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@@ -0,0 +1,60 @@
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namespace ScrewsMaster
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{
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public static class CtrlConst
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{
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public const string ADTaskCtrl = "ADTaskCtrl";
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public const string CurrencyRewardCtrl = "CurrencyRewardCtrl";
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public const string GameLoginCtrl = "GameLoginCtrl";
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public const string FXWndCtrl = "FXWndCtrl";
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public const string JoastCtrl = "JoastCtrl";
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public const string MenuCtrl = "MenuCtrl";
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public const string LanguageWinCtrl = "LanguageWinCtrl";
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public const string MaskCtrl = "MaskCtrl";
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public const string ProfileCtrl = "ProfileCtrl";
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public const string NetLoadingCtrl = "NetLoadingCtrl";
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public const string LoadingCtrl = "LoadingCtrl";
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public const string OpenBgCtrl = "OpenBgCtrl";
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public const string RewardCtrl = "RewardCtrl";
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public const string PrivacyCtrl = "PrivacyCtrl";
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public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
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public const string LevelSuccessCtrl = "LevelSuccessCtrl";
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public const string SheepPlayCtrl = "SheepPlayCtrl";
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public const string CoinWnd_newCtrl = "CoinWnd_newCtrl";
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public const string SheepwindowCtrl = "SheepwindowCtrl";
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public const string RemakeCtrl = "RemakeCtrl";
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public const string BuyslotCtrl = "BuyslotCtrl";
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public const string ScreenViewCtrl = "ScreenViewCtrl";
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public const string OpenGameCtrl = "OpenGameCtrl";
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public const string H5Ctrl = "H5Ctrl";
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public const string NewTaskCtrl = "NewTaskCtrl";
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public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
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public const string RewardboxCtrl = "RewardboxCtrl";
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public const string PackrewardCtrl = "PackrewardCtrl";
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public const string BuygoldCtrl = "BuygoldCtrl";
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public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
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public const string MakeupRecordCtrl = "MakeupRecordCtrl";
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public const string MakeupStepCtrl = "MakeupStepCtrl";
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public const string RegulationCtrl = "RegulationCtrl";
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public const string PixPayCtrl = "PixPayCtrl";
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public const string WebViewCtrl = "WebViewCtrl";
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public const string PayloadingCtrl = "PayloadingCtrl";
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public const string AdcomingCtrl = "AdcomingCtrl";
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public const string PassunlockCtrl = "PassunlockCtrl";
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public const string FirstRewardCtrl = "FirstRewardCtrl";
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public const string ReviveCtrl = "ReviveCtrl";
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public const string PropCtrl = "PropCtrl";
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public const string TipsCtrl = "TipsCtrl";
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public const string SignInViewCtrl = "SignInViewCtrl";
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public const string PrizeWheelCtrl = "PrizeWheelCtrl";
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public const string GameHomeCtrl = "GameHomeCtrl";
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public const string RankCtrl = "RankCtrl";
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public const string ResurgenceCtrl = "ResurgenceCtrl";
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public const string SaveingPotCtrl = "SaveingPotCtrl";
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public const string BroadcastCtrl = "BroadcastCtrl";
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public const string RecordViewCtrl = "RecordViewCtrl";
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public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
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public const string RewardMulNewCtrl = "RewardMulNewCtrl";
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public const string LoginACtrl = "LoginACtrl";
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6a30429d4802f924b86f9258ea857543
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,63 @@
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namespace ScrewsMaster
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{
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public static class ModelConst
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{
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public const string LoginModel = "LoginModel";
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public const string MaskModel = "MaskModel";
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public const string RewardAniModel = "RewardAniModel";
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public const string FXWndModel = "FXWndModel";
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public const string CurrencyRewardModel = "CurrencyRewardModel";
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public const string GameLoginModel = "GameLoginModel";
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public const string JoastModel = "JoastModel";
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public const string LanguageWinModel = "LanguageWinModel";
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public const string PrivacyModel = "PrivacyModel";
