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2026-07-13 18:14:23 +08:00
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namespace ScrewsMaster
{
public class NewTaskCtrl : BaseCtrl
{
public static NewTaskCtrl Instance { get; private set; }
private NewTaskModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.NewTaskModel) as NewTaskModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,107 @@
namespace ScrewsMaster
{
public class NewTaskModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
// protected override void OnReset()
// {
// }
// #endregion
// #region 读取数据
// protected override void OnReadData()
// {
// }
// #endregion
// #region 本地存储
// protected override void WriteLocalStorage()
// {
// }
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
// private static string jsonFilePath = Path.Combine(Application.persistentDataPath, "taskrecord1.json");
// public static void saveRecord(List<int> list)
// {
// string save = JsonConvert.SerializeObject(list);
// Debug.Log(save);
// if (File.Exists(jsonFilePath)) File.Delete(jsonFilePath);
// File.WriteAllText(jsonFilePath, save);
// }
// public static List<int> getTaskRecord()
// {
// if (File.Exists(jsonFilePath))
// {
// string jsonstr = File.ReadAllText(jsonFilePath);
// Debug.Log("-------------------------");
// Debug.Log(jsonstr);
// return JsonConvert.DeserializeObject<List<int>>(jsonstr);
// //return JsonUtility.FromJson<MyData>(json);
// }
// else
// {
// Debug.Log("Data file not found!");
// return new List<int>();
// }
// }
// private static string jsonFilePath_time = Path.Combine(Application.persistentDataPath, "timerecord2.json");
// public static void saveTimeRecord(List<int> list)
// {
// string save = JsonConvert.SerializeObject(list);
// Debug.Log(save);
// if (File.Exists(jsonFilePath_time)) File.Delete(jsonFilePath_time);
// File.WriteAllText(jsonFilePath_time, save);
// }
// public static List<int> getTimeRecord()
// {
// if (File.Exists(jsonFilePath_time))
// {
// string jsonstr = File.ReadAllText(jsonFilePath_time);
// Debug.Log("-------------------------");
// Debug.Log(jsonstr);
// return JsonConvert.DeserializeObject<List<int>>(jsonstr);
// //return JsonUtility.FromJson<MyData>(json);
// }
// else
// {
// Debug.Log("Data file not found!");
// return new List<int>();
// }
// }
}
}
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@@ -0,0 +1,818 @@
using System.Collections.Generic;
using UnityEngine;
using FairyGUI;
using FGUI.G009_video;
using DG.Tweening;
using System;
using System.Linq;
using Roy.Datas;
namespace ScrewsMaster
{
public class NewTaskUI : BaseUI
{
private NewTaskUICtrl ctrl;
private NewTaskModel model;
private com_newtask ui;
List<PassingTask> passing_list = new List<PassingTask>();
List<Durationtasks> Durationtasks_list = new List<Durationtasks>();
List<Passportrewards> Passportrewards_list = new List<Passportrewards>();
private Vector2 start_pos;
private int reward_number;
private int task_id = 0;
private List<int> recored_list;
private List<int> time_recored_list;
private int reward_type = 0;
private const float DefaultProgressWidth = 379;
private float _defaultTopBgHeight;
public NewTaskUI(NewTaskUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.NewTaskUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "G009_video";
uiInfo.assetName = "com_newtask";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
model = ModuleManager.Instance.GetModel(ModelConst.NewTaskModel) as NewTaskModel;
}
protected override void OnClose()
{
GameHelper.showGameUI = true;
HallManager.Instance.UpdateSecondEvent -= upData;
}
protected override void OnBind()
{
ui = baseUI as FGUI.G009_video.com_newtask;
}
protected override void OnOpenBefore(object args)
{
_defaultTopBgHeight = ui.TopBg.height;
if (Screen.safeArea.y != 0)
{//刘海屏
ui.TopBox.y += Screen.safeArea.y;
ui.TopBg.height += Screen.safeArea.y;
ui.pass_com.TopBox.y += Screen.safeArea.y;
ui.pass_com.pass_list.height -= Screen.safeArea.y;
