/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;

namespace FGUI.G003_play
{
    public class G003_playBinder
    {
        public static void BindAll()
        {
            UIObjectFactory.SetPackageItemExtension(com_prop.URL, typeof(com_prop));
            UIObjectFactory.SetPackageItemExtension(sheep_play.URL, typeof(sheep_play));
            UIObjectFactory.SetPackageItemExtension(new_topmoney.URL, typeof(new_topmoney));
            UIObjectFactory.SetPackageItemExtension(new_topgold.URL, typeof(new_topgold));
            UIObjectFactory.SetPackageItemExtension(btn_battle.URL, typeof(btn_battle));
            UIObjectFactory.SetPackageItemExtension(btn_hall.URL, typeof(btn_hall));
            UIObjectFactory.SetPackageItemExtension(btn_look_ad.URL, typeof(btn_look_ad));
            UIObjectFactory.SetPackageItemExtension(com_opengame.URL, typeof(com_opengame));
            UIObjectFactory.SetPackageItemExtension(Com_LoginFailurePopup.URL, typeof(Com_LoginFailurePopup));
        }
    }
}