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public const string LoadingModel = "LoadingModel";
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public const string ADTaskModel = "ADTaskModel";
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public const string OpenBgModel = "OpenBgModel";
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public const string ProfileModel = "ProfileModel";
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public const string NetLoadingModel = "NetLoadingModel";
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public const string MenuModel = "MenuModel";
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public const string SheepPlayModel = "SheepPlayModel";
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public const string CoinWnd_newModel = "CoinWnd_newModel";
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public const string RewardModel = "RewardModel";
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public const string RemakeModel = "RemakeModel";
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public const string SheepwindowModel = "SheepwindowModel";
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public const string LevelSuccessModel = "LevelSuccessModel";
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public const string BuyslotModel = "BuyslotModel";
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public const string ScreenViewModel = "ScreenViewModel";
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public const string OpenGameModel = "OpenGameModel";
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public const string H5Model = "H5Model";
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public const string NewTaskModel = "NewTaskModel";
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public const string GetTaskRewardModel = "GetTaskRewardModel";
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public const string RewardboxModel = "RewardboxModel";
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public const string PackrewardModel = "PackrewardModel";
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public const string BuygoldModel = "BuygoldModel";
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public const string MakeupConfirmModel = "MakeupConfirmModel";
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public const string MakeupRecordModel = "MakeupRecordModel";
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public const string MakeupStepModel = "MakeupStepModel";
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public const string RegulationModel = "RegulationModel";
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public const string PixPayModel = "PixPayModel";
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public const string GameUrlsConstModel = "GameUrlsConstModel";
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public const string GameUrlsModel = "GameUrlsModel";
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public const string PayloadingModel = "PayloadingModel";
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public const string AdcomingModel = "AdcomingModel";
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public const string PassunlockModel = "PassunlockModel";
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public const string FirstRewardModel = "FirstRewardModel";
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public const string ReviveModel = "ReviveModel";
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public const string PropModel = "PropModel";
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public const string TipsModel = "TipsModel";
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public const string SignInViewModel = "SignInViewModel";
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public const string PrizeWheelModel = "PrizeWheelModel";
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public const string GameHomeModel = "GameHomeModel";
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public const string RankModel = "RankModel";
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public const string ResurgenceModel = "ResurgenceModel";
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public const string SaveingPotModel = "SaveingPotModel";
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public const string BroadcastModel = "BroadcastModel";
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public const string RecordViewModel = "RecordViewModel";
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public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
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public const string RewardMulNewModel = "RewardMulNewModel";
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public const string LoginAModel = "LoginAModel";
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ea836ac66cd633041a2faa7aa15d3fb6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,202 @@
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namespace ScrewsMaster
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{
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public static class ModuleManagerRegister
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{
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public static void AutoRegisterModel()
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{
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ModuleManager moduleManager = ModuleManager.Instance;
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moduleManager.AddModel(ModelConst.LoginModel, new LoginModel());
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moduleManager.AddModel(ModelConst.CurrencyRewardModel, new CurrencyRewardModel());
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moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
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moduleManager.AddModel(ModelConst.GameLoginModel, new GameLoginModel());
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moduleManager.AddModel(ModelConst.JoastModel, new JoastModel());
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moduleManager.AddModel(ModelConst.LoadingModel, new LoadingModel());
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moduleManager.AddModel(ModelConst.MaskModel, new MaskModel());
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moduleManager.AddModel(ModelConst.MenuModel, new MenuModel());
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moduleManager.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel());
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moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
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moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
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moduleManager.AddModel(ModelConst.ProfileModel, new ProfileModel());
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moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
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moduleManager.AddModel(ModelConst.SheepPlayModel, new SheepPlayModel());
