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RedHotRoast-ios/HybridCLRData/LocalIl2CppData-OSXEditor/il2cpp/libil2cpp/mono/ThreadPool/threadpool-ms-io.cpp
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2026-07-17 14:03:00 +08:00

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20 KiB
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/*
* threadpool-ms-io.c: Microsoft IO threadpool runtime support
*
* Author:
* Ludovic Henry (ludovic.henry@xamarin.com)
*
* Copyright 2015 Xamarin, Inc (http://www.xamarin.com)
* Licensed under the MIT license. See LICENSE file in the project root for full license information.
*/
#include "il2cpp-config.h"
#include "gc/WriteBarrier.h"
#ifndef DISABLE_SOCKETS
#ifndef IL2CPP_USE_PIPES_FOR_WAKEUP
#define IL2CPP_USE_PIPES_FOR_WAKEUP !(IL2CPP_TARGET_WINDOWS || IL2CPP_TARGET_XBOXONE || IL2CPP_TARGET_PS4 || IL2CPP_TARGET_PSP2)
#endif
#ifndef IL2CPP_USE_EVENTFD_FOR_WAKEUP
#define IL2CPP_USE_EVENTFD_FOR_WAKEUP (0)
#endif
#if !IL2CPP_USE_PIPES_FOR_WAKEUP && !IL2CPP_USE_EVENTFD_FOR_WAKEUP
#include "os/Win32/WindowsHeaders.h"
#else
#include <errno.h>
#include <fcntl.h>
#include <unistd.h>
#if IL2CPP_USE_EVENTFD_FOR_WAKEUP
#include <sys/eventfd.h>
#endif
#endif
#include <vector>
#include "gc/Allocator.h"
#include "mono/ThreadPool/threadpool-ms.h"
#include "mono/ThreadPool/threadpool-ms-io.h"
#include "mono/ThreadPool/threadpool-ms-io-poll.h"
#include "il2cpp-object-internals.h"
#include "os/ConditionVariable.h"
#include "os/Mutex.h"
#include "os/Socket.h"
#include "utils/CallOnce.h"
#include "utils/Il2CppHashMap.h"
#include "vm/Domain.h"
#include "vm/Runtime.h"
#include "vm/Thread.h"
#define UPDATES_CAPACITY 128
typedef std::vector<Il2CppObject*, il2cpp::gc::Allocator<Il2CppObject*> > ManagedList;
struct ThreadPoolStateHasher
{
size_t operator()(int thread) const
{
return thread;
}
};
typedef Il2CppHashMap<int, ManagedList*, ThreadPoolStateHasher> ThreadPoolStateHash;
typedef enum {
UPDATE_EMPTY = 0,
UPDATE_ADD,
UPDATE_REMOVE_SOCKET,
UPDATE_REMOVE_DOMAIN,
} ThreadPoolIOUpdateType;
typedef struct {
int fd;
Il2CppIOSelectorJob *job;
} ThreadPoolIOUpdate_Add;
typedef struct {
int fd;
} ThreadPoolIOUpdate_RemoveSocket;
typedef struct {
Il2CppDomain *domain;
} ThreadPoolIOUpdate_RemoveDomain;
typedef struct {
ThreadPoolIOUpdateType type;
union {
ThreadPoolIOUpdate_Add add;
ThreadPoolIOUpdate_RemoveSocket remove_socket;
ThreadPoolIOUpdate_RemoveDomain remove_domain;
} data;
} ThreadPoolIOUpdate;
typedef struct
{
bool(*init)(int wakeup_pipe_fd);
void(*register_fd)(int fd, int events, bool is_new);
void(*remove_fd)(int fd);
int(*event_wait)(void(*callback)(int fd, int events, void* user_data), void* user_data);
} ThreadPoolIOBackend;
typedef struct {
ThreadPoolIOBackend backend;
ThreadPoolIOUpdate* updates;
int updates_size;
il2cpp::os::FastMutex updates_lock;
il2cpp::os::ConditionVariable updates_cond;
#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
int32_t wakeup_pipes [2];
#else
il2cpp::os::Socket* wakeup_pipes [2];
#endif
} ThreadPoolIO;
static il2cpp::utils::OnceFlag lazy_init_io_status;
static volatile bool io_selector_running = false;
static ThreadPoolIO* threadpool_io;
static ThreadPoolIOBackend backend_poll = { poll_init, poll_register_fd, poll_remove_fd, poll_event_wait };
static Il2CppIOSelectorJob* get_job_for_event (ManagedList *list, int32_t event)
