新玩法提交

This commit is contained in:
2026-06-24 16:40:17 +08:00
parent 5d18479a39
commit d4b9fc82bd
72 changed files with 7969 additions and 1137 deletions
+5
View File
@@ -549,6 +549,7 @@ namespace LoveLegend
{
new int [1]{1},
new int [2]{2,3},
new int [1]{4},
};
void RendererList(int index, GObject item_)
{
@@ -561,6 +562,7 @@ namespace LoveLegend
item.btn_big.SetClick(() =>
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.GamePlayUI_Open);
GameHelper.now_level = level_list[index][0];
CtrlCloseUI();
GameHelper.LoadSceneAsync(level_list[index][0]);
});
@@ -573,8 +575,10 @@ namespace LoveLegend
item.btn_small0.SetClick(() =>
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.GamePlayUI_Open);
GameHelper.now_level = level_list[index][0];
CtrlCloseUI();
GameHelper.LoadSceneAsync(level_list[index][0]);
});
item.btn_small1.text_level_1.text = "LEVEL " + level_list[index][1];
@@ -582,6 +586,7 @@ namespace LoveLegend
item.btn_small1.SetClick(() =>
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.GamePlayUI_Open);
GameHelper.now_level = level_list[index][1];
CtrlCloseUI();
GameHelper.LoadSceneAsync(level_list[index][1]);
});