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moduleManager.AddModel(ModelConst.CoinWnd_newModel, new CoinWnd_newModel());
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moduleManager.AddModel(ModelConst.LevelSuccessModel, new LevelSuccessModel());
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moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
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moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
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moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
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moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
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moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
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moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
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moduleManager.AddModel(ModelConst.ReviveModel, new ReviveModel());
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moduleManager.AddModel(ModelConst.PropModel, new PropModel());
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moduleManager.AddModel(ModelConst.TipsModel, new TipsModel());
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moduleManager.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel());
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moduleManager.AddModel(ModelConst.MakeupRecordModel, new MakeupRecordModel());
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moduleManager.AddModel(ModelConst.H5Model, new H5Model());
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moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
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moduleManager.AddModel(ModelConst.PackrewardModel, new PackRewardModel());
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moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
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moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
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moduleManager.AddModel(ModelConst.SignInViewModel, new SignInViewModel());
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moduleManager.AddModel(ModelConst.PrizeWheelModel, new PrizeWheelModel());
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moduleManager.AddModel(ModelConst.GameHomeModel, new GameHomeModel());
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moduleManager.AddModel(ModelConst.RankModel, new RankModel());
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moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
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moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
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moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
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moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
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moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
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moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
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moduleManager.AddModel(ModelConst.LoginAModel, new LoginAModel());
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}
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public static void AutoRegisterUICtrl()
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{
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ModuleManager moduleManager = ModuleManager.Instance;
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moduleManager.AddUICtrl(UICtrlConst.CurrencyRewardUICtrl, new CurrencyRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameLoginUICtrl, new GameLoginUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.JoastUICtrl, new JoastUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.LoadingUICtrl, new LoadingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.MaskUICtrl, new MaskUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ProfileUICtrl, new ProfileUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.SheepPlayUICtrl, new SheepPlayUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.CoinWnd_newUICtrl, new CoinWnd_newUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.LevelSuccessUICtrl, new LevelSuccessUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.MakeupRecordUICtrl, new MakeupRecordUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.H5UICtrl, new H5UICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.SignInViewUICtrl, new SignInViewUICtrl());
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moduleManager.AddUIType(UIConst.ReviveUI, typeof(ReviveUI));
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moduleManager.AddUIType(UIConst.PropUI, typeof(PropUI));
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moduleManager.AddUIType(UIConst.TipsUI, typeof(TipsUI));
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moduleManager.AddUIType(UIConst.PrizeWheelUI, typeof(PrizeWheelUI));
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moduleManager.AddUIType(UIConst.GameHomeUI, typeof(GameHomeUI));
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moduleManager.AddUIType(UIConst.RankUI, typeof(RankUI));
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moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
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moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
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moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
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moduleManager.AddUIType(UIConst.LoginAUI, typeof(LoginAUI));
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}
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public static void AutoRegisterCtrl()
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{
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ModuleManager moduleManager = ModuleManager.Instance;
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moduleManager.AddCtrl(CtrlConst.CurrencyRewardCtrl, new CurrencyRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
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moduleManager.AddCtrl(CtrlConst.GameLoginCtrl, new GameLoginCtrl());
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moduleManager.AddCtrl(CtrlConst.JoastCtrl, new JoastCtrl());
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moduleManager.AddCtrl(CtrlConst.LoadingCtrl, new LoadingCtrl());
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moduleManager.AddCtrl(CtrlConst.MaskCtrl, new MaskCtrl());
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moduleManager.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl());
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moduleManager.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl());
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moduleManager.AddCtrl(CtrlConst.OpenBgCtrl, new OpenBgCtrl());
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moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
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moduleManager.AddCtrl(CtrlConst.ProfileCtrl, new ProfileCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
