fix:1、修改命名空间和文件夹名字
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@@ -8,7 +8,7 @@ using FGUI.ZM_Sign_06;
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using Spine.Unity;
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using UnityEngine;
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namespace LoveLegend
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namespace RedHotRoast
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{
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public class SignInViewUI : BaseUI
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{
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@@ -150,7 +150,8 @@ namespace LoveLegend
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if (signDays > 0)
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isToday = GameHelper.InToday(DataMgr.SignState.Value[signDays - 1], 0, true);
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ui.btn_collect.state.selectedIndex = index == signDays && !(signDays > 0 && isToday)? 0 : 1;
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// ui.btn_collect.state.selectedIndex = index == signDays && !(signDays > 0 && isToday)? 0 : 1;
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ui.btn_collect.state.selectedIndex = 1;
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if (index < signDays)
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{
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@@ -166,6 +167,7 @@ namespace LoveLegend
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else
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{
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btnSign.state.selectedIndex = 1;
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ui.btn_collect.state.selectedIndex = 0;
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btnSign.isCloseClickAnim = true;
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// btnSign.status.selectedIndex = btn_sign.State_today;
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