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MiniGame_Unity_GP/Assets/Scripts/Define/Constant/LayerMaskConst.cs
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2026-07-06 16:27:14 +08:00
using UnityEngine;
namespace TowerClimberChronicles
{
public static class LayerMaskConst
{
public const string Default_Name = "Default";
public const string UI_Name = "UI";
public readonly static int Default = LayerMask.NameToLayer(Default_Name);
public readonly static int UI = LayerMask.NameToLayer(UI_Name);
}
}