提交h5
This commit is contained in:
@@ -125,7 +125,7 @@ namespace ScrewsMaster
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public static void ShowInterstitial(string key)
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{
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#if !UNITY_EDITOR
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#if !UNITY_EDITOR
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//if(Random.Range(0, 100)>ConfigSystem.GetConfig<CommonModel>().interstitialtype) return;
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MaxADKit.ShowInterstitial(key, isSuccess =>
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{
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@@ -1100,18 +1100,27 @@ namespace ScrewsMaster
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public static void AddInterAdNumber()
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{
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look_interad_numbers++;
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if (IsGiftSwitch() && !SaveData.GetSaveobject().is_get_removead && look_interad_numbers >= ConfigSystem.GetConfig<CommonModel>().playtimes)
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if (IsGiftSwitch() && look_interad_numbers >= ConfigSystem.GetConfig<CommonModel>().playtimes)
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{
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look_interad_numbers = 0;
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if (Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().interstitialtype)
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{
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if (UIManager.Instance.IsExistUI(UIConst.H5UI))
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GameHelper.ShowInterstitial("interstitial_h5reward");
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else
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AdcomingUI_Open);
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}
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}
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// if (IsGiftSwitch() && !SaveData.GetSaveobject().is_get_removead && look_interad_numbers >= ConfigSystem.GetConfig<CommonModel>().playtimes)
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// {
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// look_interad_numbers = 0;
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// if (Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().interstitialtype)
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// {
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// if (UIManager.Instance.IsExistUI(UIConst.H5UI))
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// GameHelper.ShowInterstitial("interstitial_h5reward");
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// else
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AdcomingUI_Open);
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// }
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// }
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}
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public static Dictionary<string, bool> statusDic = new Dictionary<string, bool>();
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@@ -1346,7 +1355,7 @@ namespace ScrewsMaster
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m_gameTimes = 0;
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PlayerPrefs.SetInt("game_times", m_gameTimes);
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Debug.Log("fasongshichang");
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Debug.Log("fasongshichang");
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NetworkKit.PostWithHeader<RespGameTimeEventData>("event/gameTime", respData, (isSuccess, obj) =>
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{
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Debug.Log($"PlayGameTimeEvent==== {m_gameTimes}");
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@@ -87,10 +87,10 @@ namespace ScrewsMaster
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SaveingPotHelper.CheckSaveingPot();
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SaveingPotHelper.TestingClearTime();
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if (GameHelper.IsGiftSwitch())
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{
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WebviewManager.Instance.openWebview();
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}
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// if (GameHelper.IsGiftSwitch())
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// {
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// WebviewManager.Instance.openWebview();
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// }
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});
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}
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@@ -98,6 +98,7 @@ namespace ScrewsMaster
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private void ShowScene()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameLoginUI_Open);
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LoginSystem_sdk.Instance.RequestLogin();
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}
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public override void Dispose()
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@@ -10,6 +10,7 @@ using FGUI.G009_video;
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using Newtonsoft.Json;
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using Roy.Datas;
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using Random = UnityEngine.Random;
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using DontConfuse;
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namespace ScrewsMaster
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{
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@@ -55,7 +56,7 @@ namespace ScrewsMaster
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closeCallback?.Invoke();
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if (_settlementData != null && _settlementData.is_h5_reward)
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{
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WebviewManager.Instance.ShowH5View(true);
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SdkManager.Instance.ShowH5View(true);
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GameDispatcher.Instance.Dispatch(GameMsg.resetH5progress);
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}
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@@ -87,7 +88,7 @@ namespace ScrewsMaster
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if (_settlementData.is_h5_reward)
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{
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WebviewManager.Instance.ShowH5View(false);
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SdkManager.Instance.ShowH5View(false);
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}
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_isTaskReward = false;
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using DG.Tweening;
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using DontConfuse;
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using FGUI.G004_webview;
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using Roy.Datas;
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using UnityEngine;
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@@ -111,7 +112,7 @@ namespace ScrewsMaster
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{
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_flySwitch = GameHelper.GetCommonModel().flyswitch == 1;
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_propSwitch = GameHelper.GetCommonModel().propswitch == 1;
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WebviewManager.Instance.ShowFlyBtn(true);
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SdkManager.Instance.ShowFlyBtn(true);
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// HallManager.Instance.SetInH5(true);
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model.show102 = GameHelper.Get102();
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@@ -195,7 +196,7 @@ namespace ScrewsMaster
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float amount = (float)iconTime / ConfigSystem.GetConfig<CommonModel>().ThroughRewardCD;
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WebviewManager.Instance.SetIconProgress(amount);
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SdkManager.Instance.SetIconProgress(amount);
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if (!_propSwitch)
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{
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@@ -319,8 +320,7 @@ namespace ScrewsMaster
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{
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GameHelper.showGameUI = true;
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WebviewManager.Instance.setInH5View(false);
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WebviewManager.Instance.ShowH5View(false);
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SdkManager.Instance.ShowH5View(false);
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// WebThroughUtil.WebThroughDisable(H5WebThroughType.OnlineH5, ui.btn_icon);
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StopFly();
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countDownKit?.OnDestroy();
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@@ -343,8 +343,7 @@ namespace ScrewsMaster
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// ui.TopBox.y += Screen.safeArea.y;
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}
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WebviewManager.Instance.setInH5View(true);
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WebviewManager.Instance.ShowH5View(true);
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SdkManager.Instance.ShowH5View(true);
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makeupTaskData_saveing = SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1];
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InitData();
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InitView();
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@@ -406,7 +405,7 @@ namespace ScrewsMaster
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// ui.com_fly.visible = leftTime <= 0;
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if (leftTime > 0)
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{
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WebviewManager.Instance.ShowFlyBtn(false);
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SdkManager.Instance.ShowFlyBtn(false);
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isFlyShow = false;
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StopFlyCountdown();
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@@ -414,7 +413,7 @@ namespace ScrewsMaster
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}
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else
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{
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if (!isFlyShow) WebviewManager.Instance.ShowFlyBtn(true);
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if (!isFlyShow) SdkManager.Instance.ShowFlyBtn(true);
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isFlyShow = true;
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StartFly();
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@@ -7,6 +7,7 @@ using System.Collections.Generic;
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using System.Linq;
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using FGUI.A000_common;
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using FGUI.G018_GameHome;
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using DontConfuse;
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namespace ScrewsMaster
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{
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@@ -51,7 +52,7 @@ namespace ScrewsMaster
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HallManager.Instance.UpdateSecondEvent -= updateSpeedCD;
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GameHelper.showGameUI = true;
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WebviewManager.Instance.SetDarkThough(true);
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SdkManager.Instance.SetDarkThough(true);
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gameDispatcher.Dispatch(GameMsg.MakeUpConfirmUIClosed);
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}
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@@ -66,7 +67,7 @@ namespace ScrewsMaster
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userUid = GameHelper.GetLoginModel().uid;
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ad_cool_down = ConfigSystem.GetConfig<CommonModel>().WithdrawalaccelerationCD;
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//PreferencesMgr.Instance.MakeupTaskH5Time = 999999999;
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WebviewManager.Instance.SetDarkThough(false);
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SdkManager.Instance.SetDarkThough(false);
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if (AppConst.isPt())
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{
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ui.lang.selectedIndex = com_confirm.Lang_pt;
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@@ -1,5 +1,6 @@
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namespace ScrewsMaster
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{
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using DontConfuse;
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using FairyGUI;
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using FGUI.G006_menu;
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@@ -38,7 +39,7 @@ namespace ScrewsMaster
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protected override void OnClose()
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{
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WebviewManager.Instance.SetDarkThough(true);
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SdkManager.Instance.SetDarkThough(true);
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CommonHelper.FadeOut(ui);
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}
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@@ -49,7 +50,7 @@ namespace ScrewsMaster
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protected override void OnOpenBefore(object args)
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{
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WebviewManager.Instance.SetDarkThough(false);
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SdkManager.Instance.SetDarkThough(false);
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InitData();
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InitView();
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}
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@@ -128,13 +128,13 @@ namespace ScrewsMaster
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//初始化页面逻辑
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private void InitView()
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{
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var addPrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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var mergePrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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var cleanPrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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// var addPrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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// var mergePrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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// var cleanPrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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_payBoxPrice = (int)ConfigSystem.GetConfig<CommonModel>().addspace;
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if (type != 3)
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{
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_payBoxPrice = 1;
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_payBoxPrice = ConfigSystem.GetConfig<CommonModel>().Purchaseprops;
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}
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@@ -221,7 +221,7 @@ namespace ScrewsMaster
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else if (type == 2) GameHelper.AddItemNumber(ItemEnum.ClearHole, 1);
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SetButtonsTouchable(false);
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CtrlCloseUI();
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ShowScrews.Instance.ShowToast("Successful purchase");
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ShowScrews.Instance.ShowToast("Exchange successful");
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}
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else
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{
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@@ -249,7 +249,7 @@ namespace ScrewsMaster
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ShowScrews.Instance.OnSuccessPayBox1(num);
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SetButtonsTouchable(false);
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CtrlCloseUI();
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ShowScrews.Instance.ShowToast("Successful purchase");
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ShowScrews.Instance.ShowToast("Exchange successful");
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}
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else
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{
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@@ -10,6 +10,7 @@ using UnityEngine.PlayerLoop;
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using Spine.Unity;
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using DG.Tweening;
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using FGUI.G018_GameHome;
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using DontConfuse;
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namespace ScrewsMaster
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{
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@@ -49,7 +50,7 @@ namespace ScrewsMaster
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{
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HallManager.Instance.UpdateSecondEvent -= updateSpeedCD;
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closeCallback?.Invoke();
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WebviewManager.Instance.SetDarkThough(true);
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SdkManager.Instance.SetDarkThough(true);
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
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}
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private SkeletonAnimation ske_pot;
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@@ -67,7 +68,7 @@ namespace ScrewsMaster
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Close);
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ske_pot = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_potparent, Fx_Type.fx_savepot, ref closeCallback);
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ske_pot.state.SetAnimation(0, "edie", true);
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WebviewManager.Instance.SetDarkThough(false);
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SdkManager.Instance.SetDarkThough(false);
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SaveingPotHelper.TestingClearTime();
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makeupTaskData = SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1];
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// makeupTaskData.H5Time = 99999999999999;
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@@ -643,18 +643,18 @@ namespace ScrewsMaster
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ui.btn_task.red.visible = SaveData.getRed();
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if (!GameHelper.IsGiftSwitch()) return;
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if ((!SaveData.GetSaveobject().is_get_packreward || !SaveData.GetSaveobject().is_get_removead) && !SaveData.GetSaveobject().is_autopack_show
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&& GameHelper.showGameUI && (Time.time > (ConfigSystem.GetConfig<CommonModel>().Activetimes * 60)))
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{
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// if ((!SaveData.GetSaveobject().is_get_packreward || !SaveData.GetSaveobject().is_get_removead) && !SaveData.GetSaveobject().is_autopack_show
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// && GameHelper.showGameUI && (Time.time > (ConfigSystem.GetConfig<CommonModel>().Activetimes * 60)))
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// {
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PackRewardData param = new PackRewardData();
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param.isAutoPop = true;
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param.isNeedScroll = false;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open, param);
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SaveData.GetSaveobject().is_autopack_show = true;
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SaveData.GetSaveobject().is_autopack_show_day = DateTime.Now.Day;
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SaveData.saveDataFunc();
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}
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// PackRewardData param = new PackRewardData();
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// param.isAutoPop = true;
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// param.isNeedScroll = false;
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open, param);
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// SaveData.GetSaveobject().is_autopack_show = true;
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// SaveData.GetSaveobject().is_autopack_show_day = DateTime.Now.Day;
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// SaveData.saveDataFunc();
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// }
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}
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||||
}
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}
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@@ -0,0 +1,18 @@
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//
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||||
// CircularProgressBar.h
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||||
// TestGameWeb
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||||
//
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||||
// Created by Mac on 2024/1/30.
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//
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#import <UIKit/UIKit.h>
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NS_ASSUME_NONNULL_BEGIN
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@interface CircularProgressBar : UIView
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-(void)updateUI;
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-(void)animateCircleWithStrokeEnd:(float)end;
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-(void)setProgress:(float)value;
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||||
@end
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NS_ASSUME_NONNULL_END
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+1
-1
@@ -1,5 +1,5 @@
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fileFormatVersion: 2
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||||
guid: c9ce6d3a070acdf4394bf7556c953c27
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||||
guid: b2a448b036fdc7344a094869a27dea0f
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||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
@@ -0,0 +1,59 @@
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||||
//
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||||
// CircularProgressBar.m
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||||
// TestGameWeb
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||||
//
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||||
// Created by Mac on 2024/1/30.