{
IL2CPP_ASSERT(list);
Il2CppIOSelectorJob* foundJob = NULL;
int matchIndex = -1;
for (size_t i = 0; i < list->size(); i++)
{
Il2CppIOSelectorJob *job = (Il2CppIOSelectorJob*)(*list)[i];
if (job->operation == event)
{
foundJob = job;
matchIndex = (int)i;
break;
}
}
if (foundJob == NULL)
return NULL;
list->erase(list->begin() + matchIndex);
return foundJob;
}
static int get_operations_for_jobs (ManagedList *list)
{
int operations = 0;
for (size_t i = 0; i < list->size(); i++)
{
operations |= ((Il2CppIOSelectorJob*)(*list)[i])->operation;
}
return operations;
}
static void selector_thread_wakeup (void)
{
const char msg = 'c';
for (;;)
{
#if IL2CPP_USE_PIPES_FOR_WAKEUP
int32_t written = write (threadpool_io->wakeup_pipes [1], &msg, 1);
if (written == 1)
break;
if (written == -1)
break;
#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
eventfd_t val = 1;
int32_t written = eventfd_write(threadpool_io->wakeup_pipes[0], val);
if (written == 0)
break;
if (written == -1)
break;
#else
int32_t written = 0;
const il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[1]->Send((const uint8_t*)&msg, 1, il2cpp::os::kSocketFlagsNone, &written);
if (written == 1)
break;
if (written == -1)
{
//g_warning ("selector_thread_wakeup: write () failed, error (%d)\n", WSAGetLastError ());
break;
}
if (status == kWaitStatusFailure)
break;
#endif
}
}
static void selector_thread_wakeup_drain_pipes (void)
{
uint8_t buffer [128];
int32_t received;
for (;;) {
#if IL2CPP_USE_PIPES_FOR_WAKEUP
received = read (threadpool_io->wakeup_pipes [0], buffer, sizeof (buffer));
if (received == 0)
break;
if (received == -1) {
if (errno != EINTR && errno != EAGAIN)
IL2CPP_ASSERT(0 && "selector_thread_wakeup_drain_pipes: read () failed");
break;
}
#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
eventfd_t val;
received = eventfd_read(threadpool_io->wakeup_pipes[0], &val);
if (received == 0)
break;
if (received == -1) {
if (errno != EINTR && errno != EAGAIN)
IL2CPP_ASSERT(0 && "selector_thread_wakeup_drain_pipes: read () failed");
break;
}
#else
il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[0]->Receive(buffer, 128, il2cpp::os::kSocketFlagsNone, &received);
if (received == 0)
break;
if (status == kWaitStatusFailure)
break;
#endif
}
}
typedef struct {
Il2CppDomain *domain;
ThreadPoolStateHash *states;
} FilterSockaresForDomainData;
static void filter_jobs_for_domain (void* key, void* value, void* user_data)
{
//FilterSockaresForDomainData *data;
//MonoMList *list = (MonoMList *)value, *element;
//MonoDomain *domain;
//MonoGHashTable *states;
//IL2CPP_ASSERT(user_data);
//data = (FilterSockaresForDomainData *)user_data;
//domain = data->domain;
//states = data->states;
//for (element = list; element; element = mono_mlist_next (element)) {
// Il2CppIOSelectorJob *job = (Il2CppIOSelectorJob*) mono_mlist_get_data (element);
// if (il2cpp::vm::Domain::GetCurrent() == domain)
// mono_mlist_set_data (element, NULL);
//}
///* we skip all the first elements which are NULL */
//for (; list; list = mono_mlist_next (list)) {
// if (mono_mlist_get_data (list))
// break;
//}
//if (list) {
// IL2CPP_ASSERT(mono_mlist_get_data (list));
// /* we delete all the NULL elements after the first one */
// for (element = list; element;) {
// MonoMList *next;
// if (!(next = mono_mlist_next (element)))
// break;
// if (mono_mlist_get_data (next))
