%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 OcclusionCullingSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: 0.25 backfaceThreshold: 100 m_SceneGUID: 00000000000000000000000000000000 m_OcclusionCullingData: {fileID: 0} --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} m_SkyboxMaterial: {fileID: 0} m_HaloStrength: 0.5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_LightmapEditorSettings: serializedVersion: 12 m_Resolution: 2 m_BakeResolution: 40 m_AtlasSize: 1024 m_AO: 0 m_AOMaxDistance: 1 m_CompAOExponent: 1 m_CompAOExponentDirect: 0 m_ExtractAmbientOcclusion: 0 m_Padding: 2 m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherFiltering: 1 m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 m_PVRSampleCount: 512 m_PVRBounces: 2 m_PVREnvironmentSampleCount: 256 m_PVREnvironmentReferencePointCount: 2048 m_PVRFilteringMode: 1 m_PVRDenoiserTypeDirect: 1 m_PVRDenoiserTypeIndirect: 1 m_PVRDenoiserTypeAO: 1 m_PVRFilterTypeDirect: 0 m_PVRFilterTypeIndirect: 0 m_PVRFilterTypeAO: 0 m_PVREnvironmentMIS: 1 m_PVRCulling: 1 m_PVRFilteringGaussRadiusDirect: 1 m_PVRFilteringGaussRadiusIndirect: 5 m_PVRFilteringGaussRadiusAO: 2 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 m_ExportTrainingData: 0 m_TrainingDataDestination: TrainingData m_LightProbeSampleCountMultiplier: 4 m_LightingDataAsset: {fileID: 0} m_LightingSettings: {fileID: 0} --- !u!196 &4 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 3 agentTypeID: 0 agentRadius: 0.5 agentHeight: 2 agentSlope: 45 agentClimb: 0.4 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 minRegionArea: 2 manualCellSize: 0 cellSize: 0.16666667 manualTileSize: 0 tileSize: 256 buildHeightMesh: 0 maxJobWorkers: 0 preserveTilesOutsideBounds: 0 debug: m_Flags: 0 m_NavMeshData: {fileID: 0} --- !u!1 &1766288 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1766290} - component: {fileID: 1766289} - component: {fileID: 1766292} - component: {fileID: 1766291} m_Layer: 7 m_Name: mirror_icon_m10 m_TagString: item_tag_9 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1766289 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766288} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 6cae8768febc57d45bb8248d5c6b86ff, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.85, y: 3.41} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1766290 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766288} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.7109997, y: 2.7850003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1766291 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766288} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1766292 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1766288} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 2.85, y: 3.41} newSize: {x: 2.85, y: 3.41} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.815, y: -1.025} - {x: 0.875, y: -0.995} - {x: 0.905, y: -0.905} - {x: 0.945, y: -0.565} - {x: 1.005, y: -0.53499997} - {x: 1.105, y: -0.465} - {x: 1.155, y: -0.385} - {x: 1.425, y: -0.015} - {x: 1.425, y: 0.055} - {x: 1.365, y: 0.16499999} - {x: 1.3349999, y: 0.24499999} - {x: 1.3249999, y: 0.375} - {x: 1.3149999, y: 0.515} - {x: 1.305, y: 0.645} - {x: 1.285, y: 0.85499996} - {x: 1.125, y: 1.115} - {x: 1.015, y: 1.285} - {x: 0.935, y: 1.395} - {x: 0.935, y: 1.525} - {x: 0.92499995, y: 1.6949999} - {x: 0.92499995, y: 1.7049999} - {x: 0.715, y: 1.7049999} - {x: 0.675, y: 1.6949999} - {x: 0.125, y: 1.625} - {x: 0.015, y: 1.635} - {x: -0.155, y: 1.675} - {x: -0.33499998, y: 1.675} - {x: -0.565, y: 1.665} - {x: -0.695, y: 1.515} - {x: -0.825, y: 1.355} - {x: -0.955, y: 1.145} - {x: -1.005, y: 1.0649999} - {x: -1.1949999, y: 0.685} - {x: -1.275, y: 0.515} - {x: -1.345, y: 0.24499999} - {x: -1.395, y: 0.015} - {x: -1.425, y: -0.185} - {x: -1.425, y: -0.895} - {x: -1.405, y: -0.92499995} - {x: -1.235, y: -1.165} - {x: -1.125, y: -1.285} - {x: -0.79499996, y: -1.355} - {x: -0.575, y: -1.385} - {x: -0.475, y: -1.395} - {x: -0.42499998, y: -1.435} - {x: -0.305, y: -1.505} - {x: -0.114999995, y: -1.625} - {x: -0.035, y: -1.675} - {x: 0.055, y: -1.685} - {x: 0.355, y: -1.7049999} - {x: 0.39499998, y: -1.7049999} - {x: 0.415, y: -1.685} - {x: 0.42499998, y: -1.535} - {x: 0.435, y: -1.3249999} m_UseDelaunayMesh: 0 --- !u!1 &24597926 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 24597928} - component: {fileID: 24597927} m_Layer: 8 m_Name: GameObject m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!61 &24597927 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24597926} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 12.3, y: 1} m_EdgeRadius: 0 --- !u!4 &24597928 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 24597926} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.14, y: -7.05, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &83124110 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 83124112} - component: {fileID: 83124111} - component: {fileID: 83124114} - component: {fileID: 83124113} m_Layer: 