Files
MergeGangRush_unity_IOS/Assets/Scripts/WebviewManager.cs
T
2026-07-13 18:14:23 +08:00

764 lines
32 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using FairyGUI;
using UnityEngine;
namespace ScrewsMaster
{
public class WebviewManager : MonoBehaviour
{
// Vector2 startPos;
// float lastTouchTime = 0f;
// float touchInterval = 0.3f;
// void Update()
// {
// #if UNITY_IOS && !UNITY_EDITOR
// if(Input.touchCount > 0)
// {
// Touch touch_ = Input.GetTouch(0);
//
// if(touch_.phase == TouchPhase.Began)
// {
// startPos = touch_.position;
// lastTouchTime = Time.time;
// }
// if(touch_.phase == TouchPhase.Ended)
// {
// if ((Time.time - lastTouchTime) < touchInterval){
// // if (WebViewMgr.Instance.WebUIType == WebUIType.H5 && EventSystem.current.currentSelectedGameObject == null){
// // BrigdeIOS.SetTouchWebview(true, true);
// // }else{
// // BrigdeIOS.SetTouchWebview(true);
// // }
// BrigdeIOS.SetClickView();
// }
// }
// // if(touch_.phase == TouchPhase.Moved){
// // Vector2 delta = touch_.position - startPos;
// // // Debug.Log("delta Y: " + delta.y);
// // BrigdeIOS.ScrollWebview(delta.x, delta.y);
// // startPos = touch_.position;
// // }
// }
// #endif
// }
public static WebviewManager Instance;
public WebviewManager()
{
Instance = this;
}
public void OpenWebView(string url)
{
//Debug.Log("[WebviewManager] OpenWebView");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.OpenWebview(url);
#endif
}
public void showDarkWebview()
{
//Debug.Log("[WebviewManager] OpenWebView");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.showDarkWebview();
#endif
}
public void CloseWebview()
{
//Debug.Log("[WebviewManager] CloseWebview");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.CloseWebview();
#endif
}
public void SetOffset(int offset_y, int offset_y1)
{
// Debug.Log($"barry [WebviewManager] SetOffset:{offset_y}, {offset_y1}");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetOffset(offset_y, offset_y1);
#endif
}
public void SetPadding(float left, float top, float right, float bottom)
{
// Debug.Log("[WebviewManager] SetPadding");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetPadding(left, top, right, bottom);
#endif
}
public void openWebview()
{
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.openWebview();
#endif
}
public void SetDarkThough(bool though)
{
if(!GameHelper.IsGiftSwitch()) return;
// Debug.Log("[WebviewManager] SetPadding");
#if UNITY_IOS && !UNITY_EDITOR
BrigdeIOS.SetDarkThough(though);
#endif
}
public void SetBtn(int left, int top, int right, int bottom)
{
// Debug.Log("[WebviewManager] SetBtn");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetBtn(left, top, right, bottom);
#endif
}
public void SetCTEnable(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetCTEnable(flag);
#endif
}
public void SetFullScreen()
{
// Debug.Log("[WebviewManager] SetFullScreen");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetFullScreen();
#endif
}
public void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time)
{
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.addH5Field(field1,field2,field3,field4,field5,field6,field7,dark_url,light_url,is_gift,web_through_str,click_add_time);
#endif
}
public void ShowH5View(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.ShowH5View(flag);
#endif
}
public void SetIconProgress(float val)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.SetIconProgress(val);
#endif
}
public void setInH5View(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.setInH5View(flag);
#endif
}
public void upDataH5times(string weblink, int times, bool is_dark)
{
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.upDataH5times( weblink, times,is_dark);
