删除图鉴内容

This commit is contained in:
2026-06-12 18:28:19 +08:00
parent 1e5f719b4e
commit e4381d18b5
200 changed files with 89 additions and 11093 deletions
+9 -72
View File
@@ -191,8 +191,6 @@ namespace LoveLegend
}
}
// ui.bg_loader;
Setbg();
if (GameHelper.IsGiftSwitch() && GameHelper.GetCommonModel().Assitant == 1 && GameHelper.GetLevel() >= GameHelper.GetCommonModel().AssitantPreview)
{
ui.btn_chat.visible = true;
@@ -207,65 +205,6 @@ namespace LoveLegend
}
}
void Setbg(object a = null)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
if (GameHelper.GetLevel() - 1 < GameHelper.GetCommonModel().MultiModal)
{
int level_ = GameHelper.GetLevel() - 2;
if (level_ <= 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel() - 1);
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
else
{
int level_ = GameHelper.GetLevel() - 1;
if (level_ < 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
if (!loader_list.Contains(ui.bg_loader))
{
loader_list.Add(ui.bg_loader);
}
}
private List<GLoader> loader_list = new List<GLoader>();
float showResurgence()
{
@@ -344,7 +283,6 @@ namespace LoveLegend
GameDispatcher.Instance.AddListener(GameMsg.RefreshRedDot, RefreshRed);
GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, Chang101);
GameDispatcher.Instance.AddListener(GameMsg.UpdateNoads, SetBtnAds);
UICtrlDispatcher.Instance.AddListener(UICtrlMsg.AlubumUI_Close, Setbg);
GameDispatcher.Instance.AddListener(GameMsg.Update101, Chang101);
}
@@ -356,7 +294,6 @@ namespace LoveLegend
GameDispatcher.Instance.RemoveListener(GameMsg.RefreshRedDot, RefreshRed);
GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, Chang101);
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateNoads, SetBtnAds);
UICtrlDispatcher.Instance.RemoveListener(UICtrlMsg.AlubumUI_Close, Setbg);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, Chang101);
}
#endregion
@@ -770,15 +707,15 @@ namespace LoveLegend
}
else
{
if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel()))
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open, true);
}
else
{
GameHelper.gameType = 0;
GameDispatcher.Instance.Dispatch(GameMsg.OpenGame);
}
// if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel()))
// {
// uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open, true);
// }
// else
// {
// GameHelper.gameType = 0;
// GameDispatcher.Instance.Dispatch(GameMsg.OpenGame);
// }
}
}