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MiniGame_Unity_GP/Assets/Scripts/Define/Constant/AudioConst.cs
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2026-07-06 16:27:14 +08:00
namespace TowerClimberChronicles
{
public static class AudioConst
{
public const string UIButtonDefault = "ui_ButtonDefault";
public const string DailyBonusCollect = "dailyBonus_collect";
public const string CoinFly = "coinfly";
public const string MainBg = "hall_bgm";
public const string GameBg = "game_bgm";
public const string dissolve = "dissolve";
public const string fail = "fail";
public const string Victoriously = "Victoriously";
public const string MakeupDone = "makupdone";
public const string wheel_spin = "wheel_spin";
public const string game_open = "game_open";
public const string prop_tips = "prop_tips";
public const string puzzle_click = "puzzle_click";
public const string puzzle_success = "puzzle_success";
}
}