7 m_Name: mirror_icon_m7 m_TagString: item_tag_6 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &83124111 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83124110} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: de2cd00362b74af4a8c11dcdf608d5bd, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 1.71, y: 1.7} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &83124112 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83124110} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.21499896, y: -0.34699988, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &83124113 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83124110} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &83124114 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 83124110} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1.66, y: 1.68} newSize: {x: 1.71, y: 1.7} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.5, y: 0.099999994} - {x: 0.47, y: 0.17999999} - {x: 0.48, y: 0.22999999} - {x: 0.5, y: 0.35999998} - {x: 0.35999998, y: 0.51} - {x: 0.35999998, y: 0.53} - {x: 0.24, y: 0.79999995} - {x: 0.22, y: 0.84} - {x: 0.04, y: 0.84} - {x: -0.41, y: 0.77} - {x: -0.69, y: 0.72999996} - {x: -0.81, y: 0.71} - {x: -0.82, y: 0.69} - {x: -0.78999996, y: 0.62} - {x: -0.59999996, y: 0.34} - {x: -0.39, y: 0.03} - {x: -0.17, y: -0.28} - {x: -0.13, y: -0.32999998} - {x: 0.25, y: -0.32999998} - {x: 0.26, y: -0.34} - {x: 0.62, y: -0.34} - {x: 0.64, y: -0.32} - {x: 0.61, y: -0.22} - {x: 0.63, y: -0.12} m_UseDelaunayMesh: 0 --- !u!1 &104040646 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 104040648} - component: {fileID: 104040647} - component: {fileID: 104040650} - component: {fileID: 104040649} m_Layer: 7 m_Name: mirror_icon_m4 m_TagString: item_tag_3 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &104040647 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104040646} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 95d51bf7bd4a8ff47a94737fdb3a3375, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 4.43, y: 5.23} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &104040648 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104040646} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.124999285, y: -2.2649999, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &104040649 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104040646} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &104040650 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 104040646} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 4.38, y: 5.23} newSize: {x: 4.43, y: 5.23} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.15, y: -1.555} - {x: 1.0699999, y: -1.4549999} - {x: 1.03, y: -1.175} - {x: 1.02, y: -1.125} - {x: 1.0799999, y: -1.0649999} - {x: 1.3, y: -0.765} - {x: 1.4599999, y: -0.53499997} - {x: 1.52, y: -0.475} - {x: 1.65, y: -0.42499998} - {x: 1.6899999, y: -0.405} - {x: 1.78, y: -0.235} - {x: 1.78, y: -0.185} - {x: 1.66, y: 0.044999998} - {x: 1.61, y: 0.13499999} - {x: 1.55, y: 0.24499999} - {x: 1.51, y: 0.355} - {x: 1.4499999, y: 0.49499997} - {x: 1.26, y: 0.965} - {x: 1.09, y: 1.385} - {x: 1.02, y: 1.555} - {x: 0.98999995, y: 1.625} - {x: 0.25, y: 1.625} - {x: -0.39999998, y: 2.595} - {x: -0.42999998, y: 2.615} - {x: -0.7, y: 2.615} - {x: -1.3, y: 2.565} - {x: -1.38, y: 2.5149999} - {x: -1.4599999, y: 2.455} - {x: -1.5699999, y: 2.355} - {x: -1.5699999, y: 2.235} - {x: -1.55, y: 2.0249999} - {x: -1.51, y: 1.5949999} - {x: -1.49, y: 1.385} - {x: -1.49, y: 1.3349999} - {x: -1.5799999, y: 1.235} - {x: -1.5899999, y: 1.1949999} - {x: -1.53, y: 0.645} - {x: -1.51, y: 0.475} - {x: -1.54, y: 0.465} - {x: -1.74, y: 0.45499998} - {x: -1.8199999, y: 0.445} - {x: -1.8399999, y: 0.435} - {x: -2.19, y: -0.055} - {x: -2.19, y: -0.114999995} - {x: -2.18, y: -0.125} - {x: -1.73, y: -0.39499998} - {x: -1.62, y: -0.45499998} - {x: -1.5, y: -0.565} - {x: -1.02, y: -1.015} - {x: -0.89, y: -1.135} - {x: -0.41, y: -1.355} - {x: -0.28, y: -1.415} - {x: -0.03, y: -1.535} - {x: 0.17, y: -1.935} - {x: 0.19999999, y: -1.9549999} - {x: 0.28, y: -1.9549999} - {x: 0.48, y: -1.935} - {x: 0.64, y: -1.9549999} - {x: 0.66999996, y: -1.9749999} - {x: 0.75, y: -2.0149999} - {x: 0.91999996, y: -2.055} - {x: 0.98999995, y: -2.085} - {x: 1.11, y: -2.135} - {x: 1.2099999, y: -2.135} - {x: 1.3, y: -2.125} - {x: 1.4399999, y: -1.935} - {x: 1.4599999, y: -1.885} - {x: 1.31, y: -1.7249999} m_UseDelaunayMesh: 0 --- !u!1 &547209121 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 547209123} - component: {fileID: 547209122} - component: {fileID: 547209125} - component: {fileID: 547209124} m_Layer: 7 m_Name: mirror_icon_m3 m_TagString: item_tag_2 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &547209122 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547209121} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: dad2585bb7c2e7848bf63283793dae5e, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 2.61, y: 3.4} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &547209123 