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||||
//
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||||
|
||||
#import "CircularProgressBar.h"
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||||
#import <Foundation/Foundation.h>
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||||
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||||
@implementation CircularProgressBar
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||||
{
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||||
UIImageView* imageView;
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||||
CAShapeLayer* maskLayer;
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||||
float currentValue;
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||||
}
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||||
|
||||
-(void)updateUI{
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||||
[self makeGradient];
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||||
[self setUpMask];
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||||
}
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||||
-(void)animateCircleWithStrokeEnd:(float)end{
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||||
// let oldStrokeEnd = maskLayer.strokeEnd
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// maskLayer.strokeEnd = strokeEnd
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//
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// //override strokeEnd implicit animation
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// let animation = CABasicAnimation(keyPath: "strokeEnd")
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||||
// animation.duration = 0.5
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||||
// animation.fromValue = oldStrokeEnd
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||||
// animation.toValue = strokeEnd
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||||
// animation.timingFunction = CAMediaTimingFunction(name: CAMediaTimingFunctionName.easeInEaseOut)
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||||
// maskLayer.add(animation, forKey: "animateCircle")
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||||
//
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||||
// currentValue = strokeEnd
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||||
}
|
||||
-(void)setProgress:(float)value{
|
||||
maskLayer.strokeEnd = value;
|
||||
}
|
||||
|
||||
-(void)makeGradient{
|
||||
imageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"12"]];
|
||||
imageView.frame = CGRectMake(0,0,self.frame.size.width, self.frame.size.height);
|
||||
imageView.contentMode = UIViewContentModeScaleToFill;
|
||||
[self addSubview:imageView];
|
||||
}
|
||||
|
||||
-(void)setUpMask{
|
||||
UIBezierPath*circlePath = [UIBezierPath bezierPathWithArcCenter:CGPointMake(self.frame.size.width / 2.0,self.frame.size.height / 2.0) radius:(self.frame.size.width - 10)/2 startAngle:-M_PI/2 endAngle:M_PI*1.5 clockwise:YES];
|
||||
maskLayer = [CAShapeLayer layer];
|
||||
[maskLayer setPath: circlePath.CGPath];
|
||||
maskLayer.fillColor = UIColor.clearColor.CGColor;
|
||||
maskLayer.strokeColor = UIColor.redColor.CGColor;
|
||||
maskLayer.lineWidth = 8.0;
|
||||
maskLayer.strokeEnd = 0;
|
||||
maskLayer.lineCap = kCALineCapButt;// CAShapeLayerLineCap;
|
||||
imageView.layer.mask = maskLayer;
|
||||
}
|
||||
|
||||
@end
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
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guid: 4c2e3a62020ffae4998ebaa981d7c1e6
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guid: 8d3e2c93e9a25ce4b92478115423e1cf
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -0,0 +1,17 @@
|
||||
////
|
||||
//// CustomAppController.h
|
||||
//// UnityFramework
|
||||
////
|
||||
//// Created by Mac on 2024/1/17.
|
||||
////
|
||||
//
|
||||
//#import <UnityFramework/UnityFramework.h>
|
||||
//
|
||||
//NS_ASSUME_NONNULL_BEGIN
|
||||
//
|
||||
//@interface CustomAppController : UnityAppController
|
||||
//
|
||||
//@end
|
||||
//IMPL_APP_CONTROLLER_SUBCLASS(CustomAppController)
|
||||
//
|
||||
//NS_ASSUME_NONNULL_END
|
||||
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
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guid: ed5833ef2f42cda46b5c19f3d349a8cb
|
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PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,132 @@
|
||||
//
|
||||
// CustomAppController.m
|
||||
// UnityFramework
|
||||
//
|
||||
// Created by Mac on 2024/1/17.
|
||||
//
|
||||
//#import "CustomAppController.h"
|
||||
//#import "H5View.h"
|
||||
//
|
||||
//#import <CoreTelephony/CTTelephonyNetworkInfo.h>
|
||||
//#import <CoreTelephony/CTCarrier.h>
|
||||
//@interface CustomAppController ()
|
||||
//
|
||||
//@property(nonatomic, strong) WKWebView *webView;
|
||||
//
|
||||
//@end
|
||||
|
||||
//@implementation CustomAppController {
|
||||
// UIButton *btn;
|
||||
// H5View *hview;
|
||||
//}
|
||||
//- (void)startUnity:(UIApplication *)application {
|
||||
// [super startUnity:application];
|
||||
//
|
||||
// UIView* unityView = UnityGetGLView();
|
||||
//
|
||||
// UIViewController *vc = [UIViewController new];
|
||||
// vc.modalPresentationStyle = UIModalPresentationFullScreen;
|
||||
// //[vc.view setFrame:self.window.bounds];
|
||||
// //[vc.view setBackgroundColor:[UIColor orangeColor]];
|
||||
// [self.window setRootViewController:vc];
|
||||
//
|
||||
// [vc.view addSubview:unityView];
|
||||
//
|
||||
// hview = [H5View shared];
|
||||
// [vc.view addSubview:hview];
|
||||
//
|
||||
// [hview setFrame:self.window.bounds];
|
||||
// [hview initView];
|
||||
//
|
||||
// CTTelephonyNetworkInfo *networkInfo = [[CTTelephonyNetworkInfo alloc] init];
|
||||
//
|
||||
// if (@available(iOS 12.0, *)) {
|
||||
// NSDictionary *ctDict = networkInfo.serviceSubscriberCellularProviders;
|
||||
// if ([ctDict allKeys].count > 1) {
|
||||
// NSArray *keys = [ctDict allKeys];
|
||||
// CTCarrier *carrier1 = [ctDict objectForKey:[keys firstObject]];
|
||||
// CTCarrier *carrier2 = [ctDict objectForKey:[keys lastObject]];
|
||||
// if (carrier1.mobileCountryCode.length && carrier2.mobileCountryCode.length) {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "TRUE");
|
||||
//
|
||||
// }else if (!carrier1.mobileCountryCode.length && !carrier2.mobileCountryCode.length) {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "FALSE");
|
||||
//
|
||||
// }else {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "TRUE");
|
||||
// }
|
||||
// }else if ([ctDict allKeys].count == 1) {
|
||||
// NSArray *keys = [ctDict allKeys];
|
||||
// CTCarrier *carrier1 = [ctDict objectForKey:[keys firstObject]];
|
||||
// if (carrier1.mobileCountryCode.length) {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "TRUE");
|
||||
// }else {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "FALSE");
|
||||
// }
|
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// }else {
|
||||
// UnitySendMessage("NetworkManager", "diaoyongtest", "FALSE");
|
||||
// }
|
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// }
|
||||
// NSArray *preferredLanguages = [NSLocale preferredLanguages];
|
||||
// NSString *firstLanguage = preferredLanguages.firstObject;
|
||||
//
|
||||
// if ([firstLanguage hasPrefix:@"pt"]) {
|
||||
// // 设备设置为葡萄牙语
|
||||
// UnitySendMessage("UIManager", "setLangguage", "pt");
|
||||
// } else {
|
||||
// // 设备未设置为葡萄牙语
|
||||
// UnitySendMessage("UIManager", "setLangguage", "en");
|
||||
// }
|
||||
//
|
||||
|
||||
// customView = [CustomView shared];
|
||||
// [vc.view addSubview:customView];
|
||||
|
||||
// [customView setFrame:self.window.bounds];
|
||||
// [customView initView];
|
||||
|
||||
// [customView addSubview:unityView];
|
||||
//unityView.userInteractionEnabled = false;
|
||||
|
||||
|
||||
|
||||
// [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(:) name:@"OpenWebview" object:nil];
|
||||
|
||||
// UIButton *button = [UIButton buttonWithType:UIButtonTypeSystem];
|
||||
// [button setTitle:@"show Webview" forState:UIControlStateNormal];
|
||||
// [button sizeToFit];
|
||||
// [button addTarget:self action:@selector(showWebview:)
|
||||
// forControlEvents:UIControlEventTouchUpInside];
|
||||
|
||||
// // Set a new (x,y) point for the button's center
|
||||
// button.center = CGPointMake(100, 80);
|
||||
|
||||
// [customView addSubview:button];
|
||||
|
||||
// UIButton *button2 = [UIButton buttonWithType:UIButtonTypeSystem];
|
||||
// [button2 setTitle:@"hide Webview" forState:UIControlStateNormal];
|
||||
// [button2 sizeToFit];
|
||||
// [button2 addTarget:self action:@selector(hideWebview:)
|
||||
// forControlEvents:UIControlEventTouchUpInside];
|
||||
|
||||
// // Set a new (x,y) point for the button's center
|
||||
// button2.center = CGPointMake(100, 120);
|
||||
|
||||
// [customView addSubview:button2];
|
||||
//}
|
||||
|
||||
//- (void)notificationFired:(NSNotification *)notification {
|
||||
// customView showWebview:<#(nonnull NSString *)#>
|
||||
//}
|
||||
|
||||
// -(void)showWebview:(UIButton *)button{
|
||||
// [[CustomView shared] showWebview:@"https://baidu.com"];
|
||||
// }
|
||||
|
||||
// -(void)hideWebview:(UIButton *)button{
|
||||
// [customView hideWebview];
|
||||
// }
|
||||
|
||||
|
||||
//@end
|
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//
|
||||
// CustomView.h
|
||||
// UnityFramework
|
||||
//
|
||||
// Created by Mac on 2024/1/19.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <WebKit/WebKit.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface CustomView : UIView<WKUIDelegate, WKNavigationDelegate, WKScriptMessageHandler>
|
||||
+(id) shared;
|
||||
-(void)initView;
|
||||
//-(void)setConfig:(ViewCfg)cfg;
|
||||
-(void)userContentController:(WKUserContentController*) userContentController didReceiveScriptMessage:(WKScriptMessage*)message;
|
||||
|
||||
@end
|
||||
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NS_ASSUME_NONNULL_END
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//
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// CustomView.m
|
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// UnityFramework
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||||
//
|
||||
// Created by Mac on 2024/1/19.
|
||||
//
|
||||
|
||||
#import "CustomView.h"
|
||||
#import "H5View.h"
|
||||
@implementation CustomView
|
||||
{
|
||||
// WKWebView *webview;
|
||||
// UIView* unityView;
|
||||
// //ViewCfg config;
|
||||
// CGPoint hitTestLocation;
|
||||
// BOOL isTouchWebView;
|
||||
// BOOL isWebviewOpen;
|
||||
// BOOL canCT;
|
||||
int test;
|
||||
}
|
||||
+(id) shared{
|
||||
static CustomView *view = nil;
|
||||
static dispatch_once_t onceToken;
|
||||
|
||||
dispatch_once(&onceToken, ^{view = [[self alloc] init];});
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
-(void)initView{
|
||||
// Initialize a WKWebViewConfiguration object.
