namespace TowerClimberChronicles { public class GamePauseCtrl : BaseCtrl { public static GamePauseCtrl Instance { get; private set; } private GamePauseModel model; #region 生命周期 protected override void OnInit() { Instance = this; //model = ModuleManager.Instance..GetModel(ModelConst.GamePauseModel) as GamePauseModel; } protected override void OnDispose() { Instance = null; } #endregion } }