提交小游戏项目

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2026-07-06 16:27:14 +08:00
commit 2a717c6a2f
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namespace TowerClimberChronicles
{
public static class CtrlConst
{
public const string RewardAniCtrl = "RewardAniCtrl";
public const string GameLoginCtrl = "GameLoginCtrl";
public const string FXWndCtrl = "FXWndCtrl";
public const string JoastCtrl = "JoastCtrl";
public const string MenuCtrl = "MenuCtrl";
public const string SettingCtrl = "SettingCtrl";
public const string NetLoadingCtrl = "NetLoadingCtrl";
public const string LoadingCtrl = "LoadingCtrl";
public const string OpenBgCtrl = "OpenBgCtrl";
public const string RewardCtrl = "RewardCtrl";
public const string PrivacyCtrl = "PrivacyCtrl";
public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
public const string GameResultCtrl = "GameResultCtrl";
public const string RainPlayCtrl = "RainPlayCtrl";
public const string CoinWnd_newCtrl = "CoinWnd_newCtrl";
public const string BuyPropCtrl = "BuyPropCtrl";
public const string ChoosePropCtrl = "ChoosePropCtrl";
public const string AddViewCtrl = "AddViewCtrl";
public const string AddViewoffCtrl = "AddViewoffCtrl";
public const string AddviewnewCtrl = "AddviewnewCtrl";
public const string OpenGameCtrl = "OpenGameCtrl";
public const string NewTaskCtrl = "NewTaskCtrl";
public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
public const string RewardboxCtrl = "RewardboxCtrl";
public const string PayloadingCtrl = "PayloadingCtrl";
public const string FirstRewardCtrl = "FirstRewardCtrl";
public const string SignInViewCtrl = "SignInViewCtrl";
public const string HallCtrl = "HallCtrl";
public const string WheelViewCtrl = "WheelViewCtrl";
public const string PassViewCtrl = "PassViewCtrl";
public const string H5Ctrl = "H5Ctrl";
public const string PassunlockCtrl = "PassunlockCtrl";
public const string BuygoldCtrl = "BuygoldCtrl";
public const string GameMenuCtrl = "GameMenuCtrl";
public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
public const string MakeupRecordCtrl = "MakeupRecordCtrl";
public const string WebViewCtrl = "WebViewCtrl";
public const string AdcomingCtrl = "AdcomingCtrl";
public const string RegulationCtrl = "RegulationCtrl";
public const string MainTabCtrl = "MainTabCtrl";
public const string MailViewCtrl = "MailViewCtrl";
public const string PersonViewCtrl = "PersonViewCtrl";
public const string GuideViewCtrl = "GuideViewCtrl";
public const string TipsViewCtrl = "TipsViewCtrl";
public const string ResurgenceCtrl = "ResurgenceCtrl";
public const string LuckyPackCtrl = "LuckyPackCtrl";
public const string RecordViewCtrl = "RecordViewCtrl";
public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
public const string RewardMulNewCtrl = "RewardMulNewCtrl";
public const string NewEndCtrl = "NewEndCtrl";
public const string UnlockLevelCtrl = "UnlockLevelCtrl";
public const string AlubumCtrl = "AlubumCtrl";
public const string AlbumDetailCtrl = "AlbumDetailCtrl";
public const string LiveCtrl = "LiveCtrl";
public const string LiveDetailCtrl = "LiveDetailCtrl";
public const string SecretAlbumsCtrl = "SecretAlbumsCtrl";
public const string SecretGiftViewCtrl = "SecretGiftViewCtrl";
public const string SecretUnlockCtrl = "SecretUnlockCtrl";
public const string SecretAlbumsNextCtrl = "SecretAlbumsNextCtrl";
public const string SecretDetailCtrl = "SecretDetailCtrl";
public const string VipClubViewCtrl = "VipClubViewCtrl";
public const string LiveUnlockCtrl = "LiveUnlockCtrl";
public const string SubUnlockCtrl = "SubUnlockCtrl";
public const string ScAlbumLockCtrl = "ScAlbumLockCtrl";
public const string UnlockTipsCtrl = "UnlockTipsCtrl";
public const string NetworkErrorTipsCtrl = "NetworkErrorTipsCtrl";
public const string GoldRewardCtrl = "GoldRewardCtrl";
public const string ChatChooseCtrl = "ChatChooseCtrl";
public const string ChatCtrl = "ChatCtrl";