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547209121} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.8209999, y: -3.5369997, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &547209124 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547209121} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &547209125 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 547209121} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 2.61, y: 3.4} newSize: {x: 2.61, y: 3.4} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.275, y: 1.6999999} - {x: 1.115, y: 1.5699999} - {x: 0.965, y: 1.4399999} - {x: 0.835, y: 1.37} - {x: 0.645, y: 1.3199999} - {x: 0.465, y: 1.27} - {x: 0.405, y: 1.25} - {x: 0.295, y: 1.22} - {x: 0.225, y: 1.1999999} - {x: 0.114999995, y: 1.17} - {x: -0.145, y: 1.1} - {x: -0.21499999, y: 1.0699999} - {x: -0.285, y: 0.90999997} - {x: -0.465, y: 0.83} - {x: -0.53499997, y: 0.75} - {x: -0.72499996, y: 0.48999998} - {x: -0.955, y: 0.17999999} - {x: -0.955, y: -0.01} - {x: -0.91499996, y: -0.19999999} - {x: -0.885, y: -0.24} - {x: -0.715, y: -0.42} - {x: -0.53499997, y: -0.62} - {x: -0.59499997, y: -0.68} - {x: -0.685, y: -0.79999995} - {x: -0.66499996, y: -0.84999996} - {x: -0.565, y: -0.89} - {x: -0.515, y: -0.91999996} - {x: -0.36499998, y: -0.96} - {x: 0.155, y: -1.09} - {x: 0.305, y: -1.13} - {x: 0.585, y: -1.2099999} - {x: 0.745, y: -1.1999999} - {x: 1.005, y: -1.15} - {x: 1.135, y: -1.13} - {x: 1.295, y: -1.25} - {x: 1.305, y: -1.25} - {x: 1.305, y: 1.6999999} m_UseDelaunayMesh: 0 --- !u!1 &800218410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 800218412} - component: {fileID: 800218411} m_Layer: 8 m_Name: GameObject (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!61 &800218411 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800218410} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 23.6, y: 1} m_EdgeRadius: 0 --- !u!4 &800218412 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800218410} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 5.93, y: 5.01, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &859799424 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 859799426} - component: {fileID: 859799425} - component: {fileID: 859799428} - component: {fileID: 859799427} m_Layer: 7 m_Name: mirror_icon_m14 m_TagString: item_tag_13 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &859799425 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859799424} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 38acea51fe5da6f47b097e72d6ec3401, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 1.5, y: 3.28} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &859799426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859799424} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.3510005, y: 2.6810002, z: 0} m_LocalScale: {x: 0.98611104, y: 1.0091463, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &859799427 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859799424} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &859799428 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859799424} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1.42, y: 3.31} newSize: {x: 1.5, y: 3.28} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.65999997, y: -0.685} - {x: 0.65999997, y: -0.315} - {x: 0.65, y: -0.105} - {x: 0.66999996, y: -0.074999996} - {x: 0.71, y: 0.015} - {x: 0.71, y: 0.185} - {x: 0.66999996, y: 0.375} - {x: 0.61, y: 0.59499997} - {x: 0.53, y: 0.815} - {x: 0.42, y: 1.0649999} - {x: 0.32, y: 1.245} - {x: 0.26999998, y: 1.3249999} - {x: 0.17, y: 1.475} - {x: 0.03, y: 1.655} - {x: -0.01, y: 1.655} - {x: -0.04, y: 1.645} - {x: -0.22, y: 1.475} - {x: -0.32, y: 1.375} - {x: -0.32999998, y: 1.275} - {x: -0.34, y: 1.155} - {x: -0.35999998, y: 0.905} - {x: -0.39999998, y: 0.78499997} - {x: -0.51, y: 0.715} - {x: -0.64, y: 0.625} - {x: -0.71, y: 0.385} - {x: -0.71, y: 0.275} - {x: -0.61, y: 0.195} - {x: -0.48, y: 0.155} - {x: -0.48, y: -0.005} - {x: -0.45999998, y: -0.405} - {x: -0.45, y: -0.545} - {x: -0.39, y: -0.685} - {x: -0.28, y: -0.92499995} - {x: -0.26999998, y: -0.98499995} - {x: -0.37, y: -1.3249999} - {x: -0.37, y: -1.355} - {x: -0.31, y: -1.395} - {x: -0.19, y: -1.4449999} - {x: 0.24, y: -1.625} - {x: 0.31, y: -1.655} - {x: 0.38, y: -1.655} - {x: 0.41, y: -1.605} - {x: 0.45, y: -1.4549999} - {x: 0.48999998, y: -1.3149999} m_UseDelaunayMesh: 0 --- !u!1 &1143560601 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1143560603} - component: {fileID: 1143560602} - component: {fileID: 1143560605} - component: {fileID: 1143560604} m_Layer: 7 m_Name: mirror_icon_m15 m_TagString: item_tag_14 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1143560602 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143560601} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 59f3c77648bc873428c6597ea3d8f9e5, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 0.55, y: 3.6} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1143560603 