumber(rewardData))
{
rewardData.OnCompleted(true);
GameDispatcher.Instance.Dispatch(GameMsg.ProcessReward, rewardData);
}
else
{
GetReward(rewardData);
}
}
}
public static bool IsRewardFly(RewardData rewardData)
{
return (RewardDisplayType.RewardFly & rewardData.displayType) == RewardDisplayType.RewardFly;
}
public static bool IsRewardValueChange(RewardData rewardData)
{
return (RewardDisplayType.ValueChange & rewardData.displayType) == RewardDisplayType.ValueChange;
}
public static bool IsRewardNumber(RewardData rewardData)
{
return (RewardDisplayType.Number & rewardData.displayType) == RewardDisplayType.Number;
}
public static bool IsRewardDialog(RewardData rewardData)
{
return (RewardDisplayType.Dialog & rewardData.displayType) == RewardDisplayType.Dialog;
}
public static void GetReward(RewardData rewardData)
{
PlayReward(rewardData);
GameDispatcher.Instance.Dispatch(GameMsg.ProcessReward, rewardData);
}
private static Tween _tween;
private static void PlayReward(RewardData rewardData)
{
if (rewardData == null) return;
var completed = 0;
foreach (var rewardSingleData in rewardData.GetRewardDataList())
{
var id = rewardSingleData.id;
var sum = rewardSingleData.value;
if (sum <= 0)
{
continue;
}
var isValueChange = IsRewardValueChange(rewardData);
if (isValueChange)
{
if (rewardSingleData.endPosition == Vector2.zero && id is 101 or 102)
{
if (!UIManager.Instance.IsExistUI(UIConst.H5UI))
{
if (_tween is { active: true })
{
_tween?.Kill();
}
GameHelper.OnRiseUI(id);
}
}
else if (id == 111)
{
if (_tween is { active: true })
{
_tween?.Kill();
}
}
SetRewardValueChangeState(id, true);
}
if (!rewardSingleData.IsCanFly())
{
continue;
}
var isNeedFly = IsRewardFly(rewardData);
var rewardDisplayModel = new RewardDisplayData(rewardSingleData)
{
isSingle = rewardData.isSingle,
isPlayAudio = true,
isNeedFly = isNeedFly,
isNeedValueChange = isValueChange,
audioName = AudioConst.CoinFly
};
rewardDisplayModel.SetUpdate(changeValue => { OnChangeValue(id, changeValue); });
rewardDisplayModel.SetUpdateComplete(() =>
{
completed++;
if (isValueChange)
{
SetRewardValueChangeState(id, false);
if (id == 101)
{
if (!UIManager.Instance.IsExistUI(UIConst.H5UI))
{
_tween = DOVirtual.DelayedCall(0.5f,
() => { GameHelper.OnRiseUIRecover(id, UILayerType.Normal); });
}
}
}
if (completed >= rewardData.GetRewardFlyCount())
{
rewardData.OnCompleted(true);
}
});
rewardSingleData.InitFlyPosition();
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardAniUI_Open, rewardDisplayModel);
}
}
private static void SetRewardValueChangeState(int id, bool isShow)
{
switch (id)
{
case 101:
PreferencesMgr.Instance.IsShowRewardFly101 = isShow;
break;
case 102:
PreferencesMgr.Instance.IsShowRewardFly102 = isShow;
break;
case 111:
PreferencesMgr.Instance.IsShowRewardFly111 = isShow;
break;
}
}
private static void OnChangeValue(int id, decimal changeValue)
{
switch (id)
{
case 101:
GameDispatcher.Instance.Dispatch(GameMsg.Update101, changeValue);
break;
case 102:
GameDispatcher.Instance.Dispatch(GameMsg.Update101, changeValue);
break;
case 111:
GameDispatcher.Instance.Dispatch(GameMsg.Update111, changeValue);
break;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b41a4be29284494880840871bb69070a
timeCreated: 1692696618
@@ -0,0 +1,78 @@
namespace ScrewsMaster
{
public class WindowSystem : BaseSystem
{
public WindowSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
TaskSequence startGameSequence = new TaskSequence();
TaskSequence backMainSequence = new TaskSequence();
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddOnceListener(CtrlMsg.Game_Start, StartGame);
