

namespace ScrewsMaster
{
    public class GameHomeCtrl : BaseCtrl
    {
        public static GameHomeCtrl Instance { get; private set; }

        private GameHomeModel model;

        #region 生命周期
        protected override void OnInit()
        {
            Instance = this;
            //model = ModuleManager.Instance..GetModel(ModelConst.GameHomeModel) as GameHomeModel;
        }

        protected override void OnDispose()
        {
            Instance = null;
        }

        #endregion
    }
}