提交工程
This commit is contained in:
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using DG.Tweening;
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using Dont_Confuse;
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using FairyGUI;
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using FGUI.Common_01;
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using FGUI.GameResult_08;
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using IgnoreOPS;
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using Newtonsoft.Json;
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using Spine.Unity;
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using UnityEngine;
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using Random = UnityEngine.Random;
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namespace ChillConnect
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{
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public class GameResultUI : BaseUI
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{
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private GameResultUICtrl ctrl;
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private GameResultModel model;
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private com_end ui;
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private bool IsWin;
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private bool IsLevelSuccess;
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private bool IsH5Reward;
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private float AwardNum = 20;
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private Action closeCallback;
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private int AwardRate = 10;
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public GameResultUI(GameResultUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.GameResultUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "GameResult_08";
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uiInfo.assetName = "com_end";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GameResultModel) as GameResultModel;
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}
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protected override void OnClose()
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{
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GameHelper.SetCloseResult(false);
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closeCallback?.Invoke();
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if (IsLevelSuccess && !GameHelper.is_first_login)
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
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}
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//
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protected override void OnBind()
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{
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ui = baseUI as com_end;
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}
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private SuccessData successData_;
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{//刘海屏
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ui.btn_gold.y += 68;
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}
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var anim_paly = FXManager.Instance.SetFx<SkeletonAnimation>(ui.btn_gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback);
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anim_paly.state.SetAnimation(0, "animation", true);
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(ui.top_money as com_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
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if (GameHelper.IsGiftSwitch())
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ui.switchgift.selectedIndex = 1;
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ui.tips_text.text = GameHelper.getDesByKey("ww_condition_lv");
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SuccessData SuccessDatas = args as SuccessData;
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AwardNum = SuccessDatas.cash_number;
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AwardRate = SuccessDatas.rate;
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IsWin = SuccessDatas.IsWin;
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IsLevelSuccess = SuccessDatas.IsLevelSuccess;
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IsH5Reward = SuccessDatas.IsH5Reward;
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successData_ = SuccessDatas;
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if (!GameHelper.IsGiftSwitch())
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{
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successData_.cash_number = (int)successData_.cash_number;
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successData_.rate = 2;
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}
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if (IsLevelSuccess && !IsH5Reward)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
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GameHelper.PlayGameTimeEvent(1, () =>
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{
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GameHelper.RequestGameConfig();
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});
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}
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else
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{
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GameHelper.SetCloseResult(true);
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}
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if (!GameHelper.IsGiftSwitch())
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{
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AwardNum = 20;
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AwardRate = 2;
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}
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ui.btn_claim.title = "Claim(" + GameHelper.getChString((decimal)AwardNum) + ")";
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if (IsWin)
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{
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if (PlayerPrefs.GetFloat("soundVolume", 1.0f) > 0f)
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{
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AudioManager.Instance.PlayDynamicEffect(AudioConst.Victoriously);
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}
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}
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if (IsWin)
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{
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ui.win_lose.selectedIndex = ui._Win_lose_win;
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}
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else
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{
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ui.win_lose.selectedIndex = ui._Win_lose_lose;
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ui.lab_lose_des.text = GameHelper.getDesByKey("game_resulte_1");
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}
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ui.btn_restart.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult())
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return;
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GameHelper.addInterAdnumber();
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if (!IsWin)
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{
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GameHelper.SetLevelstate(3);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
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GameDispatcher.Instance.Dispatch(GameMsg.sendLog, false);
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GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
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}
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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});
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ui.btn_mult.GetChild("title").text = "Claim X" + AwardRate;
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if (SuccessDatas.IsH5Reward)
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ui.com_ch.visible = false;