GameDispatcher.Instance.AddListener(GameMsg.BackMainScene, BackMain);
}
private void StartGame(object obj)
{
startGameSequence.Clear();
if (GameHelper.IsOpenGuide())
{
}
if (startGameSequence.Count == 0)
{
End();
}
else
{
startGameSequence.Run();
}
}
private void End()
{
}
private bool haveBackMain = false;
private void BackMain(object obj)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
backMainSequence.Clear();
haveBackMain = true;
backMainSequence.Run();
}
private void AddRateUs(TaskSequence backMainSequence)
{
bool isAdd = 5 == PreferencesMgr.Instance.GameOfCount;
backMainSequence.Add(isAdd, (procedure) =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RateUsDialogUI_Open);
UICtrlDispatcher.Instance.AddOnceListener(UICtrlMsg.RateUsDialogUI_Close,
(e) => { procedure.InvokeComplete(); });
});
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 1b4c0d23d2744f868b80f5ea89b2bddf
timeCreated: 1692848262
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 9b8a1ab8e5a64e3f88ab5bca879f13d6
timeCreated: 1692267374
@@ -0,0 +1,487 @@
using System;
using System.IO;
using UnityEngine;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Newtonsoft.Json.Linq;
using Roy;
namespace ScrewsMaster
{
public class ConfigSystem : BaseSystem
{
public const string ConfigFileNameKey = "configFileName";
public static List<GameUrls> light_weblist = new List<GameUrls>();
public static List<GameUrls> dark_weblist = new List<GameUrls>();
public static string web_through_str;
private static readonly Dictionary<Type, object> ConfigData = new Dictionary<Type, object>();
private LoginModel _loginModel;
private int _initConfigErrorCount;
public ConfigSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(NetworkMsg.GetConfig, OnGetConfig);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.GetConfig, OnGetConfig);
}
private void OnGetConfig(object obj)
{
_initConfigErrorCount = 0;
var reqData = new RespLoginFunnelData
{
type = "loadBegin",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);//加载开始打点
OnRequestGetConfig();
}
private void OnRequestGetConfig()
{
_loginModel = GameHelper.GetLoginModel();
if (_initConfigErrorCount > 6)
{
GameHelper.ShowTips("Configuration file failed to load, please try again later");
return;
}
// if (IsFirstLaunch())
// {
// FirstLaunchCopyConfig();// 进行首次启动的操作
// return;
// }
bool needDownloadConfigFile = HasNewConfig();
//需要下载配置的话等待下载更新
if (needDownloadConfigFile)
{
DownloadConfig();
return;
}
ReadLocalConfig();
}
/// <summary>
/// 判断是首次打开游戏
/// </summary>
/// <returns></returns>
public bool IsFirstLaunch()
{
return !PlayerPrefs.HasKey("FirstLaunch");
}
/// <summary>
/// 设置首次启动游戏
/// </summary>
private void SetFirstLaunch()
{
PlayerPrefs.SetInt("FirstLaunch", 1);
}
/// <summary>
/// 首次启动游戏拷贝配置文件到PersistentData目录下
/// </summary>
private void FirstLaunchCopyConfig()
{
SetFirstLaunch();
FileNetworkManager.GetInstance.CopyStreamingAssetsToPersistentDataPath((result) =>
{
var isSuccess = false;
if (result)
{
var names = FileNetworkManager.GetInstance.GetFileNamesFromPersistentDataPath(FileNetworkManager.FolderName);
if (names.Length > 0)
{
PlayerPrefs.SetString(ConfigFileNameKey, names[0]);//项目当前文件中的配置版本
isSuccess = true;
}
}
else
{
Debug.LogError("拷贝文件失败");
}
if (isSuccess)
{
OnRequestGetConfig();
}
else
{
_initConfigErrorCount++;
}
});
}
/// <summary>
/// 下载配置文件
/// </summary>
private void DownloadConfig()
{
var cdnConfigFileName = _loginModel.setting;
FileNetworkManager.GetInstance.ReadData($"{NetworkKit.CDNUrl}config/{cdnConfigFileName}", (result) =>
{
if (!string.IsNullOrEmpty(result))
{