public const string ChatNumberCtrl = "ChatNumberCtrl";
public const string ChatUnlockCtrl = "ChatUnlockCtrl";
public const string BroadcastCtrl = "BroadcastCtrl";
public const string EggCtrl = "EggCtrl";
public const string UnlockLevelNewCtrl = "UnlockLevelNewCtrl";
public const string LanguageViewCtrl = "LanguageViewCtrl";
public const string PuzzleCtrl = "PuzzleCtrl";
public const string PuzzleBuyItemCtrl = "PuzzleBuyItemCtrl";
public const string PuzzleEndCtrl = "PuzzleEndCtrl";
public const string FlowerCtrl = "FlowerCtrl";
public const string FlowerEndCtrl = "FlowerEndCtrl";
public const string FlowerAddSlotCtrl = "FlowerAddSlotCtrl";
public const string FlowerRemakeCtrl = "FlowerRemakeCtrl";
public const string FlowerBuyItemCtrl = "FlowerBuyItemCtrl";
public const string FlowerUnlockItemCtrl = "FlowerUnlockItemCtrl";
public const string GamePlayCtrl = "GamePlayCtrl";
public const string GameAddTimeCtrl = "GameAddTimeCtrl";
public const string GameEndCtrl = "GameEndCtrl";
public const string GamePauseCtrl = "GamePauseCtrl";
public const string GameTipCtrl = "GameTipCtrl";
public const string HallgameCtrl = "HallgameCtrl";
public const string TabCtrl = "TabCtrl";
}
}
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namespace TowerClimberChronicles
{
public static class ModelConst
{
public const string LoginModel = "LoginModel";
public const string RewardAniModel = "RewardAniModel";
public const string FXWndModel = "FXWndModel";
public const string GameLoginModel = "GameLoginModel";
public const string JoastModel = "JoastModel";
public const string PrivacyModel = "PrivacyModel";
public const string LoadingModel = "LoadingModel";
public const string OpenBgModel = "OpenBgModel";
public const string NetLoadingModel = "NetLoadingModel";
public const string MenuModel = "MenuModel";
public const string SettingModel = "SettingModel";
public const string RainPlayModel = "RainPlayModel";
public const string CoinWnd_newModel = "CoinWnd_newModel";
public const string RewardModel = "RewardModel";
public const string ChoosePropModel = "ChoosePropModel";
public const string BuyPropModel = "BuyPropModel";
public const string GameResultModel = "GameResultModel";
public const string AddViewModel = "AddViewModel";
public const string AddViewoffModel = "AddViewoffModel";
public const string AddviewnewModel = "AddviewnewModel";
public const string OpenGameModel = "OpenGameModel";
public const string NewTaskModel = "NewTaskModel";
public const string GetTaskRewardModel = "GetTaskRewardModel";
public const string RewardboxModel = "RewardboxModel";
public const string PayloadingModel = "PayloadingModel";
public const string FirstRewardModel = "FirstRewardModel";
public const string HallModel = "HallModel";
public const string PassViewModel = "PassViewModel";
public const string SignInViewModel = "SignInViewModel";
public const string WheelViewModel = "WheelViewModel";
public const string H5Model = "H5Model";
public const string PassunlockModel = "PassunlockModel";
public const string BuygoldModel = "BuygoldModel";
public const string GameMenuModel = "GameMenuModel";
public const string MakeupConfirmModel = "MakeupConfirmModel";
public const string MakeupRecordModel = "MakeupRecordModel";
public const string AdcomingModel = "AdcomingModel";
public const string RegulationModel = "RegulationModel";
public const string MainTabModel = "MainTabModel";
public const string MailViewModel = "MailViewModel";
public const string PersonViewModel = "PersonViewModel";
public const string GuideViewModel = "GuideViewModel";
public const string TipsViewModel = "TipsViewModel";
public const string ResurgenceModel = "ResurgenceModel";
public const string LuckyPackModel = "LuckyPackModel";
public const string RecordViewModel = "RecordViewModel";
public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
public const string RewardMulNewModel = "RewardMulNewModel";
public const string NewEndModel = "NewEndModel";
