fix:1、添加arrow的游戏代码,和相关的周边功能

This commit is contained in:
2026-07-10 17:57:02 +08:00
parent dd56ccb469
commit f1e05d9547
145 changed files with 8492 additions and 1059 deletions
@@ -0,0 +1,19 @@
namespace RedHotRoast
{
public class ArrowGameCtrl : BaseCtrl
{
public static ArrowGameCtrl Instance { get; private set; }
private ArrowGameModel model;
protected override void OnInit()
{
Instance = this;
}
protected override void OnDispose()
{
Instance = null;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 0dfe8f46fa1e414b944056bbe769fa67
timeCreated: 1781178068
@@ -0,0 +1,13 @@
namespace RedHotRoast
{
public class ArrowGameModel : BaseModel
{
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: e6e908da0a114c6aab92325f6c42619d
timeCreated: 1781178068
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 1a4af5e7d0ee45ed84096f4ea23331c2
timeCreated: 1781178068
@@ -0,0 +1,91 @@
namespace RedHotRoast
{
public class ArrowGameUICtrl : BaseUICtrl
{
private ArrowGameUI ui;
private ArrowGameModel model;
private uint openUIMsg = UICtrlMsg.ArrowGameUI_Open;
private uint closeUIMsg = UICtrlMsg.ArrowGameUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ArrowGameModel) as ArrowGameModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ArrowGameUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
GameDispatcher.Instance.AddListener(GameMsg.Update102, OnUpdate102);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, OnUpdate101);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102, OnUpdate102);
}
private void OnUpdate101(object obj)
{
ui?.OnUpdate101(obj);
}
private void OnUpdate102(object obj)
{
ui?.OnUpdate102(obj);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 74f557b8baf9421bb8cc5c01adcd09b3
timeCreated: 1781178068