35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
#include "il2cpp-config.h"
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#if IL2CPP_TARGET_WINDOWS
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#include "WindowsHeaders.h"
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#include "os/Thread.h"
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typedef void (WINAPI *GetCurrentThreadStackLimitsPtr)(PULONG_PTR, PULONG_PTR);
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static GetCurrentThreadStackLimitsPtr GetCurrentThreadStackLimitsFunc;
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namespace il2cpp
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{
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namespace os
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{
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bool Thread::GetCurrentThreadStackBounds(void** low, void** high)
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{
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// On Windows Desktop we still support Windows 7 and GetCurrentThreadStackLimits wasn't added until Windows 8, but GetProcAddress doesn't exist in UWP
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#if IL2CPP_TARGET_WINDOWS_DESKTOP
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if (GetCurrentThreadStackLimitsFunc == NULL)
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GetCurrentThreadStackLimitsFunc = (GetCurrentThreadStackLimitsPtr)GetProcAddress(GetModuleHandle(L"KERNEL32.DLL"), "GetCurrentThreadStackLimits");
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if (GetCurrentThreadStackLimitsFunc != NULL)
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{
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GetCurrentThreadStackLimitsFunc((PULONG_PTR)low, (PULONG_PTR)high);
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return true;
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}
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return false;
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#else
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return false;
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#endif // IL2CPP_TARGET_WINDOWS_DESKTOP
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}
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}
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}
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#endif
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