public const string UnlockLevelModel = "UnlockLevelModel";
public const string AlubumModel = "AlubumModel";
public const string AlbumDetailModel = "AlbumDetailModel";
public const string SecretAlbumsModel = "SecretAlbumsModel";
public const string SecretGiftViewModel = "SecretGiftViewModel";
public const string SecretUnlockModel = "SecretUnlockModel";
public const string SecretAlbumsNextModel = "SecretAlbumsNextModel";
public const string SecretDetailModel = "SecretDetailModel";
public const string LiveModel = "LiveModel";
public const string LiveDetailModel = "LiveDetailModel";
public const string VipClubViewModel = "VipClubViewModel";
public const string LiveUnlockModel = "LiveUnlockModel";
public const string SubUnlockModel = "SubUnlockModel";
public const string ScAlbumLockModel = "ScAlbumLockModel";
public const string UnlockTipsModel = "UnlockTipsModel";
public const string NetworkErrorTipsModel = "NetworkErrorTipsModel";
public const string GoldRewardModel = "GoldRewardModel";
public const string ChatChooseModel = "ChatChooseModel";
public const string ChatModel = "ChatModel";
public const string ChatNumberModel = "ChatNumberModel";
public const string ChatUnlockModel = "ChatUnlockModel";
public const string BroadcastModel = "BroadcastModel";
public const string EggModel = "EggModel";
public const string UnlockLevelNewModel = "UnlockLevelNewModel";
public const string LanguageViewModel = "LanguageViewModel";
public const string PuzzleModel = "PuzzleModel";
public const string PuzzleBuyItemModel = "PuzzleBuyItemModel";
public const string PuzzleEndModel = "PuzzleEndModel";
public const string FlowerModel = "FlowerModel";
public const string FlowerEndModel = "FlowerEndModel";
public const string FlowerAddSlotModel = "FlowerAddSlotModel";
public const string FlowerRemakeModel = "FlowerRemakeModel";
public const string FlowerBuyItemModel = "FlowerBuyItemModel";
public const string FlowerUnlockItemModel = "FlowerUnlockItemModel";
public const string GamePlayModel = "GamePlayModel";
public const string GameAddTimeModel = "GameAddTimeModel";
public const string GameEndModel = "GameEndModel";
public const string GamePauseModel = "GamePauseModel";
public const string GameTipModel = "GameTipModel";
public const string HallgameModel = "HallgameModel";
public const string TabModel = "TabModel";
}
}
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namespace TowerClimberChronicles
{
public static class ModuleManagerRegister
{
public static void AutoRegisterModel()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddModel(ModelConst.RewardAniModel, new RewardAniModel());
moduleManager.AddModel(ModelConst.GameLoginModel, new GameLoginModel());
moduleManager.AddModel(ModelConst.JoastModel, new JoastModel());
moduleManager.AddModel(ModelConst.LoadingModel, new LoadingModel());
moduleManager.AddModel(ModelConst.MenuModel, new MenuModel());
moduleManager.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel());
moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
moduleManager.AddModel(ModelConst.RainPlayModel, new RainPlayModel());
moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel());
moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
moduleManager.AddModel(ModelConst.HallModel, new HallModel());
moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
moduleManager.AddModel(ModelConst.SignInViewModel, new SignInViewModel());
moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel());
moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
moduleManager.AddModel(ModelConst.MailViewModel, new MailViewModel());
moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel());
moduleManager.AddModel(ModelConst.GuideViewModel, new GuideViewModel());
moduleManager.AddModel(ModelConst.TipsViewModel, new TipsViewModel());
moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
moduleManager.AddModel(ModelConst.LuckyPackModel, new LuckyPackModel());