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InitView();
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if (IsWin)
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{
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if (GameHelper.IsGiftSwitch())
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ui.text_award.text = GameHelper.Get102Str((decimal)AwardNum);
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else
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ui.text_award.text = ((int)AwardNum).ToString();
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var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent, Fx_Type.fx_win, ref closeCallback);
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sk.state.SetAnimation(0, "out", true);
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var sk1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent_title, Fx_Type.fx_win_title, ref closeCallback);
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sk1.state.SetAnimation(0, "animation", false);
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}
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else
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{
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// var sk1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent_fail, Fx_Type.fx_fail, ref closeCallback);
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// sk1.state.SetAnimation(0, "animation", true);
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if (GameHelper.IsGiftSwitch())
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ui.text_award.text = GameHelper.Get102Str(DataMgr.Ticket.Value);
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else
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ui.text_award.text = DataMgr.Coin.Value.ToString();
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}
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ui.com_ch.btn_cash.title = GameHelper.getDesByKey("ch_out_1");
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// if (IsWin)
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// {
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// if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str((decimal)AwardNum);
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// else ui.text_award.text = ((int)AwardNum).ToString();
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// var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent, Fx_Type.fx_win, ref closeCallback);
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// sk.state.SetAnimation(0, "out", true);
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// var sk1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent_title, Fx_Type.fx_win_title, ref closeCallback);
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// sk1.state.SetAnimation(0, "animation", false);
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// }
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// else
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// {
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// if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str(DataMgr.Ticket.Value);
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// else ui.text_award.text = DataMgr.Coin.Value.ToString();
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// }
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if (GameHelper.IsGiftSwitch())
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{
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims)
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{
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(ui.btn_mult as btn_claim3).state.selectedIndex = 1;
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}
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else if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
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{
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(ui.btn_mult.GetChild("img_saveingpot") as GImage).visible = true;
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}
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}
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ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
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ui.top_money.GetChild("text_gold").text = DataMgr.Ticket.Value.ToString();
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ui.btn_mult.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult())
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return;
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if (GameHelper.IsGiftSwitch())
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{
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if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims)
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{
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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StartScroll();
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}
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else
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{
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GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
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{
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if (isSuccess)
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{
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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StartScroll();
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}
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});
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}
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}
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else
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{
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GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
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{
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if (isSuccess)
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{
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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GetReward(AwardNum * 2);
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}
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});
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}
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});
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ui.btn_claim.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult())
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return;
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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GetReward(AwardNum);
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DOVirtual.DelayedCall(2f, () =>
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{
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GameHelper.addInterAdnumber();
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});
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});
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//}
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}
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private bool isget;
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private void GetReward(float awardNum)
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{
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if (isget)
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return;
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isget = true;
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var rewardData = new RewardData();
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int curr_type = 101;
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Vector2 end_ = GameHelper.GetUICenterPosition(ui.btn_gold, true);
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if (GameHelper.IsGiftSwitch())
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{
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curr_type = 102;
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end_ = GameHelper.GetUICenterPosition(ui.top_money, true);
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}
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var rewardSingleData = new RewardSingleData(curr_type, (decimal)awardNum, RewardOrigin.Play)
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{
