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2026-05-28 13:53:12 +08:00
commit 8096cdfc50
4836 changed files with 1182209 additions and 0 deletions
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using Spine;
using Spine.Unity;
namespace BingoBrain.Core
{
public static class NAAVsa
{
private const int CurrTrack = 0;
public static TrackEntry PlayAnim(SkeletonAnimation animCom, string animName, bool isLoop)
{
return animCom.AnimationState.SetAnimation(CurrTrack, animName, isLoop);
}
public static TrackEntry PlayAnim(SkeletonAnimation animCom, string animName)
{
return animCom.AnimationState.SetAnimation(CurrTrack, animName, false);
}
public static void AddCompleteEvent(SkeletonAnimation animCom, Spine.AnimationState.TrackEntryDelegate func)
{
animCom.AnimationState.Complete += func;
}
public static void SetSkin(SkeletonAnimation animCom, string skinName)
{
animCom.Skeleton.SetSkin(skinName);
}
}
}