}
if (GameHelper.getGameday() != DateTime.Now.Day)
{
PlayerPrefs.SetInt("_time", 0);
SaveData.GetSaveobject().time_task_record = new List<int>();
GameHelper.setGameday();
}
InitData();
HallManager.Instance.UpdateSecondEvent += upData;
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.GetTaskReward, getRewardSuccess);
// GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, OnGoldRefresh);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.GetTaskReward, getRewardSuccess);
// GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, OnGoldRefresh);
}
private void OnGoldRefresh(object args)
{
SetMakeup();
}
#endregion
void pay_success(object str)
{
string type = (string)str;
//2024年9月24日A面 包注释
if (type == MaxPayManager.battle_pass)
{
OnPurchasePassSuccess();
}
}
//初始化页面逻辑
private void InitView()
{
ui.money.visible = GameHelper.IsGiftSwitch();
ui.pass_com.visible = true;
ui.task_list.visible = false;
ui.MiddleBg.visible = false;
ui.com_toptab.btn_battle.SetClick(() => { SwitchPage(0); });
ui.com_toptab.btn_pass.SetClick(() => { SwitchPage(1); });
ui.com_toptab.btn_time.SetClick(() => { SwitchPage(2); });
ui.btn_close.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NewTaskUI_Close); });
passing_list = ConfigSystem.GetConfig<PassingTaskModel>().dataList;
Durationtasks_list = ConfigSystem.GetConfig<DurationtasksModel>().dataList;
Passportrewards_list = ConfigSystem.GetConfig<PassportrewardsModel>().dataList;
setPassCom();
ui.com_toptab.red_0.visible = SaveData.battlepassred();
ui.com_toptab.red_1.visible = SaveData.passtaskred();
ui.com_toptab.red_2.visible = SaveData.timetaskred();
ui.pass_com.btn_showtips.SetClick(() =>
{
ui.pass_com.t0.Stop();
ui.pass_com.t0.Play();
});
SetMakeup();
CheckState();
}
private void CheckState()
{
if (SaveData.battlepassred())
{
SwitchPage(0);
return;
}
if (SaveData.passtaskred())
{
SwitchPage(1);
return;
}
if (SaveData.timetaskred())
{
SwitchPage(2);
return;
}
SwitchPage(0);
}
private void SwitchPage(int page)
{
ui.com_toptab.tab.selectedIndex = page;
var height = _defaultTopBgHeight;
switch (page)
{
case 0:
ui.pass_com.visible = true;
ui.MiddleBg.visible = false;
ui.task_list.visible = false;
height = _defaultTopBgHeight + Screen.safeArea.y;
break;
case 1:
sortTaskList();
ui.pass_com.visible = false;
ui.MiddleBg.visible = true;
ui.task_list.visible = true;
break;
case 2:
sortTimeList();
ui.pass_com.visible = false;
ui.MiddleBg.visible = true;
ui.task_list.visible = true;
break;
}
ui.TopBg.height = height;
}
void SetMakeup(object a = null)
{
ui.gold.GetChild("number_text").text = GameHelper.GetGoldNumber().ToString();
ui.money.GetChild("number_text").text = GameHelper.Get102Str(GameHelper.Get102());
DOVirtual.Float(0, (float)GameHelper.Get102(), 1,
value => { ui.money.GetChild("number_text").text = GameHelper.Get102Str((decimal)value); });
if (GameHelper.IsGiftSwitch())
{
var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
if (vo == null)
{
return;
}
var leftCash = (double)Math.Max(vo.item_need - GameHelper.Get102(), 0);
(ui.money.GetChild("btn_cashout") as GButton).SetClickDownEffect(0.8f, 1);
ui.money.GetChild("btn_cashout").SetClick(() =>
{
// if (GameHelper.CanGuide() && !GuideCtrl.Instance.IsFinishGuide(1))
// {
// GuideCtrl.Instance.Dispatch("ClickButton");
// ui.com_box.finger_place.visible = false;
// }
GameHelper.showGameUI = false;
uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
//CtrlCloseUI();
});
}
}
void upData()
{
ui.pass_com.remain_time.text = CommonHelper.TimeFormat(
SaveData.GetSaveobject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600 - Convert.ToInt32(GameHelper.GetNowTime()),
CountDownType.Day);
if ((SaveData.GetSaveobject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600) < GameHelper.GetNowTime())
{
SaveData.GetSaveobject().battle_pass_time = (int)GameHelper.GetNowTime();
SaveData.GetSaveobject().battle_pass_freelist.Clear();
SaveData.GetSaveobject().battle_pass_paylist.Clear();
