// #if UNITY_EDITOR // #endif using System.Collections.Generic; using FairyGUI; using IgnoreOPS; using Unity.VisualScripting; using UnityEngine; namespace FlowerPower { public class MainScene : BaseScene { public override int SceneIdx => 0; protected override void OnEnter() { } protected override void OnLeave() { } protected override void OnSwitchSceneComplete(object param = null) { StartUpAppProcess(); } private void StartUpAppProcess() { OnPermanentAssetsInitComplete(); } private void OnPermanentAssetsInitComplete(object param = null) { CtrlDispatcher.Instance.AddListener(CtrlMsg.Login_Succeed, OnLoginSucceed); var isAssetBundleLoad = false; // SuperApplication.Instance.AddComponent(); // no net // #if !UNITY_EDITOR && UNITY_IOS // MaxADKit.Init(); // #endif #if UNITY_EDITOR isAssetBundleLoad = false; #else isAssetBundleLoad = false; #endif if (isAssetBundleLoad) { int value = 0; GemCrushFileKit.GetLocalAssetBundle( max => { GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixMax, max + 1); }, () => { value++; // GameDispatcher.Instance.Dispatch(GameMsg.UpdateHotFixProgress, value); }); } else { OnInitAsset(); } UnityManager.Instance.DakaiACT(); AppDispatcher.Instance.AddListener(AppMsg.UI_LoadingInitAsset, OnInitAsset); } private void OnLoginSucceed(object param = null) { CtrlDispatcher.Instance.RemoveListener(CtrlMsg.Login_Succeed, OnLoginSucceed); } private void OnInitAsset(object param = null) { AppDispatcher.Instance.Dispatch(AppMsg.AppManagerRegister); AppDispatcher.Instance.Dispatch(AppMsg.InitUIMgr); AppDispatcher.Instance.AddListener(AppMsg.LoginInit, OnLoadingComplete); PreferencesMgr.Instance.InitPreferences(); // no net // NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig); } private void OnLoadingComplete(object param = null) { // Debug.Log("OnLoadingComplete------------"); CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartReady); TimerHelper.mEasy.AddTimer(3.0f, () => { AudioManager.Instance.InitDefaultButtonClickSound(AudioConst.click); ModuleManager.Instance.AllModuleGameStart(); ShowScene(); SaveingPotHelper.CheckSaveingPot(); SaveingPotHelper.TestingClearTime(); // if (GameHelper.IsGiftSwitch()) // { // WebviewManager.Instance.SetFullScreen(); // int flyswitch = ConfigSystem.GetConfig().flyswitch; // int propswitch = ConfigSystem.GetConfig().propswitch; // int offset_y = ConfigSystem.GetConfig().WVOffset[0]; // int offset_y1 = ConfigSystem.GetConfig().WVOffset[1]; // // float top_offset = 0;//fgui中的顶部信息的高度 // float buttom_offset = 157; // if (Screen.safeArea.y != 0) // {//刘海屏 // top_offset += Screen.safeArea.y; // } // // Debug.Log(ConfigSystem.GetConfig().NewWVswitch); // //ConfigSystem.GetConfig().NewWVswitch = 0; // if ((Random.Range(0, 100) < ConfigSystem.GetConfig().NewWVswitch)&&GameHelper.IsGiftSwitch()) // { // WebviewManager.Instance.is_use_otherweb = true; // WebviewManager.Instance.useOtherWeb(WebviewManager.Instance.is_use_otherweb); // } // else WebviewManager.Instance.useOtherWeb(false); // WebviewManager.Instance.SetOffset(offset_y, offset_y1); // WebviewManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height); // // WebviewManager.Instance.RefreshUrl(); // // Debug.Log($"flyswitch==1 ------ {flyswitch == 1}"); // // Debug.Log($"propswitch==1 ------ {propswitch == 1}"); // WebviewManager.Instance.setFlyBtnTag(flyswitch == 1); // WebviewManager.Instance.setRewardBtnTag(propswitch == 1); // // WebviewManager.Instance.ShowH5View(false); // WebviewManager.Instance.SetBtn(ConfigSystem.GetConfig().propCoord[0], ConfigSystem.GetConfig().propCoord[1], 60, 60); // // // } }); } private static bool is_open = false; private void ShowScene() { if (is_open) return; is_open = true; UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameLoginUI_Open); } public override void Dispose() { } } }