moduleManager.AddModel(ModelConst.UnlockTipsModel, new UnlockTipsModel());
moduleManager.AddModel(ModelConst.NetworkErrorTipsModel, new NetworkErrorTipsModel());
moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
moduleManager.AddModel(ModelConst.LanguageViewModel, new LanguageViewModel());
moduleManager.AddModel(ModelConst.PuzzleModel, new PuzzleModel());
moduleManager.AddModel(ModelConst.PuzzleBuyItemModel, new PuzzleBuyItemModel());
moduleManager.AddModel(ModelConst.PuzzleEndModel, new PuzzleEndModel());
moduleManager.AddModel(ModelConst.FlowerModel, new FlowerModel());
moduleManager.AddModel(ModelConst.FlowerEndModel, new FlowerEndModel());
moduleManager.AddModel(ModelConst.FlowerAddSlotModel, new FlowerAddSlotModel());
moduleManager.AddModel(ModelConst.FlowerRemakeModel, new FlowerRemakeModel());
moduleManager.AddModel(ModelConst.FlowerBuyItemModel, new FlowerBuyItemModel());
moduleManager.AddModel(ModelConst.FlowerUnlockItemModel, new FlowerUnlockItemModel());
moduleManager.AddModel(ModelConst.GamePlayModel, new GamePlayModel());
moduleManager.AddModel(ModelConst.GameAddTimeModel, new GameAddTimeModel());
moduleManager.AddModel(ModelConst.GameEndModel, new GameEndModel());
moduleManager.AddModel(ModelConst.GamePauseModel, new GamePauseModel());
moduleManager.AddModel(ModelConst.GameTipModel, new GameTipModel());
moduleManager.AddModel(ModelConst.HallgameModel, new HallgameModel());
moduleManager.AddModel(ModelConst.TabModel, new TabModel());
}
public static void AutoRegisterUICtrl()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddUICtrl(UICtrlConst.RewardAniUICtrl, new RewardAniUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameLoginUICtrl, new GameLoginUICtrl());
moduleManager.AddUICtrl(UICtrlConst.JoastUICtrl, new JoastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LoadingUICtrl, new LoadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RainPlayUICtrl, new RainPlayUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.HallUICtrl, new HallUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SignInViewUICtrl, new SignInViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MailViewUICtrl, new MailViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GuideViewUICtrl, new GuideViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.TipsViewUICtrl, new TipsViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LuckyPackUICtrl, new LuckyPackUICtrl());
moduleManager.AddUICtrl(UICtrlConst.UnlockTipsUICtrl, new UnlockTipsUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NetworkErrorTipsUICtrl, new NetworkErrorTipsUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LanguageViewUICtrl, new LanguageViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PuzzleUICtrl, new PuzzleUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PuzzleBuyItemUICtrl, new PuzzleBuyItemUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PuzzleEndUICtrl, new PuzzleEndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerUICtrl, new FlowerUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerEndUICtrl, new FlowerEndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerAddSlotUICtrl, new FlowerAddSlotUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerRemakeUICtrl, new FlowerRemakeUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerBuyItemUICtrl, new FlowerBuyItemUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FlowerUnlockItemUICtrl, new FlowerUnlockItemUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GamePlayUICtrl, new GamePlayUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameAddTimeUICtrl, new GameAddTimeUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameEndUICtrl, new GameEndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GamePauseUICtrl, new GamePauseUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameTipUICtrl, new GameTipUICtrl());
