a面修改
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@@ -70,6 +70,7 @@ namespace ChillConnect
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// Object.Destroy(splashCanvas);
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// }
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if (PlayerPrefs.GetInt("OpenAD", 1) == 0) closeMask();
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closeMask();
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}
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@@ -105,7 +106,7 @@ namespace ChillConnect
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GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
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// GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
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GameDispatcher.Instance.AddListener(GameMsg.Network_reconnection, Reconnection);
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GameDispatcher.Instance.AddListener(GameMsg.CloseMask, closeMask);
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// GameDispatcher.Instance.AddListener(GameMsg.CloseMask, closeMask);
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}
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protected override void RemoveListener()
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@@ -113,7 +114,7 @@ namespace ChillConnect
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GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
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// GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
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GameDispatcher.Instance.RemoveListener(GameMsg.Network_reconnection, Reconnection);
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GameDispatcher.Instance.RemoveListener(GameMsg.CloseMask, closeMask);
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// GameDispatcher.Instance.RemoveListener(GameMsg.CloseMask, closeMask);
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}
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#endregion
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