fix:1、同步部分arrow game的ui资源和代码
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@@ -13,6 +13,8 @@ using SGModule.Net;
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using SGModule.NetKit;
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using System.Reflection;
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using System.Globalization;
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using IgnoreOPS;
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using Newtonsoft.Json;
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using SGModule.Common.Extensions;
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namespace RedHotRoast
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@@ -1751,6 +1753,45 @@ namespace RedHotRoast
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}
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#endregion
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public static string getDesByKey(string key)
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{
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Debug.Log(key);
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Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<ExchangeDes>()));
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if (isRDExchangeMode())
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{
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string str = ConfigSystem.GetConfig<ExchangeDes>().FirstOrDefault(data => data.des_key == key)?.Mode_1 ?? "";
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if (str != "")
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{
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str = str.Replace("<img1>", "<img src='ui://o9974uc5qbo98'/>")
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.Replace("<img2>", "<img src='ui://o9974uc5t9w7c3'/>");
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}
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return str;
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}
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else
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{
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return ConfigSystem.GetConfig<ExchangeDes>().FirstOrDefault(data => data.des_key == key)?.Mode_0 ?? "";
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}
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}
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public static bool isRDExchangeMode()
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{
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// return true; //zhushi
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return DataMgr.ExchangeModeToggle.Value == 1;
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}
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public static string getChString(decimal ch)
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{
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if (isRDExchangeMode() && IsGiftSwitch())
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{
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string str = "<img src='ui://o9974uc5m39de3q'/>";
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return str + $"$ {ch:N}";
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}
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else
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{
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return $"${ch:N}";
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}
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}
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public static string getTrackEvenName()
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{
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string event_ = ADEventTrack.Event;
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