moduleManager.AddUICtrl(UICtrlConst.HallgameUICtrl, new HallgameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.TabUICtrl, new TabUICtrl());
}
public static void AutoRegisterCtrl()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddCtrl(CtrlConst.RewardAniCtrl, new RewardAniCtrl());
moduleManager.AddCtrl(CtrlConst.GameLoginCtrl, new GameLoginCtrl());
moduleManager.AddCtrl(CtrlConst.JoastCtrl, new JoastCtrl());
moduleManager.AddCtrl(CtrlConst.LoadingCtrl, new LoadingCtrl());
moduleManager.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl());
moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
moduleManager.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl());
moduleManager.AddCtrl(CtrlConst.OpenBgCtrl, new OpenBgCtrl());
moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
moduleManager.AddCtrl(CtrlConst.RainPlayCtrl, new RainPlayCtrl());
moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl());
moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
moduleManager.AddCtrl(CtrlConst.SignInViewCtrl, new SignInViewCtrl());
moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
moduleManager.AddCtrl(CtrlConst.HallCtrl, new HallCtrl());
moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl());
moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
moduleManager.AddCtrl(CtrlConst.MailViewCtrl, new MailViewCtrl());
moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl());
moduleManager.AddCtrl(CtrlConst.GuideViewCtrl, new GuideViewCtrl());
moduleManager.AddCtrl(CtrlConst.TipsViewCtrl, new TipsViewCtrl());
moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
moduleManager.AddCtrl(CtrlConst.LuckyPackCtrl, new LuckyPackCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockTipsCtrl, new UnlockTipsCtrl());
moduleManager.AddCtrl(CtrlConst.NetworkErrorTipsCtrl, new NetworkErrorTipsCtrl());
moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
moduleManager.AddCtrl(CtrlConst.LanguageViewCtrl, new LanguageViewCtrl());
moduleManager.AddCtrl(CtrlConst.PuzzleCtrl, new PuzzleCtrl());
moduleManager.AddCtrl(CtrlConst.PuzzleBuyItemCtrl, new PuzzleBuyItemCtrl());
moduleManager.AddCtrl(CtrlConst.PuzzleEndCtrl, new PuzzleEndCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerCtrl, new FlowerCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerEndCtrl, new FlowerEndCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerAddSlotCtrl, new FlowerAddSlotCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerRemakeCtrl, new FlowerRemakeCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerBuyItemCtrl, new FlowerBuyItemCtrl());
moduleManager.AddCtrl(CtrlConst.FlowerUnlockItemCtrl, new FlowerUnlockItemCtrl());
moduleManager.AddCtrl(CtrlConst.GamePlayCtrl, new GamePlayCtrl());
moduleManager.AddCtrl(CtrlConst.GameAddTimeCtrl, new GameAddTimeCtrl());
moduleManager.AddCtrl(CtrlConst.GameEndCtrl, new GameEndCtrl());
moduleManager.AddCtrl(CtrlConst.GamePauseCtrl, new GamePauseCtrl());
moduleManager.AddCtrl(CtrlConst.GameTipCtrl, new GameTipCtrl());
moduleManager.AddCtrl(CtrlConst.HallgameCtrl, new HallgameCtrl());
moduleManager.AddCtrl(CtrlConst.TabCtrl, new TabCtrl());
}
public static void AutoRegisterUIType()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddUIType(UIConst.RewardAniUI, typeof(RewardAniUI));
moduleManager.AddUIType(UIConst.FXWndUI, typeof(FXWndUI));
moduleManager.AddUIType(UIConst.GameLoginUI, typeof(GameLoginUI));
moduleManager.AddUIType(UIConst.JoastUI, typeof(JoastUI));
moduleManager.AddUIType(UIConst.LoadingUI, typeof(LoadingUI));
// moduleManager.AddUIType(UIConst.MaskUI, typeof(MaskUI));
moduleManager.AddUIType(UIConst.MenuUI, typeof(MenuUI));
moduleManager.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI));
moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
moduleManager.AddUIType(UIConst.RainPlayUI, typeof(RainPlayUI));
moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI));
moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