// element = next;
// else
// mono_mlist_set_next (element, mono_mlist_next (next));
// }
//}
//mono_g_hash_table_replace (states, key, list);
IL2CPP_NOT_IMPLEMENTED("TODO");
}
static void wait_callback (int fd, int events, void* user_data)
{
//Il2CppError error;
if (il2cpp::vm::Runtime::IsShuttingDown ())
return;
#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
if (fd == threadpool_io->wakeup_pipes [0]) {
#else
if (fd == threadpool_io->wakeup_pipes [0]->GetDescriptor()) {
#endif
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: wke");
selector_thread_wakeup_drain_pipes ();
} else {
ThreadPoolStateHash *states;
ManagedList *list = NULL;
//void* k;
bool remove_fd = false;
int operations;
IL2CPP_ASSERT(user_data);
states = (ThreadPoolStateHash *)user_data;
/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: cal fd %3d, events = %2s | %2s | %3s",
fd, (events & EVENT_IN) ? "RD" : "..", (events & EVENT_OUT) ? "WR" : "..", (events & EVENT_ERR) ? "ERR" : "...");*/
ThreadPoolStateHash::iterator iter = states->find(fd);
bool exists = iter != states->end();
if (!exists)
IL2CPP_ASSERT("wait_callback: fd not found in states table");
else
list = iter->second;
if (list && (events & EVENT_IN) != 0) {
Il2CppIOSelectorJob *job = get_job_for_event (list, EVENT_IN);
if (job) {
threadpool_ms_enqueue_work_item (il2cpp::vm::Domain::GetCurrent(), (Il2CppObject*) job);
}
}
if (list && (events & EVENT_OUT) != 0) {
Il2CppIOSelectorJob *job = get_job_for_event (list, EVENT_OUT);
if (job) {
threadpool_ms_enqueue_work_item (il2cpp::vm::Domain::GetCurrent(), (Il2CppObject*) job);
}
}
remove_fd = (events & EVENT_ERR) == EVENT_ERR;
if (!remove_fd) {
//mono_g_hash_table_replace (states, int_TO_POINTER (fd), list);
states->insert(ThreadPoolStateHash::value_type(fd, list));
operations = get_operations_for_jobs (list);
/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: res fd %3d, events = %2s | %2s | %3s",
fd, (operations & EVENT_IN) ? "RD" : "..", (operations & EVENT_OUT) ? "WR" : "..", (operations & EVENT_ERR) ? "ERR" : "...");*/
threadpool_io->backend.register_fd (fd, operations, false);
} else {
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: err fd %d", fd);
states->erase(ThreadPoolStateHash::key_type(fd));
//mono_g_hash_table_remove (states, int_TO_POINTER (fd));
threadpool_io->backend.remove_fd (fd);
}
}
}
static void selector_thread (void* data)
{
//Il2CppError error;
ThreadPoolStateHash *states;
io_selector_running = true;
if (il2cpp::vm::Runtime::IsShuttingDown ()) {
io_selector_running = false;
return;
}
states = new ThreadPoolStateHash();
//states = mono_g_hash_table_new_type (g_direct_hash, g_direct_equal, MONO_HASH_VALUE_GC, MONO_ROOT_SOURCE_THREAD_POOL, "i/o thread pool states table");
for (;;) {
int i, j;
int res;
threadpool_io->updates_lock.Lock();
for (i = 0; i < threadpool_io->updates_size; ++i) {
ThreadPoolIOUpdate *update = &threadpool_io->updates [i];
switch (update->type) {
case UPDATE_EMPTY:
break;
case UPDATE_ADD: {
int fd;
int operations;
//void* k;
bool exists;
ManagedList *list = NULL;
Il2CppIOSelectorJob *job;
fd = update->data.add.fd;
IL2CPP_ASSERT(fd >= 0);
job = update->data.add.job;
IL2CPP_ASSERT(job);
ThreadPoolStateHash::iterator iter = states->find(fd);
exists = iter != states->end();
if (!exists)
list = new ManagedList();
else
list = iter->second;
