修改bug

This commit is contained in:
2026-07-16 16:09:09 +08:00
parent 67b3dc1e31
commit cc161eed88
8 changed files with 47 additions and 22 deletions
@@ -54,7 +54,7 @@ namespace ScrewsMaster
protected override void OnClose()
{
// HallManager.Instance.UpdateSecondEvent -= GameHelper.addGameTime;
// HallManager.Instance.UpdateSecondEvent -= GameHelper.addGameTime;
HallManager.Instance.UpdateSecondEvent -= TimeEvent;
HallManager.Instance.UpdateSecondEvent -= UpData;
HallManager.Instance.UpdateEvent -= UpdateEvent;
@@ -89,7 +89,7 @@ namespace ScrewsMaster
// ui.btn_h5.visible = showH5Btn;
ui.money.visible = ui.gold.red.visible = ui.btn_look_ad.visible = GameHelper.IsGiftSwitch();
ui.money.visible = ui.gold.red.visible = ui.btn_look_ad.visible = GameHelper.IsGiftSwitch();
ui.btn_menu.touchable = false;
SetAvatar();
@@ -381,7 +381,7 @@ namespace ScrewsMaster
{
//CreatSheepCard.instance.SetCameraVisible(false);
// CtrlDispatcher.Instance.Dispatch(CtrlMsg.Webview_StateChange, WebUIType.H5);
// CtrlDispatcher.Instance.Dispatch(CtrlMsg.Webview_StateChange, WebUIType.H5);
uiCtrlDispatcher.Dispatch(UICtrlMsg.H5UI_Open);
GameHelper.showGameUI = false;
@@ -473,8 +473,8 @@ namespace ScrewsMaster
if (!GameHelper.IsGiftSwitch()) return;
var probability = GameHelper.GetCommonModel().Smallrewardsrate;
var range = Random.Range(0, 101);
if (range > probability) return;
var range = Random.Range(0, 100);
if (range >= probability) return;
reward_data temp = args as reward_data;
@@ -630,12 +630,12 @@ namespace ScrewsMaster
_paidcoinsList ??= ConfigSystem.GetConfig<PaidcoinsModel>().dataList;
int time = SaveData.GetSaveobject()._goldtime0;
if ( time + _paidcoinsList[0].receive_CD < GameHelper.GetNowTime())
if (time + _paidcoinsList[0].receive_CD < GameHelper.GetNowTime())
{
ui.gold.state.selectedIndex = 2;
ui.gold.red.visible = true;
}
else
else
{
ui.gold.state.selectedIndex = 1;
}