fix:1、同步部分arrow game的ui资源和代码
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@@ -1,10 +1,54 @@
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using SGModule.ConfigLoader;
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namespace RedHotRoast {
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[ConfigKey("TurnOffRewards")]
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public class TurnOffRewards {
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public int Reward_Type;
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public float quantity;
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public int weight;
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}
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}
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using SGModule.ConfigLoader;
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namespace RedHotRoast {
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[ConfigKey("TurnOffRewards")]
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public class TurnOffRewards {
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public int Reward_Type;
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public float quantity;
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public int weight;
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}
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[ConfigKey("exBrPool")]
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public class exBrPool
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{
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public int id;
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public string user_name;
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public string amount;
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}
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public class exBrPoolModel
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{
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public static List<string> config_name_list;
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public static List<string> config_money_list;
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}
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[ConfigKey("exBrPool_2")]
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public class exBrPool_2
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{
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public int id;
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public string user_name;
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public string amount;
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}
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public class exBrPoolModel2
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{
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public static List<string> config_name_list;
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public static List<string> config_money_list;
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}
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[ConfigKey("LevelAttempts")]
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public class LevelAttempts
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{
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public int id;
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public string user_name;
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public string amount;
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}
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public class LevelAttemptsModel
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{
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public static List<string> config_name_list;
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public static List<string> config_money_list;
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}
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}
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