moduleManager.AddUIType(UIConst.HallUI, typeof(HallUI));
moduleManager.AddUIType(UIConst.SignInViewUI, typeof(SignInViewUI));
moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI));
moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
moduleManager.AddUIType(UIConst.MailViewUI, typeof(MailViewUI));
moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI));
moduleManager.AddUIType(UIConst.GuideViewUI, typeof(GuideViewUI));
moduleManager.AddUIType(UIConst.TipsViewUI, typeof(TipsViewUI));
moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
moduleManager.AddUIType(UIConst.LuckyPackUI, typeof(LuckyPackUI));
moduleManager.AddUIType(UIConst.UnlockTipsUI, typeof(UnlockTipsUI));
moduleManager.AddUIType(UIConst.NetworkErrorTipsUI, typeof(NetworkErrorTipsUI));
moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
moduleManager.AddUIType(UIConst.LanguageViewUI, typeof(LanguageViewUI));
moduleManager.AddUIType(UIConst.PuzzleUI, typeof(PuzzleUI));
moduleManager.AddUIType(UIConst.PuzzleBuyItemUI, typeof(PuzzleBuyItemUI));
moduleManager.AddUIType(UIConst.PuzzleEndUI, typeof(PuzzleEndUI));
moduleManager.AddUIType(UIConst.FlowerUI, typeof(FlowerUI));
moduleManager.AddUIType(UIConst.FlowerEndUI, typeof(FlowerEndUI));
moduleManager.AddUIType(UIConst.FlowerAddSlotUI, typeof(FlowerAddSlotUI));
moduleManager.AddUIType(UIConst.FlowerRemakeUI, typeof(FlowerRemakeUI));
moduleManager.AddUIType(UIConst.FlowerBuyItemUI, typeof(FlowerBuyItemUI));
moduleManager.AddUIType(UIConst.FlowerUnlockItemUI, typeof(FlowerUnlockItemUI));
moduleManager.AddUIType(UIConst.GamePlayUI, typeof(GamePlayUI));
moduleManager.AddUIType(UIConst.GameAddTimeUI, typeof(GameAddTimeUI));
moduleManager.AddUIType(UIConst.GameEndUI, typeof(GameEndUI));
moduleManager.AddUIType(UIConst.GamePauseUI, typeof(GamePauseUI));
moduleManager.AddUIType(UIConst.GameTipUI, typeof(GameTipUI));
moduleManager.AddUIType(UIConst.HallgameUI, typeof(HallgameUI));
moduleManager.AddUIType(UIConst.TabUI, typeof(TabUI));
}
}
}
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namespace TowerClimberChronicles
{
public static class UIConst
{
public const string GameLoginUI = "GameLoginUI";
public const string RewardAniUI = "RewardAniUI";
public const string JoastUI = "JoastUI";
public const string MenuUI = "MenuUI";
public const string SettingUI = "SettingUI";
public const string LoadingUI = "LoadingUI";
public const string NetLoadingUI = "NetLoadingUI";
public const string CoinWnd_newUI = "CoinWnd_newUI";
public const string FXWndUI = "FXWndUI";
public const string OpenBgUI = "OpenBgUI";
public const string PrivacyUI = "PrivacyUI";
public const string RewardUI = "RewardUI";
public const string ChoosePropUI = "ChoosePropUI";
public const string H5UI = "H5UI";
public const string RainPlayUI = "RainPlayUI";
public const string GameResultUI = "GameResultUI";
public const string AddViewUI = "AddViewUI";
public const string AddViewoffUI = "AddViewoffUI";
public const string AddviewnewUI = "AddviewnewUI";
public const string BuyPropUI = "BuyPropUI";
public const string OpenGameUI = "OpenGameUI";
public const string NewTaskUI = "NewTaskUI";
public const string GetTaskRewardUI = "GetTaskRewardUI";
public const string RewardboxUI = "RewardboxUI";
public const string PayloadingUI = "PayloadingUI";
public const string FirstRewardUI = "FirstRewardUI";
public const string HallUI = "HallUI";
public const string SignInViewUI = "SignInViewUI";
public const string WheelViewUI = "WheelViewUI";
public const string PassViewUI = "PassViewUI";
public const string PassunlockUI = "PassunlockUI";
public const string BuygoldUI = "BuygoldUI";
public const string GameMenuUI = "GameMenuUI";
public const string MakeupConfirmUI = "MakeupConfirmUI";
public const string MakeupRecordUI = "MakeupRecordUI";
public const string AdcomingUI = "AdcomingUI";
public const string RegulationUI = "RegulationUI";