//exists = mono_g_hash_table_lookup_extended (states, int_TO_POINTER (fd), &k, (void**) &list);
list->push_back((Il2CppObject*)job);
il2cpp::gc::GarbageCollector::SetWriteBarrier((void**)&(*list)[list->size()-1]);
states->insert(ThreadPoolStateHash::value_type(fd, list));
//mono_g_hash_table_replace (states, int_TO_POINTER (fd), list);
operations = get_operations_for_jobs (list);
/*mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: %3s fd %3d, operations = %2s | %2s | %3s",
exists ? "mod" : "add", fd, (operations & EVENT_IN) ? "RD" : "..", (operations & EVENT_OUT) ? "WR" : "..", (operations & EVENT_ERR) ? "ERR" : "...");*/
threadpool_io->backend.register_fd (fd, operations, !exists);
break;
}
case UPDATE_REMOVE_SOCKET: {
int fd;
//void* k;
ManagedList *list = NULL;
fd = update->data.remove_socket.fd;
IL2CPP_ASSERT(fd >= 0);
ThreadPoolStateHash::iterator iter = states->find(fd);
bool exists = iter != states->end();
/*if (mono_g_hash_table_lookup_extended (states, int_TO_POINTER (fd), &k, (void**) &list))*/
if (exists)
{
states->erase(ThreadPoolStateHash::key_type(fd));
//mono_g_hash_table_remove (states, int_TO_POINTER (fd));
for (j = i + 1; j < threadpool_io->updates_size; ++j) {
ThreadPoolIOUpdate *update = &threadpool_io->updates [j];
if (update->type == UPDATE_ADD && update->data.add.fd == fd)
memset (update, 0, sizeof (ThreadPoolIOUpdate));
}
for (size_t i = 0; i < list->size(); i++)
{
threadpool_ms_enqueue_work_item(il2cpp::vm::Domain::GetCurrent(), (*list)[i]);
}
list->clear();
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: del fd %3d", fd);
threadpool_io->backend.remove_fd (fd);
}
break;
}
case UPDATE_REMOVE_DOMAIN: {
Il2CppDomain *domain;
domain = update->data.remove_domain.domain;
IL2CPP_ASSERT(domain);
FilterSockaresForDomainData user_data = { domain, states };
//mono_g_hash_table_foreach (states, filter_jobs_for_domain, &user_data);
for (j = i + 1; j < threadpool_io->updates_size; ++j) {
ThreadPoolIOUpdate *update = &threadpool_io->updates [j];
if (update->type == UPDATE_ADD && il2cpp::vm::Domain::GetCurrent() == domain)
memset (update, 0, sizeof (ThreadPoolIOUpdate));
}
break;
}
default:
IL2CPP_ASSERT(0 && "Should not be reached");
}
}
threadpool_io->updates_cond.Broadcast();
if (threadpool_io->updates_size > 0) {
threadpool_io->updates_size = 0;
memset (threadpool_io->updates, 0, UPDATES_CAPACITY * sizeof (ThreadPoolIOUpdate));
}
threadpool_io->updates_lock.Unlock();
//mono_trace (G_LOG_LEVEL_DEBUG, MONO_TRACE_IO_THREADPOOL, "io threadpool: wai");
res = threadpool_io->backend.event_wait (wait_callback, states);
if (res == -1 || il2cpp::vm::Runtime::IsShuttingDown ())
break;
}
delete states;
io_selector_running = false;
}
/* Locking: threadpool_io->updates_lock must be held */
static ThreadPoolIOUpdate* update_get_new (void)
{
ThreadPoolIOUpdate *update = NULL;
IL2CPP_ASSERT(threadpool_io->updates_size <= UPDATES_CAPACITY);
while (threadpool_io->updates_size == UPDATES_CAPACITY) {
/* we wait for updates to be applied in the selector_thread and we loop
* as long as none are available. if it happends too much, then we need
* to increase UPDATES_CAPACITY */
threadpool_io->updates_cond.Wait(&threadpool_io->updates_lock);
}
IL2CPP_ASSERT(threadpool_io->updates_size < UPDATES_CAPACITY);
update = &threadpool_io->updates [threadpool_io->updates_size ++];
return update;
}
static void wakeup_pipes_init(void)