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143560601} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.8499992, y: 1.0040002, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1143560604 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143560601} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1143560605 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1143560601} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 0.49, y: 3.57} newSize: {x: 0.55, y: 3.6} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.205, y: 1.785} - {x: 0.175, y: 1.775} - {x: 0.114999995, y: 1.625} - {x: 0.114999995, y: 1.115} - {x: 0.074999996, y: 0.905} - {x: -0.015, y: 0.625} - {x: -0.105, y: 0.275} - {x: -0.175, y: 0.055} - {x: -0.24499999, y: -0.755} - {x: -0.24499999, y: -1.025} - {x: 0.044999998, y: -1.245} - {x: 0.035, y: -1.305} - {x: 0.055, y: -1.425} - {x: 0.105, y: -1.645} - {x: 0.225, y: -1.785} - {x: 0.24499999, y: -1.785} - {x: 0.24499999, y: 1.635} - {x: 0.225, y: 1.765} m_UseDelaunayMesh: 0 --- !u!1 &1165002081 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1165002083} - component: {fileID: 1165002082} - component: {fileID: 1165002084} m_Layer: 0 m_Name: mirror_bg_mirrorbg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1165002082 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165002081} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: ae29e15394da45741bb0aa66aa06d38c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 10.800196, y: 24.2} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1165002083 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165002081} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.02, y: 1.02, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1165002084 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1165002081} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1bc32a0fe02add54f91838ab980bb751, type: 3} m_Name: m_EditorClassIdentifier: plate_parent: {fileID: 0} item_parent: {fileID: 2040918072} cam: {fileID: 1682266838} --- !u!1 &1182415546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1182415548} - component: {fileID: 1182415547} - component: {fileID: 1182415550} - component: {fileID: 1182415549} m_Layer: 7 m_Name: mirror_icon_m12 m_TagString: item_tag_11 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1182415547 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182415546} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 706678e4588ce7a4fa59cf89565b5dd1, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 2.6, y: 2.57} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1182415548 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182415546} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.44800067, y: 4.0680003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1182415549 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182415546} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1182415550 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182415546} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 2.6, y: 2.57} newSize: {x: 2.6, y: 2.57} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -0.22, y: -1.185} - {x: 0.17, y: -1.135} - {x: 0.32999998, y: -1.105} - {x: 0.47, y: -1.0849999} - {x: 0.59999996, y: -1.045} - {x: 0.76, y: -1.015} - {x: 0.84999996, y: -0.995} - {x: 0.98999995, y: -0.965} - {x: 1.11, y: -1.045} - {x: 1.18, y: -1.105} - {x: 1.25, y: -1.0849999} - {x: 1.29, y: -0.885} - {x: 1.3, y: -0.84499997} - {x: 1.3, y: -0.775} - {x: 1.27, y: -0.745} - {x: 1.04, y: -0.655} - {x: 0.95, y: -0.545} - {x: 0.89, y: -0.445} - {x: 0.84999996, y: -0.39499998} - {x: 0.59, y: -0.255} - {x: 0.39, y: -0.155} - {x: 0.39999998, y: -0.085} - {x: 0.48999998, y: 0.78499997} - {x: 0.5, y: 0.885} - {x: 0.52, y: 1.0749999} - {x: 0.53, y: 1.1949999} - {x: 0.51, y: 1.225} - {x: 0.39, y: 1.265} - {x: 0.24, y: 1.285} - {x: 0.13, y: 1.285} - {x: -0.03, y: 1.2149999} - {x: -0.79999995, y: 0.885} - {x: -0.95, y: 0.825} - {x: -1.06, y: 0.715} - {x: -1.29, y: 0.415} - {x: -1.29, y: 0.375} - {x: -1.28, y: 0.145} - {x: -1.27, y: 0.085} - {x: -1.24, y: 0.024999999} - {x: -1.15, y: -0.105} - {x: -1.0799999, y: -0.225} - {x: -0.98999995, y: -0.36499998} - {x: -0.91999996, y: -0.45499998} - {x: -0.91999996, y: -0.565} - {x: -0.90999997, y: -0.705} - {x: -0.9, y: -0.835} - {x: -0.89, y: -0.97499996} - {x: -0.88, y: -1.095} - {x: -0.79999995, y: -1.265} - {x: -0.76, y: -1.285} - {x: -0.72999996, y: -1.285} - {x: -0.68, y: -1.245} - {x: -0.53, y: -1.235} - {x: -0.38, y: -1.2049999} m_UseDelaunayMesh: 0 --- !u!1 &1184156575 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1184156577} - component: {fileID: 1184156576} - component: {fileID: 1184156579} - component: {fileID: 1184156578} m_Layer: 7 m_Name: mirror_icon_m8 m_TagString: item_tag_7 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1184156576 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184156575} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: a5ba1427bea0b0c4aad66386e96f8bbc, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.56, y: 3.3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1184156577 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184156575} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.36, y: 1.7, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1184156578 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184156575} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1184156579 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184156575} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 3.56, y: 2.9} newSize: {x: 3.56, y: 3.3} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: -0.22, y: -1.29} - {x: 0.06, y: -1.25} - {x: 0.38, y: -1.1} - {x: 0.57, y: -1.01} - {x: 0.74, y: -0.93} - {x: 0.88, y: -0.85999995} - {x: 0.97999996, y: -0.71} - {x: 1.22, y: -0.74} - {x: 1.27, y: -0.68} - {x: 1.36, y: -0.53999996} - {x: 1.4399999, y: -0.5} - {x: 1.64, y: -0.38} - {x: 1.6999999, y: -0.31} - {x: 1.78, y: -0.04} - {x: 1.78, y: 0.07} - {x: 1.7099999, y: 0.22999999} - {x: 1.65, y: 0.35999998} - {x: 1.5999999, y: 0.48999998} - {x: 1.5799999, y: 0.89} - {x: 1.5699999, y: 1.1899999} - {x: 1.51, y: 1.23} - {x: 1.12, y: 1.4499999} - {x: 0.97999996, y: 1.4499999} - {x: 0.90999997, y: 1.43} - {x: 0.61, y: 1.38} - {x: 0.42999998, y: 1.3299999} - {x: 0.14, y: 1.29} - {x: -0.02, y: 1.27} - {x: -0.25, y: 1.23} - {x: -0.48, y: 1.1999999} - {x: -0.63, y: 1.18} - {x: -0.68, y: 1.14} - {x: -0.9, y: 0.84} - {x: -1.04, y: 0.64} - {x: -1.15, y: 0.59} - {x: -1.18, y: 0.56} - {x: -1.22, y: 0.29999998} - {x: -1.26, y: 0.12} - {x: -1.3199999, y: 0.11} - {x: -1.5699999, y: 0.01} - {x: -1.68, y: -0.049999997} - {x: -1.6899999, y: -0.13} - {x: -1.6999999, y: -0.35} - {x: -1.7099999, y: -0.65999997} - {x: -1.6999999, y: -0.65999997} - {x: -1.6999999, y: -0.98999995} - {x: -1.6899999, y: -1.27} - {x: -1.75, y: -1.36} - {x: -1.78, y: -1.4} - {x: -1.78, y: -1.4499999} - {x: -1.55, y: -1.4499999} - {x: -1.26, y: -1.42} - {x: -1.02, y: -1.4} - {x: -0.85999995, y: -1.38} m_UseDelaunayMesh: 0 --- !u!1 &1217484413 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1217484415} - component: {fileID: 1217484414} - component: {fileID: 1217484417} - component: {fileID: 1217484416} m_Layer: 7 m_Name: mirror_icon_m11 m_TagString: item_tag_10 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1217484414 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217484413} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: a4972decea70e764ba690d901bb61099, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 2.91, y: 1.04} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1217484415 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217484413} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.8350003, y: 4.862, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1217484416 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217484413} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1217484417 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1217484413} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 2.9, y: 1.03} newSize: {x: 2.91, y: 1.04} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.14, y: -0.295} - {x: 0.32999998, y: -0.044999998} - {x: 0.39, y: -0.015} - {x: 0.52, y: 0.044999998} - {x: 1.36, y: 0.405} - {x: 1.4499999, y: 0.45499998} - {x: 1.4399999, y: 0.48499998} - {x: 1.38, y: 0.49499997} - {x: 1.2099999, y: 0.515} - {x: 0.55, y: 0.515} - {x: 0.45999998, y: 0.505} - {x: 0.31, y: 0.48499998} - {x: 0.19, y: 0.465} - {x: 0.099999994, y: 0.445} - {x: -0.11, y: 0.39499998} - {x: -0.17, y: 0.375} - {x: -0.25, y: 0.345} - {x: -0.39, y: 0.285} - {x: -0.65, y: 0.155} - {x: -0.84999996, y: 0.035} - {x: -1, y: -0.065} - {x: -1.15, y: -0.175} - {x: -1.31, y: -0.305} - {x: -1.4499999, y: -0.435} - {x: -1.4499999, y: -0.445} - {x: -1.4399999, y: -0.475} - {x: -1.3199999, y: -0.475} - {x: -1.16, y: -0.465} - {x: -1.06, y: -0.465} - {x: -0.91999996, y: -0.515} - {x: -0.71, y: -0.515} - {x: -0.17999999, y: -0.445} - {x: -0.11, y: -0.435} - {x: 0.02, y: -0.42499998} m_UseDelaunayMesh: 0 --- !u!1 &1361872106 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1361872108} - component: {fileID: 1361872107} - component: {fileID: 1361872110} - component: {fileID: 1361872109} m_Layer: 7 m_Name: mirror_icon_m9 m_TagString: item_tag_8 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1361872107 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361872106} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 1da916a93e08f2341a2becc0d1778bf8, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 1.21, y: 1.08} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1361872108 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361872106} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0010002, y: 0.51100016, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1361872109 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361872106} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1361872110 