public const string MainTabUI = "MainTabUI";
public const string MailViewUI = "MailViewUI";
public const string PersonViewUI = "PersonViewUI";
public const string GuideViewUI = "GuideViewUI";
public const string TipsViewUI = "TipsViewUI";
public const string ResurgenceUI = "ResurgenceUI";
public const string LuckyPackUI = "LuckyPackUI";
public const string RecordViewUI = "RecordViewUI";
public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
public const string RewardMulNewUI = "RewardMulNewUI";
public const string NewEndUI = "NewEndUI";
public const string UnlockLevelUI = "UnlockLevelUI";
public const string AlubumUI = "AlubumUI";
public const string AlbumDetailUI = "AlbumDetailUI";
public const string LiveUI = "LiveUI";
public const string LiveDetailUI = "LiveDetailUI";
public const string SecretAlbumsUI = "SecretAlbumsUI";
public const string SecretGiftViewUI = "SecretGiftViewUI";
public const string SecretUnlockUI = "SecretUnlockUI";
public const string SecretAlbumsNextUI = "SecretAlbumsNextUI";
public const string SecretDetailUI = "SecretDetailUI";
public const string VipClubViewUI = "VipClubViewUI";
public const string LiveUnlockUI = "LiveUnlockUI";
public const string SubUnlockUI = "SubUnlockUI";
public const string ScAlbumLockUI = "ScAlbumLockUI";
public const string UnlockTipsUI = "UnlockTipsUI";
public const string NetworkErrorTipsUI = "NetworkErrorTipsUI";
public const string GoldRewardUI = "GoldRewardUI";
public const string ChatChooseUI = "ChatChooseUI";
public const string ChatUI = "ChatUI";
public const string ChatNumberUI = "ChatNumberUI";
public const string ChatUnlockUI = "ChatUnlockUI";
public const string BroadcastUI = "BroadcastUI";
public const string EggUI = "EggUI";
public const string UnlockLevelNewUI = "UnlockLevelNewUI";
public const string LanguageViewUI = "LanguageViewUI";
public const string PuzzleUI = "PuzzleUI";
public const string PuzzleBuyItemUI = "PuzzleBuyItemUI";
public const string PuzzleEndUI = "PuzzleEndUI";
public const string FlowerUI = "FlowerUI";
public const string FlowerEndUI = "FlowerEndUI";
public const string FlowerAddSlotUI = "FlowerAddSlotUI";
public const string FlowerRemakeUI = "FlowerRemakeUI";
public const string FlowerBuyItemUI = "FlowerBuyItemUI";
public const string FlowerUnlockItemUI = "FlowerUnlockItemUI";
public const string GamePlayUI = "GamePlayUI";
public const string GameAddTimeUI = "GameAddTimeUI";
public const string GameEndUI = "GameEndUI";
public const string GamePauseUI = "GamePauseUI";
public const string GameTipUI = "GameTipUI";
public const string HallgameUI = "HallgameUI";
public const string TabUI = "TabUI";
}
}
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namespace TowerClimberChronicles
{
public static class UICtrlConst
{
public const string JoastUICtrl = "JoastUICtrl";
public const string LoadingUICtrl = "LoadingUICtrl";
public const string RewardAniUICtrl = "RewardAniUICtrl";
public const string FXWndUICtrl = "FXWndUICtrl";
public const string BuyPropUICtrl = "BuyPropUICtrl";
public const string GameResultUICtrl = "GameResultUICtrl";
public const string MenuUICtrl = "MenuUICtrl";
public const string SettingUICtrl = "SettingUICtrl";
public const string NetLoadingUICtrl = "NetLoadingUICtrl";
public const string GameLoginUICtrl = "GameLoginUICtrl";
public const string RewardUICtrl = "RewardUICtrl";
public const string CoinWnd_newUICtrl = "CoinWnd_newUICtrl";
public const string RainPlayUICtrl = "RainPlayUICtrl";
public const string ChoosePropUICtrl = "ChoosePropUICtrl";
public const string OpenBgUICtrl = "OpenBgUICtrl";
public const string PrivacyUICtrl = "PrivacyUICtrl";
public const string AddViewUICtrl = "AddViewUICtrl";
public const string AddViewoffUICtrl = "AddViewoffUICtrl";
public const string AddviewnewUICtrl = "AddviewnewUICtrl";
public const string OpenGameUICtrl = "OpenGameUICtrl";
public const string NewTaskUICtrl = "NewTaskUICtrl";