PlayerPrefs.SetString(ConfigFileNameKey, cdnConfigFileName);//更新当前配置文件文件名
FileNetworkManager.GetInstance.WriteToPersistentData(FileNetworkManager.GetInstance.GetConfigFOlderPath(), cdnConfigFileName, result);
ReloadConfig(result);
SaveingPotHelper.ResetHistory();
}
else
{
_initConfigErrorCount++;
Debug.LogError("下载配置文件失败");
ReadLocalConfig();
}
});
}
/// <summary>
/// 读取本地配置文件
/// </summary>
private void ReadLocalConfig()
{
string savedCfgName = PlayerPrefs.GetString(ConfigFileNameKey);
var path = Path.Combine(FileNetworkManager.GetInstance.GetConfigFOlderPath(), savedCfgName);
FileNetworkManager.GetInstance.ReadData(path, (result) =>
{
if (!string.IsNullOrEmpty(result))
{
ReloadConfig(result);
}
else
{
_initConfigErrorCount++;
Debug.LogError("读取本地数据异常");
// DownloadConfig();
//读取本地配置文件失败,重新从默认位置拷贝原始配置文件到配置文件夹下
FirstLaunchCopyConfig();
}
});
}
/// <summary>
/// 重新加载配置
/// </summary>
/// <param name="json"></param>
private void ReloadConfig(string json)
{
var reqData = new RespLoginFunnelData
{
type = "loadFinish",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);//加载完成打点
ParseConfig(json);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
AppDispatcher.Instance.Dispatch(AppMsg.LoginInit);
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartBefore);
}
/// <summary>
/// 检查是否有新的配置
/// </summary>
/// <returns></returns>
private bool HasNewConfig()
{
var cdnConfigFileName = _loginModel.setting;
if (!PlayerPrefs.HasKey(ConfigFileNameKey)) return true;
string savedCfgName = PlayerPrefs.GetString(ConfigFileNameKey);
bool needDownloadConfigFile = false;
if (!string.IsNullOrEmpty(cdnConfigFileName))
{
//如果本地Player Prefs里没有保存配置文件名
if (string.IsNullOrEmpty(savedCfgName))
{
needDownloadConfigFile = true;
}
else
{
//与CDN上的对比名称
if (!savedCfgName.Equals(cdnConfigFileName))
{
needDownloadConfigFile = true;
}
}
}
return needDownloadConfigFile;
}
private void ParseConfig(string json)
{
if (json == null)
{
return;
}
if (!json.StartsWith("{"))
{
json = Base64Kit.Decode(json, NetworkManager.packName);
}
var dictionary = SerializeUtil.ToObject<Dictionary<string, object>>(json);
ParseGameConfig(dictionary);
// ParseQuestionConfig(dictionary);
// GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixProgress, 100);
}
#region
private void ParseGameConfig(IReadOnlyDictionary<string, object> dictionary)
{
LoadConfig<CommonModel>(dictionary, "Common");
LoadConfigList<TurntableModel, Turntable>(dictionary, "turntable");
LoadConfigList<LangDisplayModel, LangDisplay>(dictionary, "langDisplay");
LoadConfigList<RewardNumModel, RewardNum>(dictionary, "rewardNum");
LoadConfigList<AchieveModel, Achieve>(dictionary, "achieve");
LoadConfigList<DurationtasksModel, Durationtasks>(dictionary, "Durationtasks");
LoadConfigList<PaidcoinsModel, Paidcoins>(dictionary, "Paidcoins");
LoadConfigList<PassingTaskModel, PassingTask>(dictionary, "PassingTasks");
LoadConfigList<PassportrewardsModel, Passportrewards>(dictionary, "Passportrewards");
LoadConfigList<SmallrewardNumModel, SmallrewardNum>(dictionary, "SmallrewardNum");
LoadConfigList<LargerewardNumModel, LargerewardNum>(dictionary, "LargerewardNum");
LoadConfigList<PaymentTypeModel, PaymentType>(dictionary, "paymentType");
LoadConfigList<MakeupModel, Makeup>(dictionary, "makeup");
LoadConfigList<MakeupModel_2, Makeup_2>(dictionary, "makeup_2");
LoadConfigList<PaidgiftModel, Paidgift>(dictionary, "Paidgift");
// LoadConfig<GameUrlsConstModel>(dictionary, "GameUrlsConst");
// LoadConfigList<GameUrlsModel, GameUrls>(dictionary, "GameUrls");
LoadConfigList<LevelDataModel, LevelData>(dictionary, "LevelData");