#endif
}
public void ShowFlyBtn(bool flag)
{
// Debug.Log("[WebviewManager] SetCTEnable");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.ShowFlyBtn(flag);
#endif
}
public void setFlyBtnTag(bool flag)
{
Debug.Log($"[WebviewManager] setFlyBtnTag ---{flag}");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.setFlyBtnTag(flag);
#endif
}
public void setRewardBtnTag(bool flag)
{
Debug.Log($"[WebviewManager] setRewardBtnTag--- {flag}");
#if UNITY_IOS && !UNITY_EDITOR
// BrigdeIOS.setRewardBtnTag(flag);
#endif
}
public void ObjC_TouchClick(string name)
{
// Debug.Log("Touch click: " + name);
GameDispatcher.Instance.Dispatch(GameMsg.H5ViewClickBtn, name);
}
public void H5AutoRefresh(string times)
{
if (times == "") return;
DateTime newDate = TimeZone.CurrentTimeZone.ToLocalTime(new DateTime(1970, 1, 1));
newDate = newDate.AddSeconds(GameHelper.GetNowTime());
var newDays = newDate.Day;
if (times == "Dailyrefreshtimes")
{
var last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
if (last_time == newDays)
{
var numbers = PlayerPrefs.GetInt("Dailyrefreshnum", 0);
numbers++;
PlayerPrefs.SetInt("Dailyrefreshnum", numbers);
}
else
{
PlayerPrefs.SetInt("Dailyrefreshnum", 1);
PlayerPrefs.SetInt("Dayreftimes", newDays);
string darkWVRefreshtime_str = "";
string darkWVDailyrefreshtimes_str = "";
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
{
if (i != 0) darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
}
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
{
darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
}
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
{
if (i != 0) darkWVDailyrefreshtimes_str += "|";
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
}
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
}
}
else if (times.Contains("dark_Dailyrefreshtimes"))
{
var last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
if (last_time == newDays)
{
// var numbers = PlayerPrefs.GetInt("dark_Dayref", 0);
// numbers++;
// PlayerPrefs.SetInt("dark_Dayref", numbers);
string[] temp_arr = times.Split("|");
if (temp_arr.Length >= 2)
{
SaveData.GetSaveobject().dark_Dayref[Int32.Parse(temp_arr[1])]++;
SaveData.saveDataFunc();
}
}
else
{
// PlayerPrefs.SetInt("dark_Dayref", 1);
string[] temp_arr = times.Split("|");
if (temp_arr.Length >= 2)
{
SaveData.GetSaveobject().dark_Dayref[Int32.Parse(temp_arr[1])] = 1;
SaveData.saveDataFunc();
}
PlayerPrefs.SetInt("dark_refreshDay", newDays);
string darkWVRefreshtime_str = "";
string darkWVDailyrefreshtimes_str = "";
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime.Length; i++)
{
if (i != 0) darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime[i].ToString();
}
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2.Length; i++)
{
darkWVRefreshtime_str += "|";
darkWVRefreshtime_str += ConfigSystem.GetConfig<CommonModel>().darkWVRefreshtime2[i].ToString();
}
for (int i = 0; i < ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes.Length; i++)
{
if (i != 0) darkWVDailyrefreshtimes_str += "|";
darkWVDailyrefreshtimes_str += ConfigSystem.GetConfig<CommonModel>().darkWVDailyrefreshtimes[i].ToString();
}
WebviewManager.Instance.addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
ConfigSystem.GetConfig<CommonModel>().H5Refreshtime, ConfigSystem.GetConfig<CommonModel>().Dailyrefreshtimes, ConfigSystem.GetConfig<CommonModel>().darkThoughProbability, darkWVRefreshtime_str,
darkWVDailyrefreshtimes_str, "", "", GameHelper.IsGiftSwitch(), "", "");
}
}
else
{
string[] temp_array = times.Split("|");
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
{
if (temp_array[1] == "h5")
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h5" };
