59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#include "os/c-api/il2cpp-config-platforms.h"
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#include "os/Time.h"
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#include <stdint.h>
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#include <time.h>
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extern "C"
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{
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#if !RUNTIME_TINY
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uint32_t UnityPalGetTicksMillisecondsMonotonic()
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{
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return il2cpp::os::Time::GetTicksMillisecondsMonotonic();
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}
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int64_t UnityPalGetTicks100NanosecondsDateTime()
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{
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return il2cpp::os::Time::GetTicks100NanosecondsDateTime();
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}
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#endif
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int64_t STDCALL UnityPalGetTicks100NanosecondsMonotonic()
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{
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return il2cpp::os::Time::GetTicks100NanosecondsMonotonic();
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}
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int64_t STDCALL UnityPalGetSystemTimeAsFileTime()
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{
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return il2cpp::os::Time::GetSystemTimeAsFileTime();
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}
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#if IL2CPP_TINY
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int32_t STDCALL UnityPalGetUtcOffsetHours(int64_t secondsSinceEpoch)
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{
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struct tm* utcTime = gmtime((time_t*)&secondsSinceEpoch);
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time_t utc = mktime(utcTime);
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struct tm* localTime = localtime((time_t*)&secondsSinceEpoch);
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time_t local = mktime(localTime);
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time_t offsetSeconds = local - utc;
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int daylightSavingsOffset = 0;
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if (localTime->tm_isdst)
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daylightSavingsOffset = 1;
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return (int32_t)offsetSeconds / 3600 + daylightSavingsOffset;
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}
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bool STDCALL UnityPalIsDaylightSavingsTime(int64_t secondsSinceEpoch)
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{
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struct tm* tt = localtime((time_t*)&secondsSinceEpoch);
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int32_t daylightSavingsOffset = 0;
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return tt->tm_isdst > 0;
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}
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#endif
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}
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