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startPosition = GameHelper.GetUICenterPosition(ui.btn_mult, true),
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endPosition = new Vector2(end_.x - 110, end_.y - 110),
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};
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rewardData.AddReward(rewardSingleData);
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rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
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rewardData.AddCompleted(success =>
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{
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if (success)
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{
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// RefreshGold((decimal)awardNum);
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DOVirtual.DelayedCall(0.7f, () =>
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{
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CtrlCloseUI();
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// if (IsLevelSuccess) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
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});
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}
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});
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GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
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DOVirtual.DelayedCall(1, () =>
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{
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DOVirtual.Float(0, (float)DataMgr.Ticket.Value, 1,
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value => { ui.top_money.GetChild("text_gold").text = ((decimal)value).ToString("0.00"); });
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});
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}
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private void RefreshGold(decimal coin = -1)
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{
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if (coin < 0)
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{
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coin = DataMgr.Coin.Value;
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}
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var btnCoin = ui.btn_gold as com_gold;
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CommonHelper.ShowNumAnim(btnCoin.text_gold, coin);
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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HallManager.Instance.UpdateSecondEvent += timeEvent;
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}
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protected override void RemoveListener()
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{
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HallManager.Instance.UpdateSecondEvent -= timeEvent;
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}
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#endregion
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private int time_count;
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void timeEvent()
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{
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time_count++;
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if (time_count > 3)
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{
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time_count = 0;
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ui.com_ch.broad.t0.Play(() =>
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{
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var name_index = Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_name_list.Count);
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var money_index = Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_money_list.Count);
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DateTime oldtime = DateTime.Now.AddSeconds(-Random.Range(1 * 3600, 2 * 3600));
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// ui.com_ch.broad.cast_text.text = string.Format("Congratulations, [color=#dfad42]{0}[/color] withdrew [color=#90c04e]{1} [/color]dollars", ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
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// ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
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string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
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ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
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ui.com_ch.broad.cast_text.text = broad_text;
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//, oldtime.Hour + ":" + (oldtime.Minute > 10 ? oldtime.Minute : "0" + oldtime.Minute)
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ui.com_ch.broad.t1.Play();
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});
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}
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}
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//初始化页面逻辑
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private void InitView()
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{
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if (Screen.safeArea.y != 0)
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{//刘海屏
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ui.top_group.y += 68;
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}
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closeCallback = null;
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if (!GameHelper.IsGiftSwitch())
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return;
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var name_index = Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_name_list.Count);
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var money_index = Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_money_list.Count);
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// ui.com_ch.broad.cast_text.text = string.Format("Congratulations, [color=#dfad42]{0}[/color] withdrew [color=#90c04e]{1} [/color]dollars", ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
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// ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
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string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
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ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
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ui.com_ch.broad.cast_text.text = broad_text;
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if (DataMgr.MakeupTaskHistory.Value.Count == 0)
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{
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return;
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}
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var makeupTaskData = DataMgr.MakeupTaskHistory.Value.Last();
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var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
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ui.com_ch.btn_cash.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult())
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return;
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.top_money.GetChild("btn_ch").SetClick(() => { });
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if (IsWin)
|
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{
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//ui.btn_claim.FireClick(false, true);
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GetReward(AwardNum);
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DOVirtual.DelayedCall(2f, () =>
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{
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GameHelper.addInterAdnumber();
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uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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});
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||||
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}
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||||
else
|
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{
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GameHelper.addInterAdnumber();