NetworkKit.PostWithHeader<H5refreshTimes>("event/h5Impressions", info, (isSuccess, obj) =>
{
if (isSuccess)
{
int numbers = 0;
for (int i = 0; i < ConfigSystem.light_weblist.Count; i++)
{
if (ConfigSystem.light_weblist[i].webLink == temp_array[0])
{
Debug.Log("uuuuuuuuuuuuuuuuu明穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.light_weblist[i].refreshMax + "次");
numbers = ConfigSystem.light_weblist[i].refreshMax - obj.times;
break;
}
}
if (numbers < 0) numbers = 0;
upDataH5times(temp_array[0], numbers, false);
}
});
}
else
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = "h6" };
NetworkKit.PostWithHeader<H5refreshTimes>("event/h5Impressions", info, (isSuccess, obj) =>
{
if (isSuccess)
{
int numbers = 0;
for (int i = 0; i < ConfigSystem.dark_weblist.Count; i++)
{
if (ConfigSystem.dark_weblist[i].webLink == temp_array[0])
{
Debug.Log("uuuuuuuuuuuuuuuuu暗穿透" + temp_array[0] + "已经刷新了" + obj.times + "次" + "上限是" + ConfigSystem.dark_weblist[i].refreshMax + "次");
numbers = ConfigSystem.dark_weblist[i].refreshMax - obj.times;
break;
}
}
if (numbers < 0) numbers = 0;
upDataH5times(temp_array[0], numbers, true);
}
});
}
}
}
}
private GList select_glist;
private float select_glist_y;
// public void TouchClickPoint(string name)
// {
// Debug.Log("TouchClickPoint" + name);
// if (string.IsNullOrEmpty(name)) return;
// if (name == "flyBtn")
// {
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.fly_ct_number, 1);
// //NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.fly_ct_people,1);
//
// }
//
// if (name == "rewardBtn")
// {
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_ct_number, 1);
// //NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.annular_ct_people,1);
// }
//
// if (name == "finish")
// {
// NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_finish_number, 1);
// }
// else
// {
//
// string[] a = name.Split("|");
// if (a.Length < 2) return;
// Vector2 fguiScreenPos;
// // Debug.Log("mmmmmmmmmmmmmmmmmm" + a[0]);
// // Debug.Log("mmmmmmmmmmmmmmmmmm" + a[1]);
// // if (AppConst.DeviceLangue == "pt")
// // {
// // fguiScreenPos = new Vector2((float.Parse(a[0]) * GRoot.inst.width) / 1000000.0f,
// // float.Parse(a[1]) * GRoot.inst.height / 1000000.0f);
// // }
// // else
// // {
// fguiScreenPos = new Vector2(float.Parse(a[0]) * GRoot.inst.width,
// float.Parse(a[1]) * GRoot.inst.height);
// //}
//
// GButton objUnderPoint = null;
//
// var child_array = GRoot.inst.GetChildren().Reverse();
// bool click_card = true;
// foreach (GComponent child in child_array) //normal
// {
// if (child.GetChildren().Length > 0)
// {
// var com_array = child.GetChildren().Reverse();
// foreach (GComponent com_child in com_array) //com_层面
// {
// if (child.name == "Popup" || child.name == "Highest")
// {
// click_card = false;/* */
// }
// var btn_array = com_child.GetChildren();
// for (int i = btn_array.Length - 1; i >= 0; i--) //btn_层面
// {
// // if (btn_array[i] .name=="btn_collect")
// // {
// // Debug.Log(btn_array[i].x);
// // Debug.Log(btn_array[i].y);
// // Debug.Log(fguiScreenPos.x);
// // Debug.Log(fguiScreenPos.y);
// // Debug.Log(btn_array[i].position.x <= fguiScreenPos.x &&
// // fguiScreenPos.x <= btn_array[i].position.x + btn_array[i].width);
// // Debug.Log( btn_array[i].position.y <= fguiScreenPos.y &&
// // fguiScreenPos.y <= btn_array[i].position.y + btn_array[i].height);
// // }
//
// if (btn_array[i] is GButton)
// {
// GButton temp = btn_array[i] as GButton;
//
// if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= temp.position.x + temp.width &&
// temp.position.y <= fguiScreenPos.y &&
// fguiScreenPos.y <= temp.position.y + temp.height)
// {
// objUnderPoint = btn_array[i] as GButton;