{
#if IL2CPP_USE_PIPES_FOR_WAKEUP
if (pipe (threadpool_io->wakeup_pipes) == -1)
IL2CPP_ASSERT(0 && "wakeup_pipes_init: pipe () failed");
if (fcntl (threadpool_io->wakeup_pipes [0], F_SETFL, O_NONBLOCK) == -1)
IL2CPP_ASSERT(0 && "wakeup_pipes_init: fcntl () failed");
#elif IL2CPP_USE_EVENTFD_FOR_WAKEUP
threadpool_io->wakeup_pipes[0] = eventfd(0, EFD_NONBLOCK);
threadpool_io->wakeup_pipes[1] = -1;
#else
il2cpp::os::Socket serverSock(NULL);
serverSock.Create(il2cpp::os::kAddressFamilyInterNetwork, il2cpp::os::kSocketTypeStream, il2cpp::os::kProtocolTypeTcp);
threadpool_io->wakeup_pipes[1] = new il2cpp::os::Socket(NULL);
il2cpp::os::WaitStatus status = threadpool_io->wakeup_pipes[1]->Create(il2cpp::os::kAddressFamilyInterNetwork, il2cpp::os::kSocketTypeStream, il2cpp::os::kProtocolTypeTcp);
IL2CPP_ASSERT(status != kWaitStatusFailure);
if (serverSock.Bind("127.0.0.1", 0) == kWaitStatusFailure)
{
serverSock.Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: bind () failed");
}
il2cpp::os::EndPointInfo info;
memset(&info, 0x00, sizeof(il2cpp::os::EndPointInfo));
if (serverSock.GetLocalEndPointInfo(info) == kWaitStatusFailure)
{
serverSock.Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: getsockname () failed");
}
if (serverSock.Listen(1024) == kWaitStatusFailure)
{
serverSock.Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: listen () failed");
}
if (threadpool_io->wakeup_pipes[1]->Connect(info.data.inet.address, info.data.inet.port) == kWaitStatusFailure)
{
serverSock.Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: connect () failed");
}
status = serverSock.Accept(&threadpool_io->wakeup_pipes[0]);
IL2CPP_ASSERT(status != kWaitStatusFailure);
status = threadpool_io->wakeup_pipes[0]->SetBlocking(false);
if (status == kWaitStatusFailure)
{
threadpool_io->wakeup_pipes[0]->Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetBlocking () failed");
}
status = threadpool_io->wakeup_pipes[0]->SetSocketOption(il2cpp::os::kSocketOptionLevelTcp, il2cpp::os::kSocketOptionNameNoDelay, 1);
if (status == kWaitStatusFailure)
{
threadpool_io->wakeup_pipes[0]->Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetSocketOption () failed");
}
status = threadpool_io->wakeup_pipes[1]->SetSocketOption(il2cpp::os::kSocketOptionLevelTcp, il2cpp::os::kSocketOptionNameNoDelay, 1);
if (status == kWaitStatusFailure)
{
threadpool_io->wakeup_pipes[1]->Close();
IL2CPP_ASSERT(0 && "wakeup_pipes_init: SetSocketOption () failed");
}
serverSock.Close();
#endif
}
static bool lazy_is_initialized()
{
return lazy_init_io_status.IsSet();
}
static void threadpool_ms_io_initialize(void* args)
{
IL2CPP_ASSERT(!threadpool_io);
threadpool_io = new ThreadPoolIO();
IL2CPP_ASSERT(threadpool_io);
threadpool_io->updates = (ThreadPoolIOUpdate*)il2cpp::gc::GarbageCollector::AllocateFixed(sizeof(ThreadPoolIOUpdate) * UPDATES_CAPACITY, NULL);
threadpool_io->updates_size = 0;
threadpool_io->backend = backend_poll;
// if (g_getenv ("MONO_ENABLE_AIO") != NULL) {
//#if defined(HAVE_EPOLL)
// threadpool_io->backend = backend_epoll;
//#elif defined(HAVE_KQUEUE)
// threadpool_io->backend = backend_kqueue;
//#endif
// }
wakeup_pipes_init ();
#if IL2CPP_USE_PIPES_FOR_WAKEUP || IL2CPP_USE_EVENTFD_FOR_WAKEUP
if (!threadpool_io->backend.init ((int)threadpool_io->wakeup_pipes [0]))
#else