LoadConfigList<LevelDataModel_2, LevelData>(dictionary, "LevelData_2");
LoadConfigList<LevelDataModel_3, LevelData>(dictionary, "LevelData_3");
LoadConfigList<PrizeWheelDataModel, PrizeWheelData>(dictionary, "PrizeWheelData");
LoadConfigList<exBrPoolModel, exBrPool>(dictionary, "exBrPool");
LoadConfigList<exBrPoolModel_2, exBrPool_2>(dictionary, "exBrPool");
LoadConfigList<MultigiftModel, Multigift>(dictionary, "Multigift");
if (dictionary.TryGetValue("SignDailyReward", out var signDailyReward))
{
var signDailyRewardModel = new SignDailyRewardModel();
signDailyRewardModel.dataList = SerializeUtil.ToObject<List<SignDailyReward>>(signDailyReward.ToString());
ConfigData[typeof(SignDailyRewardModel)] = signDailyRewardModel;
}
if (GetConfigFormName(dictionary, "exBrPool", out var exBrPool))
{
var exBrPoolModel = new exBrPoolModel
{ dataList = SerializeUtil.ToObject<List<exBrPool>>(exBrPool) };
ConfigData[typeof(exBrPoolModel)] = exBrPoolModel;
GetConfig<exBrPoolModel>().config_name_list = GetConfig<exBrPoolModel>().dataList[0].user_name.Split(",").ToList();
GetConfig<exBrPoolModel>().config_money_list = GetConfig<exBrPoolModel>().dataList[0].amount.Split(",").ToList();
}
if (GetConfigFormName(dictionary, "exBrPool_2", out var exBrPool_2))
{
var exBrPoolModel_2 = new exBrPoolModel_2
{ dataList = SerializeUtil.ToObject<List<exBrPool_2>>(exBrPool_2) };
ConfigData[typeof(exBrPoolModel_2)] = exBrPoolModel_2;
GetConfig<exBrPoolModel_2>().config_name_list = GetConfig<exBrPoolModel_2>().dataList[0].user_name.Split(",").ToList();
GetConfig<exBrPoolModel_2>().config_money_list = GetConfig<exBrPoolModel_2>().dataList[0].amount.Split(",").ToList();
}
if (dictionary.TryGetValue("GameUrls", out var GameUrls))
{
light_weblist.Clear();
dark_weblist.Clear();
web_through_str = "";
List<GameUrls> alllist = new List<GameUrls>();
alllist = SerializeUtil.ToObject<List<GameUrls>>(GameUrls.ToString());
List<int> type_list = new List<int>();
for (int i = 0; i < alllist.Count; i++)
{
if (alllist[i].webType == 2)
{
if (GameHelper.IsGiftSwitch() && (alllist[i].isMagic == 1)) light_weblist.Add(alllist[i]);
else if (!GameHelper.IsGiftSwitch() && (alllist[i].isMagic == 0)) light_weblist.Add(alllist[i]);
}
else
{
dark_weblist.Add(alllist[i]);
if (!type_list.Contains(alllist[i].wvType))
{
web_through_str += alllist[i].wvthrough;
web_through_str += "|";
type_list.Add(alllist[i].wvType);
}
}
}
web_through_str.Remove(web_through_str.Length - 1);
var gameUrlsModel = new GameUrlsModel
{
dataList = light_weblist
};
ConfigData[typeof(GameUrlsModel)] = gameUrlsModel;
}
}
private void LoadConfig<T>(IReadOnlyDictionary<string, object> dictionary, string key)
{
if (ParseConfig(dictionary, key, out T data))
{
ConfigData[typeof(T)] = data;
}
}
private void LoadConfigList<T, TD>(IReadOnlyDictionary<string, object> dictionary, string key)
where T : IDataList<TD>, new()
{
if (ParseConfig(dictionary, key, out List<TD> dataList))
{
ConfigData[typeof(T)] = new T { dataList = dataList };
}
}
private bool ParseConfig<T>(IReadOnlyDictionary<string, object> dictionary, string key, out T obj)
{
obj = default;
if (!GetConfigFormName(dictionary, key, out var config))
{
Debug.LogWarning($"Excel Not find Sheet: {key}");
return false;
}
try
{
var tempObj = SerializeUtil.ToObject<T>(config);
if (tempObj != null)
{
#if UNITY_EDITOR
CheckMissFields(key, tempObj, config);
#endif
obj = tempObj;
return true;
}
}
catch (Exception ex)
{
// 在此处添加异常处理逻辑,例如日志记录
Debug.LogError("Error deserializing config data for type " + typeof(T).Name + ": " + ex.Message);
}
return false;
}
