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@@ -80,8 +80,8 @@ namespace BingoBrain
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// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
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ParseConfig(File.ReadAllText(assetHotFixFilePath));
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
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// GameHelper.PostFunnelLogin("loadFinish");
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// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
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// GameHelper.PostFunnelLogin("loadFinish");
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}
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}
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public static IEnumerator GetTextFromUrl(string url, string fileName, UnityAction<string> action = null,
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@@ -150,23 +150,10 @@ namespace BingoBrain
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Debug.Log(open_dark_wv);
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if (open_dark_wv)
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{
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SdkManager.Instance.OpenWv();
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// int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
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// int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
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// float top_offset = 150;//fgui中的顶部信息的高度
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// float buttom_offset = 0;
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// if (Screen.safeArea.y != 0)
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// {//刘海屏
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// top_offset += Screen.safeArea.y;
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// }
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// SdkManager.Instance.setFlyBtnTag(flyswitch == 1);
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// SdkManager.Instance.setRewardBtnTag(propswitch == 1);
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// SdkManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
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// SdkManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height);
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SdkManager.Instance.SetDarkThough(true);
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SdkManager.Instance.ShowH5View(false);
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SdkManager.Instance.RefreshUrl();
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SdkManager.Instance.OpenWv();
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SdkManager.Instance.RefreshUrl();
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SdkManager.Instance.SetDarkThough(true);
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SdkManager.Instance.ShowH5View(false);
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}
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}
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public int GetRegisteredCalendarDaysByUTC(long regTimeTimestamp)
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