// if (objUnderPoint.enabled)
// {
// objUnderPoint.FireClick(true, true);
// }
// else objUnderPoint.FireClick(true, false);
// goto EndLoop;
// }
// }
//
// else if (btn_array[i] is GTextInput)
// {
//
// GTextInput temp = btn_array[i] as GTextInput;
// if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= temp.position.x + temp.width &&
// temp.position.y <= fguiScreenPos.y &&
// fguiScreenPos.y <= temp.position.y + temp.height)
// {
//
// temp.RequestFocus();
// goto EndLoop;
// }
//
// }
// else if (btn_array[i] is GList)
// {
//
// GList temp = btn_array[i] as GList;
// if (temp.onStage && temp.visible && temp.position.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= temp.position.x + temp.width &&
// temp.position.y <= fguiScreenPos.y &&
// fguiScreenPos.y <= temp.position.y + temp.height)
// {
// if (select_glist == null)
// {
// select_glist_y = fguiScreenPos.y;
// select_glist = btn_array[i] as GList;
// }
// else
// {
// select_glist.scrollPane.posY -= (fguiScreenPos.y - select_glist_y);
// select_glist_y = fguiScreenPos.y;
// }
//
// goto EndLoop;
// }
//
// }
// else if (btn_array[i] is GComponent)
// {
// var child_btn_array = btn_array[i].asCom.GetChildren(); //嵌套的com
//
// for (int j = child_btn_array.Length - 1; j >= 0; j--)
// {
// if (child_btn_array[j] is GButton)
// {
// Vector2 local_pos = new Vector2(btn_array[i].x + child_btn_array[j].x,
// btn_array[i].y + child_btn_array[j].y);
// if (child_btn_array[j].visible && child_btn_array[j].onStage && child_btn_array[j].visible && local_pos.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= local_pos.x + child_btn_array[j].width &&
// local_pos.y <= fguiScreenPos.y && fguiScreenPos.y <=
// local_pos.y + child_btn_array[j].height)
// {
// objUnderPoint = child_btn_array[j] as GButton;
// if (objUnderPoint.enabled) objUnderPoint.FireClick(true, true);
// else objUnderPoint.FireClick(true, false);
// goto EndLoop;
//
// }
// }
// }
//
// }
//
// }
// }
// if (child.name == "Popup" || child.name == "Highest")
// {
// goto EndLoop;
// }
// }
// }
//
// EndLoop: Debug.Log("");
// if (click_card)
// {
// if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
// Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
// RaycastHit hit;
// int layerMask = 1 << 6;
//
// if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
// {
// GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
// }
// }
// }
// }
public void TouchClickPoint(string message)
{
Debug.Log("TouchClickPoint " + message);
if (string.IsNullOrEmpty(message)) return;
// 埋点处理
HandleBuriedPoints(message);
// 解析坐标信息
var a = message.Split('|');
if (a.Length < 2) return;
var fairyGuiScreenPos = new Vector2(float.Parse(a[0]) * GRoot.inst.width, float.Parse(a[1]) * GRoot.inst.height);
var clickType = HandleUIElements(fairyGuiScreenPos);
if (clickType == ClickType.FairyGUI) return;
HandleOtherClick(a);
HandleCardClick(a);
}
private void HandleBuriedPoints(string message)
{
switch (message)
{
case "flyBtn":
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.fly_ct_number, 1);
break;
case "rewardBtn":
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_ct_number, 1);
break;
case "finish":
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_finish_number, 1);
break;
}
}
public ClickType HandleUIElements(Vector2 fguiScreenPos)
{
var childArray = GRoot.inst.GetChildren()?.Reverse();
if (childArray == null)
{
return ClickType.UGUI;
}
foreach (GComponent child in childArray)
{
if (child.GetChildren() != null && child.GetChildren().Length > 0)
{
var comArray = child.GetChildren().Reverse();
foreach (GComponent comChild in comArray)
{
var btnArray = comChild.GetChildren();
for (int i = btnArray.Length - 1; i >= 0; i--)