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if (!IsWin)
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||||
GameHelper.SetLevelstate(3);
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uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
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}
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// ui.btn_claim.enabled = false;
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// ui.btn_mult.enabled = false;
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});
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ui.top_money.GetChild("btn_ch").SetClick(() =>
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{
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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ui.com_ch.btn_cash.SetClick(() => { });
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ui.top_money.GetChild("btn_ch").SetClick(() => { });
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if (IsWin)
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{
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//ui.btn_claim.FireClick(false, true);
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GetReward(AwardNum);
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DOVirtual.DelayedCall(2f, () =>
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||||
{
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GameHelper.addInterAdnumber();
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uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
|
||||
});
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
GameHelper.addInterAdnumber();
|
||||
if (!IsWin)
|
||||
GameHelper.SetLevelstate(3);
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||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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||||
}
|
||||
});
|
||||
|
||||
|
||||
|
||||
|
||||
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||||
if ((float)DataMgr.Ticket.Value < vo.item_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo.item_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
if ((float)DataMgr.Ticket.Value > vo.item_need)
|
||||
{
|
||||
ui.com_ch.progress.width = 590;
|
||||
ui.com_ch.progress_text.text = GameHelper.Get102Str(vo.item_need) + "/" + GameHelper.Get102Str(vo.item_need);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.com_ch.progress.width = 590 * ((float)DataMgr.Ticket.Value / vo.item_need);
|
||||
ui.com_ch.progress_text.text = GameHelper.Get102Str(DataMgr.Ticket.Value) + "/" + GameHelper.Get102Str(vo.item_need);
|
||||
}
|
||||
|
||||
Debug.Log((float)DataMgr.Ticket.Value);
|
||||
}
|
||||
// else if ((float)DataMgr.MakeupTaskH5Time < vo.task_need)
|
||||
// {
|
||||
// ui.com_ch.ch_text.text = "Cumulataive " + (vo.task_need / 60) + @" minutes in ""Game"" to cash out";
|
||||
// if ((float)DataMgr.MakeupTaskH5Time > vo.task_need)
|
||||
// {
|
||||
// ui.com_ch.progress.width = 590;
|
||||
// ui.com_ch.progress_text.text = (vo.task_need / 60) + "/" + (vo.task_need / 60);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// ui.com_ch.progress.width = 590 * ((float)DataMgr.MakeupTaskH5Time / vo.task_need);
|
||||
// ui.com_ch.progress_text.text = Math.Round(((float)(DataMgr.MakeupTaskH5Time / 60)), 2) + "/" + (vo.task_need / 60);
|
||||
// }
|
||||
//
|
||||
// }
|
||||
else if (makeupTaskData.videoCount < vo.ad_need)
|
||||
{
|
||||
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo.ad_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
if (makeupTaskData.videoCount > vo.ad_need)
|
||||
{
|
||||
ui.com_ch.progress.width = 590;
|
||||
ui.com_ch.progress_text.text = vo.ad_need + "/" + vo.ad_need;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.com_ch.progress.width = 590 * ((float)makeupTaskData.videoCount / vo.ad_need);
|
||||
ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo.ad_need;
|
||||
}
|
||||
}
|
||||
else if (GameHelper.GetLevel() <= vo.levels_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo.levels_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
ui.com_ch.progress.width = 590 * (GameHelper.GetLevel() - 1) / vo.levels_need;
|
||||
ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo.levels_need;
|
||||
}
|
||||
else
|
||||
{
|
||||
var vo1 = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId + 1);
|
||||
if (vo1 == null)
|
||||
vo1 = vo;
|
||||
string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
|
||||
ui.com_ch.ch_text.text = str1;
|
||||
|
||||
if ((float)(DataMgr.Ticket.Value - vo.item_need) < vo1.item_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
|
||||
ui.com_ch.progress.width = 590f * ((float)(DataMgr.Ticket.Value - vo.item_need) / vo1.item_need);
|
||||
ui.com_ch.progress_text.text = GameHelper.Get102Str((DataMgr.Ticket.Value - vo.item_need)) + "/" + GameHelper.Get102Str(vo1.item_need);
|
||||
|
||||
|
||||
// Debug.Log((float)DataMgr.Ticket.Value);
|
||||
}
|
||||
else if (makeupTaskData.videoCount < vo1.ad_need)
|
||||
{
|
||||
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo1.ad_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
if (makeupTaskData.videoCount > vo1.ad_need)
|
||||
{
|
||||
ui.com_ch.progress.width = 590f;
|
||||
ui.com_ch.progress_text.text = vo1.ad_need + "/" + vo1.ad_need;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.com_ch.progress.width = 590f * ((float)makeupTaskData.videoCount / vo1.ad_need);
|
||||
ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo1.ad_need;
|
||||
}
|
||||
}
|
||||
else if (GameHelper.GetLevel() <= vo1.levels_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo1.levels_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
ui.com_ch.progress.width = 590f * (GameHelper.GetLevel() - 1) / vo1.levels_need;
|
||||
ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo1.levels_need;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo1.levels_need);
|
||||
ui.com_ch.ch_text.text = str;
|
||||
ui.com_ch.progress.width = 590f * (GameHelper.GetLevel() - 1) / vo1.levels_need;
|
||||
ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo1.levels_need;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
if (successData_.boost_array != null && GameHelper.IsGiftSwitch())
|
||||
{
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % 5]) + ")";
|
||||
});
|
||||
ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex]) + ")";
|
||||
|
||||
list_1 = new List<item_wheel>() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
|
||||
// list_1[2].img_light.visible = true;
|
||||
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + successData_.boost_array[i % successData_.boost_array.Length];
|
||||
}
|
||||
}
|
||||
}
|
||||
List<item_wheel> list_1;
|
||||
private int rate_idnex = 3;
|
||||
private int scroll_number;
|
||||
List<int> rate_list = new List<int>();
|
||||
private int scroll_type = 1;
|
||||
|
||||
private void StartScroll()
|
||||
{
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
|
||||
scroll_type = 2;
|
||||
}
|
||||
private void Scroll()
|
||||
{
|
||||
if (scroll_type == 1)
|
||||
{
|
||||
scroll_number++;
|
||||
rate_list.Clear();
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(rate_list));
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + rate_list[i];
|
||||
}
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]) + ")";
|
||||
});
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
scroll_number++;
|
||||
|
||||
rate_list.Clear();
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
|
||||
}
|
||||
|
||||
// bool need_return = false;
|
||||
if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2.2f) && (list_1[4].text_rate.text == ("X" + successData_.rate)))
|
||||
{
|
||||
//开始领取
|
||||
float reward = successData_.cash_number * successData_.rate;
|
||||
|
||||
if (GameHelper.IsGiftSwitch())
|
||||
GetReward(reward);
|
||||
else
|
||||
GetReward(reward);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
|
||||
SaveData.GetSaveObject().LargeRewardNum++;
|
||||
SaveData.saveDataFunc();
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + rate_list[i];
|
||||
Debug.Log((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale);
|
||||
}
|
||||
|
||||
// if (need_return)
|
||||
// {
|
||||
// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
|
||||
// return;
|
||||
// }
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = "(" + GameHelper.getChString((decimal)successData_.cash_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]) + ")";
|
||||
});
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user