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361872106} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1.17, y: 1.03} newSize: {x: 1.21, y: 1.08} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.585, y: 0.475} - {x: 0.585, y: 0.49499997} - {x: 0.565, y: 0.515} - {x: 0.325, y: 0.515} - {x: 0.255, y: 0.45499998} - {x: 0.195, y: 0.36499998} - {x: 0.065, y: 0.305} - {x: -0.505, y: 0.035} - {x: -0.585, y: -0.015} - {x: -0.545, y: -0.114999995} - {x: -0.505, y: -0.205} - {x: -0.435, y: -0.36499998} - {x: -0.285, y: -0.515} - {x: -0.205, y: -0.49499997} - {x: -0.024999999, y: -0.445} - {x: 0.024999999, y: -0.39499998} - {x: 0.45499998, y: 0.275} m_UseDelaunayMesh: 0 --- !u!1 &1394977523 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1394977525} - component: {fileID: 1394977524} - component: {fileID: 1394977527} - component: {fileID: 1394977526} m_Layer: 7 m_Name: mirror_icon_m6 m_TagString: item_tag_5 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1394977524 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394977523} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: faee7dcd4d3871a448b2ba41274160dc, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 2.57, y: 4.42} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1394977525 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394977523} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.884999, y: -0.8269999, z: 0} m_LocalScale: {x: 0.96456695, y: 0.9909502, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1394977526 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394977523} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1394977527 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1394977523} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 2.45, y: 4.38} newSize: {x: 2.57, y: 4.42} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.275, y: -1.54} - {x: 0.345, y: -1.52} - {x: 0.45499998, y: -1.49} - {x: 0.525, y: -1.4699999} - {x: 0.635, y: -1.4399999} - {x: 0.705, y: -1.42} - {x: 0.815, y: -1.39} - {x: 0.84499997, y: -1.38} - {x: 0.945, y: -1.3} - {x: 0.995, y: -1.25} - {x: 1.115, y: -1.16} - {x: 1.2149999, y: -1.0799999} - {x: 1.225, y: -1.0699999} - {x: 1.225, y: 0.08} - {x: 1.2049999, y: 0.099999994} - {x: 1.115, y: 0.21} - {x: 1.095, y: 0.37} - {x: 1.0849999, y: 0.42999998} - {x: 1.055, y: 0.59999996} - {x: 0.97499996, y: 0.68} - {x: 0.775, y: 0.82} - {x: 0.755, y: 0.83} - {x: 0.765, y: 0.90999997} - {x: 0.775, y: 1.03} - {x: 0.78499997, y: 1.14} - {x: 0.835, y: 1.74} - {x: 0.84499997, y: 1.8499999} - {x: 0.84499997, y: 1.9} - {x: 0.755, y: 1.9399999} - {x: 0.445, y: 2.07} - {x: 0.16499999, y: 2.19} - {x: 0.074999996, y: 2.19} - {x: 0.005, y: 2.1499999} - {x: -0.185, y: 2.03} - {x: -0.235, y: 1.99} - {x: -0.895, y: 1} - {x: -0.955, y: 0.91999996} - {x: -0.995, y: 0.90999997} - {x: -1.055, y: 0.89} - {x: -1.155, y: 0.85999995} - {x: -1.2049999, y: 0.84} - {x: -1.225, y: 0.71999997} - {x: -1.225, y: 0.58} - {x: -1.1949999, y: 0.52} - {x: -1.125, y: 0.39999998} - {x: -1.0749999, y: 0.32} - {x: -1.095, y: 0.28} - {x: -1.095, y: 0.22} - {x: -1.055, y: 0.11} - {x: -0.97499996, y: -0.089999996} - {x: -0.78499997, y: -0.56} - {x: -0.615, y: -0.97999996} - {x: -0.525, y: -1.1999999} - {x: -0.48499998, y: -1.3} - {x: -0.42499998, y: -1.41} - {x: -0.375, y: -1.5} - {x: -0.285, y: -1.66} - {x: -0.255, y: -1.68} - {x: -0.195, y: -1.67} - {x: -0.015, y: -1.62} - {x: 0.095, y: -1.5899999} - {x: 0.16499999, y: -1.5699999} m_UseDelaunayMesh: 0 --- !u!1 &1403013369 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1403013371} - component: {fileID: 1403013370} - component: {fileID: 1403013373} - component: {fileID: 1403013372} m_Layer: 7 m_Name: mirror_icon_m13 m_TagString: item_tag_12 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1403013370 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403013369} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 45e34ae32455a854f884b0821ee0d700, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 1.58, y: 2.04} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1403013371 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403013369} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.582999, y: 4.255, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1403013372 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403013369} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1403013373 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1403013369} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1.57, y: 2.01} newSize: {x: 1.58, y: 2.04} adaptiveTilingThreshold: 0.5 drawMode: 1 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.545, y: -0.175} - {x: 0.745, y: 0.005} - {x: 0.78499997, y: 0.055} - {x: 0.78499997, y: 0.085} - {x: 0.525, y: 0.345} - {x: 0.405, y: 0.445} - {x: 0.21499999, y: 0.60499996} - {x: -0.015, y: 0.745} - {x: -0.13499999, y: 0.815} - {x: -0.475, y: 0.98499995} - {x: -0.555, y: 1.005} - {x: -0.655, y: 1.005} - {x: -0.685, y: 0.935} - {x: -0.685, y: 0.72499996} - {x: -0.705, y: 