if (!threadpool_io->backend.init ((int)threadpool_io->wakeup_pipes [0]->GetDescriptor()))
#endif
IL2CPP_ASSERT(0 && "initialize: backend->init () failed");
if (!il2cpp::vm::Thread::CreateInternal(selector_thread, NULL, true, SMALL_STACK))
IL2CPP_ASSERT(0 && "initialize: vm::Thread::CreateInternal () failed ");
}
static void threadpool_ms_io_lazy_initialize()
{
il2cpp::utils::CallOnce(lazy_init_io_status, threadpool_ms_io_initialize, NULL);
}
static void cleanup_ms_io (void)
{
/* we make the assumption along the code that we are
* cleaning up only if the runtime is shutting down */
IL2CPP_ASSERT(il2cpp::vm::Runtime::IsShuttingDown ());
selector_thread_wakeup ();
while (io_selector_running)
il2cpp::vm::Thread::YieldInternal();
}
void threadpool_ms_io_cleanup (void)
{
if (lazy_init_io_status.IsSet())
cleanup_ms_io();
}
void ves_icall_System_IOSelector_Add (intptr_t handle, Il2CppIOSelectorJob *job)
{
ThreadPoolIOUpdate *update;
IL2CPP_ASSERT(handle != 0);
IL2CPP_ASSERT((job->operation == EVENT_IN) ^ (job->operation == EVENT_OUT));
IL2CPP_ASSERT(job->callback);
if (il2cpp::vm::Runtime::IsShuttingDown ())
return;
/*if (mono_domain_is_unloading (mono_object_domain (job)))
return;*/
threadpool_ms_io_lazy_initialize ();
threadpool_io->updates_lock.Lock();
update = update_get_new ();
il2cpp::os::SocketHandleWrapper socketHandle(il2cpp::os::PointerToSocketHandle(reinterpret_cast<void*>(handle)));
// At least one user has seen an intermittent crash where the socket is null. We're unsure what conditions cause
// this to happen, but checking for a value of NULL here seems to allow their project to continue without
// problems. So let's do the same here. If the value is NULL, we set the update type to be "empty". That will
// cause the selector thread to simply skip this update.
il2cpp::os::Socket* socket = socketHandle.GetSocket();
if (socket != NULL)
{
update->type = UPDATE_ADD;
update->data.add.fd = (int)socket->GetDescriptor();
}
else
{
update->type = UPDATE_EMPTY;
}
il2cpp::gc::WriteBarrier::GenericStore(&update->data.add.job, job);
il2cpp::os::Atomic::FullMemoryBarrier(); /* Ensure this is safely published before we wake up the selector */
selector_thread_wakeup ();
threadpool_io->updates_lock.Unlock();
}
void ves_icall_System_IOSelector_Remove (intptr_t handle)
{
il2cpp::os::SocketHandleWrapper socketHandle(il2cpp::os::PointerToSocketHandle(reinterpret_cast<void*>(handle)));
threadpool_ms_io_remove_socket ((int)socketHandle.GetSocket()->GetDescriptor());
}
void threadpool_ms_io_remove_socket (int fd)
{
ThreadPoolIOUpdate *update;
if (!lazy_is_initialized ())
return;
threadpool_io->updates_lock.Lock();
update = update_get_new ();
update->type = UPDATE_REMOVE_SOCKET;
update->data.add.fd = fd;
il2cpp::os::Atomic::FullMemoryBarrier(); /* Ensure this is safely published before we wake up the selector */
selector_thread_wakeup ();
threadpool_io->updates_cond.Wait(&threadpool_io->updates_lock);
threadpool_io->updates_lock.Unlock();
}
#else
void ves_icall_System_IOSelector_Add (intptr_t handle, Il2CppIOSelectorJob *job)
{
IL2CPP_ASSERT(0 && "Should not be called");
}
void ves_icall_System_IOSelector_Remove (intptr_t handle)
{
IL2CPP_ASSERT(0 && "Should not be called");
}
void threadpool_ms_io_cleanup (void)
{
IL2CPP_ASSERT(0 && "Should not be called");
}
void threadpool_ms_io_remove_socket (int fd)
{
IL2CPP_ASSERT(0 && "Should not be called");
}
#endif