Files
Chef-s-Solitaire_Unity_IOS/Assets/BingoBrain/ToolKit/RandomKit.cs
T
2026-06-15 11:34:31 +08:00

13 lines
247 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace BingoBrain
{
public static class RandomKit
{
public static int RandomRange(int begin, int end)
{
return Random.Range(begin, end);
}
}
}