Files
MiniGame_Unity_GP/Assets/Scripts/ModuleUI/Flower/FlowerCtrl.cs
T
2026-07-06 16:27:14 +08:00

25 lines
518 B
C#

namespace TowerClimberChronicles
{
public class FlowerCtrl : BaseCtrl
{
public static FlowerCtrl Instance { get; private set; }
private FlowerModel model;
#region 生命周期
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.FlowerModel) as FlowerModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}