0.53499997} - {x: -0.78499997, y: -0.195} - {x: -0.78499997, y: -0.39499998} - {x: -0.775, y: -0.405} - {x: -0.685, y: -0.445} - {x: -0.36499998, y: -0.615} - {x: -0.255, y: -0.745} - {x: -0.195, y: -0.865} - {x: -0.114999995, y: -0.91499996} - {x: 0.125, y: -0.995} - {x: 0.145, y: -0.995} - {x: 0.315, y: -0.895} - {x: 0.445, y: -0.805} - {x: 0.49499997, y: -0.235} m_UseDelaunayMesh: 0 --- !u!1 &1485757247 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1485757249} - component: {fileID: 1485757248} m_Layer: 8 m_Name: GameObject (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!61 &1485757248 BoxCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485757247} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} oldSize: {x: 0, y: 0} newSize: {x: 0, y: 0} adaptiveTilingThreshold: 0 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 m_Size: {x: 23.6, y: 1} m_EdgeRadius: 0 --- !u!4 &1485757249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1485757247} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -6.2, y: 5.01, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &1586625395 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1586625397} - component: {fileID: 1586625396} - component: {fileID: 1586625399} - component: {fileID: 1586625398} m_Layer: 7 m_Name: mirror_icon_m2 m_TagString: item_tag_1 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1586625396 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586625395} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 20bbb8bf4bb43df43b8fb8dbce906a02, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.7, y: 1.07} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1586625397 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586625395} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.2750003, y: -4.6879997, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1586625398 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586625395} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1586625399 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1586625395} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 3.7, y: 1.07} newSize: {x: 3.7, y: 1.07} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.81, y: -0.325} - {x: 1.8499999, y: -0.235} - {x: 1.8499999, y: -0.044999998} - {x: 1.7099999, y: 0.074999996} - {x: 1.64, y: 0.085} - {x: 1.1899999, y: 0.005} - {x: 1.03, y: 0.035} - {x: 0.75, y: 0.105} - {x: 0.59999996, y: 0.145} - {x: 0.04, y: 0.285} - {x: -0.06, y: 0.375} - {x: -0.19, y: 0.36499998} - {x: -0.28, y: 0.355} - {x: -0.38, y: 0.405} - {x: -0.53, y: 0.445} - {x: -0.68, y: 0.49499997} - {x: -0.76, y: 0.53499997} - {x: -1.06, y: 0.53499997} - {x: -1.17, y: 0.525} - {x: -1.22, y: 0.48499998} - {x: -1.28, y: 0.415} - {x: -1.4399999, y: 0.195} - {x: -1.56, y: 0.044999998} - {x: -1.56, y: -0.095} - {x: -1.55, y: -0.145} - {x: -1.51, y: -0.505} - {x: -1.49, y: -0.53499997} - {x: 1.56, y: -0.53499997} - {x: 1.68, y: -0.48499998} - {x: 1.78, y: -0.385} m_UseDelaunayMesh: 0 --- !u!1 &1674191167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1674191169} - component: {fileID: 1674191168} - component: {fileID: 1674191171} - component: {fileID: 1674191170} m_Layer: 7 m_Name: mirror_icon_m1 m_TagString: item_tag_0 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1674191168 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674191167} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 47af4d7959e12a84db5580c2fb2848b7, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 3.23, y: 2.89} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1674191169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674191167} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.52, y: -3.78, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1674191170 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674191167} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1674191171 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674191167} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 3.23, y: 2.89} newSize: {x: 3.23, y: 2.89} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 1.495, y: -0.625} - {x: 1.615, y: -0.45499998} - {x: 1.615, y: -0.385} - {x: 1.425, y: 0.015} - {x: 1.305, y: 0.095} - {x: 1.165, y: 0.145} - {x: 0.555, y: 0.42499998} - {x: 0.355, y: 0.59499997} - {x: -0.125, y: 1.045} - {x: -0.205, y: 1.125} - {x: -0.675, y: 1.405} - {x: -0.745, y: 1.4449999} - {x: -0.84499997, y: 1.4449999} - {x: -0.875, y: 1.435} - {x: -1.175, y: 1.355} - {x: -1.2049999, y: 1.385} - {x: -1.395, y: 1.4449999} - {x: -1.525, y: 1.435} - {x: -1.615, y: 1.405} - {x: -1.615, y: -1.125} - {x: -1.605, y: -1.1949999} - {x: -1.535, y: -1.305} - {x: -1.4549999, y: -1.385} - {x: -1.345, y: -1.4449999} - {x: 1.345, y: -1.4449999} - {x: 1.3349999, y: -1.275} - {x: 1.285, y: -0.91499996} m_UseDelaunayMesh: 0 --- !u!1 &1682266836 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1682266839} - component: {fileID: 1682266838} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!20 &1682266838 Camera: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682266836} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 2 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 m_Iso: 200 m_ShutterSpeed: 0.005 m_Aperture: 16 m_FocusDistance: 10 m_FocalLength: 50 m_BladeCount: 5 m_Curvature: {x: 2, y: 11} m_BarrelClipping: 0.25 m_Anamorphism: 0 m_SensorSize: {x: 36, y: 24} m_LensShift: {x: 0, y: 0} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: 0.3 far clip plane: 1000 field of view: 60 orthographic: 1 orthographic size: 9.8 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_TargetEye: 3 m_HDR: 1 m_AllowMSAA: 1 m_AllowDynamicResolution: 0 m_ForceIntoRT: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: 0.022 --- !u!4 &1682266839 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1682266836} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1713078185 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1713078187} - component: {fileID: 1713078186} - component: {fileID: 1713078189} - component: {fileID: 1713078188} m_Layer: 7 m_Name: mirror_icon_m5 m_TagString: item_tag_4 m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &1713078186 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713078185} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 2013408907 m_SortingLayer: 3 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: bf2e62982f4c3c74098ed2c0bbd87b0f, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1.85, y: 5.25} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &1713078187 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713078185} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.2050002, y: -0.6719998, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2040918074} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!50 &1713078188 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713078185} m_BodyType: 0 m_Simulated: 0 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0 m_AngularDrag: 0.05 m_GravityScale: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 4294967295 m_ExcludeLayers: serializedVersion: 2 m_Bits: 128 m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!60 &1713078189 PolygonCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1713078185} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_ForceSendLayers: serializedVersion: 2 m_Bits: 4294967295 m_ForceReceiveLayers: serializedVersion: 2 m_Bits: 4294967295 m_ContactCaptureLayers: serializedVersion: 2 m_Bits: 4294967295 m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0.5, y: 0.5} oldSize: {x: 1.85, y: 5.25} newSize: {x: 1.85, y: 5.25} adaptiveTilingThreshold: 0.5 drawMode: 0 adaptiveTiling: 0 m_AutoTiling: 0 m_Points: m_Paths: - - {x: 0.125, y: -1.435} - {x: 0.305, y: -1.185} - {x: 0.60499996, y: -1.165} - {x: 0.635, y: -1.155} - {x: 0.625, y: -0.995} - {x: 0.59499997, y: -0.825} - {x: 0.585, y: -0.72499996} - {x: 0.575, y: -0.635} - {x: 0.565, y: -0.53499997} - {x: 0.565, y: -0.375} - {x: 0.645, y: -0.275} - {x: 0.645, y: -0.175} - {x: 0.59499997, y: 0.36499998} - {x: 0.565, y: 0.685} - {x: 0.555, y: 0.73499995} - {x: 0.815, y: 0.92499995} - {x: 0.905, y: 1.035} - {x: 0.92499995, y: 1.0849999} - {x: 0.92499995, y: 1.535} - {x: 0.91499996, y: 1.795} - {x: 0.895, y: 1.8149999} - {x: 0.765, y: 1.8249999} - {x: 0.615, y: 1.8349999} - {x: 0.48499998, y: 1.8349999} - {x: 0.42499998, y: 1.885} - {x: 0.125, y: 2.075} - {x: 0.044999998, y: 2.115} - {x: -0.044999998, y: 2.135} - {x: -0.59499997, y: 2.235} - {x: -0.685, y: 2.345} - {x: -0.905, y: 2.625} - {x: -0.92499995, y: 2.625} - {x: -0.92499995, y: -1.765} - {x: -0.72499996, y: -1.735} - {x: -0.49499997, y: -1.8149999} - {x: -0.445, y: -1.8149999} - {x: -0.36499998, y: -1.805} - {x: -0.235, y: -1.755} - {x: -0.085, y: -1.7149999} - {x: -0.015, y: -1.645} m_UseDelaunayMesh: 0 --- !u!1 &2040918072 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2040918074} - component: {fileID: 2040918073} m_Layer: 0 m_Name: mirror_frame_mdk m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!212 &2040918073 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040918072} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: 97e71e29698eadc4d845bf9872c90a69, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 1 m_Size: {x: 7.71, y: 12.3} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!4 &2040918074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2040918072} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 1.81, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1674191169} - {fileID: 1586625397} - {fileID: 547209123} - {fileID: 104040648} - {fileID: 1713078187} - {fileID: 1394977525} - {fileID: 83124112} - {fileID: 1184156577} - {fileID: 1361872108} - {fileID: 1766290} - {fileID: 1217484415} - {fileID: 1182415548} - {fileID: 1403013371} - {fileID: 859799426} - {fileID: 1143560603} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 1682266839} - {fileID: 1165002083} - {fileID: 2040918074} - {fileID: 24597928} - {fileID: 800218412} - {fileID: 1485757249}