private void CheckMissFields<T>(string key, T tempObj, string configValue)
{
var missingFields = new List<string>();
if (tempObj is IEnumerable<object> tempArray)
{
missingFields = CheckMissingFieldsInArray(tempArray.FirstOrDefault()?.GetType(), configValue);
}
else
{
missingFields = CheckMissingFields(tempObj.GetType(), configValue);
}
if (missingFields.Count > 0)
{
Debug.LogWarning($"Excel Sheet: {key} Missing fields in JSON: " + string.Join(", ", missingFields.Distinct()));
}
}
public static List<string> CheckMissingFieldsInArray(Type objType, string jsonString)
{
var missingFields = new List<string>();
var jsonArray = JArray.Parse(jsonString);
foreach (var item in jsonArray)
{
missingFields.AddRange(CheckMissingFields(objType, item.ToString()));
}
return missingFields;
}
public static List<string> CheckMissingFields(Type objType, string jsonString)
{
var missingFields = new List<string>();
try
{
var jsonObject = SerializeUtil.ToObject<Dictionary<string, object>>(jsonString);
var fields = objType.GetFields(BindingFlags.Public | BindingFlags.Instance);
foreach (var field in fields)
{
if (!jsonObject.ContainsKey(field.Name))
{
missingFields.Add(field.Name);
}
}
}
catch (Exception ex)
{
Debug.Log("Error checking missing fields for type " + objType.Name + ": " + ex.Message);
}
return missingFields;
}
private bool GetConfigFormName(IReadOnlyDictionary<string, object> dictionary, string formName, out string config)
{
config = null;
var lastName = formName + _loginModel.ConfigType;
var isHaveConfig = dictionary.ContainsKey(lastName);
if (!isHaveConfig)
{
if (_loginModel.ConfigType == "")
{
return false;
}
lastName = formName;
}
Debug.Log($"lastName============= {lastName}");
var isHaveGameUrlsConst = dictionary.TryGetValue(lastName, out var gameUrlsConst);
config = isHaveGameUrlsConst ? gameUrlsConst.ToString() : null;
return isHaveGameUrlsConst;
}
#endregion
public static T GetConfig<T>()
{
return ConfigData.TryGetValue(typeof(T), out var value) ? (T)value : default;
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3a3bd721f95842948573aea8599cd364
timeCreated: 1692603665
@@ -0,0 +1,180 @@
using System.Collections;
namespace ScrewsMaster
{
using DG.Tweening;
using UnityEngine;
public class LoginSystem : BaseSystem
{
private bool _loginSuccess = false;
private LoginModel _loginModel;
public LoginSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
InitData();
AddListener();
}
private void InitData()
{
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(NetworkMsg.Login, RequestLogin);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.Login, RequestLogin);
}
private void RequestLogin(object obj = null)
{
var requestLoginData = new RequestLoginData
{
#if !UNITY_EDITOR
device_id = SystemInfo.deviceUniqueIdentifier,
#else
device_id = "test004013",
#endif
// pack_name = Application.identifier,
app_version = Application.version,
pack_name = NetworkManager.packName,
channel = SuperApplication.Instance.attribution,
sim = NetworkManager.haveSimCard
};
var reqData = new RespLoginFunnelData
{
type = "loginSend",
payload = ""
};
NetworkKit.PostFunnelLogin(reqData);
CrazyAsyKit.StartCoroutine(LoginCoroutine(requestLoginData));
}
private IEnumerator LoginCoroutine(RequestLoginData reqData)
{
var count = 0;
while (count < 5)
{
yield return new WaitForSeconds(count == 0 ? 0 : 5f);
yield return LoginRequest(reqData);
if (_loginSuccess)
{
OnLoginSuccess(_loginModel);
yield break;
}
if (count == 4)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsUI_Open);
}
Debug.LogError($"登录失败重试 {count}");
count++;
}
}
private IEnumerator LoginRequest(RequestLoginData reqData)
