namespace TowerClimberChronicles { public class PuzzleCtrl : BaseCtrl { public static PuzzleCtrl Instance { get; private set; } private PuzzleModel model; #region 生命周期 protected override void OnInit() { Instance = this; //model = ModuleManager.Instance..GetModel(ModelConst.PuzzleModel) as PuzzleModel; } protected override void OnDispose() { Instance = null; } #endregion } }