namespace ScrewsMaster
{
    public static partial class GameMsg
    {
        public static readonly uint OpenGame = ++Cursor_BASE;
        public static readonly uint Update111Completed = ++Cursor_BASE;
        public static readonly uint BackMainScene = ++Cursor_BASE;
        public static readonly uint Update102Completed = ++Cursor_BASE;
        public static uint Slot_refresh = ++Cursor_BASE;
        public static uint Remake_state = ++Cursor_BASE;
        public static readonly uint MakeupSuccess = ++Cursor_BASE;

        public static uint Ad_success = ++Cursor_BASE;
        public static uint UpdateHotFixMax = ++Cursor_BASE;
        public static uint UpdateHotFixProgress = ++Cursor_BASE;
        public static readonly uint RefreshTodoUI = ++Cursor_BASE;
        public static readonly uint RefreshMakeupData = ++Cursor_BASE;
        public static uint Gold_refresh = ++Cursor_BASE;
        public static uint Sheep_item_refresh = ++Cursor_BASE;
        public static uint card_click = ++Cursor_BASE;

        public static uint RefreshADTask = ++Cursor_BASE;
        public static readonly uint GetReward = ++Cursor_BASE;
        public static readonly uint ProcessReward = ++Cursor_BASE;

        public static readonly uint Update101 = ++Cursor_BASE;
        public static readonly uint MakeUpConfirmUIClosed = ++Cursor_BASE;

        public static readonly uint Update111 = ++Cursor_BASE;
        public static uint reset_game = ++Cursor_BASE;
        public static uint GetTaskReward = ++Cursor_BASE;
        public static uint google_pay_success = ++Cursor_BASE;
        public static uint apple_pay_success = ++Cursor_BASE;
        public static uint pack_close = ++Cursor_BASE;
        public static uint PaySuccess = ++Cursor_BASE;
        public static uint resetH5progress = ++Cursor_BASE;
        public static uint GotoH5 = ++Cursor_BASE;
        public static uint RefreshGame = ++Cursor_BASE;
        public static uint FlyGold = ++Cursor_BASE;
        public static uint RefreshLookAd = ++Cursor_BASE;
        
        
        public static uint RefreshItemCount = ++Cursor_BASE;
        
        public static readonly uint H5ViewClickBtn = ++Cursor_BASE;


        public static uint BattleLevelUp = ++Cursor_BASE;//通行证等级提升
        public static uint PayBattlePass = ++Cursor_BASE;//购买通行证
        public static uint AdWatchCountUpdated = ++Cursor_BASE;//看广告次数变化
        public static uint AdRewardClaimed = ++Cursor_BASE;//广告奖励已领取
        public static uint BuyRemoveAdPack = ++Cursor_BASE;//购买免广告礼包
        public static uint BuyPack = ++Cursor_BASE;//购买普通礼包
                public static uint resurgence = ++Cursor_BASE;
        public static uint resurgence_close = ++Cursor_BASE;
        public static uint RefreshSaveingPot = ++Cursor_BASE;
        public static uint hideBroadCast = ++Cursor_BASE;
        public static uint showBroadCast = ++Cursor_BASE;
        public static uint updateRecordList = ++Cursor_BASE;
                        public static uint rewardMul_close = ++Cursor_BASE;
        public static uint ThreeDaysGiftUIClose = ++Cursor_BASE;
      public static uint three_days_gift = ++Cursor_BASE;
        
    }
}