|
||||
|
||||
|
||||
// UITapGestureRecognizer *gest = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTap:)];
|
||||
// [unityView addGestureRecognizer:gest];
|
||||
// [gest setDelegate:self];
|
||||
// CustomGestureDelegate *deleg = [[CustomGestureDelegate alloc] init];
|
||||
// [gest setDelegate:deleg];
|
||||
// gest.cancelsTouchesInView = false; // to recieve touchesBegan callback even if gesture is recognized
|
||||
// gest.delaysTouchesBegan = false; // to not delay touchesBegan callback
|
||||
// gest.delaysTouchesEnded = false; // to not delay touchesEnded callback
|
||||
// CustomGestureDelegate *deleg = [[CustomGestureDelegate alloc] init];
|
||||
// [gest setDelegate:deleg];
|
||||
// NSTimeInterval delayInSeconds = 7;
|
||||
// dispatch_time_t popTime2 = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
|
||||
// dispatch_after(popTime2, dispatch_get_main_queue(), ^(void){
|
||||
//
|
||||
// [self loop];
|
||||
// });
|
||||
// [self setWebviewPadding:CGRectMake(0, 120, 0, 180)];
|
||||
}
|
||||
|
||||
|
||||
//-(void)setConfig:(ViewCfg)cfg{
|
||||
// config = cfg;
|
||||
//
|
||||
// webview.frame = config.rect;
|
||||
// // webview.frame = CGRectMake(0, 100, self.bounds.size.width, 500);
|
||||
// //canCT = YES;
|
||||
//}
|
||||
|
||||
|
||||
|
||||
// -(void)handleTap:(UITapGestureRecognizer*) gest{
|
||||
// CGPoint pt = [gest locationInView:webview];
|
||||
// // NSLog(@"GestureRecognizer x:%f, y:%f", pt.x, pt.y);
|
||||
// // if (gest.state == UIGestureRecognizerStateBegan){
|
||||
// // NSLog(@"Begin x:%f, y:%f", pt.x, pt.y);
|
||||
// // }
|
||||
// if (gest.state == UIGestureRecognizerStateEnded){
|
||||
// NSLog(@"GestureRecognizer End x:%f, y:%f", pt.x, pt.y);
|
||||
// }
|
||||
// }
|
||||
// //- (void) touchesBegan:(NSSet *)touches withEvent:(nullable UIEvent *)event{
|
||||
// // UITouch *touch = [[event allTouches] anyObject];
|
||||
// //
|
||||
// // CGPoint location = [touch locationInView:self];
|
||||
// // beginTouches = touches;
|
||||
// // beginEvent = event;
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||||
// // NSLog(@"Touch Began CustomView");
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// //}
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||||
// //
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||||
// //- (void) touchesEnded:(NSSet *)touches withEvent:(nullable UIEvent *)event{
|
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// // UITouch *touch = [[event allTouches] anyObject];
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// //
|
||||
// // CGPoint location = [touch locationInView:self];
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// // beginTouches = touches;
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// // beginEvent = event;
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// // NSLog(@"Touch Ended CustomView");
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// //}
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- (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event {
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//UIView* touchedView = [super hitTest:point withEvent:event];
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// if([[H5View shared] isDarkThough]){
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// NSLog(@"Point coordinates: x = %f, y = %f", point.x, point.y);
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// NSLog(@"Point coordinates: max = %f,",self.bounds.size.width);
|
||||
UIView* testview = [ [H5View shared]hitTest:point withEvent:event];
|
||||
return testview;
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// }
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// else
|
||||
// return touchedView;
|
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}
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||||
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// -(void)showWebview:(NSString*)url{
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// // NSLog(@"Native showWebview: %@", url);
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// NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:url] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:10.0];
|
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// [webview loadRequest:request];
|
||||
// if (webview.superview == nil)
|
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// [self insertSubview:webview atIndex:0];
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// isWebviewOpen = YES;
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// }
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||||
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// -(void)hideWebview{
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// // NSLog(@"Native hideWebview");
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// [webview removeFromSuperview];
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// isWebviewOpen = NO;
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// }
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// -(void)scrollWebview:(CGPoint)offset{
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// if (val<0) val = 0;
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// [webview.scrollView setContentOffset:CGPointMake(0, val)];
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// }
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// if (!isWebviewOpen) return;
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// isTouchWebView = flag;
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// //unityView.userInteractionEnabled = !flag;
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// if (canCT || force){
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// return;
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// [self doCT];
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// }
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// }
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// -(void)tapWithPoint:(CGPoint)zspoint{
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// [Helpers helpAt:1 AtPoint:zspoint withTouchPhase:UITouchPhaseBegan];
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// [Helpers helpAt:1 AtPoint:zspoint withTouchPhase:UITouchPhaseEnded];
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// }
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||||
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||||
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// -(void)enableCT:(BOOL)flag{
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// // NSLog(@"Native enableCT: %d",flag);
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// canCT = flag;
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// }
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||||
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||||
// -(void)doCT{
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// NSTimeInterval delayInSeconds = 0.1;
|
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// dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
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// dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
|
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// // NSLog(@"CT x:%f, y:%f", self->hitTestLocation.x, self->hitTestLocation.y);
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// self->unityView.userInteractionEnabled = false;
|
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// [self tapWithPoint:self->hitTestLocation];
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// self->unityView.userInteractionEnabled = true;
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//
|
||||
// Created by Mac on 2024/1/30.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <WebKit/WebKit.h>
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface H5View : UIView<WKUIDelegate, WKNavigationDelegate,WKScriptMessageHandler>
|
||||
+(id) shared;
|
||||
-(void)initView;
|
||||
-(void)showWebview:(NSString*)url;
|
||||
-(void)showDarkWebview:(int)type;
|
||||
-(void)showView:(BOOL)show;
|
||||
-(void)setIconProgress:(float)value;
|
||||
-(void)setViewPadding:(CGRect)rect;
|
||||
-(void)SetDarkThough:(BOOL)though;
|
||||
-(void)setViewBtn:(CGRect)rect;
|
||||
-(void)addH5Field:(int)field1 field2:(int)field2 field3:(int)field3 field4:(int)field4 field5:(int)field5 field6:(char* )field6 field7:(char* )field7 dark_url:(char*)dark_url light_url:(char*)light_url field8:(BOOL)field8 web_through_probability:(char*)web_through_probability click_add_time:(char*)click_add_time ;
|
||||
-(void)showFlyBtn:(BOOL)flag;
|
||||
-(void)setInH5View:(BOOL)flag;
|
||||
-(void)upDataH5times:(char*)weblink times:(int)times is_dark:(BOOL)is_dark;
|
||||
-(void)setFlyBtnTag:(BOOL)isShow;
|
||||
-(void)setRewardBtnTag:(BOOL)isShow;
|
||||
-(void)OpenWv;
|
||||
@end
|
||||
@interface H5View (WKNavigationDelegate) <WKNavigationDelegate>
|
||||
@end
|
||||
NS_ASSUME_NONNULL_END
|
||||
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 803bcb50fbbc55041bdeb0bce53cadad
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0d6ea760436ab504bb83f2ac764687d2
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,8 +0,0 @@
|
||||
// HapticFeedbackManager.h
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface HapticFeedbackManager : NSObject
|
||||
|
||||
+ (void)TriggerCustomHaptic:(float)intensity sharpness:(float)sharpness duration:(float)duration;
|
||||
|
||||
@end
|
||||
@@ -1,95 +0,0 @@
|
||||
// HapticFeedbackManager.m
|
||||
#import "HapticFeedbackManager.h"
|
||||
#import <CoreHaptics/CoreHaptics.h>
|
||||
#import <AudioToolbox/AudioToolbox.h>
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
@implementation HapticFeedbackManager
|
||||
|
||||
static CHHapticEngine *hapticEngine;
|
||||
|
||||
+ (void)initializeHapticEngine {
|
||||
if (!hapticEngine) {
|
||||
NSError *error = nil;
|
||||
hapticEngine = [[CHHapticEngine alloc] initAndReturnError:&error];
|
||||
if (error) {
|
||||
NSLog(@"Failed to create haptic engine: %@", error.localizedDescription);
|
||||
} else {
|
||||
[hapticEngine startWithCompletionHandler:^(NSError * _Nullable error) {
|
||||
if (error) {
|
||||
NSLog(@"Failed to start haptic engine: %@", error.localizedDescription);
|
||||
}
|
||||
}];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+ (void)TriggerCustomHaptic:(float)intensity sharpness:(float)sharpness duration:(float)duration {
|
||||
if (@available(iOS 13.0, *)) {
|
||||
|
||||
if (![CHHapticEngine capabilitiesForHardware].supportsHaptics) {
|
||||
NSLog(@"Haptic feedback is not supported on this device.");
|
||||
[self triggerFallbackHaptic];
|
||||
return;
|
||||
}
|
||||
|
||||
[self initializeHapticEngine];
|
||||
|
||||
NSError *error = nil;
|
||||
CHHapticEventParameter *intensityParameter = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticIntensity value:intensity];
|
||||
CHHapticEventParameter *sharpnessParameter = [[CHHapticEventParameter alloc] initWithParameterID:CHHapticEventParameterIDHapticSharpness value:sharpness];
|
||||
CHHapticEvent *event = [[CHHapticEvent alloc] initWithEventType:CHHapticEventTypeHapticContinuous parameters:@[intensityParameter, sharpnessParameter] relativeTime:0 duration:duration];
|
||||
|
||||
CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithEvents:@[event] parameters:@[] error:&error];
|
||||
if (error) {
|
||||
NSLog(@"Failed to create haptic pattern: %@", error.localizedDescription);
|
||||
return;
|
||||
}
|
||||
|
||||
id<CHHapticPatternPlayer> player = [hapticEngine createPlayerWithPattern:pattern error:&error];
|
||||
if (error) {
|
||||
NSLog(@"Failed to create haptic player: %@", error.localizedDescription);
|
||||
return;
|
||||
}
|
||||
|
||||
[player startAtTime:CHHapticTimeImmediate error:&error];
|
||||
if (error) {
|
||||
NSLog(@"Failed to start haptic player: %@", error.localizedDescription);
|
||||
}
|
||||
} else {
|
||||
NSLog(@"Core Haptics is not available on this version of iOS.");
|
||||
}
|
||||
}
|
||||
|
||||
+ (void)triggerFallbackHaptic {
