fix:1、添加sdk。2、修复bug

This commit is contained in:
barry
2026-06-11 18:30:41 +08:00
parent fcf9128dd3
commit 570f4635f2
1240 changed files with 111200 additions and 39704 deletions
@@ -7,6 +7,7 @@ using FairyGUI;
using FGUI.Common_01;
using FGUI.Turntable_11;
using IgnoreOPS;
using SGModule.Common.Extensions;
using Spine.Unity;
using UnityEngine;
@@ -173,6 +174,7 @@ namespace ChillConnect
}
item.text_num.text = id == 102 ? GameHelper.Get102Str((decimal)quantity) : GameHelper.Get101Str((decimal)quantity);
Debug.Log($"wheel id=========={id}");
item.status.selectedIndex = id == 102 ? com_coin.Status_b : com_coin.Status_a;
}
@@ -279,13 +281,21 @@ namespace ChillConnect
var id = vo.wheel_item;
var quantity = vo.quantity;
if (id == 0)
if (!GameHelper.IsGiftSwitch() && id == 102)
{
id = 101;
quantity *= 10;
}
// if (id == 0)
// {
var endui = id == 101 ? ui.point : ui.point1;
var startPoint = GameHelper.GetUICenterPosition(ui.startpoint);
var endPoint = GameHelper.GetUICenterPosition(ui.point);
var endPoint = GameHelper.GetUICenterPosition(endui);
var rewardData = new RewardData();
var rewardSingleData = new RewardSingleData(101, (decimal)quantity, RewardOrigin.LuckyWheel)
var rewardSingleData = new RewardSingleData(id, (decimal)quantity, RewardOrigin.LuckyWheel)
{
startPosition = startPoint,
endPosition = new Vector2(endPoint.x - 150, endPoint.y - 136),
@@ -298,12 +308,12 @@ namespace ChillConnect
normalAnim.state.SetAnimation(0, "daiji", true);
});
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
}
else
{
GameHelper.AddItemNumber(id - 1, (int)quantity);
GameHelper.ShowTips("Successfully received");
}
// }
// else
// {
// GameHelper.AddItemNumber(id - 1, (int)quantity);
// GameHelper.ShowTips("Successfully received");
// }