SaveData.GetSaveobject().is_get_battlepass = false;
GameHelper.ResetGameExp();
SaveData.saveDataFunc();
setPassCom();
}
}
void setPassCom()
{
if ((SaveData.GetSaveobject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600) < GameHelper.GetNowTime())
{
SaveData.GetSaveobject().battle_pass_time = (int)GameHelper.GetNowTime();
GameHelper.ResetGameExp();
SaveData.GetSaveobject().battle_pass_freelist.Clear();
SaveData.GetSaveobject().battle_pass_paylist.Clear();
SaveData.GetSaveobject().is_get_battlepass = false;
SaveData.saveDataFunc();
}
upData();
ui.pass_com.pass_list.itemRenderer = battle_itemRender;
// ui.pass_com.pass_list.numItems = Passportrewards_list.Count + 1;
ui.pass_com.pass_list.numItems = Passportrewards_list.Count;
ui.pass_com.now_level.text = GameHelper.GetBattleLv().ToString();
if (GameHelper.GetBattleLv() >= Passportrewards_list.Count)
{
ui.pass_com.now_exp.text = GameHelper.GetGameExp().ToString();
ui.pass_com.progress.width = 328;
}
else
{
ui.pass_com.now_exp.text = GameHelper.GetGameExp() + "/" + Passportrewards_list[GameHelper.GetBattleLv()].Eliminating_quantity;
ui.pass_com.progress.width = Mathf.Min((float)GameHelper.GetGameExp() / Passportrewards_list[GameHelper.GetBattleLv()].Eliminating_quantity, 1) * 328;
}
ui.pass_com.btn_pay.visible = !SaveData.GetSaveobject().is_get_battlepass;
ui.pass_com.btn_pay.SetClick(OnClickBuyPass);
}
void setItemUrl(GLoader loader, int urltype)
{
if (urltype == 0) loader.url = "ui://G009_video/master_pass_jbd2";
else if (urltype == 4) loader.url = "ui://G009_video/master_pass_jbd1";
else if (urltype == 1) loader.url = "ui://G009_video/yxjm_bottom_add_hole";
else if (urltype == 2) loader.url = "ui://G009_video/yxjm_bottom_merge_box";
else if (urltype == 3) loader.url = "ui://G009_video/yxjm_bottom_clear";
}
void seItemClick(com_passreward item, int number, int type)
{
var start = GameHelper.GetUICenterPosition(item);
var end = GameHelper.GetUICenterPosition(ui.gold.GetChild("number_text"));
if (type == 0)
{
reward_data temp = new reward_data() { start = start, end = end, change = number, type = 101 };
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.CoinWnd_newUI_Open, temp);
GameHelper.AddGoldNumber(number);
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
DOVirtual.DelayedCall(1, () =>
{
DOVirtual.Float(0, (float)GameHelper.GetGoldNumber(), 1f,
value => { ui.gold.GetChild("number_text").text = ((int)value).ToString(); });
});
}
else
{
GameHelper.AddItemNumber((ItemEnum)type - 1, number);
GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
// GameHelper.ShowTips("Received successfully");
}
ui.pass_com.pass_list.numItems = Passportrewards_list.Count;
ui.com_toptab.red_0.visible = SaveData.battlepassred();
}
void battle_itemRender(int index, GObject obj)
{
index = index + 1;
com_passitem item = (com_passitem)obj;
item.index_text.text = index.ToString();
item.free_item.type.selectedIndex = 0;
item.pay_item.type.selectedIndex = 1;
var passportReward = Passportrewards_list[index - 1];
item.free_item.number_text.text = "x" + passportReward.Free_rewards_num;
item.pay_item.number_text.text = "x" + passportReward.Paid_rewards_num;
setItemUrl(item.free_item.item_loader,
passportReward.Free_rewards_type == 0
? 0
: passportReward.Paid_rewards_type);
setItemUrl(item.pay_item.item_loader,
passportReward.Paid_rewards_type == 0
? 4
: passportReward.Paid_rewards_type);
item.full.selectedIndex = com_passitem.Full_full;
if (index == 1)
{
item.state.selectedIndex = 0;
if (_passLevel > 0)
{
item.progress_0_top.height = 135;
Debug.Log((((float)(GameHelper.GetGameExp() - Passportrewards_list[0].Eliminating_quantity) / ((Passportrewards_list[1].Eliminating_quantity - Passportrewards_list[0].Eliminating_quantity)))) * 2);
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[0].Eliminating_quantity) / (Passportrewards_list[1].Eliminating_quantity - Passportrewards_list[0].Eliminating_quantity)) > 0.5)
{
item.progress_0_down.height = 175;