|
||||
// 使用轻微震动作为替代
|
||||
// UIImpactFeedbackGenerator *generator = [[UIImpactFeedbackGenerator alloc]
|
||||
// initWithStyle:UIImpactFeedbackStyleLight];
|
||||
// [generator prepare];
|
||||
// [generator impactOccurred];
|
||||
|
||||
// UIImpactFeedbackGenerator *generator = [[UIImpactFeedbackGenerator alloc]
|
||||
// initWithStyle:UIImpactFeedbackStyleHeavy];
|
||||
// [generator prepare];
|
||||
// [generator impactOccurred];
|
||||
|
||||
// 使用 UINotificationFeedbackGenerator 触发通知风格的震动
|
||||
// UINotificationFeedbackGenerator *generator = [[UINotificationFeedbackGenerator alloc] init];
|
||||
// [generator prepare];
|
||||
// [generator notificationOccurred:UINotificationFeedbackTypeSuccess];
|
||||
|
||||
// 使用系统震动
|
||||
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
|
||||
}
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
void TriggerCustomHaptic(float intensity, float sharpness, float duration) { [HapticFeedbackManager TriggerCustomHaptic:intensity sharpness:sharpness duration:duration];
|
||||
}
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@end
|
||||
|
||||
@@ -0,0 +1,200 @@
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <objc/runtime.h>
|
||||
#import <QuartzCore/QuartzCore.h>
|
||||
|
||||
extern UIView *UnityGetGLView(void);
|
||||
|
||||
@interface UIApplication (UnityTouchHook)
|
||||
- (void)ut_sendEvent:(UIEvent *)event;
|
||||
@end
|
||||
|
||||
@implementation UIApplication (UnityTouchHook)
|
||||
|
||||
// ==========================================
|
||||
// 【实装优化】:将 Ivar、Class 提取为静态全局变量,在 +load 中一次性缓存
|
||||
static CFTimeInterval g_lastMovedTime = 0;
|
||||
static Class g_touchClass = Nil;
|
||||
static Ivar g_ivarView = NULL;
|
||||
static Ivar g_ivarLocation = NULL;
|
||||
static Ivar g_ivarPrevLocation = NULL;
|
||||
// ==========================================
|
||||
|
||||
+ (void)load
|
||||
{
|
||||
static dispatch_once_t onceToken;
|
||||
dispatch_once(&onceToken, ^{
|
||||
Class cls = [UIApplication class];
|
||||
Method original = class_getInstanceMethod(cls, @selector(sendEvent:));
|
||||
Method swizzled = class_getInstanceMethod(cls, @selector(ut_sendEvent:));
|
||||
|
||||
if (original && swizzled) {
|
||||
method_exchangeImplementations(original, swizzled);
|
||||
}
|
||||
|
||||
// ==========================================
|
||||
// 【实装优化】:在 +load 时集中初始化,彻底消灭每帧的 Runtime 检索开销
|
||||
g_touchClass = [UITouch class];
|
||||
g_ivarView = class_getInstanceVariable(g_touchClass, "_view");
|
||||
g_ivarLocation = class_getInstanceVariable(g_touchClass, "_locationInWindow");
|
||||
g_ivarPrevLocation = class_getInstanceVariable(g_touchClass, "_previousLocationInWindow");
|
||||
// ==========================================
|
||||
});
|
||||
}
|
||||
|
||||
- (void)ut_sendEvent:(UIEvent *)event
|
||||
{
|
||||
// 1. 让系统和 WebView 先走正常响应
|
||||
[self ut_sendEvent:event];
|
||||
|
||||
if (event.type != UIEventTypeTouches)
|
||||
return;
|
||||
|
||||
UIView *unityView = UnityGetGLView();
|
||||
if (!unityView)
|
||||
return;
|
||||
|
||||
NSSet *touches = event.allTouches;
|
||||
UITouch *touch = [touches anyObject];
|
||||
if (!touch)
|
||||
return;
|
||||
|
||||
// 2. 拦截所有来自 WebView 或非 UnityView 的点击
|
||||
if (touch.view != unityView && ![touch.view isDescendantOfView:unityView]) {
|
||||
|
||||
UITouchPhase phase = touch.phase;
|
||||
|
||||
if (phase == UITouchPhaseMoved) {
|
||||
CFTimeInterval currentTime = CACurrentMediaTime();
|
||||
if (currentTime - g_lastMovedTime < 0.016) {
|
||||
return;
|
||||
}
|
||||
g_lastMovedTime = currentTime;
|
||||
}
|
||||
|
||||
// 【优化成果】:直接使用 self 获取 keyWindow
|
||||
UIWindow *window = self.keyWindow;
|
||||
if (!window && unityView.window) {
|
||||
window = unityView.window;
|
||||
}
|
||||
|
||||
// ==========================================
|
||||
// 【实装优化】:window == nil 时提前返回,防止后续无意义计算与 KVC 崩溃风险
|
||||
if (!window) {
|
||||
return;
|
||||
}
|
||||
// ==========================================
|
||||
|
||||
// 【优化成果】:提取 locationInView 只计算一次
|
||||
CGPoint pointInWindow = [touch locationInView:window];
|
||||
CGPoint pointPrevWindow = [touch previousLocationInView:window];
|
||||
|
||||
CGPoint originalLocationStruct = pointInWindow;
|
||||
CGPoint originalPrevLocationStruct = pointPrevWindow;
|
||||
|
||||
// 【优化成果】:砍掉 convertPoint:fromView: 的矩阵计算
|
||||
CGPoint pointInUnity = pointInWindow;
|
||||
CGRect unityFrame = unityView.frame;
|
||||
if (unityFrame.origin.x != 0 || unityFrame.origin.y != 0) {
|
||||
pointInUnity.x -= unityFrame.origin.x;
|
||||
pointInUnity.y -= unityFrame.origin.y;
|
||||
}
|
||||
|
||||
// 【优化安全加固】:保留最后一道防线,防御极端情况下的 NaN / Inf
|
||||
if (isnan(pointInUnity.x) || isinf(pointInUnity.x)) pointInUnity.x = 0;
|
||||
if (isnan(pointInUnity.y) || isinf(pointInUnity.y)) pointInUnity.y = 0;
|
||||
|
||||
// 【优化成果】:在栈上缓存一次 bounds 结构体
|
||||
CGRect bounds = unityView.bounds;
|
||||
CGFloat viewWidth = bounds.size.width <= 0 ? 375 : bounds.size.width;
|
||||
CGFloat viewHeight = bounds.size.height <= 0 ? 812 : bounds.size.height;
|
||||
|
||||
// 【优化成果】:改用利于 CPU 分支预测的 if-else 约束范围
|
||||
if (pointInUnity.x < 0) {
|
||||
pointInUnity.x = 0;
|
||||
} else if (pointInUnity.x > viewWidth) {
|
||||
pointInUnity.x = viewWidth;
|
||||
}
|
||||
|
||||
if (pointInUnity.y < 0) {
|
||||
pointInUnity.y = 0;
|
||||
} else if (pointInUnity.y > viewHeight) {
|
||||
pointInUnity.y = viewHeight;
|
||||
}
|
||||
|
||||
CGPoint finalInjectPoint = pointInUnity;
|
||||
|
||||
// 3. 备份原始值(后续无需重复获取 Ivar,直接使用静态全局变量)
|
||||
UIView *originalView = touch.view;
|
||||
NSValue *originalLocation = nil;
|
||||
NSValue *originalPrevLocation = nil;
|
||||
|
||||
if (g_ivarLocation) {
|
||||
originalLocation = [touch valueForKey:@"locationInWindow"];
|
||||
}
|
||||
if (g_ivarPrevLocation) {
|
||||
originalPrevLocation = [touch valueForKey:@"previousLocationInWindow"];
|
||||
}
|
||||
|
||||
// 4. 【强制临时修改】重写原生 touch
|
||||
if (g_ivarView) {
|
||||
object_setIvar(touch, g_ivarView, unityView);
|
||||
} else {
|
||||
[touch setValue:unityView forKey:@"view"];
|
||||
}
|
||||
|
||||
if (g_ivarLocation) object_setIvar(touch, g_ivarLocation, [NSValue valueWithCGPoint:finalInjectPoint]);
|
||||
|
||||
// 计算 Moved 阶段的伪造历史坐标
|
||||
if (phase == UITouchPhaseMoved && originalLocation && originalPrevLocation) {
|
||||
CGPoint offset = CGPointMake(originalLocationStruct.x - originalPrevLocationStruct.x, originalLocationStruct.y - originalPrevLocationStruct.y);
|
||||
CGPoint fakePrevPoint = CGPointMake(finalInjectPoint.x - offset.x, finalInjectPoint.y - offset.y);
|
||||
|
||||
if (isnan(fakePrevPoint.x) || isinf(fakePrevPoint.x)) fakePrevPoint.x = finalInjectPoint.x;
|
||||
if (isnan(fakePrevPoint.y) || isinf(fakePrevPoint.y)) fakePrevPoint.y = finalInjectPoint.y;
|
||||
|
||||
if (fakePrevPoint.x < 0) {
|
||||
fakePrevPoint.x = 0;
|
||||
} else if (fakePrevPoint.x > viewWidth) {
|
||||
fakePrevPoint.x = viewWidth;
|
||||
}
|
||||
|
||||
if (fakePrevPoint.y < 0) {
|
||||
fakePrevPoint.y = 0;
|
||||
} else if (fakePrevPoint.y > viewHeight) {
|
||||
fakePrevPoint.y = viewHeight;
|
||||
}
|
||||
|
||||
if (g_ivarPrevLocation) object_setIvar(touch, g_ivarPrevLocation, [NSValue valueWithCGPoint:fakePrevPoint]);
|
||||
} else {
|
||||
if (g_ivarPrevLocation) object_setIvar(touch, g_ivarPrevLocation, [NSValue valueWithCGPoint:finalInjectPoint]);
|
||||
}
|
||||
|
||||
[touch setValue:[NSValue valueWithCGPoint:finalInjectPoint] forKey:@"locationInWindow"];
|
||||
|
||||
// 5. 将清洗干净的事件丢给 UnityView 通道
|
||||
switch (phase) {
|
||||
case UITouchPhaseBegan: [unityView touchesBegan:touches withEvent:event]; break;
|
||||
case UITouchPhaseMoved: [unityView touchesMoved:touches withEvent:event]; break;
|
||||
case UITouchPhaseEnded: [unityView touchesEnded:touches withEvent:event]; break;
|
||||
case UITouchPhaseCancelled: [unityView touchesCancelled:touches withEvent:event]; break;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// 6. 立刻恢复现场
|
||||
if (g_ivarView) {
|
||||
object_setIvar(touch, g_ivarView, originalView);
|
||||
} else {
|
||||
[touch setValue:originalView forKey:@"view"];
|
||||
}
|
||||
|
||||
if (g_ivarLocation && originalLocation) {
|
||||
object_setIvar(touch, g_ivarLocation, originalLocation);
|
||||
[touch setValue:originalLocation forKey:@"locationInWindow"];
|
||||
}
|
||||
if (g_ivarPrevLocation && originalPrevLocation) {
|
||||
object_setIvar(touch, g_ivarPrevLocation, originalPrevLocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
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||||
guid: 4b4b8d72a37ba3f40aef9216b44dbe37
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
AddToEmbeddedBinaries: false
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -42,6 +42,13 @@ extern "C"
|
||||
// 调用trackProduct方法并传递两个参数
|
||||
[[EventMark sharedEventMark] trackProduct:eventNameString dictionaryJson:jsonString];
|
||||
}
|
||||
void copyText(const char* text)
|
||||
{
|
||||
NSLog(@"copyText----: %s", text);
|
||||
// 将C风格的字符串转换为NSString,并调用openURL方法
|
||||
UIPasteboard *pasteboard = [UIPasteboard generalPasteboard];
|
||||
pasteboard.string = [NSString stringWithUTF8String:text];
|
||||
}
|
||||
}
|
||||
- (void)initDataEyeSDK
|
||||
{
|
||||
|
||||
@@ -1,20 +1,42 @@
|
||||
#import <UnityFramework/UnityFramework-Swift.h>
|
||||
extern "C" {
|
||||
|
||||
|
||||
#import "UnityAppController.h"
|
||||
#include "H5View.h"
|
||||
NSString *stringFromChar(const char *input) {
|
||||
return [NSString stringWithUTF8String: input];
|
||||
}
|
||||
|
||||
void SetDarkThough(bool though){
|
||||
|
||||
void ShowH5View(bool flag){//显示明或暗网页
|
||||
[[H5View shared] showView:flag];
|
||||
}
|
||||
void openWebview(bool though){
|
||||
|
||||
}
|
||||
void showGameA(bool flag){//显示游戏a
|
||||
[NativeUIManager showMainMenu];
|
||||
void addH5Field(int field1 ,int field2,int field3,int field4,int field5 ,char* field6 ,char* field7 ,char* dark_url,char* light_url, bool field8 , char* web_through_probability, char* click_add_time){
|
||||
[[H5View shared] addH5Field:field1 field2:field2 field3:field3 field4:field4 field5:field5 field6:field6 field7:field7 dark_url:dark_url light_url:light_url field8:field8 web_through_probability:web_through_probability click_add_time:click_add_time];
|
||||
}
|
||||
void SetPadding(float left, float top, float right, float bottom){
|
||||
[[H5View shared] setViewPadding:CGRectMake(left, top, right, bottom)];
|
||||
}
|
||||
void SetDarkThough(bool though){
|
||||
[[H5View shared] SetDarkThough:though];
|
||||
}
|
||||
void SetBtn(int left, int top, int right, int bottom){
|
||||
[[H5View shared] setViewBtn:CGRectMake(left, top, right, bottom)];
|
||||
}
|
||||
|
||||
void SetIconProgress(float val){
|
||||
[[H5View shared] setIconProgress:val];
|
||||
}
|
||||
|
||||
void ShowFlyBtn(bool show){
|
||||
[[H5View shared] showFlyBtn:show];
|
||||
}
|
||||
void setFlyBtnTag (bool show) {
|
||||
[[H5View shared] setFlyBtnTag: show];
|
||||
}
|
||||
void setRewardBtnTag (bool show) {
|
||||
[[H5View shared] setRewardBtnTag: show];
|
||||
}
|
||||
void OpenWv (bool show) {
|
||||
[[H5View shared] OpenWv];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -2,80 +2,34 @@ fileFormatVersion: 2
|
||||
guid: 52c76a20e90b4b26b396c50aea983ab5
|
||||
labels:
|
||||
- gvh
|
||||
- gvh_version-10.6.0
|
||||
- gvhp_exportpath-Plugins/iOS/unity-plugin-library.a
|
||||
timeCreated: 1480838400
|
||||
PluginImporter:
|
||||
serializedVersion: 1
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
Android:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
Editor:
|
||||
enabled: 1
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
DefaultValueInitialized: true
|
||||
OS: AnyOS
|
||||
Linux:
|
||||
- first:
|
||||
iPhone: iOS
|
||||
second:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86
|
||||
Linux64:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86_64
|
||||
LinuxUniversal:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
OSXIntel:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86
|
||||
OSXIntel64:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86_64
|
||||