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moduleManager.AddCtrl(CtrlConst.SheepPlayCtrl, new SheepPlayCtrl());
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moduleManager.AddCtrl(CtrlConst.CoinWnd_newCtrl, new CoinWnd_newCtrl());
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moduleManager.AddCtrl(CtrlConst.LevelSuccessCtrl, new LevelSuccessCtrl());
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moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
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moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
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moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
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moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
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moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
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moduleManager.AddCtrl(CtrlConst.ReviveCtrl, new ReviveCtrl());
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moduleManager.AddCtrl(CtrlConst.PropCtrl, new PropCtrl());
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moduleManager.AddCtrl(CtrlConst.TipsCtrl, new TipsCtrl());
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moduleManager.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl());
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moduleManager.AddCtrl(CtrlConst.MakeupRecordCtrl, new MakeupRecordCtrl());
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moduleManager.AddCtrl(CtrlConst.H5Ctrl, new H5Ctrl());
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moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
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moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
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moduleManager.AddCtrl(CtrlConst.SignInViewCtrl, new SignInViewCtrl());
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moduleManager.AddCtrl(CtrlConst.PrizeWheelCtrl, new PrizeWheelCtrl());
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moduleManager.AddCtrl(CtrlConst.GameHomeCtrl, new GameHomeCtrl());
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moduleManager.AddCtrl(CtrlConst.RankCtrl, new RankCtrl());
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moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
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moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
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moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
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moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
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moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
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moduleManager.AddCtrl(CtrlConst.LoginACtrl, new LoginACtrl());
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}
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public static void AutoRegisterUIType()
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{
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ModuleManager moduleManager = ModuleManager.Instance;
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moduleManager.AddUIType(UIConst.CurrencyRewardUI, typeof(CurrencyRewardUI));
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moduleManager.AddUIType(UIConst.FXWndUI, typeof(FXWndUI));
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moduleManager.AddUIType(UIConst.GameLoginUI, typeof(GameLoginUI));
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moduleManager.AddUIType(UIConst.JoastUI, typeof(JoastUI));
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moduleManager.AddUIType(UIConst.LoadingUI, typeof(LoadingUI));
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moduleManager.AddUIType(UIConst.MaskUI, typeof(MaskUI));
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moduleManager.AddUIType(UIConst.MenuUI, typeof(MenuUI));
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moduleManager.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI));
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moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
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moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
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moduleManager.AddUIType(UIConst.ProfileUI, typeof(ProfileUI));
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moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
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moduleManager.AddUIType(UIConst.SheepPlayUI, typeof(SheepPlayUI));
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moduleManager.AddUIType(UIConst.CoinWnd_newUI, typeof(CoinWnd_newUI));
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moduleManager.AddUIType(UIConst.LevelSuccessUI, typeof(LevelSuccessUI));
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moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
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moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
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moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
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moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
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moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
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moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
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moduleManager.AddUICtrl(UICtrlConst.ReviveUICtrl, new ReviveUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PropUICtrl, new PropUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.TipsUICtrl, new TipsUICtrl());
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moduleManager.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI));
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moduleManager.AddUIType(UIConst.MakeupRecordUI, typeof(MakeupRecordUI));
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moduleManager.AddUIType(UIConst.H5UI, typeof(H5UI));
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moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
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moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackRewardUI));
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moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
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moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
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moduleManager.AddUIType(UIConst.SignInViewUI, typeof(SignInViewUI));
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moduleManager.AddUICtrl(UICtrlConst.PrizeWheelUICtrl, new PrizeWheelUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameHomeUICtrl, new GameHomeUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RankUICtrl, new RankUICtrl());