}
else
{
item.progress_0_down.height = (((float)(GameHelper.GetGameExp() - Passportrewards_list[0].Eliminating_quantity) / ((Passportrewards_list[1].Eliminating_quantity - Passportrewards_list[0].Eliminating_quantity)))) * 2 * 175;
}
}
else
{
item.progress_0_top.height = (float)GameHelper.GetGameExp() / Passportrewards_list[0].Eliminating_quantity * 135;
item.progress_0_down.height = 0;
}
}
else if (index == Passportrewards_list.Count)
{
item.state.selectedIndex = 2;
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (passportReward.Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) > 0.5)
{
float height = (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (passportReward.Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) - 0.5f) * 2 * 167;
if (height > 167) height = 167;
item.progress_2_top.height = height;
}
else item.progress_2_top.height = 0;
}
else
{
item.state.selectedIndex = 1;
if (_passLevel >= index)
{
item.progress_1_top.height = 167;
}
else
{
if (_passLevel == (index - 1))
{
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (passportReward.Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) > 0.5)
{
float height = (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (passportReward.Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) - 0.5f) * 2 * 167;
if (height > 167) height = 167;
item.progress_1_top.height = height;
}
else item.progress_1_top.height = 0;
}
else
{
item.progress_1_top.height = 0;
}
}
if (_passLevel == index)
{
Debug.Log("-----------------");
Debug.Log(((float)(GameHelper.GetGameExp() - passportReward.Eliminating_quantity) / (Passportrewards_list[index].Eliminating_quantity - passportReward.Eliminating_quantity)));
if (((float)(GameHelper.GetGameExp() - passportReward.Eliminating_quantity) / (Passportrewards_list[index].Eliminating_quantity - passportReward.Eliminating_quantity)) <= 0.5)
{
float height = (((float)(GameHelper.GetGameExp() - passportReward.Eliminating_quantity) / (Passportrewards_list[index].Eliminating_quantity - passportReward.Eliminating_quantity))) * 2 * 167;
if (height > 167) height = 167;
item.progress_1_down.height = height;
}
else
{
item.progress_1_down.height = 167;
}
}
else
{
if (_passLevel > index) item.progress_1_down.height = 167;
else item.progress_1_down.height = 0;
}
}
InitItemState(index, item);
item.free_item.SetClick(() => { OnClickFullItemButton(index, item); });
item.pay_item.SetClick(() => { OnClickPayItemButton(index, item); });
}
#region
private List<int> _freeList;
private List<int> _payList;
private int _passLevel;
private void InitData()
{
_passLevel = GameHelper.GetBattleLv();
_freeList = SaveData.GetSaveobject().battle_pass_freelist;
_payList = SaveData.GetSaveobject().battle_pass_paylist;
time_recored_list = SaveData.GetSaveobject().time_task_record;
recored_list = SaveData.GetSaveobject().pass_task_record;
}
private void InitItemState(int index, com_passitem item)
{
int fullItemState;
int payItemState;
// item.Mask.visible = index > _passLevel;
if (index <= _passLevel) //等级达到了
{
fullItemState = _freeList.Contains(index) ? 2 : 1;
if (!SaveData.GetSaveobject().is_get_battlepass)//是否有通行证
{
payItemState = 4;
}
else
{
payItemState = _payList.Contains(index) ? 2 : 1;
}
}
else
{
//等级还没到
fullItemState = 3;
payItemState = 3;
}
item.free_item.state.selectedIndex = fullItemState;
item.pay_item.state.selectedIndex = payItemState;
}
private void OnClickFullItemButton(int index, com_passitem item)
{
if (index <= _passLevel)
{
if (!_freeList.Contains(index))
{
_freeList.Add(index);
SaveData.saveDataFunc();
GameHelper.ShowTips("Successfully claimed");
seItemClick(item.free_item, Passportrewards_list[index - 1].Free_rewards_num, Passportrewards_list[index - 1].Free_rewards_type);
}
}
else
{
GameHelper.ShowTips("Receiving level not reached");
}
}
private void OnClickPayItemButton(int index, com_passitem item)
{
if (index <= _passLevel)
{
if (!SaveData.GetSaveobject().is_get_battlepass)
