104 lines
2.7 KiB
C#
104 lines
2.7 KiB
C#
|
|||
|
|
using FGUI.ZM_Common_01;
|
||
|
|
using UnityEngine;
|
||
|
|
using FairyGUI;
|
||
|
|
using SGModule.DataStorage;
|
||
|
|
|
||
|
|
namespace TowerClimberChronicles
|
||
|
|
{
|
||
|
|
public class FlowerUnlockItemUI : BaseUI
|
||
|
|
{
|
||
|
|
private FlowerUnlockItemUICtrl ctrl;
|
||
|
|
private FlowerUnlockItemModel model;
|
||
|
|
private FGUI.Game_flower_buy.com_unlockitem ui;
|
||
|
|
|
||
|
|
public FlowerUnlockItemUI(FlowerUnlockItemUICtrl ctrl) : base(ctrl)
|
||
|
|
{
|
||
|
|
uiName = UIConst.FlowerUnlockItemUI;
|
||
|
|
this.ctrl = ctrl;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void SetUIInfo(UIInfo uiInfo)
|
||
|
|
{
|
||
|
|
uiInfo.packageName = "Game_flower_buy";
|
||
|
|
uiInfo.assetName = "com_unlockitem";
|
||
|
|
uiInfo.layerType = UILayerType.Popup;
|
||
|
|
uiInfo.isNeedOpenAnim = false;
|
||
|
|
uiInfo.isNeedCloseAnim = false;
|
||
|
|
uiInfo.isNeedUIMask = true;
|
||
|
|
}
|
||
|
|
|
||
|
|
#region 生命周期
|
||
|
|
protected override void OnInit()
|
||
|
|
{
|
||
|
|
//model = ModuleManager.Instance.GetModel(ModelConst.FlowerUnlockItemModel) as FlowerUnlockItemModel;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnClose()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnBind()
|
||
|
|
{
|
||
|
|
ui = baseUI as FGUI.Game_flower_buy.com_unlockitem;
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnOpenBefore(object args)
|
||
|
|
{
|
||
|
|
int type = (int)args;
|
||
|
|
ui.type.selectedIndex = type;
|
||
|
|
ui.btn_close.SetClick(() =>
|
||
|
|
{
|
||
|
|
if (type == 0)
|
||
|
|
{
|
||
|
|
DataMgr.FlowerItem0.Value = DataMgr.FlowerItem0.Value + 1;
|
||
|
|
DataMgr.FlowerItemUnlock.Value[0] = true;
|
||
|
|
}
|
||
|
|
else if (type == 1)
|
||
|
|
{
|
||
|
|
DataMgr.FlowerItem1.Value = DataMgr.FlowerItem1.Value + 1;
|
||
|
|
DataMgr.FlowerItemUnlock.Value[1] = true;
|
||
|
|
}
|
||
|
|
else if (type == 2)
|
||
|
|
{
|
||
|
|
DataMgr.FlowerItem2.Value = DataMgr.FlowerItem2.Value + 1;
|
||
|
|
DataMgr.FlowerItemUnlock.Value[2] = true;
|
||
|
|
}
|
||
|
|
DataMgr.FlowerItemUnlock.Save();
|
||
|
|
GameDispatcher.Instance.Dispatch(GameMsg.FlowerBuyItem);
|
||
|
|
CtrlCloseUI();
|
||
|
|
});
|
||
|
|
InitView();
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnOpen(object args)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnHide()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
protected override void OnDisplay(object args)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
#endregion
|
||
|
|
|
||
|
|
#region 消息
|
||
|
|
protected override void AddListener()
|
||
|
|
{
|
||
|
|
|
||
|
|
}
|
||
|
|
protected override void RemoveListener()
|
||
|
|
{
|
||
|
|
|
||
|
|
}
|
||
|
|
#endregion
|
||
|
|
|
||
|
|
//初始化页面逻辑
|
||
|
|
private void InitView()
|
||
|
|
{
|
||
|
|
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|