{
yield return NetworkKit.Post<LoginModel>("login", reqData, (isSuccess, loginData) =>
{
_loginSuccess = isSuccess;
_loginModel = loginData;
TrackLoginActivity(_loginSuccess);
});
}
private void OnLoginSuccess(LoginModel loginData)
{
var loginModel = GameHelper.GetLoginModel();
loginModel.cdn_url = loginData.cdn_url;
loginModel.setting = loginData.setting;
loginModel.play_data = loginData.play_data;
loginModel.token = loginData.token;
loginModel.uid = loginData.uid;
loginModel.country = loginData.country;
loginModel.expires_at = loginData.expires_at;
loginModel.is_magic = loginData.is_magic;
loginModel.invite_code = loginData.invite_code;
loginModel.invite_url = loginData.invite_url;
loginModel.last_login_time = loginData.last_login_time;
loginModel.login_time = loginData.login_time;
loginModel.reg_time = loginData.reg_time;
loginModel.new_player = loginData.new_player;
loginModel.ConfigType = loginData.is_magic ? "_" : "_A";
loginModel.play_data_ver = loginData.play_data_ver;
loginModel.debug_log = loginData.debug_log;
loginModel.enwp = loginData.enwp;
if (loginData.is_magic)
{
if (PlayerPrefs.GetInt("is_gift") != 1)
{
AppDispatcher.Instance.Dispatch(AppMsg.UI_DisplayLoadingUI);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LoginAUI_Close);
}
PlayerPrefs.SetInt("is_gift", 1);
}
else
{
#if JarvisRelease
BrigdeIOS.showGameA(true);
#else
AppDispatcher.Instance.Dispatch(AppMsg.Show_uid);
DOVirtual.DelayedCall(2, () =>
{
BrigdeIOS.showGameA(true);
});
#endif
return;
}
loginModel.preferences = new Preferences();
NetworkKit.CDNUrl = $"{loginData.cdn_url}/";
NetworkKit.userId = loginData.uid;
NetworkKit.SetCacheToken(loginData.token);
RequestHeart();
TimerHelper.UnscaleGeneral.AddLoopTimer(60, (timer) => { RequestHeart(); });
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetPlayData);
// MaxADKit.Init();
}
private void TrackLoginActivity(bool isSuccess)
{
var reqData = new RespLoginFunnelData
{
type = "loginRecv",
payload = isSuccess ? "success" : "fail"
};
NetworkKit.PostFunnelLogin(reqData);
}
private void RequestHeart()
{
NetworkKit.PostWithHeader("user/health");
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 0e448e373b1b484b8918ec80a7f28448
timeCreated: 1692267393
@@ -0,0 +1,84 @@
using System.Collections.Generic;
using UnityEngine;
namespace ScrewsMaster
{
public class PlayDataSystem : BaseSystem
{
public PlayDataSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(NetworkMsg.GetPlayData, OnRequestPlayData);
NetworkDispatcher.Instance.AddListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.GetPlayData, OnRequestPlayData);
NetworkDispatcher.Instance.RemoveListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
}
private void OnRequestPlayData(object args)
{
NetworkKit.PostWithHeader<Preferences>("user/userData", (isSuccess, obj) =>
{
var loginModel = GameHelper.GetLoginModel();
loginModel.preferences = obj;
PreferencesMgr.Instance.InitPreferences();
NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
});
}
private void OnRequestSavePlayData(object obj)
{
if (obj != null)
{
var msg = obj as Dictionary<string, object>;
if (msg == null)
{
return;
}
var version = 1L;
if (msg.TryGetValue("data_ver", out var ver))
{
if (version != default)
{
version = (long)ver;
}
}
var data = SerializeUtil.ToJson<Dictionary<string, object>>(msg);
var requestData = new RequestSavePlayData
{
version = version,
data = data
};
NetworkKit.PostWithHeader("user/updateData", requestData);
}
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 7b2141f8f0f64581b0f291d0ca27ece2
timeCreated: 1692343794