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moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
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moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
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moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
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moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
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moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
|
||||
moduleManager.AddUICtrl(UICtrlConst.LoginAUICtrl, new LoginAUICtrl());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
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@@ -0,0 +1,58 @@
|
||||
namespace ScrewsMaster
|
||||
{
|
||||
public static class UIConst
|
||||
{
|
||||
public const string GameLoginUI = "GameLoginUI";
|
||||
public const string CurrencyRewardUI = "CurrencyRewardUI";
|
||||
public const string ADTaskUI = "ADTaskUI";
|
||||
public const string JoastUI = "JoastUI";
|
||||
public const string LanguageWinUI = "LanguageWinUI";
|
||||
public const string MenuUI = "MenuUI";
|
||||
public const string MaskUI = "MaskUI";
|
||||
public const string LoadingUI = "LoadingUI";
|
||||
public const string NetLoadingUI = "NetLoadingUI";
|
||||
public const string CoinWnd_newUI = "CoinWnd_newUI";
|
||||
public const string FXWndUI = "FXWndUI";
|
||||
public const string OpenBgUI = "OpenBgUI";
|
||||
public const string PrivacyUI = "PrivacyUI";
|
||||
public const string RewardUI = "RewardUI";
|
||||
public const string RemakeUI = "RemakeUI";
|
||||
public const string H5UI = "H5UI";
|
||||
public const string SheepPlayUI = "SheepPlayUI";
|
||||
public const string ProfileUI = "ProfileUI";
|
||||
public const string LevelSuccessUI = "LevelSuccessUI";
|
||||
public const string BuyslotUI = "BuyslotUI";
|
||||
public const string SheepwindowUI = "SheepwindowUI";
|
||||
public const string ScreenViewUI = "ScreenViewUI";
|
||||
public const string OpenGameUI = "OpenGameUI";
|
||||
public const string NewTaskUI = "NewTaskUI";
|
||||
public const string GetTaskRewardUI = "GetTaskRewardUI";
|
||||
public const string RewardboxUI = "RewardboxUI";
|
||||
public const string PackrewardUI = "PackrewardUI";
|
||||
public const string BuygoldUI = "BuygoldUI";
|
||||
public const string MakeupConfirmUI = "MakeupConfirmUI";
|
||||
public const string MakeupRecordUI = "MakeupRecordUI";
|
||||
public const string MakeupStepUI = "MakeupStepUI";
|
||||
public const string RegulationUI = "RegulationUI";
|
||||
public const string PixPayUI = "PixPayUI";
|
||||
public const string PayloadingUI = "PayloadingUI";
|
||||
public const string AdcomingUI = "AdcomingUI";
|
||||
public const string PassunlockUI = "PassunlockUI";
|
||||
public const string FirstRewardUI = "FirstRewardUI";
|
||||
public const string ReviveUI = "ReviveUI";
|
||||
public const string PropUI = "PropUI";
|
||||
public const string TipsUI = "TipsUI";
|
||||
|
||||
public const string SignInViewUI = "SignInViewUI";
|
||||
public const string PrizeWheelUI = "PrizeWheelUI";
|
||||
public const string GameHomeUI = "GameHomeUI";
|
||||
public const string RankUI = "RankUI";
|
||||
public const string ResurgenceUI = "ResurgenceUI";
|
||||
public const string SaveingPotUI = "SaveingPotUI";
|
||||
public const string BroadcastUI = "BroadcastUI";
|
||||
public const string RecordViewUI = "RecordViewUI";
|
||||
public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
|
||||
public const string RewardMulNewUI = "RewardMulNewUI";
|
||||
public const string LoginAUI = "LoginAUI";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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guid: 8a037c3a4325f1c419b2352651eb90c6
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userData:
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@@ -0,0 +1,58 @@
|
||||
namespace ScrewsMaster
|
||||
{
|
||||
public static class UICtrlConst
|
||||
{
|
||||
public const string ADTaskUICtrl = "ADTaskUICtrl";
|
||||
public const string JoastUICtrl = "JoastUICtrl";
|
||||
public const string LoadingUICtrl = "LoadingUICtrl";
|
||||
public const string MaskUICtrl = "MaskUICtrl";
|
||||
public const string ProfileUICtrl = "ProfileUICtrl";
|
||||
public const string CurrencyRewardUICtrl = "CurrencyRewardUICtrl";
|
||||
public const string FXWndUICtrl = "FXWndUICtrl";
|
||||
public const string SheepwindowUICtrl = "SheepwindowUICtrl";
|
||||
public const string LevelSuccessUICtrl = "LevelSuccessUICtrl";
|
||||
public const string MenuUICtrl = "MenuUICtrl";
|
||||
public const string NetLoadingUICtrl = "NetLoadingUICtrl";
|
||||
public const string GameLoginUICtrl = "GameLoginUICtrl";
|
||||
public const string LanguageWinUICtrl = "LanguageWinUICtrl";
|
||||
public const string RewardUICtrl = "RewardUICtrl";
|
||||
public const string CoinWnd_newUICtrl = "CoinWnd_newUICtrl";
|
||||
public const string SheepPlayUICtrl = "SheepPlayUICtrl";
|
||||
public const string RemakeUICtrl = "RemakeUICtrl";
|
||||
public const string OpenBgUICtrl = "OpenBgUICtrl";
|
||||
public const string PrivacyUICtrl = "PrivacyUICtrl";
|
||||
public const string BuyslotUICtrl = "BuyslotUICtrl";
|
||||
public const string ScreenViewUICtrl = "ScreenViewUICtrl";
|
||||
public const string OpenGameUICtrl = "OpenGameUICtrl";
|
||||
public const string H5UICtrl = "H5UICtrl";
|
||||
public const string NewTaskUICtrl = "NewTaskUICtrl";
|
||||
public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
|
||||
public const string RewardboxUICtrl = "RewardboxUICtrl";
|
||||
public const string PackrewardUICtrl = "PackrewardUICtrl";
|
||||
public const string BuygoldUICtrl = "BuygoldUICtrl";
|
||||
public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
|
||||
public const string MakeupRecordUICtrl = "MakeupRecordUICtrl";
|
||||
public const string MakeupStepUICtrl = "MakeupStepUICtrl";
|
||||
public const string RegulationUICtrl = "RegulationUICtrl";
|
||||
public const string PixPayUICtrl = "PixPayUICtrl";
|
||||
public const string PayloadingUICtrl = "PayloadingUICtrl";
|
||||
public const string AdcomingUICtrl = "AdcomingUICtrl";
|
||||
public const string PassunlockUICtrl = "PassunlockUICtrl";
|
||||
public const string FirstRewardUICtrl = "FirstRewardUICtrl";
|
||||
public const string ReviveUICtrl = "ReviveUICtrl";
|
||||
public const string PropUICtrl = "PropUICtrl";
|
||||
public const string TipsUICtrl = "TipsUICtrl";
|
||||
|
||||
public const string SignInViewUICtrl = "SignInViewUICtrl";
|
||||
public const string PrizeWheelUICtrl = "PrizeWheelUICtrl";
|
||||
public const string GameHomeUICtrl = "GameHomeUICtrl";
|
||||
public const string RankUICtrl = "RankUICtrl";
|
||||
public const string ResurgenceUICtrl = "ResurgenceUICtrl";
|
||||
public const string SaveingPotUICtrl = "SaveingPotUICtrl";
|
||||
public const string BroadcastUICtrl = "BroadcastUICtrl";
|
||||
public const string RecordViewUICtrl = "RecordViewUICtrl";
|
||||
public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
|
||||
public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
|
||||
public const string LoginAUICtrl = "LoginAUICtrl";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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Reference in New Issue
Block a user