/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.G003_play
{
    public partial class sheep_play : GComponent
    {
        public new_topgold gold;
        public GButton Btn_SignIn;
        public btn_battle btn_task;
        public GButton btn_failpack;
        public GButton btn_noads;
        public GTextField level_text;
        public GComponent broadcast;
        public new_topmoney money;
        public GButton btn_setting;
        public GButton btn_menu;
        public GButton btn_saveingpot;
        public GGroup TopBox;
        public btn_look_ad btn_look_ad;
        public btn_battle btn_clear;
        public GButton btn_three_day;
        public const string URL = "ui://zfuthrzhi98k0";

        public static sheep_play CreateInstance()
        {
            return (sheep_play)UIPackage.CreateObject("G003_play", "sheep_play");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            gold = (new_topgold)GetChildAt(0);
            Btn_SignIn = (GButton)GetChildAt(1);
            btn_task = (btn_battle)GetChildAt(2);
            btn_failpack = (GButton)GetChildAt(3);
            btn_noads = (GButton)GetChildAt(4);
            level_text = (GTextField)GetChildAt(5);
            broadcast = (GComponent)GetChildAt(6);
            money = (new_topmoney)GetChildAt(7);
            btn_setting = (GButton)GetChildAt(8);
            btn_menu = (GButton)GetChildAt(9);
            btn_saveingpot = (GButton)GetChildAt(10);
            TopBox = (GGroup)GetChildAt(11);
            btn_look_ad = (btn_look_ad)GetChildAt(12);
            btn_clear = (btn_battle)GetChildAt(13);
            btn_three_day = (GButton)GetChildAt(14);
        }
    }
}