提交小游戏项目
This commit is contained in:
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namespace TowerClimberChronicles
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{
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public class PuzzleEndCtrl : BaseCtrl
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{
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public static PuzzleEndCtrl Instance { get; private set; }
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private PuzzleEndModel model;
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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//model = ModuleManager.Instance..GetModel(ModelConst.PuzzleEndModel) as PuzzleEndModel;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b546b96d53e814da78f56de4bbbecca8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
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namespace TowerClimberChronicles
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{
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public class PuzzleEndModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: af02df8e16ad64c568b978107e268fac
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,485 @@
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using FGUI.ZM_Common_01;
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using UnityEngine;
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using FairyGUI;
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using System.Collections.Generic;
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using FGUI.LG_Common;
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using System;
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using System.Linq;
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using Newtonsoft.Json;
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using DG.Tweening;
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using SGModule.Common.Extensions;
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using SGModule.NetKit;
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using FGUI.Game_puzzle_end;
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namespace TowerClimberChronicles
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{
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public class PuzzleEndUI : BaseUI
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{
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private readonly List<GLoader> loader_list = new();
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private readonly List<int> rate_list = new();
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private Action closeCallback;
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private List<item_wheel> list_1;
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private int next_level;
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private int rate_idnex = 3;
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private int scroll_number;
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private int scroll_type = 1;
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private PuzzleEndUICtrl ctrl;
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private PuzzleEndModel model;
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private FGUI.Game_puzzle_end.com_puzzleEnd ui;
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public PuzzleEndUI(PuzzleEndUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.PuzzleEndUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "Game_puzzle_end";
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uiInfo.assetName = "com_puzzleEnd";
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uiInfo.layerType = UILayerType.Normal;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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private void UnlockLevelsuccess(object a = null)
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{
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CtrlCloseUI();
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}
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//初始化页面逻辑
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private void InitView()
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{
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ui.tetx_level.text = "level " + successData_.level;
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ui.text_award.text = successData_.ch_number.ToString();
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Debug.Log(JsonConvert.SerializeObject(successData_) + "/////////////////");
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Debug.Log("/////////////////4");
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// if (!successData_.IsWin) ui.text_award.text = DataMgr.Coin.Value.ToString();
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Debug.Log(GetNextSpecialLevel());
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next_level = GetNextSpecialLevel();
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var levelUnlock_ = ConfigSystem.GetConfig<LevelUnlock>()[next_level];
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if (levelUnlock_.LeveType == 1)
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ui.text_levelType.text = "Special level";
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else if (levelUnlock_.LeveType == 2) ui.text_levelType.text = "VIP level";
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ui.progress_level.max = next_level;
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ui.progress_level.value = successData_.level;
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// if (successData_.IsLevelSuccess && successData_.level == next_level)
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// //打开解锁界面
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// ui.btn_continue.SetClick(() =>
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// {
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// uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelUI_Open, next_level);
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// });
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// else
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ui.btn_continue.SetClick(() =>
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{
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if (GameHelper.GetLevel() >= GameHelper.GetCommonModel().MultiModal)
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open);
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is_unlock_level = true;
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CtrlCloseUI();
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}
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else
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{
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CtrlCloseUI();
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}
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});
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((btn_claim4)ui.btn_claim).title = $"{successData_.ch_number}";
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var delayTime = successData_.IsLevelSuccess ? 1f : 0f;
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if (!successData_.IsWin)
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{
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delayTime = 0f;
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ui.win_lose.selectedIndex = 0;
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}
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else
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{
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ui.win_lose.selectedIndex = 1;
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}
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if (!GameHelper.IsGiftSwitch()) delayTime = 0;
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ui.step.selectedIndex = !successData_.IsLevelSuccess || !successData_.IsWin ? 1 : 0;
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Debug.Log("/////////////////5");
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DOVirtual.DelayedCall(delayTime, () =>
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{
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Debug.Log(delayTime);
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Debug.Log("/////////////////6");
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ui.step.selectedIndex = 1;
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if (successData_.IsWin)
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{
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// var anim_bg = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("bg_parent") as GGraph,
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// Fx_Type.fx_gamwin, ref closeCallback);
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// anim_bg.state.SetAnimation(0, "selamat", false);
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// anim_bg.state.Complete += trackEntry => { anim_bg.state.SetAnimation(0, "selamat_idle", true); };
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// var fireworks = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("congra_parent") as GGraph, Fx_Type.fx_win, ref closeCallback);
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// fireworks.state.SetAnimation(0, "out", true);
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// var coin = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("coin_parent") as GGraph, Fx_Type.fx_wins, ref closeCallback);
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// coin.state.SetAnimation(0, "animation", true);
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// coin.state.Complete += (trackEntry) =>
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// {