{
if (GameHelper.IsGiftSwitch())
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
}
return;
}
if (!_payList.Contains(index))
{
_payList.Add(index);
SaveData.saveDataFunc();
GameHelper.ShowTips("Successfully claimed");
seItemClick(item.pay_item, Passportrewards_list[index - 1].Paid_rewards_num, Passportrewards_list[index - 1].Paid_rewards_type);
}
}
else
{
GameHelper.ShowTips("Receiving level not reached");
}
}
private void OnClickBuyPass()
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
}
private void OnPurchasePassSuccess()
{
SaveData.GetSaveobject().is_get_battlepass = true;
int gold = 0;
int out_ = 0;
int back_ = 0;
int refresh_ = 0;
for (int i = 0; i < Passportrewards_list.Count; i++)
{
if (_passLevel > i)
{
switch (Passportrewards_list[i].Paid_rewards_type)
{
case 0:
gold += Passportrewards_list[i].Paid_rewards_num;
break;
case 1:
out_ += Passportrewards_list[i].Paid_rewards_num;
break;
case 2:
back_ += Passportrewards_list[i].Paid_rewards_num;
break;
case 3:
refresh_ += Passportrewards_list[i].Paid_rewards_num;
break;
}
SaveData.GetSaveobject().battle_pass_paylist.Add(i + 1);
}
else break;
}
if (gold > 0)
{
var start = GameHelper.GetUICenterPosition(ui.pass_com.btn_pay);
var end = GameHelper.GetUICenterPosition(ui.gold.GetChild("number_text"));
reward_data temp = new reward_data() { start = start, end = end, change = gold, type = 101 };
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.CoinWnd_newUI_Open, temp);
GameHelper.AddGoldNumber(gold);
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
DOVirtual.DelayedCall(1, () =>
{
DOVirtual.Float(0, (float)GameHelper.GetGoldNumber(), 1f,
value => { ui.gold.GetChild("number_text").text = ((int)value).ToString(); });
});
}
GameHelper.AddItemNumber(ItemEnum.AddHole, out_);
GameHelper.AddItemNumber(ItemEnum.MergeBox, back_);
GameHelper.AddItemNumber(ItemEnum.ClearHole, refresh_);
GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
ui.pass_com.pass_list.numItems = Passportrewards_list.Count;
ui.pass_com.btn_pay.visible = false;
SaveData.saveDataFunc();
}
#endregion
void sortTaskList()
{
// recored_list = NewTaskModel.getTaskRecord();
List<PassingTask> templist = new List<PassingTask>();
passing_list.Sort((x, y) => x.id - y.id);
for (int i = 0; i < passing_list.Count; i++)
{
if (recored_list.Contains(passing_list[i].id))
{
passing_list[i].is_get = true;
templist.Add(passing_list[i]);
passing_list.Remove(passing_list[i]);
i--;
}
}
passing_list.AddRange(templist);
ui.task_list.itemRenderer = passingTaskrRender;
ui.task_list.numItems = passing_list.Count;
ui.com_toptab.red_1.visible = SaveData.passtaskred();
}
void sortTimeList()
{
//time_recored_list = NewTaskModel.getTimeRecord();
List<Durationtasks> templist = new List<Durationtasks>();
Durationtasks_list.Sort((x, y) => x.id - y.id);
for (int i = 0; i < Durationtasks_list.Count; i++)
{
if (time_recored_list.Contains(Durationtasks_list[i].id))
{
Durationtasks_list[i].is_get = true;
templist.Add(Durationtasks_list[i]);
Durationtasks_list.Remove(Durationtasks_list[i]);
i--;
}
}
Durationtasks_list.AddRange(templist);
ui.task_list.itemRenderer = durationRender;
ui.task_list.numItems = Durationtasks_list.Count;
ui.com_toptab.red_2.visible = SaveData.timetaskred();
}
void passingTaskrRender(int index, GObject obj)
{
task_item item = (task_item)obj;
// item.content_text.text=string .Format(passing_list[index].text_read,passing_list[index].tol_num);
item.content_text.text = passing_list[index].text_read;
item.number_text.text = "x" + passing_list[index].reward_num;
item.ez_img.visible = item.text_ez.visible = false;
item.diff_img.visible = item.text_diff.visible = false;
// if (passing_list[index].id % 3 == 0)
// {
// item.ez_img.visible = item.text_ez.visible = false;
// item.diff_img.visible = item.text_diff.visible = true;
// }
// else
// {
// item.ez_img.visible = item.text_ez.visible = true;
// item.diff_img.visible = item.text_diff.visible = false;
// }
