using System.Collections.Generic;

namespace ScrewsMaster
{
    public class GameUrlsModel : IDataList<GameUrls>
    {
        public List<GameUrls> dataList { get; set; }
    }

    public class GameUrls
    {
        public string[] countryCode;
        public string[] excludedCountryCode;
        public int[] hideWebTimesCT;
        public int id;
        public int probability;
        public int sectionalizerId;
        public int userType;
        public string webLink;
        public int[] webTimesCT;
        public int webType;
        public string hideWebLink;
        public int webLinkrefreshMax;
        public int hideWebLinkrefreshMax;
        public int webLinkLimittimes;
        public int hideWebLinkLimittimes;
        public int wvType;
        public int darkWebTimesCT;
        public int refreshMax;
        public int wvthrough;
        public int isMagic;

    }
}