提交小游戏项目
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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namespace FGUI.Game_puzzle
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{
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public class Game_puzzleBinder
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{
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public static void BindAll()
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{
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UIObjectFactory.SetPackageItemExtension(com_puzzle.URL, typeof(com_puzzle));
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UIObjectFactory.SetPackageItemExtension(btn_puzzle.URL, typeof(btn_puzzle));
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b1555fb99c6e04ca6a6a83d0c6aed3da
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,29 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.Game_puzzle
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{
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public partial class btn_puzzle : GButton
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{
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public Controller type;
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public Controller state;
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public GTextField text_number;
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public const string URL = "ui://6iki0euxjhpy1r";
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public static btn_puzzle CreateInstance()
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{
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return (btn_puzzle)UIPackage.CreateObject("Game_puzzle", "btn_puzzle");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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type = GetControllerAt(0);
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state = GetControllerAt(1);
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text_number = (GTextField)GetChildAt(5);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: afded2cd9b2a54baa8d3bfc571a93337
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,43 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.Game_puzzle
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{
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public partial class com_puzzle : GComponent
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{
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public Controller show_tips;
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public GTextField text_time;
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public btn_puzzle btn_item0;
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public btn_puzzle btn_item1;
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public btn_puzzle btn_item2;
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public GButton head;
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public GButton btn_gold;
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public GButton btn_close;
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public GTextField text_level;
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public Transition t0;
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public const string URL = "ui://6iki0euxjhpy0";
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public static com_puzzle CreateInstance()
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{
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return (com_puzzle)UIPackage.CreateObject("Game_puzzle", "com_puzzle");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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show_tips = GetControllerAt(0);
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text_time = (GTextField)GetChildAt(4);
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btn_item0 = (btn_puzzle)GetChildAt(7);
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btn_item1 = (btn_puzzle)GetChildAt(8);
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btn_item2 = (btn_puzzle)GetChildAt(9);
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head = (GButton)GetChildAt(10);
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btn_gold = (GButton)GetChildAt(11);
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btn_close = (GButton)GetChildAt(12);
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text_level = (GTextField)GetChildAt(13);
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t0 = GetTransitionAt(0);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9ebc688a270fd422a8fe1caef2d4e192
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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