fix:1、添加跳链接的webview的插件。2、修复bug
This commit is contained in:
@@ -0,0 +1,100 @@
|
||||
var unityWebView =
|
||||
{
|
||||
loaded: [],
|
||||
|
||||
init : function (name) {
|
||||
$containers = $('.webviewContainer');
|
||||
if ($containers.length === 0) {
|
||||
$('<div style="position: absolute; left: 0px; width: 100%; height: 100%; top: 0px; pointer-events: none;"><div class="webviewContainer" style="overflow: hidden; position: relative; width: 100%; height: 100%; z-index: 1;"></div></div>')
|
||||
.appendTo($('#gameContainer'));
|
||||
}
|
||||
var $last = $('.webviewContainer:last');
|
||||
var clonedTop = parseInt($last.css('top')) - 100;
|
||||
var $clone = $last.clone().insertAfter($last).css('top', clonedTop + '%');
|
||||
var $iframe =
|
||||
$('<iframe style="position:relative; width:100%; height100%; border-style:none; display:none; pointer-events:auto;"></iframe>')
|
||||
.attr('id', 'webview_' + name)
|
||||
.appendTo($last)
|
||||
.on('load', function () {
|
||||
$(this).attr('loaded', 'true');
|
||||
var contents = $(this).contents();
|
||||
var w = $(this)[0].contentWindow;
|
||||
contents.find('a').click(function (e) {
|
||||
var href = $.trim($(this).attr('href'));
|
||||
if (href.substr(0, 6) === 'unity:') {
|
||||
unityInstance.SendMessage(name, "CallFromJS", href.substring(6, href.length));
|
||||
e.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
contents.find('form').submit(function () {
|
||||
$this = $(this);
|
||||
var action = $.trim($this.attr('action'));
|
||||
if (action.substr(0, 6) === 'unity:') {
|
||||
var message = action.substring(6, action.length);
|
||||
if ($this.attr('method').toLowerCase() == 'get') {
|
||||
message += '?' + $this.serialize();
|
||||
}
|
||||
unityInstance.SendMessage(name, "CallFromJS", message);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
unityInstance.SendMessage(name, "CallOnLoaded", location.href);
|
||||
});
|
||||
},
|
||||
|
||||
sendMessage: function (name, message) {
|
||||
unityInstance.SendMessage(name, "CallFromJS", message);
|
||||
},
|
||||
|
||||
setMargins: function (name, left, top, right, bottom) {
|
||||
var container = $('#gameContainer');
|
||||
var r = window.devicePixelRatio;
|
||||
var w0 = container.width() * r;
|
||||
var h0 = container.height() * r;
|
||||
|
||||
var lp = left / w0 * 100;
|
||||
var tp = top / h0 * 100;
|
||||
var wp = (w0 - left - right) / w0 * 100;
|
||||
var hp = (h0 - top - bottom) / h0 * 100;
|
||||
|
||||
this.iframe(name)
|
||||
.css('left', lp + '%')
|
||||
.css('top', tp + '%')
|
||||
.css('width', wp + '%')
|
||||
.css('height', hp + '%');
|
||||
},
|
||||
|
||||
setVisibility: function (name, visible) {
|
||||
if (visible)
|
||||
this.iframe(name).show();
|
||||
else
|
||||
this.iframe(name).hide();
|
||||
},
|
||||
|
||||
loadURL: function(name, url) {
|
||||
this.iframe(name).attr('loaded', 'false')[0].contentWindow.location.replace(url);
|
||||
},
|
||||
|
||||
evaluateJS: function (name, js) {
|
||||
$iframe = this.iframe(name);
|
||||
if ($iframe.attr('loaded') === 'true') {
|
||||
$iframe[0].contentWindow.eval(js);
|
||||
} else {
|
||||
$iframe.on('load', function(){
|
||||
$(this)[0].contentWindow.eval(js);
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
destroy: function (name) {
|
||||
this.iframe(name).parent().parent().remove();
|
||||
},
|
||||
|
||||
iframe: function (name) {
|
||||
return $('#webview_' + name);
|
||||
},
|
||||
|
||||
};
|
||||
Reference in New Issue
Block a user