namespace TowerClimberChronicles { public class GamePlayCtrl : BaseCtrl { public static GamePlayCtrl Instance { get; private set; } private GamePlayModel model; #region 生命周期 protected override void OnInit() { Instance = this; //model = ModuleManager.Instance..GetModel(ModelConst.GamePlayModel) as GamePlayModel; } protected override void OnDispose() { Instance = null; } #endregion } }