fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
+19 -24
View File
@@ -1,10 +1,5 @@
using System.Collections.Generic;
using System.Linq;
using FairyGUI;
using FlowerPower;
using Newtonsoft.Json;
using SGModule.Net;
using UnityEngine;
using SGModule.Common.Helper;
using LoveLegend;
namespace IgnoreOPS
{
@@ -12,36 +7,36 @@ namespace IgnoreOPS
public class UnityManager : BaseUnityManager<UnityManager>
{
public static UnityManager Instance;
public UnityManager()
{
Instance = this;
}
public void DakaiACT()
public static void DakaiACT()
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.DakaiACT();
#endif
}
public void ShezhiACT(bool act)
{
public static void ShezhiACT(bool act)
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.ShezhiACT(act);
#endif
}
public void initACTData()
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.initACTData();
#endif
}
public void haveSimCard(string have)
{
Debug.Log("haveSimCard------" + have);
Log.Info("UnityManager", $"haveSimCard: {have}");
if (have == "TRUE") NetworkManager.haveSimCard = true;
}
public void Showtips(string tips)
{
GameHelper.ShowTips(tips, true);
}
public void CloseDownloadUI(string tips)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AlbumDetailUI_Close);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LiveDetailUI_Close);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretDetailUI_Close);
}
}
}