/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Arrow_game { public partial class com_finger : GComponent { public GImage finger; public Transition t1; public const string URL = "ui://sjl9teijrsd4f"; public static com_finger CreateInstance() { return (com_finger)UIPackage.CreateObject("Arrow_game", "com_finger"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); finger = (GImage)GetChildAt(0); t1 = GetTransitionAt(0); } } }