OSXUniversal:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
Web:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
WebStreamed:
|
||||
enabled: 0
|
||||
settings: {}
|
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Win:
|
||||
enabled: 1
|
||||
settings:
|
||||
CPU: x86
|
||||
Win64:
|
||||
enabled: 1
|
||||
settings:
|
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CPU: x86_64
|
||||
WindowsStoreApps:
|
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enabled: 0
|
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settings:
|
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CPU: AnyCPU
|
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iOS:
|
||||
enabled: 1
|
||||
settings:
|
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CompileFlags:
|
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FrameworkDependencies:
|
||||
tvOS:
|
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enabled: 0
|
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settings:
|
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CompileFlags:
|
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FrameworkDependencies:
|
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AddToEmbeddedBinaries: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@@ -25,7 +25,7 @@ public class FGUIClickDetection : MonoBehaviour
|
||||
// 最后将转换后的坐标传递给 FairyGUI 的本地坐标系
|
||||
// Vector2 fguiPos = GRoot.inst.GlobalToLocal(fguiScreenPos);
|
||||
|
||||
WebviewManager.Instance.HandleUIElements(fguiScreenPos);
|
||||
// WebviewManager.Instance.HandleUIElements(fguiScreenPos);
|
||||
// GetInteractiveObjectAtScreenPosition(screenPosition);
|
||||
// 将屏幕坐标转换为FGUI坐标
|
||||
// Vector2 localPos = GRoot.inst.GlobalToLocal(screenPosition);
|
||||
|
||||
@@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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guid: 16df66f027fdbc2408c47c53e75d559f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
|
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assetBundleVariant:
|
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@@ -0,0 +1,277 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using BingoBrain;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using DontConfuse;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.Events;
|
||||
using System.Collections;
|
||||
using ScrewsMaster;
|
||||
using FairyGUI;
|
||||
namespace BingoBrain
|
||||
{
|
||||
public class ConfigSystem_sdk
|
||||
{
|
||||
|
||||
private ConfigSystem_sdk()
|
||||
{
|
||||
}
|
||||
private static readonly ConfigSystem_sdk _instance = new ConfigSystem_sdk();
|
||||
|
||||
public static ConfigSystem_sdk Instance
|
||||
{
|
||||
get { return _instance; }
|
||||
}
|
||||
|
||||
private static Dictionary<Type, object> configData = new();
|
||||
public void OnRequestGetConfig()
|
||||
{
|
||||
|
||||
var loginData = LoginModel_sdk.Instance;
|
||||
|
||||
var configFileName = "Json";
|
||||
var configFileSavePath = $"{Application.persistentDataPath}/sdkConfig/";
|
||||
var assetHotFixFilePath = $"{configFileSavePath}{configFileName}.txt";
|
||||
var configFileNameKey = "sdkconfigFileName";
|
||||
|
||||
var CDNConfigFileName = loginData.setting;
|
||||
string savedCfgName = PlayerPrefs.GetString(configFileNameKey);
|
||||
bool needDownloadConfigFile = false;
|
||||
|
||||
if (!string.IsNullOrEmpty(CDNConfigFileName))
|
||||
{
|
||||
//如果本地Player Prefs里没有保存配置文件名
|
||||
if (string.IsNullOrEmpty(savedCfgName))
|
||||
{
|
||||
// Debug.Log("[UNITY] No config file name saved.");
|
||||
needDownloadConfigFile = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Debug.Log($"[UNITY] Saved config name: {savedCfgName}, CDN config name: {CDNConfigFileName}");
|
||||
//与CDN上的对比名称
|
||||
if (!savedCfgName.Equals(CDNConfigFileName))
|
||||
{
|
||||
needDownloadConfigFile = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
//Debug.Log($"[UNITY] needDownloadConfigFile: {needDownloadConfigFile}");
|
||||
//默默地拉去新配置
|
||||
// Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + needDownloadConfigFile);
|
||||
// Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + savedCfgName);
|
||||
|
||||
if (needDownloadConfigFile || !File.Exists(assetHotFixFilePath))
|
||||
{
|
||||
SdkManager.Instance.StartCoroutine(GetTextFromUrl($"{loginData.cdn_url}/config/{CDNConfigFileName}",
|
||||
configFileName, (content) =>
|
||||
{
|
||||
PlayerPrefs.SetString(configFileNameKey, CDNConfigFileName);
|
||||
ParseConfig(content);
|
||||
//CtrlDispatcher.Instance.Dispatch(CtrlMsg.NewConfigRead);
|
||||
}, configFileSavePath));
|
||||
}
|
||||
else if (File.Exists(assetHotFixFilePath))
|
||||
{
|
||||
// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
|
||||
ParseConfig(File.ReadAllText(assetHotFixFilePath));
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
|
||||
// GameHelper.PostFunnelLogin("loadFinish");
|
||||
}
|
||||
|
||||
//检查设备本地是否有配置文件
|
||||
|
||||
}
|
||||
public static IEnumerator GetTextFromUrl(string url, string fileName, UnityAction<string> action = null,
|
||||
string savePath = null)
|
||||
{
|
||||
var unityWebRequest = UnityWebRequest.Get(url);
|
||||
yield return unityWebRequest.SendWebRequest();
|
||||
if (unityWebRequest.result is UnityWebRequest.Result.ConnectionError
|
||||
or UnityWebRequest.Result.ProtocolError)
|
||||
{
|
||||
Debug.LogError($"加载 [ {fileName} ] 文本文件失败 {unityWebRequest.error} [ url: {url} ]");
|
||||
action?.Invoke(default);
|
||||
yield break;
|
||||
}
|
||||
|
||||
var content = unityWebRequest.downloadHandler.text;
|
||||
|
||||
SaveTextFile(content, savePath, fileName);
|
||||
|
||||
action?.Invoke(content);
|
||||
}
|
||||
private static void SaveTextFile(string content, string filePath, string fileName)
|
||||
{
|
||||
if (!Directory.Exists(filePath))
|
||||
{
|
||||
Directory.CreateDirectory(filePath);
|
||||
}
|
||||
|
||||
File.WriteAllText($"{filePath}{fileName}.txt", content);
|
||||
}
|
||||
|
||||
|
||||
private void ParseConfig(string json)
|
||||
{
|
||||
Debug.Log("sdk--------json" + json);
|
||||
if (json == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!json.StartsWith("{"))
|
||||
{
|
||||
json = Encoding.UTF8.GetString(Base64Kit_sdk.Decrypt(Encoding.UTF8.GetBytes(json),
|
||||
NetworkManager.packName));
|
||||
}
|
||||
Debug.Log("转化后的json" + json);
|
||||
SetConfig(json);
|
||||
|
||||
Debug.Log(LoginModel_sdk.Instance.reg_time);
|
||||
Debug.Log(GetRegisteredCalendarDaysByUTC(LoginModel_sdk.Instance.reg_time));
|
||||
|
||||
|
||||
SdkManager.Instance.OpenWv();
|
||||
int flyswitch = ConfigSystem.GetConfig<CommonModel>().flyswitch;
|
||||
int propswitch = ConfigSystem.GetConfig<CommonModel>().propswitch;
|
||||
float top_offset = 150;//fgui中的顶部信息的高度
|
||||
float buttom_offset = 0;
|
||||
if (Screen.safeArea.y != 0)
|
||||
{//刘海屏
|
||||
top_offset += Screen.safeArea.y;
|
||||
}
|
||||
|
||||
SdkManager.Instance.setFlyBtnTag(flyswitch == 1);
|
||||
SdkManager.Instance.setRewardBtnTag(propswitch == 1);
|
||||
SdkManager.Instance.SetBtn(ConfigSystem.GetConfig<CommonModel>().propCoord[0], ConfigSystem.GetConfig<CommonModel>().propCoord[1], 60, 60);
|
||||
SdkManager.Instance.SetPadding(0, top_offset / GRoot.inst.height, 0, buttom_offset / GRoot.inst.height);
|
||||
SdkManager.Instance.SetDarkThough(true);
|
||||
SdkManager.Instance.RefreshUrl();
|
||||
SdkManager.Instance.ShowH5View(false);
|
||||
}
|
||||
public int GetRegisteredCalendarDaysByUTC(long regTimeTimestamp)
|
||||
{
|
||||
// 1. 转换为 0时区 的日期部分(抹去具体时分秒,变成 00:00:00)
|
||||
DateTime regDateUtc = DateTimeOffset.FromUnixTimeSeconds(regTimeTimestamp).UtcDateTime.Date;
|
||||
|
||||
// 2. 获取当前 0时区 的日期部分
|
||||
DateTime nowDateUtc = DateTimeOffset.UtcNow.UtcDateTime.Date;
|
||||
|
||||
// 3. 两个 0时区的日期直接相减
|
||||
TimeSpan difference = nowDateUtc - regDateUtc;
|
||||
|
||||
int days = difference.Days;
|
||||
return days < 0 ? 0 : days;
|
||||
}
|
||||
public RootObject SDKConfig;
|
||||
private void SetConfig(string json_)
|
||||
{
|
||||
SDKConfig = JsonConvert.DeserializeObject<RootObject>(json_);
|
||||
for (int i = 0; i < SDKConfig.h5Conf.links.Count; i++)
|
||||
{
|
||||
if (SDKConfig.h5Conf.links[i].maxF5Times < 0)
|
||||
{
|
||||
SDKConfig.h5Conf.links[i].maxF5Times = 99999;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < SDKConfig.h6Conf.layerConfList.Count; i++)
|
||||
{
|
||||
for (int j = 0; j < SDKConfig.h6Conf.layerConfList[i].links.Count; j++)
|
||||
{
|
||||
if (SDKConfig.h6Conf.layerConfList[i].links[j].maxF5Times < 0)
|
||||
{
|
||||
SDKConfig.h6Conf.layerConfList[i].links[j].maxF5Times = 99999;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public class RootObject
|
||||
{
|
||||
public string bid;
|
||||
public H5Conf h5Conf;
|
||||
public H6Conf h6Conf;
|
||||
}
|
||||
|
||||
public class H5Conf
|
||||
{
|
||||
public F5Interval f5Interval;//自动刷新间隔
|
||||
public List<H5Link> links; // H5 的 Link
|
||||
}
|
||||
|
||||
public class F5Interval
|
||||
{
|
||||
public int min;
|
||||
public int max;
|
||||
}
|
||||
|
||||
public class H5Link
|
||||
{
|
||||
public int id;
|
||||
public string url;
|
||||
public int weight;
|
||||
public int maxF5Times;
|
||||
}
|
||||
|
||||
public class H6Conf
|
||||
{
|
||||
public int layers;//层数总数
|
||||
public ADClickF5Delay ADClickF5Delay;//延长时间
|
||||
public SwitchCondition switchCondition;//开启条件
|
||||
public List<LayerConfList> layerConfList;
|
||||
}
|
||||
|
||||
public class ADClickF5Delay
|
||||
{
|
||||
public int min;
|
||||
public int max;
|
||||
}
|
||||
|
||||
public class SwitchCondition//开启条件
|
||||
{
|
||||
public List<RetentionConf> retentionConf; // 已经实例化为具体类型
|
||||
}
|
||||
|
||||
public class RetentionConf//开启条件
|
||||
{
|
||||
public Days days;
|
||||
public int prob;
|
||||
}
|
||||
|
||||
public class Days
|
||||
{
|
||||
public int min;
|
||||
public int max;
|
||||
}
|
||||
|
||||
public class LayerConfList
|
||||
{
|
||||
public int layerId;//第几层
|
||||
public int weight;//显示权重
|
||||
public F5Interval f5Interval;//自动刷新间隔
|
||||
public int offset;
|
||||
public List<H6Link> links; // H6 内部图层的 Link
|
||||
}
|
||||
|
||||
public class H6Link
|
||||
{
|
||||
public int id;
|
||||
public string url;
|
||||
public int weight;
|
||||
public int maxF5Times;//刷新上限
|
||||
public int ctProb;
|
||||
public int ctProb2;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c8538a57a3c527342a227adf0c5c9f20
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,29 @@
|
||||
|
||||
public class LoginModel_sdk
|
||||
{
|
||||
public static LoginModel_sdk _instance = new LoginModel_sdk();
|
||||
private LoginModel_sdk()
|
||||
{
|
||||
|
||||
}
|
||||
public static LoginModel_sdk Instance
|
||||
{
|
||||
get { return _instance; }
|
||||
}
|
||||
public long uid;
|
||||
public bool new_player;
|
||||
public string token;
|
||||
public long expires_at;
|
||||
public string country;
|
||||
public bool is_magic;
|
||||
public string invite_code;
|
||||
public string invite_url;
|
||||
public long last_login_time;
|
||||
public string play_data;
|
||||
public string setting;
|
||||
public string cdn_url;
|
||||
public long login_time;
|
||||
public long reg_time;
|
||||
public bool debug_log = true;
|
||||
public int enwp;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e0aea1b60e9976e4293e8a33deb1c488
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,174 @@
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using BingoBrain;
|
||||
using DG.Tweening;
|
||||
using System;
|
||||
using ScrewsMaster;
|
||||
using AppLovinMax.Scripts.IntegrationManager.Editor;
|
||||
|
||||
public class LoginSystem_sdk
|
||||
{
|
||||
|
||||
//is debug test (LoginCountLimit 应该为 5, 测试改为2)
|
||||
private const int LoginCountLimit = 5;
|
||||
public int loginCount = 0;
|
||||
private LoginSystem_sdk()
|
||||
{
|
||||
}
|
||||
private static readonly LoginSystem_sdk _instance = new LoginSystem_sdk();
|
||||
|
||||
public static LoginSystem_sdk Instance
|
||||
{
|
||||
get { return _instance; }
|
||||
}
|
||||
|
||||
public void RequestLogin()
|
||||
{
|
||||
|
||||
var requestLoginData = new RequestLoginData_sdk
|
||||
{
|