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// coin.state.SetAnimation(0, "animation2", true);
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// };
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
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((btn_claim3)ui.btn_mult).state.selectedIndex = 1;
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else ((btn_claim3)ui.btn_mult).state.selectedIndex = 0;
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ui.btn_mult.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
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{
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ui.btn_mult.touchable = ui.btn_claim.touchable = false;
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SaveData.SaveDataFunc();
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StartScroll();
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}
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else
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{
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GameHelper.ShowVideoAd("GameEnd", isSuccess =>
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{
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if (isSuccess)
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{
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ui.btn_mult.touchable = ui.btn_claim.touchable = false;
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StartScroll();
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}
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});
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}
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});
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ui.btn_claim.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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ui.btn_mult.touchable = ui.btn_claim.touchable = false;
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DOVirtual.DelayedCall(2f, () => { GameHelper.addInterAdnumber(); });
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GetReward(successData_.ch_number);
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});
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// ui.win_lose.selectedIndex = 1;
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AudioManager.Instance.PlayDynamicEffect(AudioConst.Victoriously);
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}
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else
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{
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// ui.win_lose.selectedIndex = 0;
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ui.btn_restart.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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DOVirtual.DelayedCall(0.1f, () =>
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{
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GameHelper.addInterAdnumber();
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GameDispatcher.Instance.Dispatch(GameMsg.PuzzleReset);
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CtrlCloseUI();
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});
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});
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}
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});
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if (GameHelper.GetVipPrivilege(Subscription.DoubleLevelReward.As<int>())) ((wheel)ui.wheel).have_vip.selectedIndex = 1;
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if (successData_.boost_array != null)
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{
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((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
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((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
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{
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rate_idnex++;
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ui.btn_mult.title =
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GameHelper.Get101Str((decimal)successData_.ch_number *
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successData_.boost_array[rate_idnex % 5]);
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});
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ui.btn_mult.title =
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GameHelper.Get101Str((decimal)successData_.ch_number * successData_.boost_array[rate_idnex]);
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list_1 = new List<item_wheel>
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{
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((wheel_)ui.wheel.GetChild("wheel_")).item_0, ((wheel_)ui.wheel.GetChild("wheel_")).item_1,
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(ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3,
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(ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5,
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(ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7
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};
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// list_1[2].img_light.visible = true;
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for (var i = 0; i < list_1.Count; i++)
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{
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + successData_.boost_array[i % successData_.boost_array.Length];
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}
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}
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}
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private void StartScroll()
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{
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((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale =
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((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale = 5.0f;
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scroll_type = 2;
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}
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private void Scroll()
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{
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if (scroll_type == 1)
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{
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scroll_number++;
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rate_list.Clear();
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for (var i = 0; i < 8; i++)
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rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
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for (var i = 0; i < list_1.Count; i++)
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{
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + rate_list[i];
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}
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((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
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{
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rate_idnex++;
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ui.btn_mult.title = GameHelper.Get101Str((decimal)successData_.ch_number *
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successData_.boost_array[
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rate_idnex % successData_.boost_array.Length]);
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});
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((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
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}
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else
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{
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scroll_number++;
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rate_list.Clear();
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for (var i = 0; i < 8; i++)
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rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
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// bool need_return = false;
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if (((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale < 2.2f &&
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list_1[4].text_rate.text == "X" + successData_.rate)
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{
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//开始领取
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var reward = successData_.ch_number * successData_.rate;
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if (GameHelper.GetVipPrivilege(Subscription.DoubleLevelReward.As<int>())) reward *= 2;
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GetReward(reward);
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
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SaveData.GetSaveObject().LargeRewardNum++;
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SaveData.SaveDataFunc();
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return;
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}
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for (var i = 0; i < list_1.Count; i++)
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{
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list_1[i].type.selectedIndex = (i + scroll_number) % 3;
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list_1[i].text_rate.text = "X" + rate_list[i];
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}
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// if (need_return)