public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
public const string RewardboxUICtrl = "RewardboxUICtrl";
public const string PayloadingUICtrl = "PayloadingUICtrl";
public const string FirstRewardUICtrl = "FirstRewardUICtrl";
public const string HallUICtrl = "HallUICtrl";
public const string SignInViewUICtrl = "SignInViewUICtrl";
public const string WheelViewUICtrl = "WheelViewUICtrl";
public const string PassViewUICtrl = "PassViewUICtrl";
public const string H5UICtrl = "H5UICtrl";
public const string PassunlockUICtrl = "PassunlockUICtrl";
public const string BuygoldUICtrl = "BuygoldUICtrl";
public const string GameMenuUICtrl = "GameMenuUICtrl";
public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
public const string MakeupRecordUICtrl = "MakeupRecordUICtrl";
public const string AdcomingUICtrl = "AdcomingUICtrl";
public const string RegulationUICtrl = "RegulationUICtrl";
public const string MainTabUICtrl = "MainTabUICtrl";
public const string MailViewUICtrl = "MailViewUICtrl";
public const string PersonViewUICtrl = "PersonViewUICtrl";
public const string GuideViewUICtrl = "GuideViewUICtrl";
public const string TipsViewUICtrl = "TipsViewUICtrl";
public const string ResurgenceUICtrl = "ResurgenceUICtrl";
public const string LuckyPackUICtrl = "LuckyPackUICtrl";
public const string RecordViewUICtrl = "RecordViewUICtrl";
public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
public const string NewEndUICtrl = "NewEndUICtrl";
public const string UnlockLevelUICtrl = "UnlockLevelUICtrl";
public const string AlubumUICtrl = "AlubumUICtrl";
public const string AlbumDetailUICtrl = "AlbumDetailUICtrl";
public const string SecretAlbumsUICtrl = "SecretAlbumsUICtrl";
public const string SecretGiftViewUICtrl = "SecretGiftViewUICtrl";
public const string SecretUnlockUICtrl = "SecretUnlockUICtrl";
public const string SecretAlbumsNextUICtrl = "SecretAlbumsNextUICtrl";
public const string SecretDetailUICtrl = "SecretDetailUICtrl";
public const string LiveUICtrl = "LiveUICtrl";
public const string LiveDetailUICtrl = "LiveDetailUICtrl";
public const string VipClubViewUICtrl = "VipClubViewUICtrl";
public const string LiveUnlockUICtrl = "LiveUnlockUICtrl";
public const string SubUnlockUICtrl = "SubUnlockUICtrl";
public const string ScAlbumLockUICtrl = "ScAlbumLockUICtrl";
public const string UnlockTipsUICtrl = "UnlockTipsUICtrl";
public const string NetworkErrorTipsUICtrl = "NetworkErrorTipsUICtrl";
public const string GoldRewardUICtrl = "GoldRewardUICtrl";
public const string ChatChooseUICtrl = "ChatChooseUICtrl";
public const string ChatUICtrl = "ChatUICtrl";
public const string ChatNumberUICtrl = "ChatNumberUICtrl";
public const string ChatUnlockUICtrl = "ChatUnlockUICtrl";
public const string BroadcastUICtrl = "BroadcastUICtrl";
public const string EggUICtrl = "EggUICtrl";
public const string UnlockLevelNewUICtrl = "UnlockLevelNewUICtrl";
public const string LanguageViewUICtrl = "LanguageViewUICtrl";
public const string PuzzleUICtrl = "PuzzleUICtrl";
public const string PuzzleBuyItemUICtrl = "PuzzleBuyItemUICtrl";
public const string PuzzleEndUICtrl = "PuzzleEndUICtrl";
public const string FlowerUICtrl = "FlowerUICtrl";
public const string FlowerEndUICtrl = "FlowerEndUICtrl";
public const string FlowerAddSlotUICtrl = "FlowerAddSlotUICtrl";
public const string FlowerRemakeUICtrl = "FlowerRemakeUICtrl";
public const string FlowerBuyItemUICtrl = "FlowerBuyItemUICtrl";
public const string FlowerUnlockItemUICtrl = "FlowerUnlockItemUICtrl";
public const string GamePlayUICtrl = "GamePlayUICtrl";
public const string GameAddTimeUICtrl = "GameAddTimeUICtrl";
public const string GameEndUICtrl = "GameEndUICtrl";
public const string GamePauseUICtrl = "GamePauseUICtrl";
public const string GameTipUICtrl = "GameTipUICtrl";
public const string HallgameUICtrl = "HallgameUICtrl";
public const string TabUICtrl = "TabUICtrl";
}
}
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