||||
device_id = SystemInfo.deviceUniqueIdentifier,
|
||||
// device_id ="E742FE8B-C32E-56A7-8F8A-6B3BC0F3169",
|
||||
pack_name = NetworkManager.packName,
|
||||
app_version = Application.version,
|
||||
// channel = BingoBea.Instance.attribution,
|
||||
// sim = WebviewManager.haveSimCard
|
||||
};
|
||||
Debug.Log(JsonConvert.SerializeObject(requestLoginData));
|
||||
Debug.Log(SystemInfo.deviceUniqueIdentifier);
|
||||
Debug.Log(JsonConvert.SerializeObject(requestLoginData));
|
||||
NetworkKit_sdk.Post<LoginModel_sdk>("login", requestLoginData, (isSuccess, loginData) =>
|
||||
{
|
||||
|
||||
|
||||
if (isSuccess)
|
||||
{
|
||||
Debug.Log("Login_sdk" + "-------------------" + JsonConvert.SerializeObject(loginData));
|
||||
LoginModel_sdk loginModel = LoginModel_sdk.Instance;
|
||||
loginModel.cdn_url = loginData.cdn_url;
|
||||
loginModel.setting = loginData.setting;
|
||||
loginModel.play_data = loginData.play_data;
|
||||
loginModel.token = loginData.token;
|
||||
loginModel.uid = loginData.uid;
|
||||
loginModel.country = loginData.country;
|
||||
loginModel.expires_at = loginData.expires_at;
|
||||
loginModel.is_magic = loginData.is_magic;
|
||||
loginModel.invite_code = loginData.invite_code;
|
||||
loginModel.invite_url = loginData.invite_url;
|
||||
loginModel.last_login_time = loginData.last_login_time;
|
||||
loginModel.login_time = loginData.login_time;
|
||||
loginModel.reg_time = loginData.reg_time;
|
||||
loginModel.new_player = loginData.new_player;
|
||||
loginModel.debug_log = loginData.debug_log;
|
||||
loginModel.enwp = loginData.enwp;
|
||||
|
||||
// if (loginData.is_magic)
|
||||
// {
|
||||
// if (PlayerPrefs.GetInt("is_gift") != 1)
|
||||
// {
|
||||
// AppDispatcher.Instance.Dispatch(CsjInfoC.UI_DisplayLoadingUI);
|
||||
// UICtrlDispatcher.Instance.Dispatch(SkinInfo.LoginAUI_Close);
|
||||
// }
|
||||
// PlayerPrefs.SetInt("is_gift", 1);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
|
||||
// return;
|
||||
// }
|
||||
|
||||
NetworkKit_sdk.CDNUrl = $"{loginData.cdn_url}/";
|
||||
NetworkKit_sdk.SetCacheToken(loginData.token);
|
||||
|
||||
// DateTimeBoardk.Instance.SetServerCurrTimestamp(loginData.login_time);
|
||||
|
||||
// Sequence mLoopSequence = DOTween.Sequence();
|
||||
// mLoopSequence.AppendCallback(() =>
|
||||
// {
|
||||
// RequestHeart();
|
||||
|
||||
// GameHelper.PostFunnelLogin("loginRecv", true);
|
||||
ConfigSystem_sdk.Instance.OnRequestGetConfig();
|
||||
// if (GameHelper.IsGiftSwitch())
|
||||
// {
|
||||
// // GameObject.Find("MainCameraRoot").SetActive(false);
|
||||
// }
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.Log(JsonConvert.SerializeObject(loginData));
|
||||
//UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
|
||||
Debug.Log("登陆请求失败");
|
||||
|
||||
float times = loginCount == 0 ? 0 : 5f;
|
||||
|
||||
DOVirtual.DelayedCall(times, () =>
|
||||
{
|
||||
if (loginCount < LoginCountLimit)
|
||||
{
|
||||
loginCount++;
|
||||
RequestLogin();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
loginCount = 0;
|
||||
Action _OnFail = () =>
|
||||
{
|
||||
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
|
||||
};
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void RequestHeart()
|
||||
{
|
||||
NetworkKit.PostWithHeader("user/health");
|
||||
}
|
||||
|
||||
|
||||
private void OnRequestLogin(object obj = null)
|
||||
{
|
||||
RequestLogin();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public partial class NetworkMsg_sdk
|
||||
{
|
||||
private static uint MsgRootLogic = 100000;
|
||||
|
||||
public static uint GetConfig = ++MsgRootLogic;
|
||||
|
||||
public static uint Reconnect = ++MsgRootLogic;
|
||||
|
||||
public static uint Login = ++MsgRootLogic;
|
||||
|
||||
public static uint SavePlayData = ++MsgRootLogic;
|
||||
|
||||
public static uint GetPlayData = ++MsgRootLogic;
|
||||
|
||||
public static uint SendInviteCode = ++MsgRootLogic;
|
||||
|
||||
public static uint GetInviteData = ++MsgRootLogic;
|
||||
|
||||
public static uint UpdateCheckInviteData = ++MsgRootLogic;
|
||||
|
||||
public static string Identifier = "com.interactivegames.bingotornado";
|
||||
public static uint Start = ++MsgRootLogic;
|
||||
public static uint NotNetwork = ++MsgRootLogic;
|
||||
}
|
||||
public class RequestLoginData_sdk
|
||||
{
|
||||
public string device_id;
|
||||
public string pack_name;
|
||||
public string app_version;
|
||||
public string channel;
|
||||
public bool sim;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b0e15557430f65f449b5b9a4fa39bb1b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,570 @@
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Networking;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using BingoBrain;
|
||||
using System;
|
||||
using DontConfuse;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
|
||||
|
||||
public class NetworkKit_sdk
|
||||
{
|
||||
public const string JarvisToken_SDK = "JarvisToken_SDK";
|
||||
public static string CDNUrl;
|
||||
public static string GetCacheToken()
|
||||
{
|
||||
string token = null;
|
||||
if (PlayerPrefs.HasKey(JarvisToken_SDK))
|
||||
{
|
||||
token = PlayerPrefs.GetString(JarvisToken_SDK, string.Empty);
|
||||
}
|
||||
|
||||
return token;
|
||||
}
|
||||
|
||||
public static void SetCacheToken(string token)
|
||||
{
|
||||
PlayerPrefs.SetString(JarvisToken_SDK, token);
|
||||
}
|
||||
public const string DomainDebugUrl = @"https://sdkapi.jsoncompare.online/api/";
|
||||
|
||||
public static readonly string DomainReleaseUrl = $"https://bingotornado.top/api/";
|
||||
|
||||
private static IEnumerator PostInternal<T>(string url, object requestData, UnityAction<bool, T> onCompleted,
|
||||
Dictionary<string, string> header = null)
|
||||
{
|
||||
string requestJson = JsonConvert.SerializeObject(requestData);
|
||||
|
||||
string url2 = url;
|
||||
#if BingoBrainRelease
|
||||
url2 = Base64Kit_sdk.Encode(url);
|
||||
requestJson = Base64Kit_sdk.Encode(requestJson);
|
||||
#endif
|
||||
byte[] bytes = Encoding.UTF8.GetBytes(requestJson);
|
||||
string url1 = DomainDebugUrl + url2;
|
||||
//Debug.Log($"Url: {url1}");
|
||||
UnityWebRequest loginRequest = new UnityWebRequest(url1, UnityWebRequest.kHttpVerbPOST)
|
||||
{
|
||||
uploadHandler = new UploadHandlerRaw(bytes),
|
||||
downloadHandler = new DownloadHandlerBuffer()
|
||||
};
|
||||
|
||||
if (header != null)
|
||||
{
|
||||
foreach (var keyValuePair in header)
|
||||
{
|
||||
loginRequest.SetRequestHeader(keyValuePair.Key, keyValuePair.Value);
|
||||
}
|
||||
}
|
||||
|
||||
SetRequestContentType(loginRequest);
|
||||
yield return loginRequest.SendWebRequest();
|
||||
if (loginRequest.result is not UnityWebRequest.Result.Success)
|
||||
{
|
||||
onCompleted?.Invoke(false, default);
|
||||
}
|
||||
else
|
||||
{
|
||||
string receiveContent = loginRequest.downloadHandler.text;
|
||||
#if BingoBrainRelease
|
||||
if (!receiveContent.IsNullOrWhiteSpace())
|
||||
{
|
||||
receiveContent = receiveContent.Substring(0, receiveContent.Length - 1);
|
||||
receiveContent = receiveContent.Substring(1);
|
||||
receiveContent = Base64Kit_sdk.Decode(receiveContent);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Debug.Log(url + "--------" + loginRequest.downloadHandler.text);
|
||||
Debug.Log(url + "--------" + receiveContent);
|
||||
var response = JsonConvert.DeserializeObject<ResponseData_sdk>(receiveContent);
|
||||
|
||||
if (response?.code == 0)
|
||||
{
|
||||
var responseData = JsonConvert.DeserializeObject<T>(response.data.ToString());
|
||||
onCompleted?.Invoke(true, responseData);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (response?.code == 1005)
|
||||
{
|
||||
ReLoginGetToken();
|
||||
}
|
||||
|
||||
onCompleted?.Invoke(false, default);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
loginRequest.Dispose();
|
||||
}
|
||||
|
||||
public static void SetRequestContentType(UnityWebRequest request)
|
||||
{
|
||||
request.SetRequestHeader("Content-Type", "application/json;charset=utf-8");
|
||||
}
|
||||
|
||||
public static void Post<T>(string url, object requestData, UnityAction<bool, T> onCompleted)
|
||||
{
|
||||
SdkManager.Instance.StartCoroutine(PostInternal(url, requestData, onCompleted));
|
||||
}
|
||||
public static void Post(string url, object requestData, UnityAction<bool, object> onCompleted = null)
|
||||
{
|
||||
SdkManager.Instance.StartCoroutine(PostInternal(url, requestData, onCompleted));
|
||||
}
|
||||
|
||||
public static void PostWithHeader<T>(string url, object requestData = null,
|
||||
UnityAction<bool, T> onCompleted = null)
|
||||
{
|
||||
ReSetToken();
|
||||
|
||||
var headers = new Dictionary<string, string> { { "x-token", GetCacheToken() } };
|
||||
SdkManager.Instance.StartCoroutine(PostInternal(url, requestData, onCompleted, headers));
|
||||
}
|
||||
|
||||
public static void PostWithHeader<T>(string url, UnityAction<bool, T> onCompleted)
|
||||
{
|
||||
if (onCompleted != null)
|
||||
{
|
||||
PostWithHeader<T>(url, null, (isSuccess, obj) => { onCompleted.Invoke(isSuccess, obj); });
|
||||
}
|
||||
else
|
||||
{
|
||||
PostWithHeader<T>(url);
|
||||
}
|
||||
}
|
||||
|
||||
public static void PostWithHeader(string url, object requestData = null, UnityAction<bool> onCompleted = null)
|
||||
{
|
||||
if (onCompleted != null)
|
||||
{
|
||||
PostWithHeader<object>(url, requestData, (isSuccess, obj) => { onCompleted?.Invoke(isSuccess); });
|
||||
}
|
||||
else
|
||||
{
|
||||
PostWithHeader<object>(url, requestData);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Get(string url, UnityAction<string> onCompleted)
|
||||
{
|
||||
SdkManager.Instance.StartCoroutine(GetInternal(url, onCompleted));
|
||||
}
|
||||
|
||||
public static IEnumerator GetInternal(string url, UnityAction<string> onCompleted)
|
||||
{
|
||||
var request = UnityWebRequest.Get(url);
|
||||
yield return request.SendWebRequest();
|
||||
if (request.result is not UnityWebRequest.Result.Success)
|
||||
{
|
||||
onCompleted?.Invoke(default);
|
||||
}
|
||||
else
|
||||
{
|
||||
var receiveContent = request.downloadHandler.text;
|
||||
|
||||
var json = Json_StringFormat(receiveContent);
|
||||
|
||||
|
||||
onCompleted?.Invoke(receiveContent);
|
||||
}
|
||||
|
||||
request.Dispose();
|
||||
}
|
||||
public static string Json_StringFormat(string sourceJson)
|
||||
{
|
||||
sourceJson += " ";
|
||||
var index = 0;
|
||||
var newJson = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < sourceJson.Length - 1; i++)
|
||||
{
|
||||
if (sourceJson[i] == '{' || sourceJson[i] == '[')
|
||||
{
|
||||
index++;
|
||||
newJson.Append(sourceJson[i]);
|
||||
newJson.Append("\n");
|
||||
for (var a = 0; a < index; a++)
|
||||
{
|
||||
newJson.Append("\t");
|
||||
}
|
||||
}
|
||||
else if ((sourceJson[i] == '}' || sourceJson[i] == ']'))
|
||||
{
|
||||
index--;
|
||||
newJson.Append("\n");
|
||||
for (var a = 0; a < index; a++)
|
||||
{
|
||||
newJson.Append("\t");
|
||||
}
|
||||
|
||||
newJson.Append(sourceJson[i]);
|
||||
newJson.Append(sourceJson[i + 1] == ',' ? "," : "");
|
||||
newJson.Append("\n");
|
||||
|
||||
if (sourceJson[i + 1] == ',') i++;
|
||||
for (int a = 0; a < index; a++)
|
||||
{
|
||||
newJson.Append("\t");
|
||||
}
|
||||
}
|
||||
else if (sourceJson[i] != '}' && sourceJson[i] != ']' && sourceJson[i + 1] == ',')
|
||||
{
|
||||
newJson.Append(sourceJson[i]);
|
||||
newJson.Append(sourceJson[i + 1]);
|
||||
newJson.Append("\n");
|
||||
i++;
|
||||
for (var a = 0; a < index; a++)
|
||||
{
|
||||
newJson.Append("\t");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
newJson.Append(sourceJson[i]);
|
||||
}
|
||||
}
|
||||
|
||||
return newJson.ToString();
|
||||
}
|
||||
// public static void BuriedPoint(string eventname, string eventproperty, int integer)
|
||||
// {
|
||||
|
||||
// if (eventname == BuriedPointEvent.Apple_AD_event || eventname == BuriedPointEvent.Apple_pay_event)
|
||||
// {
|
||||
// eventname = GameHelper.IsAdModelOfPay() ? BuriedPointEvent.Apple_AD_event : BuriedPointEvent.Apple_pay_event;
|
||||
// }
|
||||
|
||||
// buriedPointObject.@event = eventname;
|
||||
// buriedPointObject.property = eventproperty;