if ((GameHelper.GetLevel() - 1) < passing_list[index].tol_num)
{
item.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + passing_list[index].tol_num;
item.progress.width = DefaultProgressWidth * Math.Min((float)(GameHelper.GetLevel() - 1) / passing_list[index].tol_num, 1);
item.btn_get.state.selectedIndex = 1;
item.btn_get.progress_text.text = "To complete";
item.btn_get.SetClick(() =>
{
});
}
else
{
item.progress_text.text = passing_list[index].tol_num + "/" + passing_list[index].tol_num;
item.progress.width = DefaultProgressWidth;
item.btn_get.touchable = !passing_list[index].is_get;
if (!passing_list[index].is_get)
{
item.btn_get.state.selectedIndex = 0;
item.btn_get.SetClick(() =>
{
start_pos = GameHelper.GetUICenterPosition(item.gold_img);
reward_number = passing_list[index].reward_num;
task_id = passing_list[index].id;
reward_type = 1;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GetTaskRewardUI_Open, passing_list[index].reward_num);
});
item.btn_get.progress_text.text = "Claim";
}
else
{
item.btn_get.progress_text.text = "Claimed";
item.btn_get.state.selectedIndex = 1;
}
}
}
void getRewardSuccess(object a = null)
{
if ((bool)a) reward_number *= 2;
var end = GameHelper.GetUICenterPosition(ui.gold.GetChild("number_text"));
reward_data temp = new reward_data() { start = start_pos, end = end, change = reward_number, type = 101 };
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.CoinWnd_newUI_Open, temp);
GameHelper.AddGoldNumber(reward_number);
if (reward_type == 1)
{
recored_list.Add(task_id);
sortTaskList();
}
else
{
time_recored_list.Add(task_id);
sortTimeList();
}
SaveData.saveDataFunc();
DOVirtual.DelayedCall(1, () =>
{
DOVirtual.Float(0, (float)GameHelper.GetGoldNumber(), 1f,
value => { ui.gold.GetChild("number_text").text = ((int)value).ToString(); });
GameHelper.AddInterAdNumber();
});
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
}
void durationRender(int index, GObject obj)
{
task_item item = (task_item)obj;
item.content_text.text = Durationtasks_list[index].text_read;
item.number_text.text = "x" + Durationtasks_list[index].reward_num;
item.ez_img.visible = item.text_ez.visible = false;
item.diff_img.visible = item.text_diff.visible = false;
if ((GameHelper.getGameTime() / 60) < Durationtasks_list[index].tol_num)
{
item.progress_text.text = Math.Round((float)GameHelper.getGameTime() / 60, 2) + "/" + Durationtasks_list[index].tol_num;
item.progress.width = DefaultProgressWidth *
Math.Min((float)GameHelper.getGameTime() / 60 / Durationtasks_list[index].tol_num,
1);
item.btn_get.state.selectedIndex = 1;
item.btn_get.SetClick(() =>
{
});
item.btn_get.progress_text.text = "To complete";
}
else
{
item.progress_text.text = Durationtasks_list[index].tol_num + "/" + Durationtasks_list[index].tol_num;
item.progress.width = DefaultProgressWidth;
item.btn_get.touchable = !Durationtasks_list[index].is_get;
if (!Durationtasks_list[index].is_get)
{
item.btn_get.state.selectedIndex = 0;
item.btn_get.SetClick(() =>
{
start_pos = GameHelper.GetUICenterPosition(item.gold_img);
reward_number = Durationtasks_list[index].reward_num;
task_id = Durationtasks_list[index].id;
reward_type = 2;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GetTaskRewardUI_Open, Durationtasks_list[index].reward_num);
});
item.btn_get.progress_text.text = "Claim";
}
else
{
item.btn_get.progress_text.text = "Claimed";
item.btn_get.state.selectedIndex = 1;
}
}
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,71 @@
namespace ScrewsMaster
{
public class NewTaskUICtrl : BaseUICtrl
{
private NewTaskUI ui;
private NewTaskModel model;
private uint openUIMsg = UICtrlMsg.NewTaskUI_Open;
private uint closeUIMsg = UICtrlMsg.NewTaskUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.NewTaskModel) as NewTaskModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new NewTaskUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -0,0 +1,11 @@
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