{
var item = btnArray[i];
if (IsInside(item, fguiScreenPos) && item.touchable && item.onStage && item.visible)
{
switch (item)
{
case GButton button:
HandleButtonClick(button);
break;
case GTextInput textInput:
HandleTextInputClick(textInput);
break;
case GList list:
HandleListClick(list);
break;
case GComponent component:
HandleNestedComponents(component);
break;
}
return ClickType.FairyGUI;
}
}
}
}
}
return ClickType.UGUI;
}
private bool HandleButtonClick(GComponent component)
{
if (component is GButton button)
{
button.FireClick(button.enabled, true);
return true;
}
return false;
}
private bool HandleTextInputClick(GTextInput textInput)
{
if (textInput != null)
{
textInput.RequestFocus();
return true;
}
return false;
}
private bool HandleListClick(GList list)
{
if (list != null)
{
// 处理列表点击逻辑
return true;
}
return false;
}
private bool HandleNestedComponents(GComponent component)
{
var children = component.GetChildren();
for (int j = children.Length - 1; j >= 0; j--)
{
if (children[j] is GButton button && HandleButtonClick(button)) return true;
}
return false;
}
private bool IsInside(GObject gObject, Vector2 fguiScreenPos)
{
// 获取GObject的位置和尺寸
float width = gObject.width;
float height = gObject.height;
// 计算左、右、上、下范围
float left, right, top, bottom;
// 如果锚点已设置,按锚点计算位置,否则按pivot计算
if (gObject.pivotAsAnchor)
{
left = gObject.x - (gObject.pivot.x * width);
right = left + width;
bottom = gObject.y - (gObject.pivot.y * height);
top = bottom + height;
}
else
{
left = gObject.position.x;
right = left + width;
bottom = gObject.position.y;
top = bottom + height;
// // 没有设置锚点的情况
// return gObject.position.x <= fguiScreenPos.x &&
// fguiScreenPos.x <= gObject.position.x + gObject.width &&
// gObject.position.y <= fguiScreenPos.y &&
// fguiScreenPos.y <= gObject.position.y + gObject.height;
}
return fguiScreenPos.x >= left && fguiScreenPos.x <= right &&
fguiScreenPos.y <= top && fguiScreenPos.y >= bottom;
}
private void HandleCardClick(string[] a)
{
if (orthoCamera == null)
{
orthoCamera = GameObject.Find("Stage Camera")?.GetComponent<Camera>();
// orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
}
if (orthoCamera != null)
{
Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
RaycastHit hit;
int layerMask = 1 << 6;
if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
{
GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
}
}
}
private void HandleOtherClick(string[] a)
{
UIScreenTapTrigger.Instance.TriggerButtonAtScreenPosition(new Vector2(float.Parse(a[0]), float.Parse(a[1])));
}
public Camera orthoCamera;
public static Dictionary<string, string> adCallbackInfo = new Dictionary<string, string>();
public void SendH5Event(string numbers)
{
// adCallbackInfo.Clear();
// adCallbackInfo.Add("h5_revenue",ConfigSystem.GetConfig<CommonModel>().h5_refreshRevenue.ToString());
// //Debug.Log("sssssssssssssssssss"+JsonConvert.SerializeObject(adCallbackInfo));
// AppsFlyer.sendEvent("Growing_Total_01_002",adCallbackInfo);
}
public void ClickAdEvent(string ad_msg)
{
string[] temp_array = ad_msg.Split("|");
if (temp_array.Length >= 2 && temp_array[0] != null && temp_array[0] != "")
{
H5sendClass info = new H5sendClass() { link = temp_array[0], type = temp_array[1] };
NetworkKit.PostWithHeader<object>("/event/h5Clicks", info, (isSuccess, obj) =>
{
// if (isSuccess)
// {
// Debug.Log("dadianchenggong" + temp_array[0]);
// }
});
}
}
public void haveSimCard(string have)
{
if (have == "TRUE") NetworkManager.haveSimCard = true;
}
}
public class H5refreshTimes
{
public string link;
public int times;
}
public class H5sendClass
{
public string link;
public string type;
}
public enum ClickType
{
FairyGUI,
Scene,
UGUI
}
}