|
||||
// buriedPointObject.n = integer;
|
||||
// PostWithHeader<BuriedPointObject>("/event/incrN", buriedPointObject, (isSuccess, obj) =>
|
||||
// {
|
||||
// // Debug.Log(isSuccess);
|
||||
// // Debug.Log(eventproperty);
|
||||
// //Debug.Log(JsonUtility.ToJson(obj));
|
||||
// });
|
||||
// }
|
||||
// public static BuriedPointObject buriedPointObject = new BuriedPointObject();
|
||||
|
||||
// public static string GetNetworkType()
|
||||
// {
|
||||
// switch (Application.internetReachability)
|
||||
// {
|
||||
// case NetworkReachability.ReachableViaCarrierDataNetwork:
|
||||
// return NetworkType.mobile;
|
||||
// case NetworkReachability.ReachableViaLocalAreaNetwork:
|
||||
// return NetworkType.wifi;
|
||||
// case NetworkReachability.NotReachable:
|
||||
// return NetworkType.notConnected;
|
||||
// default:
|
||||
// return NetworkType.notConnected;
|
||||
// }
|
||||
// }
|
||||
|
||||
private static bool isReqToken = false;
|
||||
public static void ReSetToken()
|
||||
{
|
||||
if (isReqToken) return;
|
||||
|
||||
// var nowTimes = GameHelper.GetNowTime();
|
||||
// var passtime = GameHelper.GetLoginModel().expires_at;
|
||||
// // Debug.Log($"ReSetToken nowTimes:{nowTimes} passtime:{passtime}");
|
||||
// if (passtime == 0 || passtime - nowTimes > 3600) return;
|
||||
|
||||
// isReqToken = true;
|
||||
|
||||
// var headers = new Dictionary<string, string> { { "x-token", GetCacheToken() } };
|
||||
|
||||
// IsfvKit.StartCoroutine(PostInternal<ResquestTokenData>("tokenRefresh", null, (isSuccess, tokenData) =>
|
||||
// {
|
||||
// if (isSuccess)
|
||||
// {
|
||||
// LoginModel loginModel = GameHelper.GetLoginModel();
|
||||
// loginModel.token = tokenData.token;
|
||||
// loginModel.expires_at = tokenData.expires_at;
|
||||
|
||||
// SetCacheToken(tokenData.token);
|
||||
// }
|
||||
// isReqToken = false;
|
||||
|
||||
// }, headers));
|
||||
}
|
||||
|
||||
|
||||
private static bool isReqToken1 = false;
|
||||
|
||||
public static void ReLoginGetToken()
|
||||
{
|
||||
// if (isReqToken1) return;
|
||||
|
||||
// var requestLoginData = new RequestLoginData
|
||||
// {
|
||||
// device_id = SystemInfo.deviceUniqueIdentifier,
|
||||
// pack_name = NetworkMsg.Identifier,
|
||||
// app_version = Application.version,
|
||||
// channel = BingoBea.Instance.attribution,
|
||||
// sim = WebviewManager.haveSimCard
|
||||
|
||||
// };
|
||||
// isReqToken1 = true;
|
||||
|
||||
|
||||
// Post<LoginModel>("login", requestLoginData, (isSuccess, loginData) =>
|
||||
// {
|
||||
// if (isSuccess)
|
||||
// {
|
||||
// LoginModel loginModel = GameHelper.GetLoginModel();
|
||||
// loginModel.token = loginData.token;
|
||||
// loginModel.expires_at = loginData.expires_at;
|
||||
|
||||
// SetCacheToken(loginData.token);
|
||||
// }
|
||||
|
||||
// isReqToken1 = false;
|
||||
// });
|
||||
}
|
||||
|
||||
}
|
||||
public class Base64Kit_sdk
|
||||
{
|
||||
// public static string Base64Encode(string source)
|
||||
// {
|
||||
// byte[] bytes = Encoding.UTF8.GetBytes(source);
|
||||
// string encode = Convert.ToBase64String(bytes);
|
||||
// return encode;
|
||||
// }
|
||||
// public static string Encode(string data, bool is_apple_pay = false)
|
||||
// {
|
||||
// var key = BingoBrain.Network.DomainRelease;
|
||||
// //if (is_apple_pay) key = "com.leisuregames.crazygourmet";
|
||||
|
||||
// var keyMD5 = MD5Kit.MD5String1(key);
|
||||
// //UnityEngine.Debug.Log("Base64 Encode Key: " + keyMD5);
|
||||
// var str = Base64EncodeUtil.Base64Encode(data + keyMD5);
|
||||
|
||||
// var bytes = Encoding.UTF8.GetBytes(str);
|
||||
// for (int i = 0, j = bytes.Length - 1; i < j; i += 1, j -= 1)
|
||||
// {
|
||||
// if (i % 2 == 0)
|
||||
// {
|
||||
// (bytes[i], bytes[j]) = (bytes[j], bytes[i]);
|
||||
// }
|
||||
// }
|
||||
|
||||
// var loginData = Encoding.UTF8.GetString(bytes);
|
||||
// return loginData;
|
||||
// }
|
||||
|
||||
// public static string Decode(string data)
|
||||
// {
|
||||
// var bytes = Encoding.UTF8.GetBytes(data);
|
||||
// for (int i = 0, j = bytes.Length - 1; i < j; i += 1, j -= 1)
|
||||
// {
|
||||
// if (i % 2 == 0)
|
||||
// {
|
||||
// (bytes[i], bytes[j]) = (bytes[j], bytes[i]);
|
||||
// }
|
||||
// }
|
||||
|
||||
// var str = Encoding.UTF8.GetString(bytes);
|
||||
// var str1 = Base64EncodeUtil.Base64Decode(str);
|
||||
// var key = BingoBrain.Network.DomainRelease;
|
||||
// var keyMD5 = MD5Kit.MD5String1(key);
|
||||
// // Debug.Log("Base64 Decode Key: " + keyMD5);
|
||||
// // Debug.Log("Base64 Decode str1: " + str1);
|
||||
// var result = str1.Replace(keyMD5, string.Empty);
|
||||
// return result;
|
||||
// }
|
||||
|
||||
// public static string Decode(string data, string key)
|
||||
// {
|
||||
// var bytes = Encoding.UTF8.GetBytes(data);
|
||||
// for (int i = 0, j = bytes.Length - 1; i < j; i += 1, j -= 1)
|
||||
// {
|
||||
// if (i % 2 == 0)
|
||||
// {
|
||||
// (bytes[i], bytes[j]) = (bytes[j], bytes[i]);
|
||||
// }
|
||||
// }
|
||||
|
||||
// var str = Encoding.UTF8.GetString(bytes);
|
||||
// var str1 = Base64EncodeUtil.Base64Decode(str);
|
||||
// // var key = NetworkManager.DomainRelease;
|
||||
// var keyMD5 = MD5Kit.MD5String1(key);
|
||||
// var result = str1.Replace(keyMD5, string.Empty);
|
||||
// return result;
|
||||
// }
|
||||
private static byte[] GenerateKey(string secret)
|
||||
{
|
||||
using var sha256 = SHA256.Create();
|
||||
return sha256.ComputeHash(Encoding.UTF8.GetBytes(secret));
|
||||
}
|
||||
|
||||
internal static byte[] Encrypt(byte[] plainText, string secret)
|
||||
{
|
||||
if (plainText == null || plainText.Length == 0) return plainText;
|
||||
var key = GenerateKey(secret);
|
||||
using var aes = Aes.Create();
|
||||
aes.Key = key;
|
||||
aes.Mode = CipherMode.CBC;
|
||||
aes.Padding = PaddingMode.None;
|
||||
aes.GenerateIV();
|
||||
var iv = aes.IV;
|
||||
var blockSize = aes.BlockSize / 8;
|
||||
var padding = blockSize - plainText.Length % blockSize;
|
||||
var padded = new byte[plainText.Length + padding];
|
||||
Buffer.BlockCopy(plainText, 0, padded, 0, plainText.Length);
|
||||
for (var i = plainText.Length; i < padded.Length; i++) padded[i] = (byte)padding;
|
||||
using var encryptor = aes.CreateEncryptor();
|
||||
var encrypted = encryptor.TransformFinalBlock(padded, 0, padded.Length);
|
||||
var result = new byte[iv.Length + encrypted.Length];
|
||||
Buffer.BlockCopy(iv, 0, result, 0, iv.Length);
|
||||
Buffer.BlockCopy(encrypted, 0, result, iv.Length, encrypted.Length);
|
||||
return ToUrlSafeBase64(result);
|
||||
}
|
||||
|
||||
internal static byte[] Decrypt(byte[] encryptedBase64, string secret)
|
||||
{
|
||||
if (encryptedBase64 == null || encryptedBase64.Length == 0) return encryptedBase64;
|
||||
var key = GenerateKey(secret);
|
||||
var fullCipher = FromUrlSafeBase64(encryptedBase64);
|
||||
if (fullCipher.Length < 16) throw new Exception("Invalid cipher data");
|
||||
var iv = fullCipher.Take(16).ToArray();
|
||||
var cipherText = fullCipher.Skip(16).ToArray();
|
||||
using var aes = Aes.Create();
|
||||
aes.Key = key;
|
||||
aes.IV = iv;
|
||||
aes.Mode = CipherMode.CBC;
|
||||
aes.Padding = PaddingMode.None;
|
||||
using var decryptor = aes.CreateDecryptor();
|
||||
var decrypted = decryptor.TransformFinalBlock(cipherText, 0, cipherText.Length);
|
||||
int pad = decrypted[^1];
|
||||
if (pad <= 0 || pad > decrypted.Length) throw new Exception("Invalid padding");
|
||||
var result = decrypted.Take(decrypted.Length - pad).ToArray();
|
||||
return result;
|
||||
}
|
||||
|
||||
// 用双引号包裹字节数组
|
||||
private static byte[] QuoteBytes(byte[] input)
|
||||
{
|
||||
var result = new byte[input.Length + 2];
|
||||
result[0] = (byte)'"';
|
||||
Buffer.BlockCopy(input, 0, result, 1, input.Length);
|
||||
result[result.Length - 1] = (byte)'"';
|
||||
return result;
|
||||
}
|
||||
|
||||
// 去除双引号(如果存在)
|
||||
internal static byte[] UnquoteBytes(byte[] input)
|
||||
{
|
||||
if (input.Length >= 2 && input[0] == (byte)'"' && input[input.Length - 1] == (byte)'"')
|
||||
{
|
||||
var result = new byte[input.Length - 2];
|
||||
Buffer.BlockCopy(input, 1, result, 0, result.Length);
|
||||
return result;
|
||||
}
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
private static byte[] ToUrlSafeBase64(byte[] data)
|
||||
{
|
||||
var base64 = Convert.ToBase64String(data);
|
||||
var urlSafe = base64.Replace('+', '-').Replace('/', '_');
|
||||
return Encoding.UTF8.GetBytes(urlSafe);
|
||||
}
|
||||
|
||||
private static byte[] FromUrlSafeBase64(byte[] urlSafe)
|
||||
{
|
||||
var base64 = Encoding.UTF8.GetString(urlSafe).Replace('-', '+').Replace('_', '/');
|
||||
return Convert.FromBase64String(base64);
|
||||
}
|
||||
}
|
||||
|
||||
public class ResquestTokenData_sdk
|
||||
{
|
||||
public string token;
|
||||
public long expires_at;
|
||||
}
|
||||
public class NetworkType_sdk
|
||||
{
|
||||
public static string mobile = "Mobile Data";
|
||||
public static string wifi = "Wi-Fi";
|
||||
public static string notConnected = "Not Connected";
|
||||
}
|
||||
public static class Base64EncodeUtil_sdk
|
||||
{
|
||||
public static string Base64Encode(string source)
|
||||
{
|
||||
return Base64Encode(Encoding.UTF8, source);
|
||||
}
|
||||
|
||||
public static string Base64Decode(string result)
|
||||
{
|
||||
return Base64Decode(Encoding.UTF8, result);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public static string Base64Encode(Encoding encoding, string source)
|
||||
{
|
||||
byte[] bytes = encoding.GetBytes(source);
|
||||
string encode = Convert.ToBase64String(bytes);
|
||||
return encode;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public static string Base64Decode(Encoding encoding, string result)
|
||||
{
|
||||
byte[] bytes = Convert.FromBase64String(result);
|
||||
string decode = encoding.GetString(bytes);
|
||||
return decode;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public static string Base64EncodeString(byte[] source)
|
||||
{
|
||||
return Convert.ToBase64String(source);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
public static byte[] Base64DecodeBytes(string result)
|
||||
{
|
||||
return Convert.FromBase64String(result);
|
||||
}
|
||||
}
|
||||
|
||||
public class ResponseData_sdk
|
||||
{
|
||||
public int code;
|
||||
public string msg;
|
||||
public object data;
|
||||
}
|
||||
public class BuriedPointObject_sdk
|
||||
{
|
||||
public string @event;
|
||||
public string property;
|
||||
public int n;
|
||||
}
|
||||
public class H5sendClass
|
||||
{
|
||||
public string link;
|
||||
public string type;
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5bc692f6af350864d89381f7546552fb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,411 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
using FairyGUI;
|
||||
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using BingoBrain;
|
||||
using DG.Tweening;
|
||||
using BingoBrain;
|
||||
|
||||
using Unity.VisualScripting.FullSerializer;
|
||||
using Unity.VisualScripting;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections;
|
||||
using ScrewsMaster;
|
||||
|
||||
|
||||
namespace DontConfuse
|
||||
{
|
||||
public class SdkManager : MonoBehaviour
|
||||
{
|
||||
private static SdkManager _instance;
|
||||
|
||||
// 供外部调用的公共属性
|
||||
public static SdkManager Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
// 如果实例为空,尝试在场景中寻找已经挂载的脚本
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = FindFirstObjectByType<SdkManager>();
|
||||
if (_instance == null)
|
||||
{
|
||||
Debug.LogError("场景中没有找到挂载 SdkManager 的物体!请确保场景中有一个 GameObject 挂载了该脚本。");
|
||||
}
|
||||
}
|
||||
return _instance;
|
||||
}
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// 当场景加载时,如果 _instance 还没赋值,就由挂载在物体上的自己来赋值
|
||||
if (_instance == null)
|
||||
{
|
||||
_instance = this;
|
||||
DontDestroyOnLoad(gameObject); // 可选:如果跨场景不想被销毁,加上这行
|
||||
}
|
||||
else if (_instance != this)
|
||||
{
|
||||
// 防止场景里不小心挂载了多个 SdkManager, secondary 实例直接销毁,保证单例唯一
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
public void OpenWv()
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetPadding");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.OpenWv();
