fix:1、更换项目,使用winter来创建
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@@ -1,6 +1,8 @@
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using System.Collections.Generic;
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using SGModule.NetKit;
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using UnityEngine;
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namespace FlowerPower
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namespace LoveLegend
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{
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public class PlayDataSystem : BaseSystem
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{
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@@ -16,7 +18,6 @@ namespace FlowerPower
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{
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base.Init();
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// do net
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AddListener();
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}
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@@ -34,13 +35,15 @@ namespace FlowerPower
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private void OnRequestPlayData(object args)
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{
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NetworkKit.PostWithHeader<Preferences>("user/userData", (isSuccess, obj) =>
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{
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var loginModel = GameHelper.GetLoginModel();
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loginModel.preferences = obj;
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PreferencesMgr.Instance.InitPreferences();
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
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NetApi.RequestPlayerData((isSuccess, json) => {
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// Debug.Log($"barry UserData : {json}");
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if (isSuccess) {
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DataMgr.InitPreferences(json);
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
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}
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else {
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Debug.LogError($"OnRequestPlayData isError {json}");
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}
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});
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}
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@@ -71,7 +74,7 @@ namespace FlowerPower
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version = version,
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data = data
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};
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NetworkKit.PostWithHeader("user/updateData", requestData);
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// NetworkKit.PostWithHeader("user/updateData", requestData);
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}
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}
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