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// {
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// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
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// return;
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// }
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((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
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{
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rate_idnex++;
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ui.btn_mult.title = GameHelper.Get101Str((decimal)successData_.ch_number *
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successData_.boost_array[
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rate_idnex % successData_.boost_array.Length]);
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});
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((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
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((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale =
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((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale - 0.3f;
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}
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}
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private void GetReward(float awardNum)
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{
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var startObj = ui.btn_mult;
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var endObj = ui.btn_gold;
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var pos = GameHelper.GetUICenterPosition(endObj);
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var rewardData = new RewardData();
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var rewardSingleData = new RewardSingleData(101, (decimal)awardNum, RewardOrigin.Play)
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{
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startPosition = GameHelper.GetUICenterPosition(startObj),
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endPosition = new Vector2(pos.x, pos.y)
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};
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rewardData.AddReward(rewardSingleData);
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rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
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rewardData.AddCompleted(success =>
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{
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if (success)
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{
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RefreshAwardNum((decimal)awardNum, 101);
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if (successData_.IsLevelSuccess)
|
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{
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}
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else
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open);
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DOVirtual.DelayedCall(0.1f, () =>
|
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{
|
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CtrlCloseUI();
|
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GameDispatcher.Instance.Dispatch(GameMsg.PuzzleReset);
|
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});
|
||||
|
||||
|
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}
|
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}
|
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});
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GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
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}
|
||||
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private void RefreshAwardNum(decimal num = -1, int id = 102)
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{
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if (num < 0) num = DataMgr.Coin.Value;
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var btnCoin = ui.btn_gold as com_gold;
|
||||
|
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|
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var gTextField = btnCoin.text_gold;
|
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CommonHelper.ShowNumAnim(gTextField, num, id);
|
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}
|
||||
|
||||
|
||||
protected override void OnInit()
|
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{
|
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//model = ModuleManager.Instance.GetModel(ModelConst.NewEndModel) as NewEndModel;
|
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}
|
||||
private bool is_unlock_level = false;
|
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protected override void OnClose()
|
||||
{
|
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GameHelper.SetCloseResult(false);
|
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closeCallback?.Invoke();
|
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, successData_.IsWin);
|
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// if (!is_unlock_level)
|
||||
// {
|
||||
// if (successData_.IsLevelSuccess && !GameHelper.is_first_login)
|
||||
|
||||
// else
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.CheckEnd);
|
||||
// }
|
||||
|
||||
|
||||
foreach (var t in loader_list)
|
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if (t != null && !t.isDisposed && t.texture != null)
|
||||
{
|
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t.texture.Dispose();
|
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t.texture = null;
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}
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||||
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loader_list.Clear();
|
||||
|
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// MemoryManager.CleanMemoryMonitor();
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as com_puzzleEnd;
|
||||
}
|
||||
|
||||
private LevelUnlock LevelData;
|
||||
|
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0) ui.btn_gold.y += 68;
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||||
|
||||
Debug.Log("//////////////////////0");
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Debug.Log(JsonConvert.SerializeObject(args));
|
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successData_ = (SuccessData)args;
|
||||
successData_.ch_number = (int)successData_.ch_number;
|
||||
|
||||
// 修改后的代码
|
||||
var levelDataList = ConfigSystem.GetConfig<LevelUnlock>();
|
||||
var levelIndex = successData_.level - 1;
|
||||
|
||||
// 确保索引不超出范围,如果超出则使用最后一个元素
|
||||
if (levelDataList is { Count: > 0 })
|
||||
{
|
||||
if (levelIndex >= 0 && levelIndex < levelDataList.Count)
|
||||
LevelData = levelDataList[levelIndex];
|
||||
else
|
||||
// 超出范围后,使用最后一个元素
|
||||
LevelData = levelDataList[^1];
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("LevelUnlockModel DataList is null or empty");
|
||||
}
|
||||
var btnDownCoin = ((btn_unlock_1)ui.btn_download_coin);
|
||||
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
|
||||
btnDownCoin.title = downloadCoinNum.ToString();
|
||||
ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
|
||||
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
|
||||
{
|
||||
((FGUI.LG_Common.btn_claim)ui.btn_download).have_vip.selectedIndex = 1;
|
||||
ui.is_vip.selectedIndex = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.is_vip.selectedIndex = 0;
|
||||
btnDownCoin.down_load.selectedIndex = 1;
|
||||
}
|
||||
|
||||
|
||||
if (GameHelper.IsGiftSwitch() && successData_.IsLevelSuccess)
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
|
||||
|
||||
GameHelper.PlayGameTimeEvent(1, () => { GameHelper.RequestGameConfig(); });
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.SetCloseResult(true);
|
||||
}
|
||||
|
||||
Debug.Log("//////////////////////3");
|
||||
InitView();
|
||||
}
|
||||
|
||||
private int GetNextSpecialLevel()
|
||||
{
|
||||
var now_level = successData_.level;
|
||||
var list_ = ConfigSystem.GetConfig<LevelUnlock>();
|
||||
for (var i = now_level; i < list_.Count; i++)
|
||||
if (list_[i].LeveType != 0)
|
||||
return i;
|
||||
return 0;
|
||||
}
|
||||
|
||||
private SuccessData successData_;
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
|
||||
public void OnUpdate101(object a = null)
|
||||
{
|
||||
com_gold btn_gold = ui.btn_gold as com_gold;
|
||||
btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
|
||||
}
|
||||
protected override void AddListener()
|
||||
{
|
||||
GameDispatcher.Instance.AddListener(GameMsg.UnlockLevelsuccess, UnlockLevelsuccess);
|
||||
GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.UnlockLevelsuccess, UnlockLevelsuccess);
|
||||
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, OnUpdate101);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3c6f4784077a84eb8b36b57b76066975
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,73 @@
|
||||
|
||||
|
||||
namespace TowerClimberChronicles
|
||||
{
|
||||
public class PuzzleEndUICtrl : BaseUICtrl
|
||||
{
|
||||
private PuzzleEndUI ui;
|
||||
private PuzzleEndModel model;
|
||||
|
||||
private uint openUIMsg = UICtrlMsg.PuzzleEndUI_Open;
|
||||
private uint closeUIMsg = UICtrlMsg.PuzzleEndUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.PuzzleEndModel) as PuzzleEndModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new PuzzleEndUI(this);
|
||||
ui.Open(args);
|
||||
}
|
||||
}
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
ui = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
}
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c98d3b42798b440638e68211af7fe139
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user