|
||||
#endif
|
||||
}
|
||||
public void SetPadding(float left, float top, float right, float bottom)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetPadding");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetPadding(left, top, right, bottom);
|
||||
#endif
|
||||
}
|
||||
public void SetDarkThough(bool though)
|
||||
{
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetDarkThough(though);
|
||||
#endif
|
||||
}
|
||||
public void SetBtn(int left, int top, int right, int bottom)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetBtn");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetBtn(left, top, right, bottom);
|
||||
#endif
|
||||
}
|
||||
public void addH5Field(int field1, int field2, int field3, int field4, int field5, string field6, string field7, string dark_url, string light_url, bool is_gift, string web_through_str, string click_add_time)
|
||||
{
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.addH5Field(field1,field2,field3,field4,field5,field6,field7,dark_url,light_url,is_gift,web_through_str,click_add_time);
|
||||
#endif
|
||||
}
|
||||
public void ShowH5View(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.ShowH5View(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void SetIconProgress(float val)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.SetIconProgress(val);
|
||||
#endif
|
||||
}
|
||||
public void ShowFlyBtn(bool flag)
|
||||
{
|
||||
// Debug.Log("[WebviewManager] SetCTEnable");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.ShowFlyBtn(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void setFlyBtnTag(bool flag)
|
||||
{
|
||||
// Debug.Log($"[WebviewManager] setFlyBtnTag ---{flag}");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.setFlyBtnTag(flag);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void setRewardBtnTag(bool flag)
|
||||
{
|
||||
// Debug.Log($"[WebviewManager] setRewardBtnTag--- {flag}");
|
||||
#if UNITY_IOS && !UNITY_EDITOR
|
||||
BrigdeIOS.setRewardBtnTag(flag);
|
||||
#endif
|
||||
}
|
||||
public void ObjC_TouchClick(string name)
|
||||
{
|
||||
// Debug.Log("Touch click: " + name);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.H5ViewClickBtn, name);
|
||||
}
|
||||
public void H5AutoRefresh(string string_xcode)
|
||||
{
|
||||
if (string_xcode.Contains("|h5"))
|
||||
{
|
||||
string[] _string_arr = string_xcode.Split("|");
|
||||
if (_string_arr.Length >= 2)
|
||||
{
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links.Count; i++)
|
||||
{
|
||||
if (ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links[i].url == _string_arr[0])
|
||||
{
|
||||
light_restoredList[i]++;
|
||||
string str = string.Join(",", light_restoredList);
|
||||
PlayerPrefs.SetString("Dailyrefreshnum", str);
|
||||
break;
|
||||
}
|
||||
}
|
||||
H5sendClass info = new H5sendClass() { link = _string_arr[0], type = "h5" };
|
||||
NetworkKit_sdk.PostWithHeader<object>("event/h5Impressions", info, (isSuccess, obj) =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
Debug.Log("发送成功" + _string_arr[0]);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
else if (string_xcode.Contains("|h6"))
|
||||
{
|
||||
|
||||
string[] _string_arr = string_xcode.Split("|");
|
||||
if (_string_arr.Length >= 2)
|
||||
{
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count; i++)
|
||||
{
|
||||
for (int j = 0; j < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links.Count; j++)
|
||||
{
|
||||
if (ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links[j].url == _string_arr[0])
|
||||
{
|
||||
dark_restoredList[i][j]++;
|
||||
PlayerPrefs.SetString("Darkrefreshnum", string.Join(";", dark_restoredList.Select(row => string.Join(",", row))));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
H5sendClass info = new H5sendClass() { link = _string_arr[0], type = "h6" };
|
||||
NetworkKit_sdk.PostWithHeader<object>("event/h5Impressions", info, (isSuccess, obj) =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
Debug.Log("发送成功" + _string_arr[0]);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private GList select_glist;
|
||||
private float select_glist_y;
|
||||
public void TouchClickPoint(string name)
|
||||
{
|
||||
// Debug.Log("TouchClickPoint" + name);
|
||||
if (name == null) return;
|
||||
if (name == "flyBtn")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.fly_ct_number, 1);
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.fly_ct_people,1);
|
||||
|
||||
}
|
||||
|
||||
if (name == "rewardBtn")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_ct_number, 1);
|
||||
//NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior,BuriedPointEvent.annular_ct_people,1);
|
||||
}
|
||||
|
||||
if (name == "finish")
|
||||
{
|
||||
NetworkKit.BuriedPoint(BuriedPointEvent.Hall_behavior, BuriedPointEvent.annular_finish_number, 1);
|
||||
}
|
||||
}
|
||||
List<int> light_restoredList;
|
||||
List<List<int>> dark_restoredList;
|
||||
public void RefreshUrl()
|
||||
{
|
||||
|
||||
string Dailyrefresh_reamain = "";
|
||||
int last_time = PlayerPrefs.GetInt("Dayreftimes", 0);
|
||||
DateTime today = DateTime.Now;
|
||||
int newDays = today.Day;
|
||||
|
||||
string light_refresh_str = PlayerPrefs.GetString("Dailyrefreshnum", "");
|
||||
|
||||
if (string.IsNullOrEmpty(light_refresh_str))
|
||||
{
|
||||
light_restoredList = new List<int>();
|
||||
}
|
||||
else
|
||||
{
|
||||
light_restoredList = light_refresh_str.Split(',').Select(int.Parse).ToList();
|
||||
}
|
||||
|
||||
if (light_restoredList.Count < ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links.Count)
|
||||
{
|
||||
int targetCount = ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links.Count;
|
||||
|
||||
for (int i = light_restoredList.Count; i < targetCount; i++)
|
||||
{
|
||||
light_restoredList.Add(0);
|
||||
}
|
||||
}
|
||||
|
||||
if (last_time == newDays)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
for (int i = 0; i < light_restoredList.Count; i++)
|
||||
{
|
||||
light_restoredList[i] = 0;
|
||||
}
|
||||
string str = string.Join(",", light_restoredList);
|
||||
PlayerPrefs.SetString("Dailyrefreshnum", str);
|
||||
PlayerPrefs.SetInt("Dayreftimes", newDays);
|
||||
}
|
||||
|
||||
int dark_last_time = PlayerPrefs.GetInt("dark_refreshDay", 0);
|
||||
|
||||
|
||||
string darkWVDailyrefreshtimes_str = "";
|
||||
|
||||
string dark_refresh_str = PlayerPrefs.GetString("Darkrefreshnum", "");
|
||||
if (string.IsNullOrEmpty(dark_refresh_str))
|
||||
{
|
||||
dark_restoredList = new List<List<int>>();
|
||||
}
|
||||
else
|
||||
{
|
||||
dark_restoredList = dark_refresh_str.Split(';').Select(row => row.Split(',').Select(int.Parse).ToList()).ToList();
|
||||
}
|
||||
|
||||
|
||||
if (dark_restoredList.Count < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count)
|
||||
{
|
||||
int targetCount = ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count;
|
||||
|
||||
for (int i = dark_restoredList.Count; i < targetCount; i++)
|
||||
{
|
||||
dark_restoredList.Add(new List<int>());
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < dark_restoredList.Count; i++)
|
||||
{
|
||||
if (ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count > i)
|
||||
{
|
||||
int targetCount = ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links.Count;
|
||||
if (dark_restoredList[i].Count < targetCount)
|
||||
{
|
||||
for (int j = dark_restoredList[i].Count; j < targetCount; j++)
|
||||
{
|
||||
dark_restoredList[i].Add(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (dark_last_time == newDays)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < dark_restoredList.Count; i++)
|
||||
{
|
||||
for (int j = 0; j < dark_restoredList[i].Count; j++)
|
||||
{
|
||||
dark_restoredList[i][j] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
PlayerPrefs.SetInt("dark_refreshDay", newDays);
|
||||
PlayerPrefs.SetString("Darkrefreshnum", string.Join(";", dark_restoredList.Select(row => string.Join(",", row))));
|
||||
}
|
||||
|
||||
string light_str = "";
|
||||
string dark_str = "";
|
||||
int can_refresh_numbners = 0;
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links.Count; i++)
|
||||
{
|
||||
if (i != 0)
|
||||
{
|
||||
light_str += "|";
|
||||
}
|
||||
light_str += ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links[i].url + "#" + ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links[i].weight + "#" + (ConfigSystem_sdk.Instance.SDKConfig.h5Conf.links[i].maxF5Times - light_restoredList[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count; i++)
|
||||
{
|
||||
|
||||
for (int j = 0; j < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links.Count; j++)
|
||||
{
|
||||
if (i != 0 || j != 0)
|
||||
{
|
||||
dark_str += "|";
|
||||
}
|
||||
dark_str += ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links[j].url + "#" + ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links[j].weight + "#" + (ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links[j].maxF5Times - dark_restoredList[i][j]) +
|
||||
"#" + ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].links[j].ctProb + "#" + ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].layerId + "#" + ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].offset;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
string darkWVRefreshtime_str = "";
|
||||
|
||||
string add_time = "";
|
||||
string layer_click_probability = "";
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList.Count; i++)
|
||||
{
|
||||
if (i != 0)
|
||||
{
|
||||
darkWVRefreshtime_str += "|";
|
||||
add_time += "|";
|
||||
layer_click_probability += "|";
|
||||
}
|
||||
|
||||
darkWVRefreshtime_str += ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].f5Interval.min;
|
||||
darkWVRefreshtime_str += "|";
|
||||
darkWVRefreshtime_str += ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].f5Interval.max;
|
||||
|
||||
add_time += UnityEngine.Random.Range(ConfigSystem_sdk.Instance.SDKConfig.h6Conf.ADClickF5Delay.min, ConfigSystem_sdk.Instance.SDKConfig.h6Conf.ADClickF5Delay.max + 1);
|
||||
|
||||
layer_click_probability += ConfigSystem_sdk.Instance.SDKConfig.h6Conf.layerConfList[i].weight;
|
||||
}
|
||||
Debug.Log("|||||||||||||||||||||--------------------------------");
|
||||
|
||||
|
||||
Debug.Log(darkWVRefreshtime_str);
|
||||
|
||||
Debug.Log(dark_str);
|
||||
Debug.Log(light_str);
|
||||
Debug.Log(layer_click_probability);
|
||||
Debug.Log(add_time);
|
||||
int reg_days = ConfigSystem_sdk.Instance.GetRegisteredCalendarDaysByUTC(LoginModel_sdk.Instance.reg_time);
|
||||
bool open_dark_wv = true;
|
||||
if (ConfigSystem_sdk.Instance.SDKConfig.h6Conf.switchCondition != null)
|
||||
{
|
||||
for (int i = 0; i < ConfigSystem_sdk.Instance.SDKConfig.h6Conf.switchCondition.retentionConf.Count; i++)
|
||||
{
|
||||
if ((reg_days >= ConfigSystem_sdk.Instance.SDKConfig.h6Conf.switchCondition.retentionConf[i].days.min) &&
|
||||
(reg_days <= ConfigSystem_sdk.Instance.SDKConfig.h6Conf.switchCondition.retentionConf[i].days.max))
|
||||
{
|
||||
if (UnityEngine.Random.Range(0, 100) >= ConfigSystem_sdk.Instance.SDKConfig.h6Conf.switchCondition.retentionConf[i].prob)
|
||||
{
|
||||
open_dark_wv = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Debug.Log(open_dark_wv);
|
||||
|
||||
addH5Field(ConfigSystem.GetConfig<CommonModel>().flyCtRate, ConfigSystem.GetConfig<CommonModel>().otherH5switch,
|
||||
UnityEngine.Random.Range(ConfigSystem_sdk.Instance.SDKConfig.h5Conf.f5Interval.min, ConfigSystem_sdk.Instance.SDKConfig.h5Conf.f5Interval.max + 1), -1, -1
|
||||
, darkWVRefreshtime_str, "", dark_str, light_str, open_dark_wv, layer_click_probability, add_time);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f320161c7337dbf46989861b4ea8d8b9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -26,7 +26,7 @@ namespace DontConfuse
|
||||
string[] a = str.Split("##");
|
||||
if (a.Length >= 2)
|
||||
{
|
||||
WebviewManager.Instance.TouchClickPoint(a[0] + "|" + a[1]);
|
||||
// WebviewManager.Instance.TouchClickPoint(a[0] + "|" + a[1]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user