using System.Collections.Generic;

namespace ScrewsMaster
{
    public class RewardNumModel : IDataList<RewardNum>
    {
        public List<RewardNum> dataList { get; set; }
    }

    public class RewardNum
    {
        public int id;
        public int[] cash_1;
        public int[] cash_2;
        public int[] cash_3;

        public float[] nor_1;
        public float[] nor_2;
        public float[] nor_3;
        public float rv_1;
        public float rv_2;
        public float rv_3;
    }


    public class PaidgiftModel : IDataList<Paidgift>
    {
        public List<Paidgift> dataList { get; set; }
    }

    public class Paidgift
    {
        public int Paid_type;
        public float Paid_price;

        public int coins_quantity;
        public int[] props_quantity;
        public float Paid_price2;
    }
}